[Author]
Author = ATP2555
[Description]
Description = Michael must capture a man who did business with the Cliffford Mercenaries.
[Objectives]
Objectivescount = 111

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 237.5408
Objectives[0]positionY = 510.4991
Objectives[0]positionZ = 138.4427
Objectives[0]Heading = 144.9999
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Clear
Objectives[0]SetTime = 13
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 0
Objectives[0]VehiclePopulation = 1
Objectives[0]NoGangs = False
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 4
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 29
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 25
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 18
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 1
Objectives[0]Weapon0 = SMGMk2
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 267.2564
Objectives[0]mission_Vehicles[0]positionY = 592.4613
Objectives[0]mission_Vehicles[0]positionZ = 150.9712
Objectives[0]mission_Vehicles[0]Heading = 169.7621
Objectives[0]mission_Vehicles[0]Name = Tailgater
Objectives[0]mission_Vehicles[0]Model = tailgater
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 32
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 4
Objectives[0]mission_Vehicles[1]positionX = -111.3142
Objectives[0]mission_Vehicles[1]positionY = -622.8143
Objectives[0]mission_Vehicles[1]positionZ = 35.36902
Objectives[0]mission_Vehicles[1]Heading = 163.6457
Objectives[0]mission_Vehicles[1]Name = Cheetah
Objectives[0]mission_Vehicles[1]Model = cheetah
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlueSilver
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicBlueSilver
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = True
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 40
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 42
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 1
Objectives[0]mission_Props[0]Model = prop_water_ramp_03
Objectives[0]mission_Props[0]PlaceOnGround = False
Objectives[0]mission_Props[0]FreesePosition = True
Objectives[0]mission_Props[0]positionX = -1521.662
Objectives[0]mission_Props[0]positionY = 1593.071
Objectives[0]mission_Props[0]positionZ = 103.267
Objectives[0]mission_Props[0]rotationX = -5.000015
Objectives[0]mission_Props[0]rotationY = 20
Objectives[0]mission_Props[0]rotationZ = 25
Objectives[0]mission_Pickup_Props_Count = 1
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_VEHICLE_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = -1484.359
Objectives[0]mission_Pickup_Props[0]positionY = 1811.945
Objectives[0]mission_Pickup_Props[0]positionZ = 80.07894
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = 159.9999
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Mission_Settings_Objective
Objectives[1]positionX = 252.534
Objectives[1]positionY = 503.4852
Objectives[1]positionZ = 131.8786
Objectives[1]MissionSettings_TimesOfDay = Current
Objectives[1]MissionSettings_Weather = Current
Objectives[1]MissionSettings_WantedLevel = Current
Objectives[1]MissionSettings_SetWantedLevelNow = Current
Objectives[1]MissionSettings_StartNightvision = False
Objectives[1]MissionSettings_StopNightvision = False
Objectives[1]MissionSettings_StartSeethrough = False
Objectives[1]MissionSettings_StopSeethrough = False
Objectives[1]MissionSettings_StartMusic = True
Objectives[1]MissionSettings_StopMusic = False
Objectives[1]MissionSettings_Music = FAM3_PULL_RESTART
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = 250.4901
Objectives[2]positionY = 509.4082
Objectives[2]positionZ = 133.1344
Objectives[2]SetPlayerActor_Use_Player = True
Objectives[2]SetPlayerActor_Player_Controllable = False
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[2]SetPlayerActor_Use_Actor = False
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]TaskListCount = 3
Objectives[2]Task_List[0]Type = EnterVehicle
Objectives[2]Task_List[0]PositionX = 249.767
Objectives[2]Task_List[0]PositionY = 510.5403
Objectives[2]Task_List[0]PositionZ = 133.7553
Objectives[2]Task_List[0]Speed = 1
Objectives[2]Task_List[0]SeatIndex = -1
Objectives[2]Task_List[0]TaskIndex = 0
Objectives[2]Task_List[0]Warp = True
Objectives[2]Task_List[1]Type = Drive
Objectives[2]Task_List[1]PositionX = 262.9669
Objectives[2]Task_List[1]PositionY = 356.1209
Objectives[2]Task_List[1]PositionZ = 104.9768
Objectives[2]Task_List[1]Speed = 25
Objectives[2]Task_List[1]StopBeforeVehicles = False
Objectives[2]Task_List[1]StopBeforeActors = False
Objectives[2]Task_List[1]AvoidVehicles = True
Objectives[2]Task_List[1]AvoidEmptyVehicles = True
Objectives[2]Task_List[1]AvoidActors = True
Objectives[2]Task_List[1]AvoidObjects = True
Objectives[2]Task_List[1]StopAtLights = True
Objectives[2]Task_List[1]UseBlinkers = True
Objectives[2]Task_List[1]AllowGoingWrongWay = False
Objectives[2]Task_List[1]Reverse = False
Objectives[2]Task_List[1]TakeShortestPath = False
Objectives[2]Task_List[1]IgnoreRoads = False
Objectives[2]Task_List[1]IgnoreAllPathing = False
Objectives[2]Task_List[1]AvoidHighWays = False
Objectives[2]Task_List[2]Type = Drive
Objectives[2]Task_List[2]PositionX = 207.8119
Objectives[2]Task_List[2]PositionY = 218.9311
Objectives[2]Task_List[2]PositionZ = 105.1057
Objectives[2]Task_List[2]Speed = 25
Objectives[2]Task_List[2]StopBeforeVehicles = False
Objectives[2]Task_List[2]StopBeforeActors = False
Objectives[2]Task_List[2]AvoidVehicles = True
Objectives[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[2]Task_List[2]AvoidActors = True
Objectives[2]Task_List[2]AvoidObjects = True
Objectives[2]Task_List[2]StopAtLights = True
Objectives[2]Task_List[2]UseBlinkers = True
Objectives[2]Task_List[2]AllowGoingWrongWay = False
Objectives[2]Task_List[2]Reverse = False
Objectives[2]Task_List[2]TakeShortestPath = False
Objectives[2]Task_List[2]IgnoreRoads = False
Objectives[2]Task_List[2]IgnoreAllPathing = False
Objectives[2]Task_List[2]AvoidHighWays = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 244.9188
Objectives[3]positionY = 500.2414
Objectives[3]positionZ = 130.0798
Objectives[3]Cutscenes_Time = 3
Objectives[3]Cutscenes_Trans_Time = 0
Objectives[3]Cutscenes_FOV = 30
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = True
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 0.1
Objectives[3]Cutscenes_Follow_Hieght = 50
Objectives[3]Cutscenes_Follow_Angle = 180
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 269.1583
Objectives[4]positionY = 598.3448
Objectives[4]positionZ = 151.4872
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 1
Objectives[4]Cutscenes_FOV = 30
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = True
Objectives[4]Cutscenes_Follow_Distancee = 5
Objectives[4]Cutscenes_Follow_Hieght = 1
Objectives[4]Cutscenes_Follow_Angle = 10
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = Okay Lester, I'm on my way to Arcadius. Remind me what I'm doing.
Objectives[5]positionX = 243.394
Objectives[5]positionY = 496.7215
Objectives[5]positionZ = 129.1031
Objectives[5]SetPlayerActor_Use_Player = True
Objectives[5]SetPlayerActor_Player_Controllable = False
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[5]SetPlayerActor_Use_Actor = False
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Neutral
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 5
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = False
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 5
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 272.6353
Objectives[6]positionY = 371.4671
Objectives[6]positionZ = 106.0693
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 0
Objectives[6]Cutscenes_FOV = 30
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = True
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 10
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = 272.6353
Objectives[7]positionY = 371.4671
Objectives[7]positionZ = 106.0693
Objectives[7]SetPlayerActor_Use_Player = True
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = False
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = False
Objectives[7]Int_Task = 0
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = Go to ~y~Arcadius Business Center.
Objectives[8]Text2 = 
Objectives[8]Text3 = 
Objectives[8]Failed_Text = 
Objectives[8]Type = Checkpoint
Objectives[8]Checkpoint_Type = 45
Objectives[8]Reserved = 0
Objectives[8]ColorR = 255
Objectives[8]ColorG = 255
Objectives[8]ColorB = 0
Objectives[8]ColorA = 255
Objectives[8]IconColorR = 255
Objectives[8]IconColorG = 255
Objectives[8]IconColorB = 0
Objectives[8]IconColorA = 255
Objectives[8]positionX = -104.7176
Objectives[8]positionY = -609.5844
Objectives[8]positionZ = 35.07216
Objectives[8]Heading = 1413.639
Objectives[8]Diameter = 5
Objectives[8]minimum_hight = 1
Objectives[8]maximum_hight = 10
Objectives[8]TriggerDistance = 2.5
Objectives[8]PlaySound = False
Objectives[8]LoseWanted = False
Objectives[8]Stop_Vehicle = True
Objectives[8]DeliverVehicleOnly = False
Objectives[8]DeliverTrailor = False
Objectives[8]DeliverTowTruck = False
Objectives[8]DeliverVehicleCargobob = False
Objectives[8]DeliverPropCargobob = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 3
Objectives[8]ObjectiveMessages[0]positionX = 257.0721
Objectives[8]ObjectiveMessages[0]positionY = 345.6388
Objectives[8]ObjectiveMessages[0]positionZ = 104.5291
Objectives[8]ObjectiveMessages[0]Message = You're looking for someone named Charles Dutton.
Objectives[8]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[8]ObjectiveMessages[0]Sender = Lester
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = False
Objectives[8]ObjectiveMessages[0]Delay = True
Objectives[8]ObjectiveMessages[0]DelayTime = 5
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = False
Objectives[8]ObjectiveMessages[0]TypeTextMesage = True
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = 256.3366
Objectives[8]ObjectiveMessages[1]positionY = 343.3475
Objectives[8]ObjectiveMessages[1]positionZ = 104.5805
Objectives[8]ObjectiveMessages[1]Message = The IAA has evidence of him doing deals with the clones.
Objectives[8]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[8]ObjectiveMessages[1]Sender = Lester
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = False
Objectives[8]ObjectiveMessages[1]Delay = True
Objectives[8]ObjectiveMessages[1]DelayTime = 10
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = False
Objectives[8]ObjectiveMessages[1]TypeTextMesage = True
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[2]positionX = 255.5409
Objectives[8]ObjectiveMessages[2]positionY = 340.8441
Objectives[8]ObjectiveMessages[2]positionZ = 104.5724
Objectives[8]ObjectiveMessages[2]Message = You'll be going in an asking to see him. Then, you'll apprehend him.
Objectives[8]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[8]ObjectiveMessages[2]Sender = Lester
Objectives[8]ObjectiveMessages[2]Subject = 
Objectives[8]ObjectiveMessages[2]MessageColor = White
Objectives[8]ObjectiveMessages[2]PlayFromStart = False
Objectives[8]ObjectiveMessages[2]Delay = True
Objectives[8]ObjectiveMessages[2]DelayTime = 15
Objectives[8]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[2]TypeSubtitle = False
Objectives[8]ObjectiveMessages[2]TypeTextMesage = True
Objectives[8]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[9]Type = Cutscenes_Objective
Objectives[9]Text = 
Objectives[9]positionX = -115.9946
Objectives[9]positionY = -604.4136
Objectives[9]positionZ = 35.28574
Objectives[9]Cutscenes_Time = 0
Objectives[9]Cutscenes_Trans_Time = 0
Objectives[9]Cutscenes_FOV = 60
Objectives[9]Cutscenes_Shake = Hand
Objectives[9]Cutscenes_Amplitude = 0
Objectives[9]Cutscenes_FadeOut = False
Objectives[9]Cutscenes_FadeIn = False
Objectives[9]Cutscenes_End = False
Objectives[9]Cutscenes_Point_At_Position = True
Objectives[9]Cutscenes_Point_At_Player = False
Objectives[9]Cutscenes_Point_At_Actor = False
Objectives[9]Cutscenes_Point_At_Vehicle = False
Objectives[9]Cutscenes_Follow_Player = False
Objectives[9]Cutscenes_Follow_Actor = False
Objectives[9]Cutscenes_Follow_Vehicle = False
Objectives[9]Cutscenes_Follow_Distancee = 50
Objectives[9]Cutscenes_Follow_Hieght = 10
Objectives[9]Cutscenes_Follow_Angle = 110
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = 
Objectives[10]positionX = -109.7344
Objectives[10]positionY = -607.1078
Objectives[10]positionZ = 35.28574
Objectives[10]SetPlayerActor_Use_Player = True
Objectives[10]SetPlayerActor_Player_Controllable = False
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[10]SetPlayerActor_Use_Actor = False
Objectives[10]SetPlayerActor_RelationshipGroup_Change = False
Objectives[10]SetPlayerActor_RelationshipGroup = Neutral
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 99
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = False
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = mic_chatter
Objectives[10]Task_Time = 1
Objectives[10]TaskListCount = 1
Objectives[10]Task_List[0]Type = WalkTo
Objectives[10]Task_List[0]DestinationX = -116.0042
Objectives[10]Task_List[0]DestinationY = -601.8348
Objectives[10]Task_List[0]DestinationZ = 35.78574
Objectives[10]Task_List[0]Rotation = 1413.639
Objectives[10]Task_List[0]Speed = 1
Objectives[10]Task_List[0]GoStraitToCoord = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = Okay Lester, I'm at Arcadius. Heading in now.
Objectives[11]positionX = -112.782
Objectives[11]positionY = -606.0601
Objectives[11]positionZ = 35.28574
Objectives[11]SetPlayerActor_Use_Player = True
Objectives[11]SetPlayerActor_Player_Controllable = False
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = False
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 5
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 4
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Teleport_Objective
Objectives[12]Text = 
Objectives[12]positionX = -141.882
Objectives[12]positionY = -617.6452
Objectives[12]positionZ = 167.8204
Objectives[12]ObjectiveRotation = 638.6388
Objectives[12]mission_ActorsCount = 3
Objectives[12]mission_Actors[0]Survive_Number = 26
Objectives[12]mission_Actors[0]Failed_Text = You blew your cover.
Objectives[12]mission_Actors[0]Remove_After = 32
Objectives[12]mission_Actors[0]positionX = -138.897
Objectives[12]mission_Actors[0]positionY = -624.9946
Objectives[12]mission_Actors[0]positionZ = 168.8204
Objectives[12]mission_Actors[0]Heading = 9.459888
Objectives[12]mission_Actors[0]String_Name = s_m_m_highsec_01
Objectives[12]mission_Actors[0]Relationship_Group = Neutral
Objectives[12]mission_Actors[0]AddBlip = False
Objectives[12]mission_Actors[0]ShowCone = False
Objectives[12]mission_Actors[0]Invincible = False
Objectives[12]mission_Actors[0]SetHealth = 200
Objectives[12]mission_Actors[0]DieFromHeadShot = True
Objectives[12]mission_Actors[0]CanExitVehicle = True
Objectives[12]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[0]AlwaysFight = True
Objectives[12]mission_Actors[0]Seeing_Range = 30
Objectives[12]mission_Actors[0]Hearing_Range = 30
Objectives[12]mission_Actors[0]CombatMovement = Defensive
Objectives[12]mission_Actors[0]weapon = CombatPistol
Objectives[12]mission_Actors[0]Variation = Random
Objectives[12]mission_Actors[0]Task = 3
Objectives[12]mission_Actors[0]Task_Guard_Range = 5
Objectives[12]mission_Actors[0]Task_Stay_In_Range = True
Objectives[12]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[12]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[12]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 30
Objectives[12]mission_Actors[1]Survive_Number = 26
Objectives[12]mission_Actors[1]Failed_Text = You blew your cover.
Objectives[12]mission_Actors[1]Remove_After = 32
Objectives[12]mission_Actors[1]positionX = -143.47
Objectives[12]mission_Actors[1]positionY = -633.2257
Objectives[12]mission_Actors[1]positionZ = 168.8204
Objectives[12]mission_Actors[1]Heading = 274.286
Objectives[12]mission_Actors[1]String_Name = s_m_m_highsec_01
Objectives[12]mission_Actors[1]Relationship_Group = Neutral
Objectives[12]mission_Actors[1]AddBlip = False
Objectives[12]mission_Actors[1]ShowCone = False
Objectives[12]mission_Actors[1]Invincible = False
Objectives[12]mission_Actors[1]SetHealth = 200
Objectives[12]mission_Actors[1]DieFromHeadShot = True
Objectives[12]mission_Actors[1]CanExitVehicle = True
Objectives[12]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[1]AlwaysFight = True
Objectives[12]mission_Actors[1]Seeing_Range = 30
Objectives[12]mission_Actors[1]Hearing_Range = 30
Objectives[12]mission_Actors[1]CombatMovement = Defensive
Objectives[12]mission_Actors[1]weapon = CombatPistol
Objectives[12]mission_Actors[1]Variation = Custom
Objectives[12]mission_Actors[1]Task = 3
Objectives[12]mission_Actors[1]Task_Guard_Range = 5
Objectives[12]mission_Actors[1]Task_Stay_In_Range = True
Objectives[12]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[1]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[12]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[12]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[12]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[12]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[12]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[12]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[12]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[12]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[12]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[12]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[12]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 29
Objectives[12]mission_Actors[2]Survive_Number = 26
Objectives[12]mission_Actors[2]Failed_Text = You blew your cover.
Objectives[12]mission_Actors[2]Remove_After = 32
Objectives[12]mission_Actors[2]positionX = -139.161
Objectives[12]mission_Actors[2]positionY = -633.9882
Objectives[12]mission_Actors[2]positionZ = 168.8204
Objectives[12]mission_Actors[2]Heading = 8.638755
Objectives[12]mission_Actors[2]String_Name = mp_f_execpa_01
Objectives[12]mission_Actors[2]Relationship_Group = Neutral
Objectives[12]mission_Actors[2]AddBlip = False
Objectives[12]mission_Actors[2]ShowCone = False
Objectives[12]mission_Actors[2]Invincible = False
Objectives[12]mission_Actors[2]SetHealth = 100
Objectives[12]mission_Actors[2]DieFromHeadShot = True
Objectives[12]mission_Actors[2]CanExitVehicle = True
Objectives[12]mission_Actors[2]CanFightArmedPedsWhenNotArmed = False
Objectives[12]mission_Actors[2]AlwaysFight = False
Objectives[12]mission_Actors[2]Seeing_Range = 30
Objectives[12]mission_Actors[2]Hearing_Range = 30
Objectives[12]mission_Actors[2]CombatMovement = Offensive
Objectives[12]mission_Actors[2]weapon = Unarmed
Objectives[12]mission_Actors[2]Variation = Custom
Objectives[12]mission_Actors[2]Task = 99
Objectives[12]mission_Actors[2]Task_Guard_Range = 5
Objectives[12]mission_Actors[2]Task_Stay_In_Range = True
Objectives[12]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[2]Task_Scenario = NONE
Objectives[12]mission_Actors[2]Task_List_Count = 1
Objectives[12]mission_Actors[2]Task_Repeat = False
Objectives[12]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[2]Task_List[0]PositionX = -138.8979
Objectives[12]mission_Actors[2]Task_List[0]PositionY = -633.5682
Objectives[12]mission_Actors[2]Task_List[0]PositionZ = 169.1204
Objectives[12]mission_Actors[2]Task_List[0]Block = True
Objectives[12]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[12]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[12]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 2
Objectives[12]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 1
Objectives[12]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 2
Objectives[12]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 1
Objectives[12]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[12]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[12]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 2
Objectives[12]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[12]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[12]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[12]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[12]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 4
Objectives[12]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[12]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[12]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[12]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[12]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[12]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[12]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[12]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 4
Objectives[12]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 16
Objectives[12]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 20
Objectives[12]mission_Actors[2]NeededForObjectiveSetPlayerActor[2] = 22
Objectives[12]mission_Actors[2]NeededForObjectiveSetPlayerActor[3] = 28
Objectives[12]mission_Actors[2]NeededForObjectiveCutsceneCount = 1
Objectives[12]mission_Actors[2]NeededForObjectiveCutscene[0] = 19
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Cutscenes_Objective
Objectives[13]Text = 
Objectives[13]positionX = -140.0449
Objectives[13]positionY = -617.6553
Objectives[13]positionZ = 167.8204
Objectives[13]Cutscenes_Time = 0
Objectives[13]Cutscenes_Trans_Time = 0
Objectives[13]Cutscenes_FOV = 30
Objectives[13]Cutscenes_Shake = Hand
Objectives[13]Cutscenes_Amplitude = 0
Objectives[13]Cutscenes_FadeOut = False
Objectives[13]Cutscenes_FadeIn = False
Objectives[13]Cutscenes_End = True
Objectives[13]Cutscenes_Point_At_Position = False
Objectives[13]Cutscenes_Point_At_Player = False
Objectives[13]Cutscenes_Point_At_Actor = False
Objectives[13]Cutscenes_Point_At_Vehicle = False
Objectives[13]Cutscenes_Follow_Player = False
Objectives[13]Cutscenes_Follow_Actor = False
Objectives[13]Cutscenes_Follow_Vehicle = False
Objectives[13]Cutscenes_Follow_Distancee = 10
Objectives[13]Cutscenes_Follow_Hieght = 1
Objectives[13]Cutscenes_Follow_Angle = 0
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Text = Enter the ~y~office.
Objectives[14]Text2 = 
Objectives[14]Text3 = 
Objectives[14]Failed_Text = 
Objectives[14]Type = Checkpoint
Objectives[14]Checkpoint_Type = 45
Objectives[14]Reserved = 1
Objectives[14]ColorR = 255
Objectives[14]ColorG = 255
Objectives[14]ColorB = 0
Objectives[14]ColorA = 255
Objectives[14]IconColorR = 255
Objectives[14]IconColorG = 255
Objectives[14]IconColorB = 0
Objectives[14]IconColorA = 255
Objectives[14]positionX = -139.3573
Objectives[14]positionY = -631.4027
Objectives[14]positionZ = 167.8204
Objectives[14]Heading = 1358.639
Objectives[14]Diameter = 1
Objectives[14]minimum_hight = 1
Objectives[14]maximum_hight = 10
Objectives[14]TriggerDistance = 2.5
Objectives[14]PlaySound = False
Objectives[14]LoseWanted = False
Objectives[14]Stop_Vehicle = False
Objectives[14]DeliverVehicleOnly = False
Objectives[14]DeliverTrailor = False
Objectives[14]DeliverTowTruck = False
Objectives[14]DeliverVehicleCargobob = False
Objectives[14]DeliverPropCargobob = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = Good afternoon. I'm here to see Charles Dalton.
Objectives[15]positionX = -139.5108
Objectives[15]positionY = -629.9788
Objectives[15]positionZ = 167.8204
Objectives[15]SetPlayerActor_Use_Player = True
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[15]SetPlayerActor_Use_Actor = False
Objectives[15]SetPlayerActor_RelationshipGroup_Change = False
Objectives[15]SetPlayerActor_RelationshipGroup = Neutral
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = True
Objectives[15]Int_Task = 5
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 3
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = Please have a seat in the lounge. He will be with you shortly.
Objectives[16]positionX = -137.3872
Objectives[16]positionY = -634.2042
Objectives[16]positionZ = 167.8204
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 5
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 4
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = Go to the ~y~lounge.
Objectives[17]Text2 = 
Objectives[17]Text3 = 
Objectives[17]Failed_Text = 
Objectives[17]Type = Checkpoint
Objectives[17]Checkpoint_Type = 52
Objectives[17]Reserved = 1
Objectives[17]ColorR = 255
Objectives[17]ColorG = 255
Objectives[17]ColorB = 0
Objectives[17]ColorA = 255
Objectives[17]IconColorR = 255
Objectives[17]IconColorG = 255
Objectives[17]IconColorB = 0
Objectives[17]IconColorA = 255
Objectives[17]positionX = -138.0508
Objectives[17]positionY = -643.2129
Objectives[17]positionZ = 168.2474
Objectives[17]Heading = 1088.639
Objectives[17]Diameter = 1
Objectives[17]minimum_hight = 1
Objectives[17]maximum_hight = 10
Objectives[17]TriggerDistance = 5
Objectives[17]PlaySound = True
Objectives[17]LoseWanted = False
Objectives[17]Stop_Vehicle = False
Objectives[17]DeliverVehicleOnly = False
Objectives[17]DeliverTrailor = False
Objectives[17]DeliverTowTruck = False
Objectives[17]DeliverVehicleCargobob = False
Objectives[17]DeliverPropCargobob = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = Wait for ~r~Charles.
Objectives[18]Type = Timeout_Objective
Objectives[18]positionX = -135.5545
Objectives[18]positionY = -643.9269
Objectives[18]positionZ = 167.8404
Objectives[18]Timeout_Min = 0
Objectives[18]Timeout_Sec = 20
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Cutscenes_Objective
Objectives[19]Text = 
Objectives[19]positionX = -139.2204
Objectives[19]positionY = -633.5596
Objectives[19]positionZ = 168.6204
Objectives[19]Cutscenes_Time = 0
Objectives[19]Cutscenes_Trans_Time = 0
Objectives[19]Cutscenes_FOV = 60
Objectives[19]Cutscenes_Shake = Hand
Objectives[19]Cutscenes_Amplitude = 0
Objectives[19]Cutscenes_FadeOut = False
Objectives[19]Cutscenes_FadeIn = False
Objectives[19]Cutscenes_End = False
Objectives[19]Cutscenes_Point_At_Position = False
Objectives[19]Cutscenes_Point_At_Player = False
Objectives[19]Cutscenes_Point_At_Actor = True
Objectives[19]Cutscenes_Point_At_Vehicle = False
Objectives[19]Cutscenes_Follow_Player = False
Objectives[19]Cutscenes_Follow_Actor = False
Objectives[19]Cutscenes_Follow_Vehicle = False
Objectives[19]Cutscenes_Follow_Distancee = 4
Objectives[19]Cutscenes_Follow_Hieght = 1
Objectives[19]Cutscenes_Follow_Angle = 355
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Set_Player_Actor_Objective
Objectives[20]Text = 
Objectives[20]positionX = -143.2477
Objectives[20]positionY = -635.9227
Objectives[20]positionZ = 167.8204
Objectives[20]SetPlayerActor_Use_Player = False
Objectives[20]SetPlayerActor_Player_Controllable = False
Objectives[20]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[20]SetPlayerActor_Use_Actor = True
Objectives[20]SetPlayerActor_RelationshipGroup_Change = False
Objectives[20]SetPlayerActor_RelationshipGroup = Neutral
Objectives[20]SetPlayerActor_Invincible_Change = False
Objectives[20]SetPlayerActor_Invincible = False
Objectives[20]SetPlayerActor_NewTask = True
Objectives[20]Int_Task = 99
Objectives[20]Task_Repeat = False
Objectives[20]Task_Timeout = False
Objectives[20]Task_Guard_Range = 10
Objectives[20]Task_Stay_In_Range = True
Objectives[20]Task_Wander_Range = 10
Objectives[20]Task_Scenario = NONE
Objectives[20]Task_TalkingAnimation = mic_chatter
Objectives[20]Task_Time = 1
Objectives[20]TaskListCount = 1
Objectives[20]Task_List[0]Type = UseMoblePhone
Objectives[20]Task_List[0]positionX = -139.1758
Objectives[20]Task_List[0]positionY = -634.1197
Objectives[20]Task_List[0]positionZ = 168.3204
Objectives[20]Task_List[0]time = 10
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = 
Objectives[21]Type = Timeout_Objective
Objectives[21]positionX = -145.4828
Objectives[21]positionY = -631.194
Objectives[21]positionZ = 167.8204
Objectives[21]Timeout_Min = 0
Objectives[21]Timeout_Sec = 3
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = Townley. He's here.
Objectives[22]positionX = -142.9908
Objectives[22]positionY = -637.9505
Objectives[22]positionZ = 167.8204
Objectives[22]SetPlayerActor_Use_Player = False
Objectives[22]SetPlayerActor_Player_Controllable = False
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[22]SetPlayerActor_Use_Actor = True
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 5
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 3
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Cutscenes_Objective
Objectives[23]Text = 
Objectives[23]positionX = -138.3145
Objectives[23]positionY = -642.9254
Objectives[23]positionZ = 168.6425
Objectives[23]Cutscenes_Time = 0
Objectives[23]Cutscenes_Trans_Time = 0
Objectives[23]Cutscenes_FOV = 60
Objectives[23]Cutscenes_Shake = Hand
Objectives[23]Cutscenes_Amplitude = 0
Objectives[23]Cutscenes_FadeOut = False
Objectives[23]Cutscenes_FadeIn = False
Objectives[23]Cutscenes_End = False
Objectives[23]Cutscenes_Point_At_Position = True
Objectives[23]Cutscenes_Point_At_Player = False
Objectives[23]Cutscenes_Point_At_Actor = False
Objectives[23]Cutscenes_Point_At_Vehicle = False
Objectives[23]Cutscenes_Follow_Player = False
Objectives[23]Cutscenes_Follow_Actor = False
Objectives[23]Cutscenes_Follow_Vehicle = False
Objectives[23]Cutscenes_Follow_Distancee = 9
Objectives[23]Cutscenes_Follow_Hieght = 1
Objectives[23]Cutscenes_Follow_Angle = 265
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Set_Player_Actor_Objective
Objectives[24]Text = Hey Lester, I'm waiting on the guy now.
Objectives[24]positionX = -132.6069
Objectives[24]positionY = -642.7901
Objectives[24]positionZ = 167.8204
Objectives[24]SetPlayerActor_Use_Player = True
Objectives[24]SetPlayerActor_Player_Controllable = False
Objectives[24]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[24]SetPlayerActor_Use_Actor = False
Objectives[24]SetPlayerActor_RelationshipGroup_Change = False
Objectives[24]SetPlayerActor_RelationshipGroup = Neutral
Objectives[24]SetPlayerActor_Invincible_Change = False
Objectives[24]SetPlayerActor_Invincible = False
Objectives[24]SetPlayerActor_NewTask = True
Objectives[24]Int_Task = 5
Objectives[24]Task_Repeat = False
Objectives[24]Task_Timeout = False
Objectives[24]Task_Guard_Range = 10
Objectives[24]Task_Stay_In_Range = True
Objectives[24]Task_Wander_Range = 10
Objectives[24]Task_Scenario = NONE
Objectives[24]Task_TalkingAnimation = mic_chatter
Objectives[24]Task_Time = 3
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Text = 
Objectives[25]Type = Timeout_Objective
Objectives[25]positionX = -137.7948
Objectives[25]positionY = -643.8168
Objectives[25]positionZ = 167.8404
Objectives[25]Timeout_Min = 0
Objectives[25]Timeout_Sec = 10
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 1
Objectives[25]ObjectiveMessages[0]positionX = -137.7948
Objectives[25]ObjectiveMessages[0]positionY = -643.8168
Objectives[25]ObjectiveMessages[0]positionZ = 167.8404
Objectives[25]ObjectiveMessages[0]Message = Uh, Michael. He's leaving the building, now. Catch him.
Objectives[25]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = White
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = True
Objectives[25]ObjectiveMessages[0]TypeTextMesage = False
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[26]Type = Cutscenes_Objective
Objectives[26]Text = 
Objectives[26]positionX = -130.467
Objectives[26]positionY = -641.837
Objectives[26]positionZ = 167.8404
Objectives[26]Cutscenes_Time = 0
Objectives[26]Cutscenes_Trans_Time = 0
Objectives[26]Cutscenes_FOV = 30
Objectives[26]Cutscenes_Shake = Hand
Objectives[26]Cutscenes_Amplitude = 0
Objectives[26]Cutscenes_FadeOut = False
Objectives[26]Cutscenes_FadeIn = False
Objectives[26]Cutscenes_End = True
Objectives[26]Cutscenes_Point_At_Position = False
Objectives[26]Cutscenes_Point_At_Player = False
Objectives[26]Cutscenes_Point_At_Actor = False
Objectives[26]Cutscenes_Point_At_Vehicle = False
Objectives[26]Cutscenes_Follow_Player = False
Objectives[26]Cutscenes_Follow_Actor = False
Objectives[26]Cutscenes_Follow_Vehicle = False
Objectives[26]Cutscenes_Follow_Distancee = 10
Objectives[26]Cutscenes_Follow_Hieght = 1
Objectives[26]Cutscenes_Follow_Angle = 0
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = -145.1968
Objectives[27]positionY = -641.0762
Objectives[27]positionZ = 167.8204
Objectives[27]SetPlayerActor_Use_Player = True
Objectives[27]SetPlayerActor_Player_Controllable = True
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[27]SetPlayerActor_Use_Actor = False
Objectives[27]SetPlayerActor_RelationshipGroup_Change = False
Objectives[27]SetPlayerActor_RelationshipGroup = Neutral
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = False
Objectives[27]Int_Task = 0
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = False
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 1
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Set_Player_Actor_Objective
Objectives[28]Text = 
Objectives[28]positionX = -129.6445
Objectives[28]positionY = -643.2968
Objectives[28]positionZ = 167.8404
Objectives[28]SetPlayerActor_Use_Player = False
Objectives[28]SetPlayerActor_Player_Controllable = True
Objectives[28]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[28]SetPlayerActor_Use_Actor = True
Objectives[28]SetPlayerActor_RelationshipGroup_Change = False
Objectives[28]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[28]SetPlayerActor_Invincible_Change = False
Objectives[28]SetPlayerActor_Invincible = False
Objectives[28]SetPlayerActor_NewTask = True
Objectives[28]Int_Task = 99
Objectives[28]Task_Repeat = False
Objectives[28]Task_Timeout = False
Objectives[28]Task_Guard_Range = 10
Objectives[28]Task_Stay_In_Range = True
Objectives[28]Task_Wander_Range = 10
Objectives[28]Task_Scenario = NONE
Objectives[28]Task_TalkingAnimation = mic_chatter
Objectives[28]Task_Time = 1
Objectives[28]TaskListCount = 1
Objectives[28]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[28]Task_List[0]positionX = -138.955
Objectives[28]Task_List[0]positionY = -634.1528
Objectives[28]Task_List[0]positionZ = 168.3204
Objectives[28]Task_List[0]Block = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = -126.7949
Objectives[29]positionY = -644.2574
Objectives[29]positionZ = 167.8204
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = True
Objectives[29]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = False
Objectives[29]Int_Task = 0
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 
Objectives[30]positionX = -124.4483
Objectives[30]positionY = -643.0992
Objectives[30]positionZ = 167.8404
Objectives[30]SetPlayerActor_Use_Player = False
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[30]SetPlayerActor_Use_Actor = True
Objectives[30]SetPlayerActor_RelationshipGroup_Change = True
Objectives[30]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = False
Objectives[30]Int_Task = 0
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Text = Get out of the ~y~building.
Objectives[31]Text2 = 
Objectives[31]Text3 = 
Objectives[31]Failed_Text = 
Objectives[31]Type = Checkpoint
Objectives[31]Checkpoint_Type = 52
Objectives[31]Reserved = 1
Objectives[31]ColorR = 255
Objectives[31]ColorG = 255
Objectives[31]ColorB = 0
Objectives[31]ColorA = 255
Objectives[31]IconColorR = 255
Objectives[31]IconColorG = 255
Objectives[31]IconColorB = 0
Objectives[31]IconColorA = 255
Objectives[31]positionX = -140.5411
Objectives[31]positionY = -619.7548
Objectives[31]positionZ = 167.8204
Objectives[31]Heading = 1448.639
Objectives[31]Diameter = 1
Objectives[31]minimum_hight = 1
Objectives[31]maximum_hight = 10
Objectives[31]TriggerDistance = 1.5
Objectives[31]PlaySound = False
Objectives[31]LoseWanted = False
Objectives[31]Stop_Vehicle = False
Objectives[31]DeliverVehicleOnly = False
Objectives[31]DeliverTrailor = False
Objectives[31]DeliverTowTruck = False
Objectives[31]DeliverVehicleCargobob = False
Objectives[31]DeliverPropCargobob = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Teleport_Objective
Objectives[32]Text = 
Objectives[32]positionX = -115.902
Objectives[32]positionY = -603.6033
Objectives[32]positionZ = 35.28574
Objectives[32]ObjectiveRotation = 1328.639
Objectives[32]mission_ActorsCount = 3
Objectives[32]mission_Actors[0]Survive_Number = 0
Objectives[32]mission_Actors[0]Failed_Text = 
Objectives[32]mission_Actors[0]Remove_After = 47
Objectives[32]mission_Actors[0]positionX = -114.9391
Objectives[32]mission_Actors[0]positionY = -605.8847
Objectives[32]mission_Actors[0]positionZ = 36.28077
Objectives[32]mission_Actors[0]Heading = 248.6387
Objectives[32]mission_Actors[0]String_Name = mp_m_execpa_01
Objectives[32]mission_Actors[0]Relationship_Group = Neutral
Objectives[32]mission_Actors[0]AddBlip = False
Objectives[32]mission_Actors[0]ShowCone = False
Objectives[32]mission_Actors[0]Invincible = True
Objectives[32]mission_Actors[0]SetHealth = 100
Objectives[32]mission_Actors[0]DieFromHeadShot = True
Objectives[32]mission_Actors[0]CanExitVehicle = True
Objectives[32]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[32]mission_Actors[0]AlwaysFight = True
Objectives[32]mission_Actors[0]Seeing_Range = 30
Objectives[32]mission_Actors[0]Hearing_Range = 30
Objectives[32]mission_Actors[0]CombatMovement = Offensive
Objectives[32]mission_Actors[0]weapon = Unarmed
Objectives[32]mission_Actors[0]Variation = Custom
Objectives[32]mission_Actors[0]Task = 0
Objectives[32]mission_Actors[0]Task_Guard_Range = 5
Objectives[32]mission_Actors[0]Task_Stay_In_Range = True
Objectives[32]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[32]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[32]mission_Actors[0]Task_Scenario = NONE
Objectives[32]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[32]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[32]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[32]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[32]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[32]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[32]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[32]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[32]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[32]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[32]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[32]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[32]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[32]mission_Actors[0]COMPONENT_FEET_TEXTURE = 2
Objectives[32]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 2
Objectives[32]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[32]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 4
Objectives[32]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[32]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[32]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[32]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[32]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[32]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 5
Objectives[32]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[32]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[32]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[32]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[32]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[32]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[32]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[32]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[32]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 35
Objectives[32]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 40
Objectives[32]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 67
Objectives[32]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 64
Objectives[32]mission_Actors[1]Survive_Number = 0
Objectives[32]mission_Actors[1]Failed_Text = 
Objectives[32]mission_Actors[1]Remove_After = 40
Objectives[32]mission_Actors[1]positionX = -74.08997
Objectives[32]mission_Actors[1]positionY = -552.626
Objectives[32]mission_Actors[1]positionZ = 39.58427
Objectives[32]mission_Actors[1]Heading = 175.7337
Objectives[32]mission_Actors[1]String_Name = ig_karen_daniels
Objectives[32]mission_Actors[1]Relationship_Group = Friend
Objectives[32]mission_Actors[1]AddBlip = False
Objectives[32]mission_Actors[1]ShowCone = False
Objectives[32]mission_Actors[1]Invincible = True
Objectives[32]mission_Actors[1]SetHealth = 200
Objectives[32]mission_Actors[1]DieFromHeadShot = True
Objectives[32]mission_Actors[1]CanExitVehicle = True
Objectives[32]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[32]mission_Actors[1]AlwaysFight = True
Objectives[32]mission_Actors[1]Seeing_Range = 30
Objectives[32]mission_Actors[1]Hearing_Range = 30
Objectives[32]mission_Actors[1]CombatMovement = Offensive
Objectives[32]mission_Actors[1]weapon = Unarmed
Objectives[32]mission_Actors[1]Variation = Custom
Objectives[32]mission_Actors[1]Task = 99
Objectives[32]mission_Actors[1]Task_Guard_Range = 5
Objectives[32]mission_Actors[1]Task_Stay_In_Range = True
Objectives[32]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[32]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[32]mission_Actors[1]Task_Scenario = NONE
Objectives[32]mission_Actors[1]Task_List_Count = 1
Objectives[32]mission_Actors[1]Task_Repeat = False
Objectives[32]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[32]mission_Actors[1]Task_List[0]PositionX = -73.1091
Objectives[32]mission_Actors[1]Task_List[0]PositionY = -553.4609
Objectives[32]mission_Actors[1]Task_List[0]PositionZ = 39.06968
Objectives[32]mission_Actors[1]Task_List[0]Block = True
Objectives[32]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[32]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[32]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[32]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 3
Objectives[32]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 2
Objectives[32]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[32]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 2
Objectives[32]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[32]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[32]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 1
Objectives[32]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[32]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[32]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 2
Objectives[32]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[32]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[32]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[32]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[32]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[32]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[32]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[32]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[32]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 34
Objectives[32]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 39
Objectives[32]mission_Actors[1]NeededForObjectiveCutsceneCount = 1
Objectives[32]mission_Actors[1]NeededForObjectiveCutscene[0] = 38
Objectives[32]mission_Actors[2]Survive_Number = 0
Objectives[32]mission_Actors[2]Failed_Text = 
Objectives[32]mission_Actors[2]Remove_After = 83
Objectives[32]mission_Actors[2]positionX = -110.9098
Objectives[32]mission_Actors[2]positionY = -549.4236
Objectives[32]mission_Actors[2]positionZ = 40.49441
Objectives[32]mission_Actors[2]Heading = 311.1628
Objectives[32]mission_Actors[2]String_Name = ig_karen_daniels
Objectives[32]mission_Actors[2]Relationship_Group = Friend
Objectives[32]mission_Actors[2]AddBlip = False
Objectives[32]mission_Actors[2]ShowCone = False
Objectives[32]mission_Actors[2]Invincible = True
Objectives[32]mission_Actors[2]SetHealth = 100
Objectives[32]mission_Actors[2]DieFromHeadShot = True
Objectives[32]mission_Actors[2]CanExitVehicle = False
Objectives[32]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[32]mission_Actors[2]AlwaysFight = True
Objectives[32]mission_Actors[2]Seeing_Range = 30
Objectives[32]mission_Actors[2]Hearing_Range = 30
Objectives[32]mission_Actors[2]CombatMovement = Offensive
Objectives[32]mission_Actors[2]weapon = Pistol
Objectives[32]mission_Actors[2]Variation = Custom
Objectives[32]mission_Actors[2]Task = 99
Objectives[32]mission_Actors[2]Task_Guard_Range = 5
Objectives[32]mission_Actors[2]Task_Stay_In_Range = True
Objectives[32]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[32]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[32]mission_Actors[2]Task_Scenario = NONE
Objectives[32]mission_Actors[2]Task_List_Count = 1
Objectives[32]mission_Actors[2]Task_Repeat = False
Objectives[32]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[32]mission_Actors[2]Task_List[0]PositionX = -111.1567
Objectives[32]mission_Actors[2]Task_List[0]PositionY = -549.0196
Objectives[32]mission_Actors[2]Task_List[0]PositionZ = 39.99488
Objectives[32]mission_Actors[2]Task_List[0]Block = True
Objectives[32]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[32]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[32]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 0
Objectives[32]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 3
Objectives[32]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 2
Objectives[32]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[32]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 2
Objectives[32]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[32]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[32]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 1
Objectives[32]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[32]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[32]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 2
Objectives[32]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[32]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[32]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[32]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[32]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[32]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[32]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[32]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 4
Objectives[32]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 43
Objectives[32]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 55
Objectives[32]mission_Actors[2]NeededForObjectiveSetPlayerActor[2] = 59
Objectives[32]mission_Actors[2]NeededForObjectiveSetPlayerActor[3] = 71
Objectives[32]mission_Vehicles = 1
Objectives[32]mission_Vehicles[0]positionX = -78.14932
Objectives[32]mission_Vehicles[0]positionY = -552.9268
Objectives[32]mission_Vehicles[0]positionZ = 39.26042
Objectives[32]mission_Vehicles[0]Heading = 157.4496
Objectives[32]mission_Vehicles[0]Name = Insurgent Pick-Up Custom
Objectives[32]mission_Vehicles[0]Model = insurgent3
Objectives[32]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[32]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[32]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[32]mission_Vehicles[0]HasPearlescent = False
Objectives[32]mission_Vehicles[0]Livery = -1
Objectives[32]mission_Vehicles[0]DirtLevel = 0
Objectives[32]mission_Vehicles[0]LockedForPlayer = False
Objectives[32]mission_Vehicles[0]Locked = False
Objectives[32]mission_Vehicles[0]Alarm = False
Objectives[32]mission_Vehicles[0]HotWired = False
Objectives[32]mission_Vehicles[0]Invincible = True
Objectives[32]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[32]mission_Vehicles[0]Remove_After = 0
Objectives[32]mission_Vehicles[0]Survive_Number = 0
Objectives[32]mission_Vehicles[0]Failed_Text = 
Objectives[32]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[32]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 34
Objectives[32]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[32]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 43
Objectives[32]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[32]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 41
Objectives[32]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[32]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[32]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 37
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 2
Objectives[32]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[32]mission_Pickup_Props[0]Value = 99999
Objectives[32]mission_Pickup_Props[0]positionX = -116.1651
Objectives[32]mission_Pickup_Props[0]positionY = -603.5131
Objectives[32]mission_Pickup_Props[0]positionZ = 35.78574
Objectives[32]mission_Pickup_Props[0]rotationX = 0
Objectives[32]mission_Pickup_Props[0]rotationY = 0
Objectives[32]mission_Pickup_Props[0]rotationZ = -110
Objectives[32]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[32]mission_Pickup_Props[1]Value = 99999
Objectives[32]mission_Pickup_Props[1]positionX = -115.6755
Objectives[32]mission_Pickup_Props[1]positionY = -603.6718
Objectives[32]mission_Pickup_Props[1]positionZ = 35.78574
Objectives[32]mission_Pickup_Props[1]rotationX = 0
Objectives[32]mission_Pickup_Props[1]rotationY = 0
Objectives[32]mission_Pickup_Props[1]rotationZ = -110
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Cutscenes_Objective
Objectives[33]Text = 
Objectives[33]positionX = -110.3388
Objectives[33]positionY = -638.4124
Objectives[33]positionZ = 35.10926
Objectives[33]Cutscenes_Time = 0
Objectives[33]Cutscenes_Trans_Time = 0
Objectives[33]Cutscenes_FOV = 60
Objectives[33]Cutscenes_Shake = Hand
Objectives[33]Cutscenes_Amplitude = 0
Objectives[33]Cutscenes_FadeOut = False
Objectives[33]Cutscenes_FadeIn = False
Objectives[33]Cutscenes_End = False
Objectives[33]Cutscenes_Point_At_Position = True
Objectives[33]Cutscenes_Point_At_Player = False
Objectives[33]Cutscenes_Point_At_Actor = False
Objectives[33]Cutscenes_Point_At_Vehicle = False
Objectives[33]Cutscenes_Follow_Player = False
Objectives[33]Cutscenes_Follow_Actor = False
Objectives[33]Cutscenes_Follow_Vehicle = False
Objectives[33]Cutscenes_Follow_Distancee = 32.5
Objectives[33]Cutscenes_Follow_Hieght = 4
Objectives[33]Cutscenes_Follow_Angle = 0
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = -74.11933
Objectives[34]positionY = -552.0699
Objectives[34]positionZ = 38.60865
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = False
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 3
Objectives[34]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[34]Task_List[0]positionX = -73.67628
Objectives[34]Task_List[0]positionY = -553.9171
Objectives[34]Task_List[0]positionZ = 39.03842
Objectives[34]Task_List[0]Block = True
Objectives[34]Task_List[1]Type = EnterVehicle
Objectives[34]Task_List[1]PositionX = -75.83285
Objectives[34]Task_List[1]PositionY = -548.8895
Objectives[34]Task_List[1]PositionZ = 39.16061
Objectives[34]Task_List[1]Speed = 1
Objectives[34]Task_List[1]SeatIndex = -1
Objectives[34]Task_List[1]TaskIndex = 1
Objectives[34]Task_List[1]Warp = True
Objectives[34]Task_List[2]Type = Drive
Objectives[34]Task_List[2]PositionX = -102.6022
Objectives[34]Task_List[2]PositionY = -600.5118
Objectives[34]Task_List[2]PositionZ = 35.5636
Objectives[34]Task_List[2]Speed = 10
Objectives[34]Task_List[2]StopBeforeVehicles = False
Objectives[34]Task_List[2]StopBeforeActors = False
Objectives[34]Task_List[2]AvoidVehicles = True
Objectives[34]Task_List[2]AvoidEmptyVehicles = True
Objectives[34]Task_List[2]AvoidActors = True
Objectives[34]Task_List[2]AvoidObjects = True
Objectives[34]Task_List[2]StopAtLights = False
Objectives[34]Task_List[2]UseBlinkers = False
Objectives[34]Task_List[2]AllowGoingWrongWay = False
Objectives[34]Task_List[2]Reverse = False
Objectives[34]Task_List[2]TakeShortestPath = False
Objectives[34]Task_List[2]IgnoreRoads = False
Objectives[34]Task_List[2]IgnoreAllPathing = False
Objectives[34]Task_List[2]AvoidHighWays = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = 
Objectives[35]positionX = -116.2916
Objectives[35]positionY = -609.1967
Objectives[35]positionZ = 35.28574
Objectives[35]SetPlayerActor_Use_Player = False
Objectives[35]SetPlayerActor_Player_Controllable = False
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[35]SetPlayerActor_Use_Actor = True
Objectives[35]SetPlayerActor_RelationshipGroup_Change = False
Objectives[35]SetPlayerActor_RelationshipGroup = Neutral
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 99
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = True
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = mic_chatter
Objectives[35]Task_Time = 1
Objectives[35]TaskListCount = 2
Objectives[35]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[35]Task_List[0]positionX = -110.6088
Objectives[35]Task_List[0]positionY = -607.7969
Objectives[35]Task_List[0]positionZ = 35.78574
Objectives[35]Task_List[0]Block = True
Objectives[35]Task_List[1]Type = WalkTo
Objectives[35]Task_List[1]DestinationX = -109.059
Objectives[35]Task_List[1]DestinationY = -622.4153
Objectives[35]Task_List[1]DestinationZ = 35.57361
Objectives[35]Task_List[1]Rotation = 883.6387
Objectives[35]Task_List[1]Speed = 4
Objectives[35]Task_List[1]GoStraitToCoord = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = -115.4976
Objectives[36]positionY = -601.0667
Objectives[36]positionZ = 35.28574
Objectives[36]SetPlayerActor_Use_Player = True
Objectives[36]SetPlayerActor_Player_Controllable = False
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[36]SetPlayerActor_Use_Actor = False
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Neutral
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 1
Objectives[36]Task_List[0]Type = WalkTo
Objectives[36]Task_List[0]DestinationX = -109.3765
Objectives[36]Task_List[0]DestinationY = -604.5255
Objectives[36]Task_List[0]DestinationZ = 35.78574
Objectives[36]Task_List[0]Rotation = 883.6387
Objectives[36]Task_List[0]Speed = 2
Objectives[36]Task_List[0]GoStraitToCoord = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Cutscenes_Objective
Objectives[37]Text = 
Objectives[37]positionX = -77.59502
Objectives[37]positionY = -554.9192
Objectives[37]positionZ = 38.20592
Objectives[37]Cutscenes_Time = 4
Objectives[37]Cutscenes_Trans_Time = 0
Objectives[37]Cutscenes_FOV = 20
Objectives[37]Cutscenes_Shake = Hand
Objectives[37]Cutscenes_Amplitude = 0
Objectives[37]Cutscenes_FadeOut = False
Objectives[37]Cutscenes_FadeIn = False
Objectives[37]Cutscenes_End = False
Objectives[37]Cutscenes_Point_At_Position = False
Objectives[37]Cutscenes_Point_At_Player = False
Objectives[37]Cutscenes_Point_At_Actor = False
Objectives[37]Cutscenes_Point_At_Vehicle = True
Objectives[37]Cutscenes_Follow_Player = False
Objectives[37]Cutscenes_Follow_Actor = False
Objectives[37]Cutscenes_Follow_Vehicle = False
Objectives[37]Cutscenes_Follow_Distancee = 75
Objectives[37]Cutscenes_Follow_Hieght = 0
Objectives[37]Cutscenes_Follow_Angle = 205
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Cutscenes_Objective
Objectives[38]Text = 
Objectives[38]positionX = -75.91947
Objectives[38]positionY = -556.1768
Objectives[38]positionZ = 38.20697
Objectives[38]Cutscenes_Time = 0
Objectives[38]Cutscenes_Trans_Time = 0
Objectives[38]Cutscenes_FOV = 60
Objectives[38]Cutscenes_Shake = Hand
Objectives[38]Cutscenes_Amplitude = 0
Objectives[38]Cutscenes_FadeOut = False
Objectives[38]Cutscenes_FadeIn = False
Objectives[38]Cutscenes_End = False
Objectives[38]Cutscenes_Point_At_Position = False
Objectives[38]Cutscenes_Point_At_Player = False
Objectives[38]Cutscenes_Point_At_Actor = False
Objectives[38]Cutscenes_Point_At_Vehicle = False
Objectives[38]Cutscenes_Follow_Player = False
Objectives[38]Cutscenes_Follow_Actor = True
Objectives[38]Cutscenes_Follow_Vehicle = False
Objectives[38]Cutscenes_Follow_Distancee = 3
Objectives[38]Cutscenes_Follow_Hieght = 1
Objectives[38]Cutscenes_Follow_Angle = 0
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = Townley, get in. I'm with the IAA.
Objectives[39]positionX = -115.1539
Objectives[39]positionY = -615.1519
Objectives[39]positionZ = 35.28574
Objectives[39]SetPlayerActor_Use_Player = False
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[39]SetPlayerActor_Use_Actor = True
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 5
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 4
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Set_Player_Actor_Objective
Objectives[40]Text = 
Objectives[40]positionX = -120.2461
Objectives[40]positionY = -617.6459
Objectives[40]positionZ = 35.27879
Objectives[40]SetPlayerActor_Use_Player = False
Objectives[40]SetPlayerActor_Player_Controllable = True
Objectives[40]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[40]SetPlayerActor_Use_Actor = True
Objectives[40]SetPlayerActor_RelationshipGroup_Change = False
Objectives[40]SetPlayerActor_RelationshipGroup = Neutral
Objectives[40]SetPlayerActor_Invincible_Change = False
Objectives[40]SetPlayerActor_Invincible = False
Objectives[40]SetPlayerActor_NewTask = True
Objectives[40]Int_Task = 99
Objectives[40]Task_Repeat = False
Objectives[40]Task_Timeout = False
Objectives[40]Task_Guard_Range = 10
Objectives[40]Task_Stay_In_Range = True
Objectives[40]Task_Wander_Range = 10
Objectives[40]Task_Scenario = NONE
Objectives[40]Task_TalkingAnimation = mic_chatter
Objectives[40]Task_Time = 1
Objectives[40]TaskListCount = 12
Objectives[40]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[40]Task_List[0]positionX = -113.1566
Objectives[40]Task_List[0]positionY = -619.4419
Objectives[40]Task_List[0]positionZ = 35.76728
Objectives[40]Task_List[0]Block = True
Objectives[40]Task_List[1]Type = EnterVehicle
Objectives[40]Task_List[1]PositionX = -110.3683
Objectives[40]Task_List[1]PositionY = -624.0925
Objectives[40]Task_List[1]PositionZ = 35.56781
Objectives[40]Task_List[1]Speed = 1
Objectives[40]Task_List[1]SeatIndex = -1
Objectives[40]Task_List[1]TaskIndex = 1
Objectives[40]Task_List[1]Warp = True
Objectives[40]Task_List[2]Type = Drive
Objectives[40]Task_List[2]PositionX = -110.9164
Objectives[40]Task_List[2]PositionY = -634.6093
Objectives[40]Task_List[2]PositionZ = 35.59929
Objectives[40]Task_List[2]Speed = 25
Objectives[40]Task_List[2]StopBeforeVehicles = False
Objectives[40]Task_List[2]StopBeforeActors = False
Objectives[40]Task_List[2]AvoidVehicles = True
Objectives[40]Task_List[2]AvoidEmptyVehicles = True
Objectives[40]Task_List[2]AvoidActors = True
Objectives[40]Task_List[2]AvoidObjects = True
Objectives[40]Task_List[2]StopAtLights = False
Objectives[40]Task_List[2]UseBlinkers = False
Objectives[40]Task_List[2]AllowGoingWrongWay = False
Objectives[40]Task_List[2]Reverse = False
Objectives[40]Task_List[2]TakeShortestPath = False
Objectives[40]Task_List[2]IgnoreRoads = True
Objectives[40]Task_List[2]IgnoreAllPathing = False
Objectives[40]Task_List[2]AvoidHighWays = False
Objectives[40]Task_List[3]Type = Drive
Objectives[40]Task_List[3]PositionX = -96.91923
Objectives[40]Task_List[3]PositionY = -643.5095
Objectives[40]Task_List[3]PositionZ = 35.80397
Objectives[40]Task_List[3]Speed = 25
Objectives[40]Task_List[3]StopBeforeVehicles = False
Objectives[40]Task_List[3]StopBeforeActors = False
Objectives[40]Task_List[3]AvoidVehicles = True
Objectives[40]Task_List[3]AvoidEmptyVehicles = True
Objectives[40]Task_List[3]AvoidActors = True
Objectives[40]Task_List[3]AvoidObjects = True
Objectives[40]Task_List[3]StopAtLights = False
Objectives[40]Task_List[3]UseBlinkers = False
Objectives[40]Task_List[3]AllowGoingWrongWay = False
Objectives[40]Task_List[3]Reverse = False
Objectives[40]Task_List[3]TakeShortestPath = False
Objectives[40]Task_List[3]IgnoreRoads = True
Objectives[40]Task_List[3]IgnoreAllPathing = False
Objectives[40]Task_List[3]AvoidHighWays = False
Objectives[40]Task_List[4]Type = Drive
Objectives[40]Task_List[4]PositionX = -59.76681
Objectives[40]Task_List[4]PositionY = -568.7168
Objectives[40]Task_List[4]PositionZ = 37.81109
Objectives[40]Task_List[4]Speed = 25
Objectives[40]Task_List[4]StopBeforeVehicles = False
Objectives[40]Task_List[4]StopBeforeActors = False
Objectives[40]Task_List[4]AvoidVehicles = True
Objectives[40]Task_List[4]AvoidEmptyVehicles = True
Objectives[40]Task_List[4]AvoidActors = True
Objectives[40]Task_List[4]AvoidObjects = True
Objectives[40]Task_List[4]StopAtLights = False
Objectives[40]Task_List[4]UseBlinkers = False
Objectives[40]Task_List[4]AllowGoingWrongWay = False
Objectives[40]Task_List[4]Reverse = False
Objectives[40]Task_List[4]TakeShortestPath = False
Objectives[40]Task_List[4]IgnoreRoads = True
Objectives[40]Task_List[4]IgnoreAllPathing = False
Objectives[40]Task_List[4]AvoidHighWays = False
Objectives[40]Task_List[5]Type = Drive
Objectives[40]Task_List[5]PositionX = 66.97543
Objectives[40]Task_List[5]PositionY = -184.8265
Objectives[40]Task_List[5]PositionZ = 54.58756
Objectives[40]Task_List[5]Speed = 30
Objectives[40]Task_List[5]StopBeforeVehicles = False
Objectives[40]Task_List[5]StopBeforeActors = False
Objectives[40]Task_List[5]AvoidVehicles = True
Objectives[40]Task_List[5]AvoidEmptyVehicles = True
Objectives[40]Task_List[5]AvoidActors = True
Objectives[40]Task_List[5]AvoidObjects = True
Objectives[40]Task_List[5]StopAtLights = False
Objectives[40]Task_List[5]UseBlinkers = False
Objectives[40]Task_List[5]AllowGoingWrongWay = False
Objectives[40]Task_List[5]Reverse = False
Objectives[40]Task_List[5]TakeShortestPath = False
Objectives[40]Task_List[5]IgnoreRoads = False
Objectives[40]Task_List[5]IgnoreAllPathing = False
Objectives[40]Task_List[5]AvoidHighWays = False
Objectives[40]Task_List[6]Type = Drive
Objectives[40]Task_List[6]PositionX = -379.3297
Objectives[40]Task_List[6]PositionY = 0.9945487
Objectives[40]Task_List[6]PositionZ = 46.52356
Objectives[40]Task_List[6]Speed = 30
Objectives[40]Task_List[6]StopBeforeVehicles = False
Objectives[40]Task_List[6]StopBeforeActors = False
Objectives[40]Task_List[6]AvoidVehicles = True
Objectives[40]Task_List[6]AvoidEmptyVehicles = True
Objectives[40]Task_List[6]AvoidActors = True
Objectives[40]Task_List[6]AvoidObjects = True
Objectives[40]Task_List[6]StopAtLights = False
Objectives[40]Task_List[6]UseBlinkers = False
Objectives[40]Task_List[6]AllowGoingWrongWay = False
Objectives[40]Task_List[6]Reverse = False
Objectives[40]Task_List[6]TakeShortestPath = False
Objectives[40]Task_List[6]IgnoreRoads = False
Objectives[40]Task_List[6]IgnoreAllPathing = False
Objectives[40]Task_List[6]AvoidHighWays = False
Objectives[40]Task_List[7]Type = Drive
Objectives[40]Task_List[7]PositionX = -863.0765
Objectives[40]Task_List[7]PositionY = -100.7401
Objectives[40]Task_List[7]PositionZ = 37.45212
Objectives[40]Task_List[7]Speed = 30
Objectives[40]Task_List[7]StopBeforeVehicles = False
Objectives[40]Task_List[7]StopBeforeActors = False
Objectives[40]Task_List[7]AvoidVehicles = True
Objectives[40]Task_List[7]AvoidEmptyVehicles = True
Objectives[40]Task_List[7]AvoidActors = True
Objectives[40]Task_List[7]AvoidObjects = True
Objectives[40]Task_List[7]StopAtLights = False
Objectives[40]Task_List[7]UseBlinkers = False
Objectives[40]Task_List[7]AllowGoingWrongWay = False
Objectives[40]Task_List[7]Reverse = False
Objectives[40]Task_List[7]TakeShortestPath = False
Objectives[40]Task_List[7]IgnoreRoads = False
Objectives[40]Task_List[7]IgnoreAllPathing = False
Objectives[40]Task_List[7]AvoidHighWays = False
Objectives[40]Task_List[8]Type = Drive
Objectives[40]Task_List[8]PositionX = -1028.93
Objectives[40]Task_List[8]PositionY = -180.482
Objectives[40]Task_List[8]PositionZ = 37.19493
Objectives[40]Task_List[8]Speed = 30
Objectives[40]Task_List[8]StopBeforeVehicles = False
Objectives[40]Task_List[8]StopBeforeActors = False
Objectives[40]Task_List[8]AvoidVehicles = True
Objectives[40]Task_List[8]AvoidEmptyVehicles = True
Objectives[40]Task_List[8]AvoidActors = True
Objectives[40]Task_List[8]AvoidObjects = True
Objectives[40]Task_List[8]StopAtLights = False
Objectives[40]Task_List[8]UseBlinkers = False
Objectives[40]Task_List[8]AllowGoingWrongWay = False
Objectives[40]Task_List[8]Reverse = False
Objectives[40]Task_List[8]TakeShortestPath = False
Objectives[40]Task_List[8]IgnoreRoads = False
Objectives[40]Task_List[8]IgnoreAllPathing = False
Objectives[40]Task_List[8]AvoidHighWays = False
Objectives[40]Task_List[9]Type = Drive
Objectives[40]Task_List[9]PositionX = -1578.276
Objectives[40]Task_List[9]PositionY = -149.4837
Objectives[40]Task_List[9]PositionZ = 54.99062
Objectives[40]Task_List[9]Speed = 30
Objectives[40]Task_List[9]StopBeforeVehicles = False
Objectives[40]Task_List[9]StopBeforeActors = False
Objectives[40]Task_List[9]AvoidVehicles = True
Objectives[40]Task_List[9]AvoidEmptyVehicles = True
Objectives[40]Task_List[9]AvoidActors = True
Objectives[40]Task_List[9]AvoidObjects = True
Objectives[40]Task_List[9]StopAtLights = False
Objectives[40]Task_List[9]UseBlinkers = False
Objectives[40]Task_List[9]AllowGoingWrongWay = False
Objectives[40]Task_List[9]Reverse = False
Objectives[40]Task_List[9]TakeShortestPath = False
Objectives[40]Task_List[9]IgnoreRoads = False
Objectives[40]Task_List[9]IgnoreAllPathing = False
Objectives[40]Task_List[9]AvoidHighWays = False
Objectives[40]Task_List[10]Type = Drive
Objectives[40]Task_List[10]PositionX = -1503.816
Objectives[40]Task_List[10]PositionY = 1451.974
Objectives[40]Task_List[10]PositionZ = 118.7795
Objectives[40]Task_List[10]Speed = 30
Objectives[40]Task_List[10]StopBeforeVehicles = False
Objectives[40]Task_List[10]StopBeforeActors = False
Objectives[40]Task_List[10]AvoidVehicles = True
Objectives[40]Task_List[10]AvoidEmptyVehicles = True
Objectives[40]Task_List[10]AvoidActors = True
Objectives[40]Task_List[10]AvoidObjects = True
Objectives[40]Task_List[10]StopAtLights = False
Objectives[40]Task_List[10]UseBlinkers = False
Objectives[40]Task_List[10]AllowGoingWrongWay = False
Objectives[40]Task_List[10]Reverse = False
Objectives[40]Task_List[10]TakeShortestPath = False
Objectives[40]Task_List[10]IgnoreRoads = False
Objectives[40]Task_List[10]IgnoreAllPathing = False
Objectives[40]Task_List[10]AvoidHighWays = False
Objectives[40]Task_List[11]Type = Drive
Objectives[40]Task_List[11]PositionX = -1509.51
Objectives[40]Task_List[11]PositionY = 1489.057
Objectives[40]Task_List[11]PositionZ = 115.7602
Objectives[40]Task_List[11]Speed = 10
Objectives[40]Task_List[11]StopBeforeVehicles = False
Objectives[40]Task_List[11]StopBeforeActors = False
Objectives[40]Task_List[11]AvoidVehicles = True
Objectives[40]Task_List[11]AvoidEmptyVehicles = True
Objectives[40]Task_List[11]AvoidActors = True
Objectives[40]Task_List[11]AvoidObjects = True
Objectives[40]Task_List[11]StopAtLights = False
Objectives[40]Task_List[11]UseBlinkers = False
Objectives[40]Task_List[11]AllowGoingWrongWay = False
Objectives[40]Task_List[11]Reverse = False
Objectives[40]Task_List[11]TakeShortestPath = False
Objectives[40]Task_List[11]IgnoreRoads = True
Objectives[40]Task_List[11]IgnoreAllPathing = False
Objectives[40]Task_List[11]AvoidHighWays = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = -95.78836
Objectives[41]positionY = -593.1924
Objectives[41]positionZ = 35.10348
Objectives[41]SetPlayerActor_Use_Player = True
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[41]SetPlayerActor_Use_Actor = False
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 1
Objectives[41]Task_List[0]Type = EnterVehicle
Objectives[41]Task_List[0]PositionX = -78.11901
Objectives[41]Task_List[0]PositionY = -554.546
Objectives[41]Task_List[0]PositionZ = 38.69524
Objectives[41]Task_List[0]Speed = 1
Objectives[41]Task_List[0]SeatIndex = 7
Objectives[41]Task_List[0]TaskIndex = 0
Objectives[41]Task_List[0]Warp = True
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Cutscenes_Objective
Objectives[42]Text = 
Objectives[42]positionX = -95.394
Objectives[42]positionY = -646.6411
Objectives[42]positionZ = 35.3018
Objectives[42]Cutscenes_Time = 4
Objectives[42]Cutscenes_Trans_Time = 0
Objectives[42]Cutscenes_FOV = 30
Objectives[42]Cutscenes_Shake = Hand
Objectives[42]Cutscenes_Amplitude = 0
Objectives[42]Cutscenes_FadeOut = False
Objectives[42]Cutscenes_FadeIn = False
Objectives[42]Cutscenes_End = False
Objectives[42]Cutscenes_Point_At_Position = False
Objectives[42]Cutscenes_Point_At_Player = False
Objectives[42]Cutscenes_Point_At_Actor = False
Objectives[42]Cutscenes_Point_At_Vehicle = True
Objectives[42]Cutscenes_Follow_Player = False
Objectives[42]Cutscenes_Follow_Actor = False
Objectives[42]Cutscenes_Follow_Vehicle = False
Objectives[42]Cutscenes_Follow_Distancee = 32.5
Objectives[42]Cutscenes_Follow_Hieght = 0
Objectives[42]Cutscenes_Follow_Angle = 200
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = 
Objectives[43]positionX = -109.8055
Objectives[43]positionY = -548.0555
Objectives[43]positionZ = 39.49558
Objectives[43]SetPlayerActor_Use_Player = False
Objectives[43]SetPlayerActor_Player_Controllable = True
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[43]SetPlayerActor_Use_Actor = True
Objectives[43]SetPlayerActor_RelationshipGroup_Change = False
Objectives[43]SetPlayerActor_RelationshipGroup = Neutral
Objectives[43]SetPlayerActor_Invincible_Change = False
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = True
Objectives[43]Int_Task = 99
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = mic_chatter
Objectives[43]Task_Time = 1
Objectives[43]TaskListCount = 13
Objectives[43]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[43]Task_List[0]positionX = -79.26946
Objectives[43]Task_List[0]positionY = -561.4575
Objectives[43]Task_List[0]positionZ = 37.84833
Objectives[43]Task_List[0]Block = True
Objectives[43]Task_List[1]Type = EnterVehicle
Objectives[43]Task_List[1]PositionX = -76.45233
Objectives[43]Task_List[1]PositionY = -550.7794
Objectives[43]Task_List[1]PositionZ = 39.0414
Objectives[43]Task_List[1]Speed = 1
Objectives[43]Task_List[1]SeatIndex = -1
Objectives[43]Task_List[1]TaskIndex = 1
Objectives[43]Task_List[1]Warp = True
Objectives[43]Task_List[2]Type = Drive
Objectives[43]Task_List[2]PositionX = -109.4163
Objectives[43]Task_List[2]PositionY = -637.3891
Objectives[43]Task_List[2]PositionZ = 35.60773
Objectives[43]Task_List[2]Speed = 25
Objectives[43]Task_List[2]StopBeforeVehicles = False
Objectives[43]Task_List[2]StopBeforeActors = False
Objectives[43]Task_List[2]AvoidVehicles = True
Objectives[43]Task_List[2]AvoidEmptyVehicles = True
Objectives[43]Task_List[2]AvoidActors = True
Objectives[43]Task_List[2]AvoidObjects = True
Objectives[43]Task_List[2]StopAtLights = False
Objectives[43]Task_List[2]UseBlinkers = False
Objectives[43]Task_List[2]AllowGoingWrongWay = False
Objectives[43]Task_List[2]Reverse = False
Objectives[43]Task_List[2]TakeShortestPath = False
Objectives[43]Task_List[2]IgnoreRoads = False
Objectives[43]Task_List[2]IgnoreAllPathing = False
Objectives[43]Task_List[2]AvoidHighWays = False
Objectives[43]Task_List[3]Type = Drive
Objectives[43]Task_List[3]PositionX = -93.63032
Objectives[43]Task_List[3]PositionY = -641.7426
Objectives[43]Task_List[3]PositionZ = 35.80544
Objectives[43]Task_List[3]Speed = 25
Objectives[43]Task_List[3]StopBeforeVehicles = False
Objectives[43]Task_List[3]StopBeforeActors = False
Objectives[43]Task_List[3]AvoidVehicles = True
Objectives[43]Task_List[3]AvoidEmptyVehicles = True
Objectives[43]Task_List[3]AvoidActors = True
Objectives[43]Task_List[3]AvoidObjects = True
Objectives[43]Task_List[3]StopAtLights = False
Objectives[43]Task_List[3]UseBlinkers = False
Objectives[43]Task_List[3]AllowGoingWrongWay = False
Objectives[43]Task_List[3]Reverse = False
Objectives[43]Task_List[3]TakeShortestPath = False
Objectives[43]Task_List[3]IgnoreRoads = True
Objectives[43]Task_List[3]IgnoreAllPathing = False
Objectives[43]Task_List[3]AvoidHighWays = False
Objectives[43]Task_List[4]Type = Drive
Objectives[43]Task_List[4]PositionX = -57.55627
Objectives[43]Task_List[4]PositionY = -564.9848
Objectives[43]Task_List[4]PositionZ = 38.40229
Objectives[43]Task_List[4]Speed = 25
Objectives[43]Task_List[4]StopBeforeVehicles = False
Objectives[43]Task_List[4]StopBeforeActors = False
Objectives[43]Task_List[4]AvoidVehicles = True
Objectives[43]Task_List[4]AvoidEmptyVehicles = True
Objectives[43]Task_List[4]AvoidActors = True
Objectives[43]Task_List[4]AvoidObjects = True
Objectives[43]Task_List[4]StopAtLights = False
Objectives[43]Task_List[4]UseBlinkers = False
Objectives[43]Task_List[4]AllowGoingWrongWay = False
Objectives[43]Task_List[4]Reverse = False
Objectives[43]Task_List[4]TakeShortestPath = False
Objectives[43]Task_List[4]IgnoreRoads = True
Objectives[43]Task_List[4]IgnoreAllPathing = False
Objectives[43]Task_List[4]AvoidHighWays = False
Objectives[43]Task_List[5]Type = Drive
Objectives[43]Task_List[5]PositionX = 70.85744
Objectives[43]Task_List[5]PositionY = -180.4658
Objectives[43]Task_List[5]PositionZ = 54.55337
Objectives[43]Task_List[5]Speed = 30
Objectives[43]Task_List[5]StopBeforeVehicles = False
Objectives[43]Task_List[5]StopBeforeActors = False
Objectives[43]Task_List[5]AvoidVehicles = True
Objectives[43]Task_List[5]AvoidEmptyVehicles = True
Objectives[43]Task_List[5]AvoidActors = True
Objectives[43]Task_List[5]AvoidObjects = False
Objectives[43]Task_List[5]StopAtLights = False
Objectives[43]Task_List[5]UseBlinkers = True
Objectives[43]Task_List[5]AllowGoingWrongWay = False
Objectives[43]Task_List[5]Reverse = False
Objectives[43]Task_List[5]TakeShortestPath = False
Objectives[43]Task_List[5]IgnoreRoads = False
Objectives[43]Task_List[5]IgnoreAllPathing = False
Objectives[43]Task_List[5]AvoidHighWays = False
Objectives[43]Task_List[6]Type = Drive
Objectives[43]Task_List[6]PositionX = -377.3163
Objectives[43]Task_List[6]PositionY = 0.8871902
Objectives[43]Task_List[6]PositionZ = 46.51981
Objectives[43]Task_List[6]Speed = 45
Objectives[43]Task_List[6]StopBeforeVehicles = False
Objectives[43]Task_List[6]StopBeforeActors = False
Objectives[43]Task_List[6]AvoidVehicles = True
Objectives[43]Task_List[6]AvoidEmptyVehicles = True
Objectives[43]Task_List[6]AvoidActors = True
Objectives[43]Task_List[6]AvoidObjects = False
Objectives[43]Task_List[6]StopAtLights = False
Objectives[43]Task_List[6]UseBlinkers = True
Objectives[43]Task_List[6]AllowGoingWrongWay = False
Objectives[43]Task_List[6]Reverse = False
Objectives[43]Task_List[6]TakeShortestPath = False
Objectives[43]Task_List[6]IgnoreRoads = False
Objectives[43]Task_List[6]IgnoreAllPathing = False
Objectives[43]Task_List[6]AvoidHighWays = False
Objectives[43]Task_List[7]Type = Drive
Objectives[43]Task_List[7]PositionX = -772.6251
Objectives[43]Task_List[7]PositionY = -54.15815
Objectives[43]Task_List[7]PositionZ = 37.38321
Objectives[43]Task_List[7]Speed = 45
Objectives[43]Task_List[7]StopBeforeVehicles = False
Objectives[43]Task_List[7]StopBeforeActors = False
Objectives[43]Task_List[7]AvoidVehicles = True
Objectives[43]Task_List[7]AvoidEmptyVehicles = True
Objectives[43]Task_List[7]AvoidActors = True
Objectives[43]Task_List[7]AvoidObjects = False
Objectives[43]Task_List[7]StopAtLights = False
Objectives[43]Task_List[7]UseBlinkers = True
Objectives[43]Task_List[7]AllowGoingWrongWay = False
Objectives[43]Task_List[7]Reverse = False
Objectives[43]Task_List[7]TakeShortestPath = False
Objectives[43]Task_List[7]IgnoreRoads = False
Objectives[43]Task_List[7]IgnoreAllPathing = False
Objectives[43]Task_List[7]AvoidHighWays = False
Objectives[43]Task_List[8]Type = Drive
Objectives[43]Task_List[8]PositionX = -1030.865
Objectives[43]Task_List[8]PositionY = -169.9713
Objectives[43]Task_List[8]PositionZ = 37.24004
Objectives[43]Task_List[8]Speed = 45
Objectives[43]Task_List[8]StopBeforeVehicles = False
Objectives[43]Task_List[8]StopBeforeActors = False
Objectives[43]Task_List[8]AvoidVehicles = True
Objectives[43]Task_List[8]AvoidEmptyVehicles = True
Objectives[43]Task_List[8]AvoidActors = True
Objectives[43]Task_List[8]AvoidObjects = False
Objectives[43]Task_List[8]StopAtLights = False
Objectives[43]Task_List[8]UseBlinkers = True
Objectives[43]Task_List[8]AllowGoingWrongWay = False
Objectives[43]Task_List[8]Reverse = False
Objectives[43]Task_List[8]TakeShortestPath = False
Objectives[43]Task_List[8]IgnoreRoads = False
Objectives[43]Task_List[8]IgnoreAllPathing = False
Objectives[43]Task_List[8]AvoidHighWays = False
Objectives[43]Task_List[9]Type = Drive
Objectives[43]Task_List[9]PositionX = -1551.743
Objectives[43]Task_List[9]PositionY = -158.8106
Objectives[43]Task_List[9]PositionZ = 54.79775
Objectives[43]Task_List[9]Speed = 45
Objectives[43]Task_List[9]StopBeforeVehicles = False
Objectives[43]Task_List[9]StopBeforeActors = False
Objectives[43]Task_List[9]AvoidVehicles = True
Objectives[43]Task_List[9]AvoidEmptyVehicles = True
Objectives[43]Task_List[9]AvoidActors = True
Objectives[43]Task_List[9]AvoidObjects = False
Objectives[43]Task_List[9]StopAtLights = False
Objectives[43]Task_List[9]UseBlinkers = True
Objectives[43]Task_List[9]AllowGoingWrongWay = False
Objectives[43]Task_List[9]Reverse = False
Objectives[43]Task_List[9]TakeShortestPath = False
Objectives[43]Task_List[9]IgnoreRoads = False
Objectives[43]Task_List[9]IgnoreAllPathing = False
Objectives[43]Task_List[9]AvoidHighWays = False
Objectives[43]Task_List[10]Type = Drive
Objectives[43]Task_List[10]PositionX = -1884.609
Objectives[43]Task_List[10]PositionY = 167.4506
Objectives[43]Task_List[10]PositionZ = 80.90704
Objectives[43]Task_List[10]Speed = 40
Objectives[43]Task_List[10]StopBeforeVehicles = False
Objectives[43]Task_List[10]StopBeforeActors = False
Objectives[43]Task_List[10]AvoidVehicles = True
Objectives[43]Task_List[10]AvoidEmptyVehicles = True
Objectives[43]Task_List[10]AvoidActors = True
Objectives[43]Task_List[10]AvoidObjects = False
Objectives[43]Task_List[10]StopAtLights = False
Objectives[43]Task_List[10]UseBlinkers = True
Objectives[43]Task_List[10]AllowGoingWrongWay = False
Objectives[43]Task_List[10]Reverse = False
Objectives[43]Task_List[10]TakeShortestPath = False
Objectives[43]Task_List[10]IgnoreRoads = False
Objectives[43]Task_List[10]IgnoreAllPathing = False
Objectives[43]Task_List[10]AvoidHighWays = False
Objectives[43]Task_List[11]Type = Drive
Objectives[43]Task_List[11]PositionX = -1558.071
Objectives[43]Task_List[11]PositionY = 1394.972
Objectives[43]Task_List[11]PositionZ = 125.5875
Objectives[43]Task_List[11]Speed = 30
Objectives[43]Task_List[11]StopBeforeVehicles = False
Objectives[43]Task_List[11]StopBeforeActors = False
Objectives[43]Task_List[11]AvoidVehicles = True
Objectives[43]Task_List[11]AvoidEmptyVehicles = True
Objectives[43]Task_List[11]AvoidActors = True
Objectives[43]Task_List[11]AvoidObjects = False
Objectives[43]Task_List[11]StopAtLights = False
Objectives[43]Task_List[11]UseBlinkers = True
Objectives[43]Task_List[11]AllowGoingWrongWay = False
Objectives[43]Task_List[11]Reverse = False
Objectives[43]Task_List[11]TakeShortestPath = False
Objectives[43]Task_List[11]IgnoreRoads = False
Objectives[43]Task_List[11]IgnoreAllPathing = False
Objectives[43]Task_List[11]AvoidHighWays = False
Objectives[43]Task_List[12]Type = Drive
Objectives[43]Task_List[12]PositionX = -1491.642
Objectives[43]Task_List[12]PositionY = 1473.325
Objectives[43]Task_List[12]PositionZ = 116.9964
Objectives[43]Task_List[12]Speed = 20
Objectives[43]Task_List[12]StopBeforeVehicles = False
Objectives[43]Task_List[12]StopBeforeActors = False
Objectives[43]Task_List[12]AvoidVehicles = True
Objectives[43]Task_List[12]AvoidEmptyVehicles = True
Objectives[43]Task_List[12]AvoidActors = True
Objectives[43]Task_List[12]AvoidObjects = True
Objectives[43]Task_List[12]StopAtLights = False
Objectives[43]Task_List[12]UseBlinkers = False
Objectives[43]Task_List[12]AllowGoingWrongWay = False
Objectives[43]Task_List[12]Reverse = False
Objectives[43]Task_List[12]TakeShortestPath = False
Objectives[43]Task_List[12]IgnoreRoads = False
Objectives[43]Task_List[12]IgnoreAllPathing = False
Objectives[43]Task_List[12]AvoidHighWays = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Cutscenes_Objective
Objectives[44]Text = 
Objectives[44]positionX = -48.13028
Objectives[44]positionY = -553.3227
Objectives[44]positionZ = 38.81837
Objectives[44]Cutscenes_Time = 0
Objectives[44]Cutscenes_Trans_Time = 0
Objectives[44]Cutscenes_FOV = 30
Objectives[44]Cutscenes_Shake = Hand
Objectives[44]Cutscenes_Amplitude = 0
Objectives[44]Cutscenes_FadeOut = False
Objectives[44]Cutscenes_FadeIn = False
Objectives[44]Cutscenes_End = True
Objectives[44]Cutscenes_Point_At_Position = False
Objectives[44]Cutscenes_Point_At_Player = False
Objectives[44]Cutscenes_Point_At_Actor = False
Objectives[44]Cutscenes_Point_At_Vehicle = False
Objectives[44]Cutscenes_Follow_Player = False
Objectives[44]Cutscenes_Follow_Actor = False
Objectives[44]Cutscenes_Follow_Vehicle = False
Objectives[44]Cutscenes_Follow_Distancee = 10
Objectives[44]Cutscenes_Follow_Hieght = 1
Objectives[44]Cutscenes_Follow_Angle = 0
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Mission_Settings_Objective
Objectives[45]positionX = -50.80807
Objectives[45]positionY = -552.5029
Objectives[45]positionZ = 38.87512
Objectives[45]MissionSettings_TimesOfDay = Current
Objectives[45]MissionSettings_Weather = Current
Objectives[45]MissionSettings_WantedLevel = Current
Objectives[45]MissionSettings_SetWantedLevelNow = Current
Objectives[45]MissionSettings_StartNightvision = False
Objectives[45]MissionSettings_StopNightvision = False
Objectives[45]MissionSettings_StartSeethrough = False
Objectives[45]MissionSettings_StopSeethrough = False
Objectives[45]MissionSettings_StartMusic = True
Objectives[45]MissionSettings_StopMusic = False
Objectives[45]MissionSettings_Music = FAM1_FRANK_JUMPS_RT
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Random_Spawn_Objective
Objectives[46]positionX = -76.44172
Objectives[46]positionY = -587.2055
Objectives[46]positionZ = 35.31448
Objectives[46]Random_Actors_Actor_Model_Name = mp_m_avongoon
Objectives[46]Random_Actors_Vehicle_Model_Name = dubsta3
Objectives[46]Random_Actors_Vehicle_Primary_Color = MetallicBlack
Objectives[46]Random_Actors_Vehicle_Secondary_Color = MetallicPurple
Objectives[46]Random_Actors_Weapon_Model_Name = SNSPistolMk2
Objectives[46]Random_Actors_Passenger = False
Objectives[46]Random_Actors_Fill_With_Occupants = False
Objectives[46]Random_Actors_Max_Count = 2
Objectives[46]Random_Actors_Max_ReSpawn = 20
Objectives[46]Random_Actors_Spawn_End = False
Objectives[46]Random_Actors_Spawn_Actors_Only = False
Objectives[46]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[46]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[46]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[46]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Text = Hold off the enemy while chasing down ~r~Dutton.
Objectives[47]Text2 = 
Objectives[47]Text3 = 
Objectives[47]Failed_Text = 
Objectives[47]Type = Checkpoint
Objectives[47]Checkpoint_Type = 45
Objectives[47]Reserved = 1
Objectives[47]ColorR = 255
Objectives[47]ColorG = 255
Objectives[47]ColorB = 255
Objectives[47]ColorA = 0
Objectives[47]IconColorR = 255
Objectives[47]IconColorG = 255
Objectives[47]IconColorB = 255
Objectives[47]IconColorA = 0
Objectives[47]positionX = -1489.806
Objectives[47]positionY = 1499.606
Objectives[47]positionZ = 114.9414
Objectives[47]Heading = 5893.639
Objectives[47]Diameter = 1
Objectives[47]minimum_hight = 1
Objectives[47]maximum_hight = 10
Objectives[47]TriggerDistance = 37.5
Objectives[47]PlaySound = False
Objectives[47]LoseWanted = False
Objectives[47]Stop_Vehicle = False
Objectives[47]DeliverVehicleOnly = False
Objectives[47]DeliverTrailor = False
Objectives[47]DeliverTowTruck = False
Objectives[47]DeliverVehicleCargobob = False
Objectives[47]DeliverPropCargobob = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 2
Objectives[47]mission_Vehicles[0]positionX = -1520.269
Objectives[47]mission_Vehicles[0]positionY = 1508.485
Objectives[47]mission_Vehicles[0]positionZ = 109.6465
Objectives[47]mission_Vehicles[0]Heading = 344.355
Objectives[47]mission_Vehicles[0]Name = Seashark
Objectives[47]mission_Vehicles[0]Model = seashark
Objectives[47]mission_Vehicles[0]PrimaryColor = MetallicBlazeRed
Objectives[47]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[47]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[47]mission_Vehicles[0]HasPearlescent = False
Objectives[47]mission_Vehicles[0]Livery = 0
Objectives[47]mission_Vehicles[0]DirtLevel = 0
Objectives[47]mission_Vehicles[0]LockedForPlayer = False
Objectives[47]mission_Vehicles[0]Locked = False
Objectives[47]mission_Vehicles[0]Alarm = False
Objectives[47]mission_Vehicles[0]HotWired = False
Objectives[47]mission_Vehicles[0]Invincible = True
Objectives[47]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[47]mission_Vehicles[0]Remove_After = 0
Objectives[47]mission_Vehicles[0]Survive_Number = 0
Objectives[47]mission_Vehicles[0]Failed_Text = 
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 57
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[47]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[47]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 60
Objectives[47]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 51
Objectives[47]mission_Vehicles[1]positionX = -1522.198
Objectives[47]mission_Vehicles[1]positionY = 1501.912
Objectives[47]mission_Vehicles[1]positionZ = 109.6465
Objectives[47]mission_Vehicles[1]Heading = 344.1131
Objectives[47]mission_Vehicles[1]Name = Seashark
Objectives[47]mission_Vehicles[1]Model = seashark
Objectives[47]mission_Vehicles[1]PrimaryColor = MetallicBlue
Objectives[47]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[47]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[47]mission_Vehicles[1]HasPearlescent = False
Objectives[47]mission_Vehicles[1]Livery = 0
Objectives[47]mission_Vehicles[1]DirtLevel = 0
Objectives[47]mission_Vehicles[1]LockedForPlayer = False
Objectives[47]mission_Vehicles[1]Locked = False
Objectives[47]mission_Vehicles[1]Alarm = False
Objectives[47]mission_Vehicles[1]HotWired = False
Objectives[47]mission_Vehicles[1]Invincible = True
Objectives[47]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[47]mission_Vehicles[1]Remove_After = 0
Objectives[47]mission_Vehicles[1]Survive_Number = 0
Objectives[47]mission_Vehicles[1]Failed_Text = 
Objectives[47]mission_Vehicles[1]NeededForSetPlayerActorCount = 2
Objectives[47]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 58
Objectives[47]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[47]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 59
Objectives[47]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 6
Objectives[47]ObjectiveMessages[0]positionX = -50.86559
Objectives[47]ObjectiveMessages[0]positionY = -523.0548
Objectives[47]ObjectiveMessages[0]positionZ = 39.44415
Objectives[47]ObjectiveMessages[0]Message = Looks like Dalton called in some help. I'll stay on him, you use the gun to hold them off.
Objectives[47]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[0]Sender = Karen
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = White
Objectives[47]ObjectiveMessages[0]PlayFromStart = False
Objectives[47]ObjectiveMessages[0]Delay = True
Objectives[47]ObjectiveMessages[0]DelayTime = 5
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = False
Objectives[47]ObjectiveMessages[0]TypeTextMesage = True
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[1]positionX = -49.925
Objectives[47]ObjectiveMessages[1]positionY = -520.3718
Objectives[47]ObjectiveMessages[1]positionZ = 39.46516
Objectives[47]ObjectiveMessages[1]Message = Sure thing, and you are?
Objectives[47]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[47]ObjectiveMessages[1]Sender = Michael
Objectives[47]ObjectiveMessages[1]Subject = 
Objectives[47]ObjectiveMessages[1]MessageColor = Blue
Objectives[47]ObjectiveMessages[1]PlayFromStart = False
Objectives[47]ObjectiveMessages[1]Delay = True
Objectives[47]ObjectiveMessages[1]DelayTime = 11
Objectives[47]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[1]TypeSubtitle = False
Objectives[47]ObjectiveMessages[1]TypeTextMesage = True
Objectives[47]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[2]positionX = -48.9188
Objectives[47]ObjectiveMessages[2]positionY = -517.4902
Objectives[47]ObjectiveMessages[2]positionZ = 39.46521
Objectives[47]ObjectiveMessages[2]Message = Agent Daniels.
Objectives[47]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[2]Sender = Karen
Objectives[47]ObjectiveMessages[2]Subject = 
Objectives[47]ObjectiveMessages[2]MessageColor = White
Objectives[47]ObjectiveMessages[2]PlayFromStart = False
Objectives[47]ObjectiveMessages[2]Delay = True
Objectives[47]ObjectiveMessages[2]DelayTime = 14
Objectives[47]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[2]TypeSubtitle = False
Objectives[47]ObjectiveMessages[2]TypeTextMesage = True
Objectives[47]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[3]positionX = -47.85082
Objectives[47]ObjectiveMessages[3]positionY = -514.3185
Objectives[47]ObjectiveMessages[3]positionZ = 39.46525
Objectives[47]ObjectiveMessages[3]Message = Did Mrs. Rackman send you?
Objectives[47]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[47]ObjectiveMessages[3]Sender = Michael
Objectives[47]ObjectiveMessages[3]Subject = 
Objectives[47]ObjectiveMessages[3]MessageColor = Blue
Objectives[47]ObjectiveMessages[3]PlayFromStart = False
Objectives[47]ObjectiveMessages[3]Delay = True
Objectives[47]ObjectiveMessages[3]DelayTime = 16
Objectives[47]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[3]TypeSubtitle = False
Objectives[47]ObjectiveMessages[3]TypeTextMesage = True
Objectives[47]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[4]positionX = -46.69787
Objectives[47]ObjectiveMessages[4]positionY = -511.0488
Objectives[47]ObjectiveMessages[4]positionZ = 39.46531
Objectives[47]ObjectiveMessages[4]Message = I've been trying to bring in Dalton for a while now. When I heard someone else was as well,
Objectives[47]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[4]Sender = Karen
Objectives[47]ObjectiveMessages[4]Subject = 
Objectives[47]ObjectiveMessages[4]MessageColor = White
Objectives[47]ObjectiveMessages[4]PlayFromStart = False
Objectives[47]ObjectiveMessages[4]Delay = True
Objectives[47]ObjectiveMessages[4]DelayTime = 19
Objectives[47]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[4]TypeSubtitle = False
Objectives[47]ObjectiveMessages[4]TypeTextMesage = True
Objectives[47]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[5]positionX = -45.62813
Objectives[47]ObjectiveMessages[5]positionY = -507.9456
Objectives[47]ObjectiveMessages[5]positionZ = 39.46535
Objectives[47]ObjectiveMessages[5]Message = Mrs. Rackman notified me, so I thought we could work together.
Objectives[47]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[5]Sender = Karen
Objectives[47]ObjectiveMessages[5]Subject = 
Objectives[47]ObjectiveMessages[5]MessageColor = White
Objectives[47]ObjectiveMessages[5]PlayFromStart = False
Objectives[47]ObjectiveMessages[5]Delay = True
Objectives[47]ObjectiveMessages[5]DelayTime = 26
Objectives[47]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[5]TypeSubtitle = False
Objectives[47]ObjectiveMessages[5]TypeTextMesage = True
Objectives[47]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[48]Type = Random_Spawn_Objective
Objectives[48]positionX = -1485.658
Objectives[48]positionY = 1494.026
Objectives[48]positionZ = 115.1976
Objectives[48]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[48]Random_Actors_Vehicle_Model_Name = blista
Objectives[48]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[48]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[48]Random_Actors_Weapon_Model_Name = Pistol
Objectives[48]Random_Actors_Passenger = True
Objectives[48]Random_Actors_Fill_With_Occupants = True
Objectives[48]Random_Actors_Max_Count = 3
Objectives[48]Random_Actors_Max_ReSpawn = 3
Objectives[48]Random_Actors_Spawn_End = True
Objectives[48]Random_Actors_Spawn_Actors_Only = False
Objectives[48]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[48]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[48]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[48]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Random_Spawn_Objective
Objectives[49]positionX = -1484.241
Objectives[49]positionY = 1499.887
Objectives[49]positionZ = 114.8365
Objectives[49]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[49]Random_Actors_Vehicle_Model_Name = blista
Objectives[49]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[49]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[49]Random_Actors_Weapon_Model_Name = Pistol
Objectives[49]Random_Actors_Passenger = True
Objectives[49]Random_Actors_Fill_With_Occupants = True
Objectives[49]Random_Actors_Max_Count = 3
Objectives[49]Random_Actors_Max_ReSpawn = 3
Objectives[49]Random_Actors_Spawn_End = True
Objectives[49]Random_Actors_Spawn_Actors_Only = False
Objectives[49]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[49]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[49]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[49]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = -1515.397
Objectives[50]positionY = 1495.312
Objectives[50]positionZ = 114.5155
Objectives[50]SetPlayerActor_Use_Player = True
Objectives[50]SetPlayerActor_Player_Controllable = False
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[50]SetPlayerActor_Use_Actor = False
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Neutral
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 0
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Cutscenes_Objective
Objectives[51]Text = 
Objectives[51]positionX = -1518.9
Objectives[51]positionY = 1509.55
Objectives[51]positionZ = 110.6265
Objectives[51]Cutscenes_Time = 1
Objectives[51]Cutscenes_Trans_Time = 0
Objectives[51]Cutscenes_FOV = 30
Objectives[51]Cutscenes_Shake = Hand
Objectives[51]Cutscenes_Amplitude = 0
Objectives[51]Cutscenes_FadeOut = False
Objectives[51]Cutscenes_FadeIn = False
Objectives[51]Cutscenes_End = False
Objectives[51]Cutscenes_Point_At_Position = False
Objectives[51]Cutscenes_Point_At_Player = False
Objectives[51]Cutscenes_Point_At_Actor = False
Objectives[51]Cutscenes_Point_At_Vehicle = True
Objectives[51]Cutscenes_Follow_Player = False
Objectives[51]Cutscenes_Follow_Actor = False
Objectives[51]Cutscenes_Follow_Vehicle = False
Objectives[51]Cutscenes_Follow_Distancee = 32.5
Objectives[51]Cutscenes_Follow_Hieght = 6
Objectives[51]Cutscenes_Follow_Angle = 210
Objectives[51]mission_ActorsCount = 1
Objectives[51]mission_Actors[0]Survive_Number = 0
Objectives[51]mission_Actors[0]Failed_Text = 
Objectives[51]mission_Actors[0]Remove_After = 110
Objectives[51]mission_Actors[0]positionX = -1505.448
Objectives[51]mission_Actors[0]positionY = 1496.731
Objectives[51]mission_Actors[0]positionZ = 115.4793
Objectives[51]mission_Actors[0]Heading = 55.00011
Objectives[51]mission_Actors[0]String_Name = mp_m_execpa_01
Objectives[51]mission_Actors[0]Relationship_Group = Neutral
Objectives[51]mission_Actors[0]AddBlip = False
Objectives[51]mission_Actors[0]ShowCone = False
Objectives[51]mission_Actors[0]Invincible = True
Objectives[51]mission_Actors[0]SetHealth = 100
Objectives[51]mission_Actors[0]DieFromHeadShot = True
Objectives[51]mission_Actors[0]CanExitVehicle = True
Objectives[51]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[0]AlwaysFight = True
Objectives[51]mission_Actors[0]Seeing_Range = 30
Objectives[51]mission_Actors[0]Hearing_Range = 30
Objectives[51]mission_Actors[0]CombatMovement = Offensive
Objectives[51]mission_Actors[0]weapon = Unarmed
Objectives[51]mission_Actors[0]Variation = Custom
Objectives[51]mission_Actors[0]Task = 99
Objectives[51]mission_Actors[0]Task_Guard_Range = 5
Objectives[51]mission_Actors[0]Task_Stay_In_Range = True
Objectives[51]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[0]Task_Scenario = NONE
Objectives[51]mission_Actors[0]Task_List_Count = 1
Objectives[51]mission_Actors[0]Task_Repeat = False
Objectives[51]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[51]mission_Actors[0]Task_List[0]PositionX = -1504.929
Objectives[51]mission_Actors[0]Task_List[0]PositionY = 1496.828
Objectives[51]mission_Actors[0]Task_List[0]PositionZ = 115.0092
Objectives[51]mission_Actors[0]Task_List[0]Block = True
Objectives[51]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[51]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[51]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[51]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[51]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 2
Objectives[51]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[51]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[51]mission_Actors[0]COMPONENT_FEET_TEXTURE = 1
Objectives[51]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 2
Objectives[51]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 4
Objectives[51]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[51]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[51]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[51]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 5
Objectives[51]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[51]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[51]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[51]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[51]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[51]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[51]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[51]mission_Actors[0]NeededForFollowActorCount = 1
Objectives[51]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 63
Objectives[51]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 7
Objectives[51]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 57
Objectives[51]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 69
Objectives[51]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 78
Objectives[51]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 88
Objectives[51]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 95
Objectives[51]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 52
Objectives[51]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 73
Objectives[51]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[51]mission_Actors[0]NeededForObjectiveCutscene[0] = 68
Objectives[51]mission_Actors[0]NeededForObjectiveCutscene[1] = 74
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Type = Set_Player_Actor_Objective
Objectives[52]Text = 
Objectives[52]positionX = -1506.692
Objectives[52]positionY = 1497.391
Objectives[52]positionZ = 114.3711
Objectives[52]SetPlayerActor_Use_Player = False
Objectives[52]SetPlayerActor_Player_Controllable = True
Objectives[52]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[52]SetPlayerActor_Use_Actor = True
Objectives[52]SetPlayerActor_RelationshipGroup_Change = False
Objectives[52]SetPlayerActor_RelationshipGroup = Neutral
Objectives[52]SetPlayerActor_Invincible_Change = False
Objectives[52]SetPlayerActor_Invincible = False
Objectives[52]SetPlayerActor_NewTask = True
Objectives[52]Int_Task = 99
Objectives[52]Task_Repeat = False
Objectives[52]Task_Timeout = False
Objectives[52]Task_Guard_Range = 10
Objectives[52]Task_Stay_In_Range = True
Objectives[52]Task_Wander_Range = 10
Objectives[52]Task_Scenario = NONE
Objectives[52]Task_TalkingAnimation = mic_chatter
Objectives[52]Task_Time = 1
Objectives[52]TaskListCount = 3
Objectives[52]Task_List[0]Type = WalkTo
Objectives[52]Task_List[0]DestinationX = -1514.796
Objectives[52]Task_List[0]DestinationY = 1501.474
Objectives[52]Task_List[0]DestinationZ = 114.563
Objectives[52]Task_List[0]Rotation = 1155
Objectives[52]Task_List[0]Speed = 2
Objectives[52]Task_List[0]GoStraitToCoord = False
Objectives[52]Task_List[1]Type = WalkTo
Objectives[52]Task_List[1]DestinationX = -1519.506
Objectives[52]Task_List[1]DestinationY = 1495.225
Objectives[52]Task_List[1]DestinationZ = 111.1107
Objectives[52]Task_List[1]Rotation = 1095
Objectives[52]Task_List[1]Speed = 2
Objectives[52]Task_List[1]GoStraitToCoord = False
Objectives[52]Task_List[2]Type = WalkTo
Objectives[52]Task_List[2]DestinationX = -1519.021
Objectives[52]Task_List[2]DestinationY = 1505.819
Objectives[52]Task_List[2]DestinationZ = 111.1261
Objectives[52]Task_List[2]Rotation = 1095
Objectives[52]Task_List[2]Speed = 2
Objectives[52]Task_List[2]GoStraitToCoord = False
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Cutscenes_Objective
Objectives[53]Text = 
Objectives[53]positionX = -1510.4
Objectives[53]positionY = 1499.209
Objectives[53]positionZ = 114.5583
Objectives[53]Cutscenes_Time = 4
Objectives[53]Cutscenes_Trans_Time = 1
Objectives[53]Cutscenes_FOV = 30
Objectives[53]Cutscenes_Shake = Hand
Objectives[53]Cutscenes_Amplitude = 0
Objectives[53]Cutscenes_FadeOut = False
Objectives[53]Cutscenes_FadeIn = False
Objectives[53]Cutscenes_End = False
Objectives[53]Cutscenes_Point_At_Position = True
Objectives[53]Cutscenes_Point_At_Player = False
Objectives[53]Cutscenes_Point_At_Actor = False
Objectives[53]Cutscenes_Point_At_Vehicle = False
Objectives[53]Cutscenes_Follow_Player = False
Objectives[53]Cutscenes_Follow_Actor = False
Objectives[53]Cutscenes_Follow_Vehicle = False
Objectives[53]Cutscenes_Follow_Distancee = 30
Objectives[53]Cutscenes_Follow_Hieght = 2
Objectives[53]Cutscenes_Follow_Angle = 235
Objectives[53]mission_ActorsCount = 8
Objectives[53]mission_Actors[0]Survive_Number = 0
Objectives[53]mission_Actors[0]Failed_Text = 
Objectives[53]mission_Actors[0]Remove_After = 63
Objectives[53]mission_Actors[0]positionX = -1462.09
Objectives[53]mission_Actors[0]positionY = 1986.394
Objectives[53]mission_Actors[0]positionZ = 68.56049
Objectives[53]mission_Actors[0]Heading = 149.9998
Objectives[53]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[0]Relationship_Group = Enemy1
Objectives[53]mission_Actors[0]AddBlip = True
Objectives[53]mission_Actors[0]ShowCone = False
Objectives[53]mission_Actors[0]Invincible = False
Objectives[53]mission_Actors[0]SetHealth = 200
Objectives[53]mission_Actors[0]DieFromHeadShot = True
Objectives[53]mission_Actors[0]CanExitVehicle = True
Objectives[53]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[0]AlwaysFight = True
Objectives[53]mission_Actors[0]Seeing_Range = 500
Objectives[53]mission_Actors[0]Hearing_Range = 500
Objectives[53]mission_Actors[0]CombatMovement = Stationary
Objectives[53]mission_Actors[0]weapon = BullpupRifleMk2
Objectives[53]mission_Actors[0]Variation = Random
Objectives[53]mission_Actors[0]Task = 0
Objectives[53]mission_Actors[0]Task_Guard_Range = 5
Objectives[53]mission_Actors[0]Task_Stay_In_Range = True
Objectives[53]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[0]Task_Scenario = NONE
Objectives[53]mission_Actors[1]Survive_Number = 0
Objectives[53]mission_Actors[1]Failed_Text = 
Objectives[53]mission_Actors[1]Remove_After = 63
Objectives[53]mission_Actors[1]positionX = -1437.351
Objectives[53]mission_Actors[1]positionY = 2140.73
Objectives[53]mission_Actors[1]positionZ = 54.8878
Objectives[53]mission_Actors[1]Heading = 181.2811
Objectives[53]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[1]Relationship_Group = Enemy1
Objectives[53]mission_Actors[1]AddBlip = True
Objectives[53]mission_Actors[1]ShowCone = True
Objectives[53]mission_Actors[1]Invincible = False
Objectives[53]mission_Actors[1]SetHealth = 200
Objectives[53]mission_Actors[1]DieFromHeadShot = True
Objectives[53]mission_Actors[1]CanExitVehicle = True
Objectives[53]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[1]AlwaysFight = True
Objectives[53]mission_Actors[1]Seeing_Range = 500
Objectives[53]mission_Actors[1]Hearing_Range = 500
Objectives[53]mission_Actors[1]CombatMovement = Stationary
Objectives[53]mission_Actors[1]weapon = MarksmanRifleMk2
Objectives[53]mission_Actors[1]Variation = Random
Objectives[53]mission_Actors[1]Task = 0
Objectives[53]mission_Actors[1]Task_Guard_Range = 5
Objectives[53]mission_Actors[1]Task_Stay_In_Range = True
Objectives[53]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[1]Task_Scenario = NONE
Objectives[53]mission_Actors[2]Survive_Number = 0
Objectives[53]mission_Actors[2]Failed_Text = 
Objectives[53]mission_Actors[2]Remove_After = 63
Objectives[53]mission_Actors[2]positionX = -1479.622
Objectives[53]mission_Actors[2]positionY = 2394.623
Objectives[53]mission_Actors[2]positionZ = 27.51847
Objectives[53]mission_Actors[2]Heading = 196.4486
Objectives[53]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[2]Relationship_Group = Enemy1
Objectives[53]mission_Actors[2]AddBlip = True
Objectives[53]mission_Actors[2]ShowCone = True
Objectives[53]mission_Actors[2]Invincible = False
Objectives[53]mission_Actors[2]SetHealth = 200
Objectives[53]mission_Actors[2]DieFromHeadShot = True
Objectives[53]mission_Actors[2]CanExitVehicle = True
Objectives[53]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[2]AlwaysFight = True
Objectives[53]mission_Actors[2]Seeing_Range = 30
Objectives[53]mission_Actors[2]Hearing_Range = 30
Objectives[53]mission_Actors[2]CombatMovement = Offensive
Objectives[53]mission_Actors[2]weapon = MarksmanRifleMk2
Objectives[53]mission_Actors[2]Variation = Random
Objectives[53]mission_Actors[2]Task = 0
Objectives[53]mission_Actors[2]Task_Guard_Range = 5
Objectives[53]mission_Actors[2]Task_Stay_In_Range = True
Objectives[53]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[2]Task_Scenario = NONE
Objectives[53]mission_Actors[3]Survive_Number = 0
Objectives[53]mission_Actors[3]Failed_Text = 
Objectives[53]mission_Actors[3]Remove_After = 63
Objectives[53]mission_Actors[3]positionX = -1580.989
Objectives[53]mission_Actors[3]positionY = 2533.771
Objectives[53]mission_Actors[3]positionZ = 3.074836
Objectives[53]mission_Actors[3]Heading = 219.9999
Objectives[53]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[3]Relationship_Group = Enemy1
Objectives[53]mission_Actors[3]AddBlip = True
Objectives[53]mission_Actors[3]ShowCone = False
Objectives[53]mission_Actors[3]Invincible = False
Objectives[53]mission_Actors[3]SetHealth = 200
Objectives[53]mission_Actors[3]DieFromHeadShot = True
Objectives[53]mission_Actors[3]CanExitVehicle = True
Objectives[53]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[3]AlwaysFight = True
Objectives[53]mission_Actors[3]Seeing_Range = 500
Objectives[53]mission_Actors[3]Hearing_Range = 500
Objectives[53]mission_Actors[3]CombatMovement = Defensive
Objectives[53]mission_Actors[3]weapon = SNSPistolMk2
Objectives[53]mission_Actors[3]Variation = Random
Objectives[53]mission_Actors[3]Task = 0
Objectives[53]mission_Actors[3]Task_Guard_Range = 5
Objectives[53]mission_Actors[3]Task_Stay_In_Range = True
Objectives[53]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[3]Task_Scenario = NONE
Objectives[53]mission_Actors[4]Survive_Number = 0
Objectives[53]mission_Actors[4]Failed_Text = 
Objectives[53]mission_Actors[4]Remove_After = 63
Objectives[53]mission_Actors[4]positionX = -1627.938
Objectives[53]mission_Actors[4]positionY = 2572.604
Objectives[53]mission_Actors[4]positionZ = 2.502007
Objectives[53]mission_Actors[4]Heading = 204.9999
Objectives[53]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[4]Relationship_Group = Enemy1
Objectives[53]mission_Actors[4]AddBlip = True
Objectives[53]mission_Actors[4]ShowCone = False
Objectives[53]mission_Actors[4]Invincible = False
Objectives[53]mission_Actors[4]SetHealth = 200
Objectives[53]mission_Actors[4]DieFromHeadShot = True
Objectives[53]mission_Actors[4]CanExitVehicle = True
Objectives[53]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[4]AlwaysFight = True
Objectives[53]mission_Actors[4]Seeing_Range = 30
Objectives[53]mission_Actors[4]Hearing_Range = 30
Objectives[53]mission_Actors[4]CombatMovement = Defensive
Objectives[53]mission_Actors[4]weapon = SNSPistolMk2
Objectives[53]mission_Actors[4]Variation = Random
Objectives[53]mission_Actors[4]Task = 0
Objectives[53]mission_Actors[4]Task_Guard_Range = 5
Objectives[53]mission_Actors[4]Task_Stay_In_Range = True
Objectives[53]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[4]Task_Scenario = NONE
Objectives[53]mission_Actors[5]Survive_Number = 0
Objectives[53]mission_Actors[5]Failed_Text = 
Objectives[53]mission_Actors[5]Remove_After = 63
Objectives[53]mission_Actors[5]positionX = -1537.657
Objectives[53]mission_Actors[5]positionY = 2671.031
Objectives[53]mission_Actors[5]positionZ = 2.072018
Objectives[53]mission_Actors[5]Heading = 129.9997
Objectives[53]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[5]Relationship_Group = Enemy1
Objectives[53]mission_Actors[5]AddBlip = True
Objectives[53]mission_Actors[5]ShowCone = False
Objectives[53]mission_Actors[5]Invincible = False
Objectives[53]mission_Actors[5]SetHealth = 200
Objectives[53]mission_Actors[5]DieFromHeadShot = True
Objectives[53]mission_Actors[5]CanExitVehicle = True
Objectives[53]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[5]AlwaysFight = True
Objectives[53]mission_Actors[5]Seeing_Range = 500
Objectives[53]mission_Actors[5]Hearing_Range = 500
Objectives[53]mission_Actors[5]CombatMovement = Defensive
Objectives[53]mission_Actors[5]weapon = BullpupRifleMk2
Objectives[53]mission_Actors[5]Variation = Random
Objectives[53]mission_Actors[5]Task = 0
Objectives[53]mission_Actors[5]Task_Guard_Range = 5
Objectives[53]mission_Actors[5]Task_Stay_In_Range = True
Objectives[53]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[5]Task_Scenario = NONE
Objectives[53]mission_Actors[6]Survive_Number = 0
Objectives[53]mission_Actors[6]Failed_Text = 
Objectives[53]mission_Actors[6]Remove_After = 63
Objectives[53]mission_Actors[6]positionX = -1283.591
Objectives[53]mission_Actors[6]positionY = 2618.837
Objectives[53]mission_Actors[6]positionZ = 10.27947
Objectives[53]mission_Actors[6]Heading = 69.99979
Objectives[53]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[6]Relationship_Group = Enemy1
Objectives[53]mission_Actors[6]AddBlip = True
Objectives[53]mission_Actors[6]ShowCone = True
Objectives[53]mission_Actors[6]Invincible = False
Objectives[53]mission_Actors[6]SetHealth = 200
Objectives[53]mission_Actors[6]DieFromHeadShot = True
Objectives[53]mission_Actors[6]CanExitVehicle = True
Objectives[53]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[6]AlwaysFight = True
Objectives[53]mission_Actors[6]Seeing_Range = 500
Objectives[53]mission_Actors[6]Hearing_Range = 500
Objectives[53]mission_Actors[6]CombatMovement = Stationary
Objectives[53]mission_Actors[6]weapon = MarksmanRifleMk2
Objectives[53]mission_Actors[6]Variation = Random
Objectives[53]mission_Actors[6]Task = 0
Objectives[53]mission_Actors[6]Task_Guard_Range = 5
Objectives[53]mission_Actors[6]Task_Stay_In_Range = True
Objectives[53]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[6]Task_Scenario = NONE
Objectives[53]mission_Actors[7]Survive_Number = 0
Objectives[53]mission_Actors[7]Failed_Text = 
Objectives[53]mission_Actors[7]Remove_After = 63
Objectives[53]mission_Actors[7]positionX = -811.9056
Objectives[53]mission_Actors[7]positionY = 2839.929
Objectives[53]mission_Actors[7]positionZ = 17.72147
Objectives[53]mission_Actors[7]Heading = 144.9997
Objectives[53]mission_Actors[7]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[7]Relationship_Group = Enemy1
Objectives[53]mission_Actors[7]AddBlip = True
Objectives[53]mission_Actors[7]ShowCone = True
Objectives[53]mission_Actors[7]Invincible = False
Objectives[53]mission_Actors[7]SetHealth = 200
Objectives[53]mission_Actors[7]DieFromHeadShot = True
Objectives[53]mission_Actors[7]CanExitVehicle = True
Objectives[53]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[7]AlwaysFight = True
Objectives[53]mission_Actors[7]Seeing_Range = 500
Objectives[53]mission_Actors[7]Hearing_Range = 500
Objectives[53]mission_Actors[7]CombatMovement = Stationary
Objectives[53]mission_Actors[7]weapon = MarksmanRifleMk2
Objectives[53]mission_Actors[7]Variation = Random
Objectives[53]mission_Actors[7]Task = 0
Objectives[53]mission_Actors[7]Task_Guard_Range = 5
Objectives[53]mission_Actors[7]Task_Stay_In_Range = True
Objectives[53]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[7]Task_Scenario = NONE
Objectives[53]mission_Vehicles = 2
Objectives[53]mission_Vehicles[0]positionX = -1434.92
Objectives[53]mission_Vehicles[0]positionY = 2140.62
Objectives[53]mission_Vehicles[0]positionZ = 53.62481
Objectives[53]mission_Vehicles[0]Heading = 267.3778
Objectives[53]mission_Vehicles[0]Name = Dubsta 6x6
Objectives[53]mission_Vehicles[0]Model = dubsta3
Objectives[53]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[53]mission_Vehicles[0]SecondaryColor = MetallicPurple
Objectives[53]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[53]mission_Vehicles[0]HasPearlescent = False
Objectives[53]mission_Vehicles[0]Livery = 0
Objectives[53]mission_Vehicles[0]DirtLevel = 0
Objectives[53]mission_Vehicles[0]LockedForPlayer = False
Objectives[53]mission_Vehicles[0]Locked = False
Objectives[53]mission_Vehicles[0]Alarm = False
Objectives[53]mission_Vehicles[0]HotWired = False
Objectives[53]mission_Vehicles[0]Invincible = False
Objectives[53]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[53]mission_Vehicles[0]Remove_After = 0
Objectives[53]mission_Vehicles[0]Survive_Number = 0
Objectives[53]mission_Vehicles[0]Failed_Text = 
Objectives[53]mission_Vehicles[1]positionX = -1477.148
Objectives[53]mission_Vehicles[1]positionY = 2395.049
Objectives[53]mission_Vehicles[1]positionZ = 26.38342
Objectives[53]mission_Vehicles[1]Heading = 277.4129
Objectives[53]mission_Vehicles[1]Name = Dubsta 6x6
Objectives[53]mission_Vehicles[1]Model = dubsta3
Objectives[53]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[53]mission_Vehicles[1]SecondaryColor = MetallicPurple
Objectives[53]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[53]mission_Vehicles[1]HasPearlescent = False
Objectives[53]mission_Vehicles[1]Livery = 0
Objectives[53]mission_Vehicles[1]DirtLevel = 0
Objectives[53]mission_Vehicles[1]LockedForPlayer = False
Objectives[53]mission_Vehicles[1]Locked = False
Objectives[53]mission_Vehicles[1]Alarm = False
Objectives[53]mission_Vehicles[1]HotWired = False
Objectives[53]mission_Vehicles[1]Invincible = False
Objectives[53]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[53]mission_Vehicles[1]Remove_After = 0
Objectives[53]mission_Vehicles[1]Survive_Number = 0
Objectives[53]mission_Vehicles[1]Failed_Text = 
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 1
Objectives[53]ObjectiveMessages[0]positionX = -1515.737
Objectives[53]ObjectiveMessages[0]positionY = 1488.711
Objectives[53]ObjectiveMessages[0]positionZ = 115.0019
Objectives[53]ObjectiveMessages[0]Message = Shit! He's headed for those boats!
Objectives[53]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[53]ObjectiveMessages[0]Sender = Michael
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = Blue
Objectives[53]ObjectiveMessages[0]PlayFromStart = True
Objectives[53]ObjectiveMessages[0]Delay = False
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = False
Objectives[53]ObjectiveMessages[0]TypeTextMesage = True
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[54]Type = Set_Player_Actor_Objective
Objectives[54]Text = 
Objectives[54]positionX = -1511.633
Objectives[54]positionY = 1482.494
Objectives[54]positionZ = 115.6585
Objectives[54]SetPlayerActor_Use_Player = True
Objectives[54]SetPlayerActor_Player_Controllable = True
Objectives[54]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[54]SetPlayerActor_Use_Actor = False
Objectives[54]SetPlayerActor_RelationshipGroup_Change = False
Objectives[54]SetPlayerActor_RelationshipGroup = Neutral
Objectives[54]SetPlayerActor_Invincible_Change = False
Objectives[54]SetPlayerActor_Invincible = False
Objectives[54]SetPlayerActor_NewTask = True
Objectives[54]Int_Task = 99
Objectives[54]Task_Repeat = False
Objectives[54]Task_Timeout = False
Objectives[54]Task_Guard_Range = 10
Objectives[54]Task_Stay_In_Range = True
Objectives[54]Task_Wander_Range = 10
Objectives[54]Task_Scenario = NONE
Objectives[54]Task_TalkingAnimation = mic_chatter
Objectives[54]Task_Time = 1
Objectives[54]TaskListCount = 1
Objectives[54]Task_List[0]Type = WalkTo
Objectives[54]Task_List[0]DestinationX = -1520.302
Objectives[54]Task_List[0]DestinationY = 1494.32
Objectives[54]Task_List[0]DestinationZ = 111.0992
Objectives[54]Task_List[0]Rotation = 8704.621
Objectives[54]Task_List[0]Speed = 4
Objectives[54]Task_List[0]GoStraitToCoord = False
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Set_Player_Actor_Objective
Objectives[55]Text = 
Objectives[55]positionX = -1511.664
Objectives[55]positionY = 1480.248
Objectives[55]positionZ = 115.8493
Objectives[55]SetPlayerActor_Use_Player = False
Objectives[55]SetPlayerActor_Player_Controllable = False
Objectives[55]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[55]SetPlayerActor_Use_Actor = True
Objectives[55]SetPlayerActor_RelationshipGroup_Change = False
Objectives[55]SetPlayerActor_RelationshipGroup = Neutral
Objectives[55]SetPlayerActor_Invincible_Change = False
Objectives[55]SetPlayerActor_Invincible = False
Objectives[55]SetPlayerActor_NewTask = True
Objectives[55]Int_Task = 99
Objectives[55]Task_Repeat = False
Objectives[55]Task_Timeout = False
Objectives[55]Task_Guard_Range = 10
Objectives[55]Task_Stay_In_Range = True
Objectives[55]Task_Wander_Range = 10
Objectives[55]Task_Scenario = NONE
Objectives[55]Task_TalkingAnimation = mic_chatter
Objectives[55]Task_Time = 1
Objectives[55]TaskListCount = 1
Objectives[55]Task_List[0]Type = WalkTo
Objectives[55]Task_List[0]DestinationX = -1521.447
Objectives[55]Task_List[0]DestinationY = 1493.973
Objectives[55]Task_List[0]DestinationZ = 111.0954
Objectives[55]Task_List[0]Rotation = 9249.621
Objectives[55]Task_List[0]Speed = 4
Objectives[55]Task_List[0]GoStraitToCoord = False
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = Cutscenes_Objective
Objectives[56]Text = 
Objectives[56]positionX = -1512.886
Objectives[56]positionY = 1497.898
Objectives[56]positionZ = 114.3785
Objectives[56]Cutscenes_Time = 7
Objectives[56]Cutscenes_Trans_Time = 0
Objectives[56]Cutscenes_FOV = 30
Objectives[56]Cutscenes_Shake = Hand
Objectives[56]Cutscenes_Amplitude = 0
Objectives[56]Cutscenes_FadeOut = False
Objectives[56]Cutscenes_FadeIn = False
Objectives[56]Cutscenes_End = False
Objectives[56]Cutscenes_Point_At_Position = True
Objectives[56]Cutscenes_Point_At_Player = False
Objectives[56]Cutscenes_Point_At_Actor = False
Objectives[56]Cutscenes_Point_At_Vehicle = False
Objectives[56]Cutscenes_Follow_Player = False
Objectives[56]Cutscenes_Follow_Actor = False
Objectives[56]Cutscenes_Follow_Vehicle = False
Objectives[56]Cutscenes_Follow_Distancee = 30
Objectives[56]Cutscenes_Follow_Hieght = 8
Objectives[56]Cutscenes_Follow_Angle = 130
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 1
Objectives[56]ObjectiveMessages[0]positionX = -1510.935
Objectives[56]ObjectiveMessages[0]positionY = 1495.136
Objectives[56]ObjectiveMessages[0]positionZ = 114.6703
Objectives[56]ObjectiveMessages[0]Message = Come on. Let's get a boat of our own and follow him.
Objectives[56]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[0]Sender = Karen
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = White
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = False
Objectives[56]ObjectiveMessages[0]TypeTextMesage = True
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = -1502.311
Objectives[57]positionY = 1500.988
Objectives[57]positionZ = 114.533
Objectives[57]SetPlayerActor_Use_Player = False
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[57]SetPlayerActor_Use_Actor = True
Objectives[57]SetPlayerActor_RelationshipGroup_Change = False
Objectives[57]SetPlayerActor_RelationshipGroup = Neutral
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 32
Objectives[57]Task_List[0]Type = EnterVehicle
Objectives[57]Task_List[0]PositionX = -1519.375
Objectives[57]Task_List[0]PositionY = 1508.355
Objectives[57]Task_List[0]PositionZ = 111.1533
Objectives[57]Task_List[0]Speed = 4
Objectives[57]Task_List[0]SeatIndex = -1
Objectives[57]Task_List[0]TaskIndex = 0
Objectives[57]Task_List[0]Warp = True
Objectives[57]Task_List[1]Type = Drive
Objectives[57]Task_List[1]PositionX = -1518.304
Objectives[57]Task_List[1]PositionY = 1527.783
Objectives[57]Task_List[1]PositionZ = 110.2238
Objectives[57]Task_List[1]Speed = 10
Objectives[57]Task_List[1]StopBeforeVehicles = True
Objectives[57]Task_List[1]StopBeforeActors = True
Objectives[57]Task_List[1]AvoidVehicles = True
Objectives[57]Task_List[1]AvoidEmptyVehicles = False
Objectives[57]Task_List[1]AvoidActors = False
Objectives[57]Task_List[1]AvoidObjects = True
Objectives[57]Task_List[1]StopAtLights = False
Objectives[57]Task_List[1]UseBlinkers = False
Objectives[57]Task_List[1]AllowGoingWrongWay = False
Objectives[57]Task_List[1]Reverse = False
Objectives[57]Task_List[1]TakeShortestPath = False
Objectives[57]Task_List[1]IgnoreRoads = False
Objectives[57]Task_List[1]IgnoreAllPathing = False
Objectives[57]Task_List[1]AvoidHighWays = False
Objectives[57]Task_List[2]Type = Drive
Objectives[57]Task_List[2]PositionX = -1508.816
Objectives[57]Task_List[2]PositionY = 1545.758
Objectives[57]Task_List[2]PositionZ = 108.1511
Objectives[57]Task_List[2]Speed = 25
Objectives[57]Task_List[2]StopBeforeVehicles = True
Objectives[57]Task_List[2]StopBeforeActors = True
Objectives[57]Task_List[2]AvoidVehicles = True
Objectives[57]Task_List[2]AvoidEmptyVehicles = False
Objectives[57]Task_List[2]AvoidActors = False
Objectives[57]Task_List[2]AvoidObjects = True
Objectives[57]Task_List[2]StopAtLights = False
Objectives[57]Task_List[2]UseBlinkers = False
Objectives[57]Task_List[2]AllowGoingWrongWay = False
Objectives[57]Task_List[2]Reverse = False
Objectives[57]Task_List[2]TakeShortestPath = False
Objectives[57]Task_List[2]IgnoreRoads = False
Objectives[57]Task_List[2]IgnoreAllPathing = False
Objectives[57]Task_List[2]AvoidHighWays = False
Objectives[57]Task_List[3]Type = Drive
Objectives[57]Task_List[3]PositionX = -1522.354
Objectives[57]Task_List[3]PositionY = 1612.333
Objectives[57]Task_List[3]PositionZ = 101.2339
Objectives[57]Task_List[3]Speed = 25
Objectives[57]Task_List[3]StopBeforeVehicles = True
Objectives[57]Task_List[3]StopBeforeActors = True
Objectives[57]Task_List[3]AvoidVehicles = True
Objectives[57]Task_List[3]AvoidEmptyVehicles = False
Objectives[57]Task_List[3]AvoidActors = False
Objectives[57]Task_List[3]AvoidObjects = True
Objectives[57]Task_List[3]StopAtLights = False
Objectives[57]Task_List[3]UseBlinkers = False
Objectives[57]Task_List[3]AllowGoingWrongWay = False
Objectives[57]Task_List[3]Reverse = False
Objectives[57]Task_List[3]TakeShortestPath = False
Objectives[57]Task_List[3]IgnoreRoads = False
Objectives[57]Task_List[3]IgnoreAllPathing = False
Objectives[57]Task_List[3]AvoidHighWays = False
Objectives[57]Task_List[4]Type = Drive
Objectives[57]Task_List[4]PositionX = -1533.717
Objectives[57]Task_List[4]PositionY = 1694.05
Objectives[57]Task_List[4]PositionZ = 93.48528
Objectives[57]Task_List[4]Speed = 45
Objectives[57]Task_List[4]StopBeforeVehicles = True
Objectives[57]Task_List[4]StopBeforeActors = True
Objectives[57]Task_List[4]AvoidVehicles = True
Objectives[57]Task_List[4]AvoidEmptyVehicles = False
Objectives[57]Task_List[4]AvoidActors = False
Objectives[57]Task_List[4]AvoidObjects = True
Objectives[57]Task_List[4]StopAtLights = False
Objectives[57]Task_List[4]UseBlinkers = False
Objectives[57]Task_List[4]AllowGoingWrongWay = False
Objectives[57]Task_List[4]Reverse = False
Objectives[57]Task_List[4]TakeShortestPath = False
Objectives[57]Task_List[4]IgnoreRoads = False
Objectives[57]Task_List[4]IgnoreAllPathing = False
Objectives[57]Task_List[4]AvoidHighWays = False
Objectives[57]Task_List[5]Type = Drive
Objectives[57]Task_List[5]PositionX = -1533.583
Objectives[57]Task_List[5]PositionY = 1712.318
Objectives[57]Task_List[5]PositionZ = 91.93704
Objectives[57]Task_List[5]Speed = 25
Objectives[57]Task_List[5]StopBeforeVehicles = True
Objectives[57]Task_List[5]StopBeforeActors = True
Objectives[57]Task_List[5]AvoidVehicles = True
Objectives[57]Task_List[5]AvoidEmptyVehicles = False
Objectives[57]Task_List[5]AvoidActors = False
Objectives[57]Task_List[5]AvoidObjects = True
Objectives[57]Task_List[5]StopAtLights = False
Objectives[57]Task_List[5]UseBlinkers = False
Objectives[57]Task_List[5]AllowGoingWrongWay = False
Objectives[57]Task_List[5]Reverse = False
Objectives[57]Task_List[5]TakeShortestPath = False
Objectives[57]Task_List[5]IgnoreRoads = False
Objectives[57]Task_List[5]IgnoreAllPathing = False
Objectives[57]Task_List[5]AvoidHighWays = False
Objectives[57]Task_List[6]Type = Drive
Objectives[57]Task_List[6]PositionX = -1497.279
Objectives[57]Task_List[6]PositionY = 1796.538
Objectives[57]Task_List[6]PositionZ = 80.09354
Objectives[57]Task_List[6]Speed = 45
Objectives[57]Task_List[6]StopBeforeVehicles = True
Objectives[57]Task_List[6]StopBeforeActors = True
Objectives[57]Task_List[6]AvoidVehicles = True
Objectives[57]Task_List[6]AvoidEmptyVehicles = False
Objectives[57]Task_List[6]AvoidActors = False
Objectives[57]Task_List[6]AvoidObjects = True
Objectives[57]Task_List[6]StopAtLights = False
Objectives[57]Task_List[6]UseBlinkers = False
Objectives[57]Task_List[6]AllowGoingWrongWay = False
Objectives[57]Task_List[6]Reverse = False
Objectives[57]Task_List[6]TakeShortestPath = False
Objectives[57]Task_List[6]IgnoreRoads = False
Objectives[57]Task_List[6]IgnoreAllPathing = False
Objectives[57]Task_List[6]AvoidHighWays = False
Objectives[57]Task_List[7]Type = Drive
Objectives[57]Task_List[7]PositionX = -1461.844
Objectives[57]Task_List[7]PositionY = 1873.023
Objectives[57]Task_List[7]PositionZ = 71.49249
Objectives[57]Task_List[7]Speed = 25
Objectives[57]Task_List[7]StopBeforeVehicles = True
Objectives[57]Task_List[7]StopBeforeActors = True
Objectives[57]Task_List[7]AvoidVehicles = True
Objectives[57]Task_List[7]AvoidEmptyVehicles = False
Objectives[57]Task_List[7]AvoidActors = False
Objectives[57]Task_List[7]AvoidObjects = True
Objectives[57]Task_List[7]StopAtLights = False
Objectives[57]Task_List[7]UseBlinkers = False
Objectives[57]Task_List[7]AllowGoingWrongWay = False
Objectives[57]Task_List[7]Reverse = False
Objectives[57]Task_List[7]TakeShortestPath = False
Objectives[57]Task_List[7]IgnoreRoads = False
Objectives[57]Task_List[7]IgnoreAllPathing = False
Objectives[57]Task_List[7]AvoidHighWays = False
Objectives[57]Task_List[8]Type = Drive
Objectives[57]Task_List[8]PositionX = -1469.027
Objectives[57]Task_List[8]PositionY = 1954.55
Objectives[57]Task_List[8]PositionZ = 59.30431
Objectives[57]Task_List[8]Speed = 45
Objectives[57]Task_List[8]StopBeforeVehicles = True
Objectives[57]Task_List[8]StopBeforeActors = True
Objectives[57]Task_List[8]AvoidVehicles = True
Objectives[57]Task_List[8]AvoidEmptyVehicles = False
Objectives[57]Task_List[8]AvoidActors = False
Objectives[57]Task_List[8]AvoidObjects = True
Objectives[57]Task_List[8]StopAtLights = False
Objectives[57]Task_List[8]UseBlinkers = False
Objectives[57]Task_List[8]AllowGoingWrongWay = False
Objectives[57]Task_List[8]Reverse = False
Objectives[57]Task_List[8]TakeShortestPath = False
Objectives[57]Task_List[8]IgnoreRoads = False
Objectives[57]Task_List[8]IgnoreAllPathing = False
Objectives[57]Task_List[8]AvoidHighWays = False
Objectives[57]Task_List[9]Type = Drive
Objectives[57]Task_List[9]PositionX = -1439.935
Objectives[57]Task_List[9]PositionY = 1994.999
Objectives[57]Task_List[9]PositionZ = 57.32529
Objectives[57]Task_List[9]Speed = 30
Objectives[57]Task_List[9]StopBeforeVehicles = True
Objectives[57]Task_List[9]StopBeforeActors = True
Objectives[57]Task_List[9]AvoidVehicles = True
Objectives[57]Task_List[9]AvoidEmptyVehicles = False
Objectives[57]Task_List[9]AvoidActors = False
Objectives[57]Task_List[9]AvoidObjects = True
Objectives[57]Task_List[9]StopAtLights = False
Objectives[57]Task_List[9]UseBlinkers = False
Objectives[57]Task_List[9]AllowGoingWrongWay = False
Objectives[57]Task_List[9]Reverse = False
Objectives[57]Task_List[9]TakeShortestPath = False
Objectives[57]Task_List[9]IgnoreRoads = False
Objectives[57]Task_List[9]IgnoreAllPathing = False
Objectives[57]Task_List[9]AvoidHighWays = False
Objectives[57]Task_List[10]Type = Drive
Objectives[57]Task_List[10]PositionX = -1455.901
Objectives[57]Task_List[10]PositionY = 2078.754
Objectives[57]Task_List[10]PositionZ = 53.07877
Objectives[57]Task_List[10]Speed = 45
Objectives[57]Task_List[10]StopBeforeVehicles = True
Objectives[57]Task_List[10]StopBeforeActors = True
Objectives[57]Task_List[10]AvoidVehicles = True
Objectives[57]Task_List[10]AvoidEmptyVehicles = False
Objectives[57]Task_List[10]AvoidActors = False
Objectives[57]Task_List[10]AvoidObjects = True
Objectives[57]Task_List[10]StopAtLights = False
Objectives[57]Task_List[10]UseBlinkers = False
Objectives[57]Task_List[10]AllowGoingWrongWay = False
Objectives[57]Task_List[10]Reverse = False
Objectives[57]Task_List[10]TakeShortestPath = False
Objectives[57]Task_List[10]IgnoreRoads = False
Objectives[57]Task_List[10]IgnoreAllPathing = False
Objectives[57]Task_List[10]AvoidHighWays = False
Objectives[57]Task_List[11]Type = Drive
Objectives[57]Task_List[11]PositionX = -1443.531
Objectives[57]Task_List[11]PositionY = 2116.301
Objectives[57]Task_List[11]PositionZ = 40.70667
Objectives[57]Task_List[11]Speed = 20
Objectives[57]Task_List[11]StopBeforeVehicles = True
Objectives[57]Task_List[11]StopBeforeActors = True
Objectives[57]Task_List[11]AvoidVehicles = True
Objectives[57]Task_List[11]AvoidEmptyVehicles = False
Objectives[57]Task_List[11]AvoidActors = False
Objectives[57]Task_List[11]AvoidObjects = True
Objectives[57]Task_List[11]StopAtLights = False
Objectives[57]Task_List[11]UseBlinkers = False
Objectives[57]Task_List[11]AllowGoingWrongWay = False
Objectives[57]Task_List[11]Reverse = False
Objectives[57]Task_List[11]TakeShortestPath = False
Objectives[57]Task_List[11]IgnoreRoads = False
Objectives[57]Task_List[11]IgnoreAllPathing = False
Objectives[57]Task_List[11]AvoidHighWays = False
Objectives[57]Task_List[12]Type = Drive
Objectives[57]Task_List[12]PositionX = -1421.416
Objectives[57]Task_List[12]PositionY = 2156.548
Objectives[57]Task_List[12]PositionZ = 28.37444
Objectives[57]Task_List[12]Speed = 25
Objectives[57]Task_List[12]StopBeforeVehicles = True
Objectives[57]Task_List[12]StopBeforeActors = True
Objectives[57]Task_List[12]AvoidVehicles = True
Objectives[57]Task_List[12]AvoidEmptyVehicles = False
Objectives[57]Task_List[12]AvoidActors = False
Objectives[57]Task_List[12]AvoidObjects = True
Objectives[57]Task_List[12]StopAtLights = False
Objectives[57]Task_List[12]UseBlinkers = False
Objectives[57]Task_List[12]AllowGoingWrongWay = False
Objectives[57]Task_List[12]Reverse = False
Objectives[57]Task_List[12]TakeShortestPath = False
Objectives[57]Task_List[12]IgnoreRoads = False
Objectives[57]Task_List[12]IgnoreAllPathing = False
Objectives[57]Task_List[12]AvoidHighWays = False
Objectives[57]Task_List[13]Type = Drive
Objectives[57]Task_List[13]PositionX = -1416.762
Objectives[57]Task_List[13]PositionY = 2188.48
Objectives[57]Task_List[13]PositionZ = 23.38874
Objectives[57]Task_List[13]Speed = 25
Objectives[57]Task_List[13]StopBeforeVehicles = True
Objectives[57]Task_List[13]StopBeforeActors = True
Objectives[57]Task_List[13]AvoidVehicles = True
Objectives[57]Task_List[13]AvoidEmptyVehicles = False
Objectives[57]Task_List[13]AvoidActors = False
Objectives[57]Task_List[13]AvoidObjects = True
Objectives[57]Task_List[13]StopAtLights = False
Objectives[57]Task_List[13]UseBlinkers = False
Objectives[57]Task_List[13]AllowGoingWrongWay = False
Objectives[57]Task_List[13]Reverse = False
Objectives[57]Task_List[13]TakeShortestPath = False
Objectives[57]Task_List[13]IgnoreRoads = False
Objectives[57]Task_List[13]IgnoreAllPathing = False
Objectives[57]Task_List[13]AvoidHighWays = False
Objectives[57]Task_List[14]Type = Drive
Objectives[57]Task_List[14]PositionX = -1455.914
Objectives[57]Task_List[14]PositionY = 2337.8
Objectives[57]Task_List[14]PositionZ = 11.20255
Objectives[57]Task_List[14]Speed = 45
Objectives[57]Task_List[14]StopBeforeVehicles = True
Objectives[57]Task_List[14]StopBeforeActors = True
Objectives[57]Task_List[14]AvoidVehicles = True
Objectives[57]Task_List[14]AvoidEmptyVehicles = False
Objectives[57]Task_List[14]AvoidActors = False
Objectives[57]Task_List[14]AvoidObjects = True
Objectives[57]Task_List[14]StopAtLights = False
Objectives[57]Task_List[14]UseBlinkers = False
Objectives[57]Task_List[14]AllowGoingWrongWay = False
Objectives[57]Task_List[14]Reverse = False
Objectives[57]Task_List[14]TakeShortestPath = False
Objectives[57]Task_List[14]IgnoreRoads = False
Objectives[57]Task_List[14]IgnoreAllPathing = False
Objectives[57]Task_List[14]AvoidHighWays = False
Objectives[57]Task_List[15]Type = Drive
Objectives[57]Task_List[15]PositionX = -1503.113
Objectives[57]Task_List[15]PositionY = 2441.623
Objectives[57]Task_List[15]PositionZ = 1.097017
Objectives[57]Task_List[15]Speed = 45
Objectives[57]Task_List[15]StopBeforeVehicles = True
Objectives[57]Task_List[15]StopBeforeActors = True
Objectives[57]Task_List[15]AvoidVehicles = True
Objectives[57]Task_List[15]AvoidEmptyVehicles = False
Objectives[57]Task_List[15]AvoidActors = False
Objectives[57]Task_List[15]AvoidObjects = True
Objectives[57]Task_List[15]StopAtLights = False
Objectives[57]Task_List[15]UseBlinkers = False
Objectives[57]Task_List[15]AllowGoingWrongWay = False
Objectives[57]Task_List[15]Reverse = False
Objectives[57]Task_List[15]TakeShortestPath = False
Objectives[57]Task_List[15]IgnoreRoads = False
Objectives[57]Task_List[15]IgnoreAllPathing = False
Objectives[57]Task_List[15]AvoidHighWays = False
Objectives[57]Task_List[16]Type = Drive
Objectives[57]Task_List[16]PositionX = -1527.57
Objectives[57]Task_List[16]PositionY = 2470.359
Objectives[57]Task_List[16]PositionZ = 0.7243328
Objectives[57]Task_List[16]Speed = 15
Objectives[57]Task_List[16]StopBeforeVehicles = True
Objectives[57]Task_List[16]StopBeforeActors = True
Objectives[57]Task_List[16]AvoidVehicles = True
Objectives[57]Task_List[16]AvoidEmptyVehicles = False
Objectives[57]Task_List[16]AvoidActors = False
Objectives[57]Task_List[16]AvoidObjects = True
Objectives[57]Task_List[16]StopAtLights = False
Objectives[57]Task_List[16]UseBlinkers = False
Objectives[57]Task_List[16]AllowGoingWrongWay = False
Objectives[57]Task_List[16]Reverse = False
Objectives[57]Task_List[16]TakeShortestPath = False
Objectives[57]Task_List[16]IgnoreRoads = False
Objectives[57]Task_List[16]IgnoreAllPathing = False
Objectives[57]Task_List[16]AvoidHighWays = False
Objectives[57]Task_List[17]Type = Drive
Objectives[57]Task_List[17]PositionX = -1549.298
Objectives[57]Task_List[17]PositionY = 2481.849
Objectives[57]Task_List[17]PositionZ = 1.029566
Objectives[57]Task_List[17]Speed = 15
Objectives[57]Task_List[17]StopBeforeVehicles = True
Objectives[57]Task_List[17]StopBeforeActors = True
Objectives[57]Task_List[17]AvoidVehicles = True
Objectives[57]Task_List[17]AvoidEmptyVehicles = False
Objectives[57]Task_List[17]AvoidActors = False
Objectives[57]Task_List[17]AvoidObjects = True
Objectives[57]Task_List[17]StopAtLights = False
Objectives[57]Task_List[17]UseBlinkers = False
Objectives[57]Task_List[17]AllowGoingWrongWay = False
Objectives[57]Task_List[17]Reverse = False
Objectives[57]Task_List[17]TakeShortestPath = False
Objectives[57]Task_List[17]IgnoreRoads = False
Objectives[57]Task_List[17]IgnoreAllPathing = False
Objectives[57]Task_List[17]AvoidHighWays = False
Objectives[57]Task_List[18]Type = Drive
Objectives[57]Task_List[18]PositionX = -1561.802
Objectives[57]Task_List[18]PositionY = 2509.783
Objectives[57]Task_List[18]PositionZ = 0.927145
Objectives[57]Task_List[18]Speed = 15
Objectives[57]Task_List[18]StopBeforeVehicles = True
Objectives[57]Task_List[18]StopBeforeActors = True
Objectives[57]Task_List[18]AvoidVehicles = True
Objectives[57]Task_List[18]AvoidEmptyVehicles = False
Objectives[57]Task_List[18]AvoidActors = False
Objectives[57]Task_List[18]AvoidObjects = True
Objectives[57]Task_List[18]StopAtLights = False
Objectives[57]Task_List[18]UseBlinkers = False
Objectives[57]Task_List[18]AllowGoingWrongWay = False
Objectives[57]Task_List[18]Reverse = False
Objectives[57]Task_List[18]TakeShortestPath = False
Objectives[57]Task_List[18]IgnoreRoads = False
Objectives[57]Task_List[18]IgnoreAllPathing = False
Objectives[57]Task_List[18]AvoidHighWays = False
Objectives[57]Task_List[19]Type = Drive
Objectives[57]Task_List[19]PositionX = -1599.211
Objectives[57]Task_List[19]PositionY = 2525.49
Objectives[57]Task_List[19]PositionZ = 0.6731186
Objectives[57]Task_List[19]Speed = 15
Objectives[57]Task_List[19]StopBeforeVehicles = True
Objectives[57]Task_List[19]StopBeforeActors = True
Objectives[57]Task_List[19]AvoidVehicles = True
Objectives[57]Task_List[19]AvoidEmptyVehicles = False
Objectives[57]Task_List[19]AvoidActors = False
Objectives[57]Task_List[19]AvoidObjects = True
Objectives[57]Task_List[19]StopAtLights = False
Objectives[57]Task_List[19]UseBlinkers = False
Objectives[57]Task_List[19]AllowGoingWrongWay = False
Objectives[57]Task_List[19]Reverse = False
Objectives[57]Task_List[19]TakeShortestPath = False
Objectives[57]Task_List[19]IgnoreRoads = False
Objectives[57]Task_List[19]IgnoreAllPathing = False
Objectives[57]Task_List[19]AvoidHighWays = False
Objectives[57]Task_List[20]Type = Drive
Objectives[57]Task_List[20]PositionX = -1665.716
Objectives[57]Task_List[20]PositionY = 2596.711
Objectives[57]Task_List[20]PositionZ = 0.5028458
Objectives[57]Task_List[20]Speed = 15
Objectives[57]Task_List[20]StopBeforeVehicles = True
Objectives[57]Task_List[20]StopBeforeActors = True
Objectives[57]Task_List[20]AvoidVehicles = True
Objectives[57]Task_List[20]AvoidEmptyVehicles = False
Objectives[57]Task_List[20]AvoidActors = False
Objectives[57]Task_List[20]AvoidObjects = True
Objectives[57]Task_List[20]StopAtLights = False
Objectives[57]Task_List[20]UseBlinkers = False
Objectives[57]Task_List[20]AllowGoingWrongWay = False
Objectives[57]Task_List[20]Reverse = False
Objectives[57]Task_List[20]TakeShortestPath = False
Objectives[57]Task_List[20]IgnoreRoads = False
Objectives[57]Task_List[20]IgnoreAllPathing = False
Objectives[57]Task_List[20]AvoidHighWays = False
Objectives[57]Task_List[21]Type = Drive
Objectives[57]Task_List[21]PositionX = -1631.974
Objectives[57]Task_List[21]PositionY = 2615.828
Objectives[57]Task_List[21]PositionZ = 0.4999995
Objectives[57]Task_List[21]Speed = 25
Objectives[57]Task_List[21]StopBeforeVehicles = True
Objectives[57]Task_List[21]StopBeforeActors = True
Objectives[57]Task_List[21]AvoidVehicles = True
Objectives[57]Task_List[21]AvoidEmptyVehicles = False
Objectives[57]Task_List[21]AvoidActors = False
Objectives[57]Task_List[21]AvoidObjects = True
Objectives[57]Task_List[21]StopAtLights = False
Objectives[57]Task_List[21]UseBlinkers = False
Objectives[57]Task_List[21]AllowGoingWrongWay = False
Objectives[57]Task_List[21]Reverse = False
Objectives[57]Task_List[21]TakeShortestPath = False
Objectives[57]Task_List[21]IgnoreRoads = False
Objectives[57]Task_List[21]IgnoreAllPathing = False
Objectives[57]Task_List[21]AvoidHighWays = False
Objectives[57]Task_List[22]Type = Drive
Objectives[57]Task_List[22]PositionX = -1591.276
Objectives[57]Task_List[22]PositionY = 2638.962
Objectives[57]Task_List[22]PositionZ = 0.5
Objectives[57]Task_List[22]Speed = 45
Objectives[57]Task_List[22]StopBeforeVehicles = True
Objectives[57]Task_List[22]StopBeforeActors = True
Objectives[57]Task_List[22]AvoidVehicles = True
Objectives[57]Task_List[22]AvoidEmptyVehicles = False
Objectives[57]Task_List[22]AvoidActors = False
Objectives[57]Task_List[22]AvoidObjects = True
Objectives[57]Task_List[22]StopAtLights = False
Objectives[57]Task_List[22]UseBlinkers = False
Objectives[57]Task_List[22]AllowGoingWrongWay = False
Objectives[57]Task_List[22]Reverse = False
Objectives[57]Task_List[22]TakeShortestPath = False
Objectives[57]Task_List[22]IgnoreRoads = False
Objectives[57]Task_List[22]IgnoreAllPathing = False
Objectives[57]Task_List[22]AvoidHighWays = False
Objectives[57]Task_List[23]Type = Drive
Objectives[57]Task_List[23]PositionX = -1404.868
Objectives[57]Task_List[23]PositionY = 2637.052
Objectives[57]Task_List[23]PositionZ = 0.4999981
Objectives[57]Task_List[23]Speed = 45
Objectives[57]Task_List[23]StopBeforeVehicles = True
Objectives[57]Task_List[23]StopBeforeActors = True
Objectives[57]Task_List[23]AvoidVehicles = True
Objectives[57]Task_List[23]AvoidEmptyVehicles = False
Objectives[57]Task_List[23]AvoidActors = False
Objectives[57]Task_List[23]AvoidObjects = True
Objectives[57]Task_List[23]StopAtLights = False
Objectives[57]Task_List[23]UseBlinkers = False
Objectives[57]Task_List[23]AllowGoingWrongWay = False
Objectives[57]Task_List[23]Reverse = False
Objectives[57]Task_List[23]TakeShortestPath = False
Objectives[57]Task_List[23]IgnoreRoads = False
Objectives[57]Task_List[23]IgnoreAllPathing = False
Objectives[57]Task_List[23]AvoidHighWays = False
Objectives[57]Task_List[24]Type = Drive
Objectives[57]Task_List[24]PositionX = -1290.347
Objectives[57]Task_List[24]PositionY = 2662.641
Objectives[57]Task_List[24]PositionZ = 0.4999986
Objectives[57]Task_List[24]Speed = 45
Objectives[57]Task_List[24]StopBeforeVehicles = True
Objectives[57]Task_List[24]StopBeforeActors = True
Objectives[57]Task_List[24]AvoidVehicles = True
Objectives[57]Task_List[24]AvoidEmptyVehicles = False
Objectives[57]Task_List[24]AvoidActors = False
Objectives[57]Task_List[24]AvoidObjects = True
Objectives[57]Task_List[24]StopAtLights = False
Objectives[57]Task_List[24]UseBlinkers = False
Objectives[57]Task_List[24]AllowGoingWrongWay = False
Objectives[57]Task_List[24]Reverse = False
Objectives[57]Task_List[24]TakeShortestPath = False
Objectives[57]Task_List[24]IgnoreRoads = False
Objectives[57]Task_List[24]IgnoreAllPathing = False
Objectives[57]Task_List[24]AvoidHighWays = False
Objectives[57]Task_List[25]Type = Drive
Objectives[57]Task_List[25]PositionX = -1185.156
Objectives[57]Task_List[25]PositionY = 2736.963
Objectives[57]Task_List[25]PositionZ = 0.4999981
Objectives[57]Task_List[25]Speed = 45
Objectives[57]Task_List[25]StopBeforeVehicles = True
Objectives[57]Task_List[25]StopBeforeActors = True
Objectives[57]Task_List[25]AvoidVehicles = True
Objectives[57]Task_List[25]AvoidEmptyVehicles = False
Objectives[57]Task_List[25]AvoidActors = False
Objectives[57]Task_List[25]AvoidObjects = True
Objectives[57]Task_List[25]StopAtLights = False
Objectives[57]Task_List[25]UseBlinkers = False
Objectives[57]Task_List[25]AllowGoingWrongWay = False
Objectives[57]Task_List[25]Reverse = False
Objectives[57]Task_List[25]TakeShortestPath = False
Objectives[57]Task_List[25]IgnoreRoads = False
Objectives[57]Task_List[25]IgnoreAllPathing = False
Objectives[57]Task_List[25]AvoidHighWays = False
Objectives[57]Task_List[26]Type = Drive
Objectives[57]Task_List[26]PositionX = -1127.402
Objectives[57]Task_List[26]PositionY = 2798.095
Objectives[57]Task_List[26]PositionZ = 0.4948616
Objectives[57]Task_List[26]Speed = 25
Objectives[57]Task_List[26]StopBeforeVehicles = True
Objectives[57]Task_List[26]StopBeforeActors = True
Objectives[57]Task_List[26]AvoidVehicles = True
Objectives[57]Task_List[26]AvoidEmptyVehicles = False
Objectives[57]Task_List[26]AvoidActors = False
Objectives[57]Task_List[26]AvoidObjects = True
Objectives[57]Task_List[26]StopAtLights = False
Objectives[57]Task_List[26]UseBlinkers = False
Objectives[57]Task_List[26]AllowGoingWrongWay = False
Objectives[57]Task_List[26]Reverse = False
Objectives[57]Task_List[26]TakeShortestPath = False
Objectives[57]Task_List[26]IgnoreRoads = False
Objectives[57]Task_List[26]IgnoreAllPathing = False
Objectives[57]Task_List[26]AvoidHighWays = False
Objectives[57]Task_List[27]Type = Drive
Objectives[57]Task_List[27]PositionX = -1026.599
Objectives[57]Task_List[27]PositionY = 2829.761
Objectives[57]Task_List[27]PositionZ = 4.742214
Objectives[57]Task_List[27]Speed = 45
Objectives[57]Task_List[27]StopBeforeVehicles = True
Objectives[57]Task_List[27]StopBeforeActors = True
Objectives[57]Task_List[27]AvoidVehicles = True
Objectives[57]Task_List[27]AvoidEmptyVehicles = False
Objectives[57]Task_List[27]AvoidActors = False
Objectives[57]Task_List[27]AvoidObjects = True
Objectives[57]Task_List[27]StopAtLights = False
Objectives[57]Task_List[27]UseBlinkers = False
Objectives[57]Task_List[27]AllowGoingWrongWay = False
Objectives[57]Task_List[27]Reverse = False
Objectives[57]Task_List[27]TakeShortestPath = False
Objectives[57]Task_List[27]IgnoreRoads = False
Objectives[57]Task_List[27]IgnoreAllPathing = False
Objectives[57]Task_List[27]AvoidHighWays = False
Objectives[57]Task_List[28]Type = Drive
Objectives[57]Task_List[28]PositionX = -902.1899
Objectives[57]Task_List[28]PositionY = 2803.811
Objectives[57]Task_List[28]PositionZ = 10.32834
Objectives[57]Task_List[28]Speed = 35
Objectives[57]Task_List[28]StopBeforeVehicles = True
Objectives[57]Task_List[28]StopBeforeActors = True
Objectives[57]Task_List[28]AvoidVehicles = True
Objectives[57]Task_List[28]AvoidEmptyVehicles = False
Objectives[57]Task_List[28]AvoidActors = False
Objectives[57]Task_List[28]AvoidObjects = True
Objectives[57]Task_List[28]StopAtLights = False
Objectives[57]Task_List[28]UseBlinkers = False
Objectives[57]Task_List[28]AllowGoingWrongWay = False
Objectives[57]Task_List[28]Reverse = False
Objectives[57]Task_List[28]TakeShortestPath = False
Objectives[57]Task_List[28]IgnoreRoads = False
Objectives[57]Task_List[28]IgnoreAllPathing = False
Objectives[57]Task_List[28]AvoidHighWays = False
Objectives[57]Task_List[29]Type = Drive
Objectives[57]Task_List[29]PositionX = -866.418
Objectives[57]Task_List[29]PositionY = 2798.776
Objectives[57]Task_List[29]PositionZ = 10.27106
Objectives[57]Task_List[29]Speed = 15
Objectives[57]Task_List[29]StopBeforeVehicles = True
Objectives[57]Task_List[29]StopBeforeActors = True
Objectives[57]Task_List[29]AvoidVehicles = True
Objectives[57]Task_List[29]AvoidEmptyVehicles = False
Objectives[57]Task_List[29]AvoidActors = False
Objectives[57]Task_List[29]AvoidObjects = True
Objectives[57]Task_List[29]StopAtLights = False
Objectives[57]Task_List[29]UseBlinkers = False
Objectives[57]Task_List[29]AllowGoingWrongWay = False
Objectives[57]Task_List[29]Reverse = False
Objectives[57]Task_List[29]TakeShortestPath = False
Objectives[57]Task_List[29]IgnoreRoads = False
Objectives[57]Task_List[29]IgnoreAllPathing = False
Objectives[57]Task_List[29]AvoidHighWays = False
Objectives[57]Task_List[30]Type = Drive
Objectives[57]Task_List[30]PositionX = -812.2071
Objectives[57]Task_List[30]PositionY = 2821.366
Objectives[57]Task_List[30]PositionZ = 10.27126
Objectives[57]Task_List[30]Speed = 15
Objectives[57]Task_List[30]StopBeforeVehicles = True
Objectives[57]Task_List[30]StopBeforeActors = True
Objectives[57]Task_List[30]AvoidVehicles = True
Objectives[57]Task_List[30]AvoidEmptyVehicles = False
Objectives[57]Task_List[30]AvoidActors = False
Objectives[57]Task_List[30]AvoidObjects = True
Objectives[57]Task_List[30]StopAtLights = False
Objectives[57]Task_List[30]UseBlinkers = False
Objectives[57]Task_List[30]AllowGoingWrongWay = False
Objectives[57]Task_List[30]Reverse = False
Objectives[57]Task_List[30]TakeShortestPath = False
Objectives[57]Task_List[30]IgnoreRoads = False
Objectives[57]Task_List[30]IgnoreAllPathing = False
Objectives[57]Task_List[30]AvoidHighWays = False
Objectives[57]Task_List[31]Type = Drive
Objectives[57]Task_List[31]PositionX = -578.3157
Objectives[57]Task_List[31]PositionY = 2966.571
Objectives[57]Task_List[31]PositionZ = 14.34487
Objectives[57]Task_List[31]Speed = 100
Objectives[57]Task_List[31]StopBeforeVehicles = False
Objectives[57]Task_List[31]StopBeforeActors = False
Objectives[57]Task_List[31]AvoidVehicles = False
Objectives[57]Task_List[31]AvoidEmptyVehicles = False
Objectives[57]Task_List[31]AvoidActors = False
Objectives[57]Task_List[31]AvoidObjects = False
Objectives[57]Task_List[31]StopAtLights = False
Objectives[57]Task_List[31]UseBlinkers = False
Objectives[57]Task_List[31]AllowGoingWrongWay = False
Objectives[57]Task_List[31]Reverse = False
Objectives[57]Task_List[31]TakeShortestPath = False
Objectives[57]Task_List[31]IgnoreRoads = False
Objectives[57]Task_List[31]IgnoreAllPathing = True
Objectives[57]Task_List[31]AvoidHighWays = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Set_Player_Actor_Objective
Objectives[58]Text = 
Objectives[58]positionX = -1506.868
Objectives[58]positionY = 1533.399
Objectives[58]positionZ = 110.9008
Objectives[58]SetPlayerActor_Use_Player = True
Objectives[58]SetPlayerActor_Player_Controllable = False
Objectives[58]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[58]SetPlayerActor_Use_Actor = False
Objectives[58]SetPlayerActor_RelationshipGroup_Change = False
Objectives[58]SetPlayerActor_RelationshipGroup = Neutral
Objectives[58]SetPlayerActor_Invincible_Change = False
Objectives[58]SetPlayerActor_Invincible = False
Objectives[58]SetPlayerActor_NewTask = True
Objectives[58]Int_Task = 99
Objectives[58]Task_Repeat = False
Objectives[58]Task_Timeout = False
Objectives[58]Task_Guard_Range = 10
Objectives[58]Task_Stay_In_Range = True
Objectives[58]Task_Wander_Range = 10
Objectives[58]Task_Scenario = NONE
Objectives[58]Task_TalkingAnimation = mic_chatter
Objectives[58]Task_Time = 1
Objectives[58]TaskListCount = 3
Objectives[58]Task_List[0]Type = EnterVehicle
Objectives[58]Task_List[0]PositionX = -1522.577
Objectives[58]Task_List[0]PositionY = 1502.028
Objectives[58]Task_List[0]PositionZ = 110.2323
Objectives[58]Task_List[0]Speed = 4
Objectives[58]Task_List[0]SeatIndex = -1
Objectives[58]Task_List[0]TaskIndex = 0
Objectives[58]Task_List[0]Warp = True
Objectives[58]Task_List[1]Type = Pause
Objectives[58]Task_List[1]positionX = -1523.604
Objectives[58]Task_List[1]positionY = 1505.212
Objectives[58]Task_List[1]positionZ = 110.2323
Objectives[58]Task_List[1]time = 2
Objectives[58]Task_List[2]Type = Drive
Objectives[58]Task_List[2]PositionX = -1515.637
Objectives[58]Task_List[2]PositionY = 1532.17
Objectives[58]Task_List[2]PositionZ = 110.2155
Objectives[58]Task_List[2]Speed = 25
Objectives[58]Task_List[2]StopBeforeVehicles = False
Objectives[58]Task_List[2]StopBeforeActors = False
Objectives[58]Task_List[2]AvoidVehicles = True
Objectives[58]Task_List[2]AvoidEmptyVehicles = False
Objectives[58]Task_List[2]AvoidActors = False
Objectives[58]Task_List[2]AvoidObjects = True
Objectives[58]Task_List[2]StopAtLights = False
Objectives[58]Task_List[2]UseBlinkers = False
Objectives[58]Task_List[2]AllowGoingWrongWay = False
Objectives[58]Task_List[2]Reverse = False
Objectives[58]Task_List[2]TakeShortestPath = False
Objectives[58]Task_List[2]IgnoreRoads = False
Objectives[58]Task_List[2]IgnoreAllPathing = False
Objectives[58]Task_List[2]AvoidHighWays = False
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = -1504.568
Objectives[59]positionY = 1537.124
Objectives[59]positionZ = 110.7711
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = False
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Neutral
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 2
Objectives[59]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[59]Task_List[0]positionX = -1523.505
Objectives[59]Task_List[0]positionY = 1495.444
Objectives[59]Task_List[0]positionZ = 111.0942
Objectives[59]Task_List[0]Block = False
Objectives[59]Task_List[1]Type = EnterVehicle
Objectives[59]Task_List[1]PositionX = -1523.07
Objectives[59]Task_List[1]PositionY = 1497.302
Objectives[59]Task_List[1]PositionZ = 111.1162
Objectives[59]Task_List[1]Speed = 4
Objectives[59]Task_List[1]SeatIndex = 0
Objectives[59]Task_List[1]TaskIndex = 1
Objectives[59]Task_List[1]Warp = True
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Cutscenes_Objective
Objectives[60]Text = 
Objectives[60]positionX = -1518.608
Objectives[60]positionY = 1507.065
Objectives[60]positionZ = 110.5659
Objectives[60]Cutscenes_Time = 3
Objectives[60]Cutscenes_Trans_Time = 0
Objectives[60]Cutscenes_FOV = 30
Objectives[60]Cutscenes_Shake = Hand
Objectives[60]Cutscenes_Amplitude = 0
Objectives[60]Cutscenes_FadeOut = False
Objectives[60]Cutscenes_FadeIn = False
Objectives[60]Cutscenes_End = False
Objectives[60]Cutscenes_Point_At_Position = False
Objectives[60]Cutscenes_Point_At_Player = False
Objectives[60]Cutscenes_Point_At_Actor = False
Objectives[60]Cutscenes_Point_At_Vehicle = True
Objectives[60]Cutscenes_Follow_Player = False
Objectives[60]Cutscenes_Follow_Actor = False
Objectives[60]Cutscenes_Follow_Vehicle = False
Objectives[60]Cutscenes_Follow_Distancee = 4
Objectives[60]Cutscenes_Follow_Hieght = 3
Objectives[60]Cutscenes_Follow_Angle = 240
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Cutscenes_Objective
Objectives[61]Text = 
Objectives[61]positionX = -1508.334
Objectives[61]positionY = 1489.643
Objectives[61]positionZ = 115.2285
Objectives[61]Cutscenes_Time = 0
Objectives[61]Cutscenes_Trans_Time = 0
Objectives[61]Cutscenes_FOV = 30
Objectives[61]Cutscenes_Shake = Hand
Objectives[61]Cutscenes_Amplitude = 0
Objectives[61]Cutscenes_FadeOut = False
Objectives[61]Cutscenes_FadeIn = False
Objectives[61]Cutscenes_End = True
Objectives[61]Cutscenes_Point_At_Position = False
Objectives[61]Cutscenes_Point_At_Player = False
Objectives[61]Cutscenes_Point_At_Actor = False
Objectives[61]Cutscenes_Point_At_Vehicle = False
Objectives[61]Cutscenes_Follow_Player = False
Objectives[61]Cutscenes_Follow_Actor = False
Objectives[61]Cutscenes_Follow_Vehicle = False
Objectives[61]Cutscenes_Follow_Distancee = 10
Objectives[61]Cutscenes_Follow_Hieght = 1
Objectives[61]Cutscenes_Follow_Angle = 0
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Set_Player_Actor_Objective
Objectives[62]Text = 
Objectives[62]positionX = -1492.38
Objectives[62]positionY = 1577.237
Objectives[62]positionZ = 109.1778
Objectives[62]SetPlayerActor_Use_Player = True
Objectives[62]SetPlayerActor_Player_Controllable = True
Objectives[62]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[62]SetPlayerActor_Use_Actor = False
Objectives[62]SetPlayerActor_RelationshipGroup_Change = False
Objectives[62]SetPlayerActor_RelationshipGroup = Neutral
Objectives[62]SetPlayerActor_Invincible_Change = False
Objectives[62]SetPlayerActor_Invincible = False
Objectives[62]SetPlayerActor_NewTask = False
Objectives[62]Int_Task = 0
Objectives[62]Task_Repeat = False
Objectives[62]Task_Timeout = False
Objectives[62]Task_Guard_Range = 10
Objectives[62]Task_Stay_In_Range = True
Objectives[62]Task_Wander_Range = 10
Objectives[62]Task_Scenario = NONE
Objectives[62]Task_TalkingAnimation = mic_chatter
Objectives[62]Task_Time = 1
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Follow_Actor
Objectives[63]Text = Follow ~r~Dutton.
Objectives[63]Failed_Text = You lost Dutton.
Objectives[63]Follow_Actor_Trigger_Distance = 17.5
Objectives[63]positionX = -578.7251
Objectives[63]positionY = 2966.11
Objectives[63]positionZ = 13.70289
Objectives[63]Follow_Actor_Wait_For_Player = False
Objectives[63]Follow_Actor_Wait_For_Player_Drive_Speed = 15
Objectives[63]Follow_Actor_Min_Distance = 0.25
Objectives[63]Follow_Actor_Use_SpookOMeter = False
Objectives[63]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[63]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[63]Follow_Actor_Use_Max_Distance = True
Objectives[63]Follow_Actor_Max_Distance_Warning_Text = You're losing Dutton.
Objectives[63]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[63]Follow_Actor_Max_Distance_Failed_Text = You lost Dutton.
Objectives[63]Follow_Actor_Max_Distance = 500
Objectives[63]Follow_Actor_Max_Warning_Distance = 300
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Set_Player_Actor_Objective
Objectives[64]Text = Hah! He's grounded!
Objectives[64]positionX = -569.0397
Objectives[64]positionY = 2954.948
Objectives[64]positionZ = 13.55183
Objectives[64]SetPlayerActor_Use_Player = False
Objectives[64]SetPlayerActor_Player_Controllable = True
Objectives[64]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[64]SetPlayerActor_Use_Actor = True
Objectives[64]SetPlayerActor_RelationshipGroup_Change = False
Objectives[64]SetPlayerActor_RelationshipGroup = Neutral
Objectives[64]SetPlayerActor_Invincible_Change = False
Objectives[64]SetPlayerActor_Invincible = False
Objectives[64]SetPlayerActor_NewTask = True
Objectives[64]Int_Task = 5
Objectives[64]Task_Repeat = False
Objectives[64]Task_Timeout = False
Objectives[64]Task_Guard_Range = 10
Objectives[64]Task_Stay_In_Range = True
Objectives[64]Task_Wander_Range = 10
Objectives[64]Task_Scenario = NONE
Objectives[64]Task_TalkingAnimation = mic_chatter
Objectives[64]Task_Time = 2
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Text = Go to ~r~Dutton.
Objectives[65]Text2 = 
Objectives[65]Text3 = 
Objectives[65]Failed_Text = 
Objectives[65]Type = Checkpoint
Objectives[65]Checkpoint_Type = 45
Objectives[65]Reserved = 1
Objectives[65]ColorR = 255
Objectives[65]ColorG = 255
Objectives[65]ColorB = 255
Objectives[65]ColorA = 0
Objectives[65]IconColorR = 255
Objectives[65]IconColorG = 255
Objectives[65]IconColorB = 255
Objectives[65]IconColorA = 0
Objectives[65]positionX = -578.5513
Objectives[65]positionY = 2966.708
Objectives[65]positionZ = 13.82636
Objectives[65]Heading = 690
Objectives[65]Diameter = 1
Objectives[65]minimum_hight = 1
Objectives[65]maximum_hight = 10
Objectives[65]TriggerDistance = 10
Objectives[65]PlaySound = False
Objectives[65]LoseWanted = False
Objectives[65]Stop_Vehicle = True
Objectives[65]DeliverVehicleOnly = False
Objectives[65]DeliverTrailor = False
Objectives[65]DeliverTowTruck = False
Objectives[65]DeliverVehicleCargobob = False
Objectives[65]DeliverPropCargobob = False
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Set_Player_Actor_Objective
Objectives[66]Text = 
Objectives[66]positionX = -534.676
Objectives[66]positionY = 2945.777
Objectives[66]positionZ = 15.25209
Objectives[66]SetPlayerActor_Use_Player = True
Objectives[66]SetPlayerActor_Player_Controllable = False
Objectives[66]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[66]SetPlayerActor_Use_Actor = False
Objectives[66]SetPlayerActor_RelationshipGroup_Change = False
Objectives[66]SetPlayerActor_RelationshipGroup = Neutral
Objectives[66]SetPlayerActor_Invincible_Change = False
Objectives[66]SetPlayerActor_Invincible = False
Objectives[66]SetPlayerActor_NewTask = False
Objectives[66]Int_Task = 0
Objectives[66]Task_Repeat = False
Objectives[66]Task_Timeout = False
Objectives[66]Task_Guard_Range = 10
Objectives[66]Task_Stay_In_Range = True
Objectives[66]Task_Wander_Range = 10
Objectives[66]Task_Scenario = NONE
Objectives[66]Task_TalkingAnimation = mic_chatter
Objectives[66]Task_Time = 1
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Set_Player_Actor_Objective
Objectives[67]Text = 
Objectives[67]positionX = -644.4622
Objectives[67]positionY = 2967.888
Objectives[67]positionZ = 14.29224
Objectives[67]SetPlayerActor_Use_Player = False
Objectives[67]SetPlayerActor_Player_Controllable = True
Objectives[67]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[67]SetPlayerActor_Use_Actor = True
Objectives[67]SetPlayerActor_RelationshipGroup_Change = False
Objectives[67]SetPlayerActor_RelationshipGroup = Neutral
Objectives[67]SetPlayerActor_Invincible_Change = False
Objectives[67]SetPlayerActor_Invincible = False
Objectives[67]SetPlayerActor_NewTask = True
Objectives[67]Int_Task = 99
Objectives[67]Task_Repeat = False
Objectives[67]Task_Timeout = False
Objectives[67]Task_Guard_Range = 10
Objectives[67]Task_Stay_In_Range = True
Objectives[67]Task_Wander_Range = 10
Objectives[67]Task_Scenario = NONE
Objectives[67]Task_TalkingAnimation = mic_chatter
Objectives[67]Task_Time = 1
Objectives[67]TaskListCount = 1
Objectives[67]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[67]Task_List[0]positionX = -644.0036
Objectives[67]Task_List[0]positionY = 2967.491
Objectives[67]Task_List[0]positionZ = 14.69589
Objectives[67]Task_List[0]Block = True
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Cutscenes_Objective
Objectives[68]Text = 
Objectives[68]positionX = -530.8506
Objectives[68]positionY = 2963.47
Objectives[68]positionZ = 19.03297
Objectives[68]Cutscenes_Time = 0
Objectives[68]Cutscenes_Trans_Time = 0
Objectives[68]Cutscenes_FOV = 30
Objectives[68]Cutscenes_Shake = Hand
Objectives[68]Cutscenes_Amplitude = 0
Objectives[68]Cutscenes_FadeOut = False
Objectives[68]Cutscenes_FadeIn = False
Objectives[68]Cutscenes_End = False
Objectives[68]Cutscenes_Point_At_Position = False
Objectives[68]Cutscenes_Point_At_Player = False
Objectives[68]Cutscenes_Point_At_Actor = True
Objectives[68]Cutscenes_Point_At_Vehicle = False
Objectives[68]Cutscenes_Follow_Player = False
Objectives[68]Cutscenes_Follow_Actor = False
Objectives[68]Cutscenes_Follow_Vehicle = False
Objectives[68]Cutscenes_Follow_Distancee = 75
Objectives[68]Cutscenes_Follow_Hieght = 1
Objectives[68]Cutscenes_Follow_Angle = 260
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = -502.2342
Objectives[69]positionY = 2980.845
Objectives[69]positionZ = 25.64798
Objectives[69]SetPlayerActor_Use_Player = False
Objectives[69]SetPlayerActor_Player_Controllable = False
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[69]SetPlayerActor_Use_Actor = True
Objectives[69]SetPlayerActor_RelationshipGroup_Change = False
Objectives[69]SetPlayerActor_RelationshipGroup = Neutral
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 99
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = True
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]TaskListCount = 1
Objectives[69]Task_List[0]Type = WalkTo
Objectives[69]Task_List[0]DestinationX = -542.0797
Objectives[69]Task_List[0]DestinationY = 2997.296
Objectives[69]Task_List[0]DestinationZ = 26.40918
Objectives[69]Task_List[0]Rotation = 8085
Objectives[69]Task_List[0]Speed = 4
Objectives[69]Task_List[0]GoStraitToCoord = False
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Set_Player_Actor_Objective
Objectives[70]Text = 
Objectives[70]positionX = -548.3154
Objectives[70]positionY = 2962.077
Objectives[70]positionZ = 16.00871
Objectives[70]SetPlayerActor_Use_Player = True
Objectives[70]SetPlayerActor_Player_Controllable = False
Objectives[70]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[70]SetPlayerActor_Use_Actor = False
Objectives[70]SetPlayerActor_RelationshipGroup_Change = False
Objectives[70]SetPlayerActor_RelationshipGroup = Neutral
Objectives[70]SetPlayerActor_Invincible_Change = False
Objectives[70]SetPlayerActor_Invincible = False
Objectives[70]SetPlayerActor_NewTask = True
Objectives[70]Int_Task = 99
Objectives[70]Task_Repeat = False
Objectives[70]Task_Timeout = False
Objectives[70]Task_Guard_Range = 10
Objectives[70]Task_Stay_In_Range = True
Objectives[70]Task_Wander_Range = 10
Objectives[70]Task_Scenario = NONE
Objectives[70]Task_TalkingAnimation = mic_chatter
Objectives[70]Task_Time = 1
Objectives[70]TaskListCount = 3
Objectives[70]Task_List[0]Type = WalkTo
Objectives[70]Task_List[0]DestinationX = -550.0961
Objectives[70]Task_List[0]DestinationY = 2960.898
Objectives[70]Task_List[0]DestinationZ = 16.24961
Objectives[70]Task_List[0]Rotation = -955
Objectives[70]Task_List[0]Speed = 4
Objectives[70]Task_List[0]GoStraitToCoord = False
Objectives[70]Task_List[1]Type = WalkTo
Objectives[70]Task_List[1]DestinationX = -517.1312
Objectives[70]Task_List[1]DestinationY = 2969.888
Objectives[70]Task_List[1]DestinationZ = 22.86451
Objectives[70]Task_List[1]Rotation = -955
Objectives[70]Task_List[1]Speed = 4
Objectives[70]Task_List[1]GoStraitToCoord = False
Objectives[70]Task_List[2]Type = WalkTo
Objectives[70]Task_List[2]DestinationX = -511.8232
Objectives[70]Task_List[2]DestinationY = 2978.865
Objectives[70]Task_List[2]DestinationZ = 25.34054
Objectives[70]Task_List[2]Rotation = -955
Objectives[70]Task_List[2]Speed = 4
Objectives[70]Task_List[2]GoStraitToCoord = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Type = Set_Player_Actor_Objective
Objectives[71]Text = 
Objectives[71]positionX = -548.1235
Objectives[71]positionY = 2957.71
Objectives[71]positionZ = 15.76408
Objectives[71]SetPlayerActor_Use_Player = False
Objectives[71]SetPlayerActor_Player_Controllable = False
Objectives[71]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[71]SetPlayerActor_Use_Actor = True
Objectives[71]SetPlayerActor_RelationshipGroup_Change = False
Objectives[71]SetPlayerActor_RelationshipGroup = Neutral
Objectives[71]SetPlayerActor_Invincible_Change = False
Objectives[71]SetPlayerActor_Invincible = False
Objectives[71]SetPlayerActor_NewTask = True
Objectives[71]Int_Task = 99
Objectives[71]Task_Repeat = False
Objectives[71]Task_Timeout = False
Objectives[71]Task_Guard_Range = 10
Objectives[71]Task_Stay_In_Range = True
Objectives[71]Task_Wander_Range = 10
Objectives[71]Task_Scenario = NONE
Objectives[71]Task_TalkingAnimation = mic_chatter
Objectives[71]Task_Time = 1
Objectives[71]TaskListCount = 3
Objectives[71]Task_List[0]Type = WalkTo
Objectives[71]Task_List[0]DestinationX = -546.0916
Objectives[71]Task_List[0]DestinationY = 2957.57
Objectives[71]Task_List[0]DestinationZ = 16.27397
Objectives[71]Task_List[0]Rotation = -995
Objectives[71]Task_List[0]Speed = 4
Objectives[71]Task_List[0]GoStraitToCoord = False
Objectives[71]Task_List[1]Type = WalkTo
Objectives[71]Task_List[1]DestinationX = -510.0276
Objectives[71]Task_List[1]DestinationY = 2963.739
Objectives[71]Task_List[1]DestinationZ = 23.26307
Objectives[71]Task_List[1]Rotation = -995
Objectives[71]Task_List[1]Speed = 4
Objectives[71]Task_List[1]GoStraitToCoord = False
Objectives[71]Task_List[2]Type = WalkTo
Objectives[71]Task_List[2]DestinationX = -502.2583
Objectives[71]Task_List[2]DestinationY = 2978.305
Objectives[71]Task_List[2]DestinationZ = 26.03696
Objectives[71]Task_List[2]Rotation = -995
Objectives[71]Task_List[2]Speed = 4
Objectives[71]Task_List[2]GoStraitToCoord = False
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Cutscenes_Objective
Objectives[72]Text = 
Objectives[72]positionX = -539.4365
Objectives[72]positionY = 3006.05
Objectives[72]positionZ = 25.82569
Objectives[72]Cutscenes_Time = 0
Objectives[72]Cutscenes_Trans_Time = 0
Objectives[72]Cutscenes_FOV = 60
Objectives[72]Cutscenes_Shake = Hand
Objectives[72]Cutscenes_Amplitude = 0
Objectives[72]Cutscenes_FadeOut = False
Objectives[72]Cutscenes_FadeIn = False
Objectives[72]Cutscenes_End = False
Objectives[72]Cutscenes_Point_At_Position = True
Objectives[72]Cutscenes_Point_At_Player = False
Objectives[72]Cutscenes_Point_At_Actor = False
Objectives[72]Cutscenes_Point_At_Vehicle = False
Objectives[72]Cutscenes_Follow_Player = False
Objectives[72]Cutscenes_Follow_Actor = False
Objectives[72]Cutscenes_Follow_Vehicle = False
Objectives[72]Cutscenes_Follow_Distancee = 42.5
Objectives[72]Cutscenes_Follow_Hieght = 2
Objectives[72]Cutscenes_Follow_Angle = 120
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Set_Player_Actor_Objective
Objectives[73]Text = 
Objectives[73]positionX = -510.3803
Objectives[73]positionY = 2994.917
Objectives[73]positionZ = 25.80162
Objectives[73]SetPlayerActor_Use_Player = False
Objectives[73]SetPlayerActor_Player_Controllable = False
Objectives[73]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[73]SetPlayerActor_Use_Actor = True
Objectives[73]SetPlayerActor_RelationshipGroup_Change = False
Objectives[73]SetPlayerActor_RelationshipGroup = Neutral
Objectives[73]SetPlayerActor_Invincible_Change = False
Objectives[73]SetPlayerActor_Invincible = False
Objectives[73]SetPlayerActor_NewTask = True
Objectives[73]Int_Task = 99
Objectives[73]Task_Repeat = False
Objectives[73]Task_Timeout = True
Objectives[73]Task_Guard_Range = 10
Objectives[73]Task_Stay_In_Range = True
Objectives[73]Task_Wander_Range = 10
Objectives[73]Task_Scenario = NONE
Objectives[73]Task_TalkingAnimation = mic_chatter
Objectives[73]Task_Time = 1
Objectives[73]TaskListCount = 1
Objectives[73]Task_List[0]Type = WalkTo
Objectives[73]Task_List[0]DestinationX = -502.0349
Objectives[73]Task_List[0]DestinationY = 2987.43
Objectives[73]Task_List[0]DestinationZ = 25.95995
Objectives[73]Task_List[0]Rotation = 635
Objectives[73]Task_List[0]Speed = 4
Objectives[73]Task_List[0]GoStraitToCoord = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Cutscenes_Objective
Objectives[74]Text = 
Objectives[74]positionX = -500.7853
Objectives[74]positionY = 2982.353
Objectives[74]positionZ = 25.55711
Objectives[74]Cutscenes_Time = 2
Objectives[74]Cutscenes_Trans_Time = 0
Objectives[74]Cutscenes_FOV = 45
Objectives[74]Cutscenes_Shake = Hand
Objectives[74]Cutscenes_Amplitude = 0
Objectives[74]Cutscenes_FadeOut = False
Objectives[74]Cutscenes_FadeIn = False
Objectives[74]Cutscenes_End = False
Objectives[74]Cutscenes_Point_At_Position = False
Objectives[74]Cutscenes_Point_At_Player = False
Objectives[74]Cutscenes_Point_At_Actor = False
Objectives[74]Cutscenes_Point_At_Vehicle = False
Objectives[74]Cutscenes_Follow_Player = False
Objectives[74]Cutscenes_Follow_Actor = True
Objectives[74]Cutscenes_Follow_Vehicle = False
Objectives[74]Cutscenes_Follow_Distancee = 3
Objectives[74]Cutscenes_Follow_Hieght = 0
Objectives[74]Cutscenes_Follow_Angle = 355
Objectives[74]mission_ActorsCount = 1
Objectives[74]mission_Actors[0]Survive_Number = 0
Objectives[74]mission_Actors[0]Failed_Text = 
Objectives[74]mission_Actors[0]Remove_After = 110
Objectives[74]mission_Actors[0]positionX = -494.2548
Objectives[74]mission_Actors[0]positionY = 2984.232
Objectives[74]mission_Actors[0]positionZ = 26.40225
Objectives[74]mission_Actors[0]Heading = 64.99953
Objectives[74]mission_Actors[0]String_Name = player_two
Objectives[74]mission_Actors[0]Relationship_Group = Friend
Objectives[74]mission_Actors[0]AddBlip = False
Objectives[74]mission_Actors[0]ShowCone = False
Objectives[74]mission_Actors[0]Invincible = True
Objectives[74]mission_Actors[0]SetHealth = 100
Objectives[74]mission_Actors[0]DieFromHeadShot = True
Objectives[74]mission_Actors[0]CanExitVehicle = True
Objectives[74]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[0]AlwaysFight = True
Objectives[74]mission_Actors[0]Seeing_Range = 30
Objectives[74]mission_Actors[0]Hearing_Range = 30
Objectives[74]mission_Actors[0]CombatMovement = Offensive
Objectives[74]mission_Actors[0]weapon = Unarmed
Objectives[74]mission_Actors[0]Variation = Custom
Objectives[74]mission_Actors[0]Task = 99
Objectives[74]mission_Actors[0]Task_Guard_Range = 5
Objectives[74]mission_Actors[0]Task_Stay_In_Range = True
Objectives[74]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[0]Task_Scenario = NONE
Objectives[74]mission_Actors[0]Task_List_Count = 1
Objectives[74]mission_Actors[0]Task_Repeat = False
Objectives[74]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[74]mission_Actors[0]Task_List[0]PositionX = -502.3074
Objectives[74]mission_Actors[0]Task_List[0]PositionY = 2989.953
Objectives[74]mission_Actors[0]Task_List[0]PositionZ = 25.88721
Objectives[74]mission_Actors[0]Task_List[0]Block = True
Objectives[74]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_FACE_TEXTURE = 1
Objectives[74]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[74]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 23
Objectives[74]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[74]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 18
Objectives[74]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 9
Objectives[74]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 4
Objectives[74]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[74]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[74]mission_Actors[0]PROP_HATS_INDEX = 11
Objectives[74]mission_Actors[0]PROP_HATS_TEXTURE = 5
Objectives[74]mission_Actors[0]PROP_GLASSES_INDEX = 3
Objectives[74]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[74]mission_Actors[0]PROP_EARS_INDEX = 0
Objectives[74]mission_Actors[0]PROP_EARS_TEXTURE = 0
Objectives[74]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[74]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 77
Objectives[74]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 108
Objectives[74]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[74]mission_Actors[0]NeededForObjectiveCutscene[0] = 75
Objectives[74]mission_Actors[0]NeededForObjectiveCutscene[1] = 107
Objectives[74]mission_Vehicles = 1
Objectives[74]mission_Vehicles[0]positionX = -490.7445
Objectives[74]mission_Vehicles[0]positionY = 2983.643
Objectives[74]mission_Vehicles[0]positionZ = 26.3589
Objectives[74]mission_Vehicles[0]Heading = 29.62775
Objectives[74]mission_Vehicles[0]Name = Bodhi
Objectives[74]mission_Vehicles[0]Model = bodhi2
Objectives[74]mission_Vehicles[0]PrimaryColor = MetallicDesertRed
Objectives[74]mission_Vehicles[0]SecondaryColor = MetallicDesertRed
Objectives[74]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[74]mission_Vehicles[0]HasPearlescent = False
Objectives[74]mission_Vehicles[0]Livery = 0
Objectives[74]mission_Vehicles[0]DirtLevel = 0
Objectives[74]mission_Vehicles[0]LockedForPlayer = False
Objectives[74]mission_Vehicles[0]Locked = False
Objectives[74]mission_Vehicles[0]Alarm = False
Objectives[74]mission_Vehicles[0]HotWired = False
Objectives[74]mission_Vehicles[0]Invincible = False
Objectives[74]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[74]mission_Vehicles[0]Remove_After = 110
Objectives[74]mission_Vehicles[0]Survive_Number = 0
Objectives[74]mission_Vehicles[0]Failed_Text = 
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Type = Cutscenes_Objective
Objectives[75]Text = 
Objectives[75]positionX = -494.3281
Objectives[75]positionY = 2984.292
Objectives[75]positionZ = 25.40378
Objectives[75]Cutscenes_Time = 0
Objectives[75]Cutscenes_Trans_Time = 1
Objectives[75]Cutscenes_FOV = 45
Objectives[75]Cutscenes_Shake = Hand
Objectives[75]Cutscenes_Amplitude = 0
Objectives[75]Cutscenes_FadeOut = False
Objectives[75]Cutscenes_FadeIn = False
Objectives[75]Cutscenes_End = False
Objectives[75]Cutscenes_Point_At_Position = False
Objectives[75]Cutscenes_Point_At_Player = False
Objectives[75]Cutscenes_Point_At_Actor = True
Objectives[75]Cutscenes_Point_At_Vehicle = False
Objectives[75]Cutscenes_Follow_Player = False
Objectives[75]Cutscenes_Follow_Actor = False
Objectives[75]Cutscenes_Follow_Vehicle = False
Objectives[75]Cutscenes_Follow_Distancee = 2
Objectives[75]Cutscenes_Follow_Hieght = 1
Objectives[75]Cutscenes_Follow_Angle = 290
Objectives[75]mission_ActorsCount = 2
Objectives[75]mission_Actors[0]Survive_Number = 0
Objectives[75]mission_Actors[0]Failed_Text = 
Objectives[75]mission_Actors[0]Remove_After = 110
Objectives[75]mission_Actors[0]positionX = -572.7553
Objectives[75]mission_Actors[0]positionY = 3019.598
Objectives[75]mission_Actors[0]positionZ = 25.55395
Objectives[75]mission_Actors[0]Heading = 260.0118
Objectives[75]mission_Actors[0]String_Name = player_one
Objectives[75]mission_Actors[0]Relationship_Group = Friend
Objectives[75]mission_Actors[0]AddBlip = True
Objectives[75]mission_Actors[0]ShowCone = False
Objectives[75]mission_Actors[0]Invincible = True
Objectives[75]mission_Actors[0]SetHealth = 100
Objectives[75]mission_Actors[0]DieFromHeadShot = True
Objectives[75]mission_Actors[0]CanExitVehicle = True
Objectives[75]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[75]mission_Actors[0]AlwaysFight = True
Objectives[75]mission_Actors[0]Seeing_Range = 30
Objectives[75]mission_Actors[0]Hearing_Range = 30
Objectives[75]mission_Actors[0]CombatMovement = Offensive
Objectives[75]mission_Actors[0]weapon = Unarmed
Objectives[75]mission_Actors[0]Variation = Custom
Objectives[75]mission_Actors[0]Task = 0
Objectives[75]mission_Actors[0]Task_Guard_Range = 5
Objectives[75]mission_Actors[0]Task_Stay_In_Range = True
Objectives[75]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[75]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[75]mission_Actors[0]Task_Scenario = NONE
Objectives[75]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_FACE_TEXTURE = 5
Objectives[75]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 14
Objectives[75]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 8
Objectives[75]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 6
Objectives[75]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[75]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[75]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[75]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[75]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[75]mission_Actors[0]PROP_EARS_INDEX = 0
Objectives[75]mission_Actors[0]PROP_EARS_TEXTURE = 0
Objectives[75]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[75]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 76
Objectives[75]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 82
Objectives[75]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 84
Objectives[75]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 98
Objectives[75]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[75]mission_Actors[0]NeededForObjectiveCutscene[0] = 83
Objectives[75]mission_Actors[1]SpawnInVehicle = True
Objectives[75]mission_Actors[1]SeatIndex = 0
Objectives[75]mission_Actors[1]Survive_Number = 0
Objectives[75]mission_Actors[1]Failed_Text = 
Objectives[75]mission_Actors[1]Remove_After = 97
Objectives[75]mission_Actors[1]positionX = -573.5635
Objectives[75]mission_Actors[1]positionY = 3017.438
Objectives[75]mission_Actors[1]positionZ = 24.9898
Objectives[75]mission_Actors[1]Heading = 255.2173
Objectives[75]mission_Actors[1]String_Name = ig_lamardavis
Objectives[75]mission_Actors[1]Relationship_Group = Friend
Objectives[75]mission_Actors[1]AddBlip = True
Objectives[75]mission_Actors[1]ShowCone = False
Objectives[75]mission_Actors[1]Invincible = True
Objectives[75]mission_Actors[1]SetHealth = 100
Objectives[75]mission_Actors[1]DieFromHeadShot = True
Objectives[75]mission_Actors[1]CanExitVehicle = True
Objectives[75]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[75]mission_Actors[1]AlwaysFight = True
Objectives[75]mission_Actors[1]Seeing_Range = 30
Objectives[75]mission_Actors[1]Hearing_Range = 30
Objectives[75]mission_Actors[1]CombatMovement = Offensive
Objectives[75]mission_Actors[1]weapon = Unarmed
Objectives[75]mission_Actors[1]Variation = Custom
Objectives[75]mission_Actors[1]Task = 0
Objectives[75]mission_Actors[1]Task_Guard_Range = 5
Objectives[75]mission_Actors[1]Task_Stay_In_Range = True
Objectives[75]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[75]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[75]mission_Actors[1]Task_Scenario = NONE
Objectives[75]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[75]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 1
Objectives[75]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 2
Objectives[75]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[75]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[75]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 2
Objectives[75]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 1
Objectives[75]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[75]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[75]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[75]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[75]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[75]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[75]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[75]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[75]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[75]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[75]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[75]mission_Actors[1]PROP_EARS_INDEX = 0
Objectives[75]mission_Actors[1]PROP_EARS_TEXTURE = 0
Objectives[75]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[75]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 81
Objectives[75]mission_Vehicles = 1
Objectives[75]mission_Vehicles[0]positionX = -573.5635
Objectives[75]mission_Vehicles[0]positionY = 3017.438
Objectives[75]mission_Vehicles[0]positionZ = 24.9898
Objectives[75]mission_Vehicles[0]Heading = 255.2173
Objectives[75]mission_Vehicles[0]Name = Nightshark
Objectives[75]mission_Vehicles[0]Model = nightshark
Objectives[75]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[75]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[75]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[75]mission_Vehicles[0]HasPearlescent = False
Objectives[75]mission_Vehicles[0]Livery = -1
Objectives[75]mission_Vehicles[0]DirtLevel = 0
Objectives[75]mission_Vehicles[0]LockedForPlayer = False
Objectives[75]mission_Vehicles[0]Locked = False
Objectives[75]mission_Vehicles[0]Alarm = False
Objectives[75]mission_Vehicles[0]HotWired = False
Objectives[75]mission_Vehicles[0]Invincible = False
Objectives[75]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[75]mission_Vehicles[0]Remove_After = 110
Objectives[75]mission_Vehicles[0]Survive_Number = 0
Objectives[75]mission_Vehicles[0]Failed_Text = 
Objectives[75]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[75]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 76
Objectives[75]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[75]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[75]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 80
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Type = Set_Player_Actor_Objective
Objectives[76]Text = 
Objectives[76]positionX = -571.1489
Objectives[76]positionY = 3019.646
Objectives[76]positionZ = 24.59589
Objectives[76]SetPlayerActor_Use_Player = False
Objectives[76]SetPlayerActor_Player_Controllable = False
Objectives[76]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[76]SetPlayerActor_Use_Actor = True
Objectives[76]SetPlayerActor_RelationshipGroup_Change = False
Objectives[76]SetPlayerActor_RelationshipGroup = Neutral
Objectives[76]SetPlayerActor_Invincible_Change = False
Objectives[76]SetPlayerActor_Invincible = False
Objectives[76]SetPlayerActor_NewTask = True
Objectives[76]Int_Task = 99
Objectives[76]Task_Repeat = False
Objectives[76]Task_Timeout = False
Objectives[76]Task_Guard_Range = 10
Objectives[76]Task_Stay_In_Range = True
Objectives[76]Task_Wander_Range = 10
Objectives[76]Task_Scenario = NONE
Objectives[76]Task_TalkingAnimation = mic_chatter
Objectives[76]Task_Time = 1
Objectives[76]TaskListCount = 3
Objectives[76]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[76]Task_List[0]positionX = -571.6053
Objectives[76]Task_List[0]positionY = 3020.317
Objectives[76]Task_List[0]positionZ = 25.04939
Objectives[76]Task_List[0]Block = True
Objectives[76]Task_List[1]Type = EnterVehicle
Objectives[76]Task_List[1]PositionX = -571.3127
Objectives[76]Task_List[1]PositionY = 3017.199
Objectives[76]Task_List[1]PositionZ = 25.13174
Objectives[76]Task_List[1]Speed = 1
Objectives[76]Task_List[1]SeatIndex = -1
Objectives[76]Task_List[1]TaskIndex = 1
Objectives[76]Task_List[1]Warp = True
Objectives[76]Task_List[2]Type = Drive
Objectives[76]Task_List[2]PositionX = -527.9153
Objectives[76]Task_List[2]PositionY = 2999.002
Objectives[76]Task_List[2]PositionZ = 26.6768
Objectives[76]Task_List[2]Speed = 20
Objectives[76]Task_List[2]StopBeforeVehicles = True
Objectives[76]Task_List[2]StopBeforeActors = True
Objectives[76]Task_List[2]AvoidVehicles = True
Objectives[76]Task_List[2]AvoidEmptyVehicles = False
Objectives[76]Task_List[2]AvoidActors = False
Objectives[76]Task_List[2]AvoidObjects = True
Objectives[76]Task_List[2]StopAtLights = True
Objectives[76]Task_List[2]UseBlinkers = True
Objectives[76]Task_List[2]AllowGoingWrongWay = False
Objectives[76]Task_List[2]Reverse = False
Objectives[76]Task_List[2]TakeShortestPath = False
Objectives[76]Task_List[2]IgnoreRoads = False
Objectives[76]Task_List[2]IgnoreAllPathing = False
Objectives[76]Task_List[2]AvoidHighWays = False
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Set_Player_Actor_Objective
Objectives[77]Text = Going somewhere, pal?
Objectives[77]positionX = -493.3031
Objectives[77]positionY = 2981.255
Objectives[77]positionZ = 25.34192
Objectives[77]SetPlayerActor_Use_Player = False
Objectives[77]SetPlayerActor_Player_Controllable = False
Objectives[77]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[77]SetPlayerActor_Use_Actor = True
Objectives[77]SetPlayerActor_RelationshipGroup_Change = False
Objectives[77]SetPlayerActor_RelationshipGroup = Neutral
Objectives[77]SetPlayerActor_Invincible_Change = False
Objectives[77]SetPlayerActor_Invincible = False
Objectives[77]SetPlayerActor_NewTask = True
Objectives[77]Int_Task = 5
Objectives[77]Task_Repeat = False
Objectives[77]Task_Timeout = False
Objectives[77]Task_Guard_Range = 10
Objectives[77]Task_Stay_In_Range = True
Objectives[77]Task_Wander_Range = 10
Objectives[77]Task_Scenario = NONE
Objectives[77]Task_TalkingAnimation = mic_chatter
Objectives[77]Task_Time = 3
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Set_Player_Actor_Objective
Objectives[78]Text = 
Objectives[78]positionX = -505.476
Objectives[78]positionY = 2988.789
Objectives[78]positionZ = 25.50344
Objectives[78]SetPlayerActor_Use_Player = False
Objectives[78]SetPlayerActor_Player_Controllable = False
Objectives[78]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[78]SetPlayerActor_Use_Actor = True
Objectives[78]SetPlayerActor_RelationshipGroup_Change = False
Objectives[78]SetPlayerActor_RelationshipGroup = Neutral
Objectives[78]SetPlayerActor_Invincible_Change = False
Objectives[78]SetPlayerActor_Invincible = False
Objectives[78]SetPlayerActor_NewTask = True
Objectives[78]Int_Task = 99
Objectives[78]Task_Repeat = False
Objectives[78]Task_Timeout = False
Objectives[78]Task_Guard_Range = 10
Objectives[78]Task_Stay_In_Range = True
Objectives[78]Task_Wander_Range = 10
Objectives[78]Task_Scenario = NONE
Objectives[78]Task_TalkingAnimation = mic_chatter
Objectives[78]Task_Time = 1
Objectives[78]TaskListCount = 1
Objectives[78]Task_List[0]Type = WalkTo
Objectives[78]Task_List[0]DestinationX = -505.9333
Objectives[78]Task_List[0]DestinationY = 2989.136
Objectives[78]Task_List[0]DestinationZ = 26.0328
Objectives[78]Task_List[0]Rotation = 1705.012
Objectives[78]Task_List[0]Speed = 4
Objectives[78]Task_List[0]GoStraitToCoord = False
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Cutscenes_Objective
Objectives[79]Text = 
Objectives[79]positionX = -518.1143
Objectives[79]positionY = 2994.62
Objectives[79]positionZ = 26.12107
Objectives[79]Cutscenes_Time = 4
Objectives[79]Cutscenes_Trans_Time = 0
Objectives[79]Cutscenes_FOV = 45
Objectives[79]Cutscenes_Shake = Hand
Objectives[79]Cutscenes_Amplitude = 0
Objectives[79]Cutscenes_FadeOut = False
Objectives[79]Cutscenes_FadeIn = False
Objectives[79]Cutscenes_End = False
Objectives[79]Cutscenes_Point_At_Position = True
Objectives[79]Cutscenes_Point_At_Player = False
Objectives[79]Cutscenes_Point_At_Actor = False
Objectives[79]Cutscenes_Point_At_Vehicle = False
Objectives[79]Cutscenes_Follow_Player = False
Objectives[79]Cutscenes_Follow_Actor = False
Objectives[79]Cutscenes_Follow_Vehicle = False
Objectives[79]Cutscenes_Follow_Distancee = 25
Objectives[79]Cutscenes_Follow_Hieght = 1
Objectives[79]Cutscenes_Follow_Angle = 115
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 1
Objectives[79]mission_Vehicles[0]positionX = -366.2972
Objectives[79]mission_Vehicles[0]positionY = 3072.634
Objectives[79]mission_Vehicles[0]positionZ = 32.47305
Objectives[79]mission_Vehicles[0]Heading = 94.78693
Objectives[79]mission_Vehicles[0]Name = Granger
Objectives[79]mission_Vehicles[0]Model = granger
Objectives[79]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[79]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[79]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[79]mission_Vehicles[0]HasPearlescent = False
Objectives[79]mission_Vehicles[0]Livery = 0
Objectives[79]mission_Vehicles[0]DirtLevel = 0
Objectives[79]mission_Vehicles[0]LockedForPlayer = False
Objectives[79]mission_Vehicles[0]Locked = False
Objectives[79]mission_Vehicles[0]Alarm = False
Objectives[79]mission_Vehicles[0]HotWired = False
Objectives[79]mission_Vehicles[0]Invincible = False
Objectives[79]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[79]mission_Vehicles[0]Remove_After = 0
Objectives[79]mission_Vehicles[0]Survive_Number = 0
Objectives[79]mission_Vehicles[0]Failed_Text = 
Objectives[79]mission_Vehicles[0]NeededForSetPlayerActorCount = 4
Objectives[79]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 86
Objectives[79]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[79]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 95
Objectives[79]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[79]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 101
Objectives[79]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[79]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 105
Objectives[79]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Type = Cutscenes_Objective
Objectives[80]Text = 
Objectives[80]positionX = -518.9307
Objectives[80]positionY = 2992.83
Objectives[80]positionZ = 26.09071
Objectives[80]Cutscenes_Time = 1
Objectives[80]Cutscenes_Trans_Time = 2
Objectives[80]Cutscenes_FOV = 10
Objectives[80]Cutscenes_Shake = Hand
Objectives[80]Cutscenes_Amplitude = 0
Objectives[80]Cutscenes_FadeOut = False
Objectives[80]Cutscenes_FadeIn = False
Objectives[80]Cutscenes_End = False
Objectives[80]Cutscenes_Point_At_Position = False
Objectives[80]Cutscenes_Point_At_Player = False
Objectives[80]Cutscenes_Point_At_Actor = False
Objectives[80]Cutscenes_Point_At_Vehicle = True
Objectives[80]Cutscenes_Follow_Player = False
Objectives[80]Cutscenes_Follow_Actor = False
Objectives[80]Cutscenes_Follow_Vehicle = False
Objectives[80]Cutscenes_Follow_Distancee = 25
Objectives[80]Cutscenes_Follow_Hieght = 1
Objectives[80]Cutscenes_Follow_Angle = 110
Objectives[80]mission_ActorsCount = 3
Objectives[80]mission_Actors[0]Survive_Number = 0
Objectives[80]mission_Actors[0]Failed_Text = 
Objectives[80]mission_Actors[0]Remove_After = 103
Objectives[80]mission_Actors[0]positionX = -365.9993
Objectives[80]mission_Actors[0]positionY = 3069.386
Objectives[80]mission_Actors[0]positionZ = 32.83669
Objectives[80]mission_Actors[0]Heading = 94.99999
Objectives[80]mission_Actors[0]String_Name = ig_mp_agent14
Objectives[80]mission_Actors[0]Relationship_Group = Friend
Objectives[80]mission_Actors[0]AddBlip = False
Objectives[80]mission_Actors[0]ShowCone = False
Objectives[80]mission_Actors[0]Invincible = True
Objectives[80]mission_Actors[0]SetHealth = 100
Objectives[80]mission_Actors[0]DieFromHeadShot = True
Objectives[80]mission_Actors[0]CanExitVehicle = True
Objectives[80]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[80]mission_Actors[0]AlwaysFight = True
Objectives[80]mission_Actors[0]Seeing_Range = 30
Objectives[80]mission_Actors[0]Hearing_Range = 30
Objectives[80]mission_Actors[0]CombatMovement = Offensive
Objectives[80]mission_Actors[0]weapon = Unarmed
Objectives[80]mission_Actors[0]Variation = Custom
Objectives[80]mission_Actors[0]Task = 99
Objectives[80]mission_Actors[0]Task_Guard_Range = 5
Objectives[80]mission_Actors[0]Task_Stay_In_Range = True
Objectives[80]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[80]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[80]mission_Actors[0]Task_Scenario = NONE
Objectives[80]mission_Actors[0]Task_List_Count = 1
Objectives[80]mission_Actors[0]Task_Repeat = False
Objectives[80]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[80]mission_Actors[0]Task_List[0]PositionX = -366.2362
Objectives[80]mission_Actors[0]Task_List[0]PositionY = 3069.37
Objectives[80]mission_Actors[0]Task_List[0]PositionZ = 32.32916
Objectives[80]mission_Actors[0]Task_List[0]Block = True
Objectives[80]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[80]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[80]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[80]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[80]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[80]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[80]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[80]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[80]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 86
Objectives[80]mission_Actors[1]SpawnInVehicle = True
Objectives[80]mission_Actors[1]SeatIndex = 0
Objectives[80]mission_Actors[1]Survive_Number = 0
Objectives[80]mission_Actors[1]Failed_Text = 
Objectives[80]mission_Actors[1]Remove_After = 110
Objectives[80]mission_Actors[1]positionX = -366.2972
Objectives[80]mission_Actors[1]positionY = 3072.634
Objectives[80]mission_Actors[1]positionZ = 32.47305
Objectives[80]mission_Actors[1]Heading = 94.78693
Objectives[80]mission_Actors[1]String_Name = csb_mrs_r
Objectives[80]mission_Actors[1]Relationship_Group = Friend
Objectives[80]mission_Actors[1]AddBlip = False
Objectives[80]mission_Actors[1]ShowCone = False
Objectives[80]mission_Actors[1]Invincible = True
Objectives[80]mission_Actors[1]SetHealth = 100
Objectives[80]mission_Actors[1]DieFromHeadShot = True
Objectives[80]mission_Actors[1]CanExitVehicle = True
Objectives[80]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[80]mission_Actors[1]AlwaysFight = True
Objectives[80]mission_Actors[1]Seeing_Range = 30
Objectives[80]mission_Actors[1]Hearing_Range = 30
Objectives[80]mission_Actors[1]CombatMovement = Offensive
Objectives[80]mission_Actors[1]weapon = Unarmed
Objectives[80]mission_Actors[1]Variation = Default
Objectives[80]mission_Actors[1]Task = 99
Objectives[80]mission_Actors[1]Task_Guard_Range = 5
Objectives[80]mission_Actors[1]Task_Stay_In_Range = True
Objectives[80]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[80]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[80]mission_Actors[1]Task_Scenario = NONE
Objectives[80]mission_Actors[1]Task_List_Count = 1
Objectives[80]mission_Actors[1]Task_Repeat = False
Objectives[80]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[80]mission_Actors[1]Task_List[0]PositionX = -366.8839
Objectives[80]mission_Actors[1]Task_List[0]PositionY = 3072.922
Objectives[80]mission_Actors[1]Task_List[0]PositionZ = 32.34474
Objectives[80]mission_Actors[1]Task_List[0]Block = True
Objectives[80]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[80]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 92
Objectives[80]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 93
Objectives[80]mission_Actors[1]NeededForObjectiveCutsceneCount = 1
Objectives[80]mission_Actors[1]NeededForObjectiveCutscene[0] = 91
Objectives[80]mission_Actors[2]Survive_Number = 0
Objectives[80]mission_Actors[2]Failed_Text = 
Objectives[80]mission_Actors[2]Remove_After = 110
Objectives[80]mission_Actors[2]positionX = -498.0464
Objectives[80]mission_Actors[2]positionY = 2980.25
Objectives[80]mission_Actors[2]positionZ = 26.60025
Objectives[80]mission_Actors[2]Heading = 1.513908
Objectives[80]mission_Actors[2]String_Name = ig_karen_daniels
Objectives[80]mission_Actors[2]Relationship_Group = Friend
Objectives[80]mission_Actors[2]AddBlip = False
Objectives[80]mission_Actors[2]ShowCone = False
Objectives[80]mission_Actors[2]Invincible = True
Objectives[80]mission_Actors[2]SetHealth = 100
Objectives[80]mission_Actors[2]DieFromHeadShot = True
Objectives[80]mission_Actors[2]CanExitVehicle = True
Objectives[80]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[80]mission_Actors[2]AlwaysFight = True
Objectives[80]mission_Actors[2]Seeing_Range = 30
Objectives[80]mission_Actors[2]Hearing_Range = 30
Objectives[80]mission_Actors[2]CombatMovement = Offensive
Objectives[80]mission_Actors[2]weapon = Unarmed
Objectives[80]mission_Actors[2]Variation = Custom
Objectives[80]mission_Actors[2]Task = 99
Objectives[80]mission_Actors[2]Task_Guard_Range = 5
Objectives[80]mission_Actors[2]Task_Stay_In_Range = True
Objectives[80]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[80]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[80]mission_Actors[2]Task_Scenario = NONE
Objectives[80]mission_Actors[2]Task_List_Count = 1
Objectives[80]mission_Actors[2]Task_Repeat = False
Objectives[80]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[80]mission_Actors[2]Task_List[0]PositionX = -497.2782
Objectives[80]mission_Actors[2]Task_List[0]PositionY = 2980.649
Objectives[80]mission_Actors[2]Task_List[0]PositionZ = 26.09477
Objectives[80]mission_Actors[2]Task_List[0]Block = True
Objectives[80]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[80]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[80]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 0
Objectives[80]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 3
Objectives[80]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 2
Objectives[80]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[80]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 2
Objectives[80]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[80]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[80]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[80]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[80]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[80]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 2
Objectives[80]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[80]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[80]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[80]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[80]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[80]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[80]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[80]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 4
Objectives[80]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 87
Objectives[80]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 96
Objectives[80]mission_Actors[2]NeededForObjectiveSetPlayerActor[2] = 100
Objectives[80]mission_Actors[2]NeededForObjectiveSetPlayerActor[3] = 101
Objectives[80]mission_Actors[2]NeededForObjectiveCutsceneCount = 2
Objectives[80]mission_Actors[2]NeededForObjectiveCutscene[0] = 85
Objectives[80]mission_Actors[2]NeededForObjectiveCutscene[1] = 97
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = -525.9996
Objectives[81]positionY = 2996.565
Objectives[81]positionZ = 26.16537
Objectives[81]SetPlayerActor_Use_Player = False
Objectives[81]SetPlayerActor_Player_Controllable = False
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[81]SetPlayerActor_Use_Actor = True
Objectives[81]SetPlayerActor_RelationshipGroup_Change = False
Objectives[81]SetPlayerActor_RelationshipGroup = Neutral
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 2
Objectives[81]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[81]Task_List[0]positionX = -525.9996
Objectives[81]Task_List[0]positionY = 2996.565
Objectives[81]Task_List[0]positionZ = 26.66537
Objectives[81]Task_List[0]Block = True
Objectives[81]Task_List[1]Type = WalkTo
Objectives[81]Task_List[1]DestinationX = -527.1957
Objectives[81]Task_List[1]DestinationY = 2995.846
Objectives[81]Task_List[1]DestinationZ = 26.60549
Objectives[81]Task_List[1]Rotation = -175
Objectives[81]Task_List[1]Speed = 2
Objectives[81]Task_List[1]GoStraitToCoord = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = Set_Player_Actor_Objective
Objectives[82]Text = 
Objectives[82]positionX = -524.5426
Objectives[82]positionY = 2998.918
Objectives[82]positionZ = 26.16129
Objectives[82]SetPlayerActor_Use_Player = False
Objectives[82]SetPlayerActor_Player_Controllable = False
Objectives[82]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[82]SetPlayerActor_Use_Actor = True
Objectives[82]SetPlayerActor_RelationshipGroup_Change = False
Objectives[82]SetPlayerActor_RelationshipGroup = Neutral
Objectives[82]SetPlayerActor_Invincible_Change = False
Objectives[82]SetPlayerActor_Invincible = False
Objectives[82]SetPlayerActor_NewTask = True
Objectives[82]Int_Task = 99
Objectives[82]Task_Repeat = False
Objectives[82]Task_Timeout = True
Objectives[82]Task_Guard_Range = 10
Objectives[82]Task_Stay_In_Range = True
Objectives[82]Task_Wander_Range = 10
Objectives[82]Task_Scenario = NONE
Objectives[82]Task_TalkingAnimation = mic_chatter
Objectives[82]Task_Time = 1
Objectives[82]TaskListCount = 2
Objectives[82]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[82]Task_List[0]positionX = -524.5426
Objectives[82]Task_List[0]positionY = 2998.918
Objectives[82]Task_List[0]positionZ = 26.66129
Objectives[82]Task_List[0]Block = True
Objectives[82]Task_List[1]Type = WalkTo
Objectives[82]Task_List[1]DestinationX = -524.1351
Objectives[82]Task_List[1]DestinationY = 3000.228
Objectives[82]Task_List[1]DestinationZ = 26.65399
Objectives[82]Task_List[1]Rotation = -175
Objectives[82]Task_List[1]Speed = 2
Objectives[82]Task_List[1]GoStraitToCoord = False
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Type = Cutscenes_Objective
Objectives[83]Text = 
Objectives[83]positionX = -571.8591
Objectives[83]positionY = 3019.414
Objectives[83]positionZ = 24.58641
Objectives[83]Cutscenes_Time = 0
Objectives[83]Cutscenes_Trans_Time = 0
Objectives[83]Cutscenes_FOV = 45
Objectives[83]Cutscenes_Shake = Hand
Objectives[83]Cutscenes_Amplitude = 0
Objectives[83]Cutscenes_FadeOut = False
Objectives[83]Cutscenes_FadeIn = False
Objectives[83]Cutscenes_End = False
Objectives[83]Cutscenes_Point_At_Position = False
Objectives[83]Cutscenes_Point_At_Player = False
Objectives[83]Cutscenes_Point_At_Actor = False
Objectives[83]Cutscenes_Point_At_Vehicle = False
Objectives[83]Cutscenes_Follow_Player = False
Objectives[83]Cutscenes_Follow_Actor = True
Objectives[83]Cutscenes_Follow_Vehicle = False
Objectives[83]Cutscenes_Follow_Distancee = 4
Objectives[83]Cutscenes_Follow_Hieght = 0
Objectives[83]Cutscenes_Follow_Angle = 5
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Set_Player_Actor_Objective
Objectives[84]Text = Yeah, we got your ass now.
Objectives[84]positionX = -568.8174
Objectives[84]positionY = 3023.57
Objectives[84]positionZ = 24.75757
Objectives[84]SetPlayerActor_Use_Player = False
Objectives[84]SetPlayerActor_Player_Controllable = False
Objectives[84]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[84]SetPlayerActor_Use_Actor = True
Objectives[84]SetPlayerActor_RelationshipGroup_Change = False
Objectives[84]SetPlayerActor_RelationshipGroup = Neutral
Objectives[84]SetPlayerActor_Invincible_Change = False
Objectives[84]SetPlayerActor_Invincible = False
Objectives[84]SetPlayerActor_NewTask = True
Objectives[84]Int_Task = 5
Objectives[84]Task_Repeat = False
Objectives[84]Task_Timeout = False
Objectives[84]Task_Guard_Range = 10
Objectives[84]Task_Stay_In_Range = True
Objectives[84]Task_Wander_Range = 10
Objectives[84]Task_Scenario = NONE
Objectives[84]Task_TalkingAnimation = mic_chatter
Objectives[84]Task_Time = 3
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Cutscenes_Objective
Objectives[85]Text = 
Objectives[85]positionX = -499.8232
Objectives[85]positionY = 2978.169
Objectives[85]positionZ = 25.6101
Objectives[85]Cutscenes_Time = 0
Objectives[85]Cutscenes_Trans_Time = 0
Objectives[85]Cutscenes_FOV = 60
Objectives[85]Cutscenes_Shake = Hand
Objectives[85]Cutscenes_Amplitude = 0
Objectives[85]Cutscenes_FadeOut = False
Objectives[85]Cutscenes_FadeIn = False
Objectives[85]Cutscenes_End = False
Objectives[85]Cutscenes_Point_At_Position = False
Objectives[85]Cutscenes_Point_At_Player = False
Objectives[85]Cutscenes_Point_At_Actor = False
Objectives[85]Cutscenes_Point_At_Vehicle = False
Objectives[85]Cutscenes_Follow_Player = False
Objectives[85]Cutscenes_Follow_Actor = True
Objectives[85]Cutscenes_Follow_Vehicle = False
Objectives[85]Cutscenes_Follow_Distancee = 3
Objectives[85]Cutscenes_Follow_Hieght = 0
Objectives[85]Cutscenes_Follow_Angle = 10
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 0

Objectives[86]Type = Set_Player_Actor_Objective
Objectives[86]Text = 
Objectives[86]positionX = -412.5748
Objectives[86]positionY = 3058.455
Objectives[86]positionZ = 28.77358
Objectives[86]SetPlayerActor_Use_Player = False
Objectives[86]SetPlayerActor_Player_Controllable = False
Objectives[86]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[86]SetPlayerActor_Use_Actor = True
Objectives[86]SetPlayerActor_RelationshipGroup_Change = False
Objectives[86]SetPlayerActor_RelationshipGroup = Neutral
Objectives[86]SetPlayerActor_Invincible_Change = False
Objectives[86]SetPlayerActor_Invincible = False
Objectives[86]SetPlayerActor_NewTask = True
Objectives[86]Int_Task = 99
Objectives[86]Task_Repeat = False
Objectives[86]Task_Timeout = False
Objectives[86]Task_Guard_Range = 10
Objectives[86]Task_Stay_In_Range = True
Objectives[86]Task_Wander_Range = 10
Objectives[86]Task_Scenario = NONE
Objectives[86]Task_TalkingAnimation = mic_chatter
Objectives[86]Task_Time = 1
Objectives[86]TaskListCount = 3
Objectives[86]Task_List[0]Type = EnterVehicle
Objectives[86]Task_List[0]PositionX = -411.8687
Objectives[86]Task_List[0]PositionY = 3061.21
Objectives[86]Task_List[0]PositionZ = 29.38675
Objectives[86]Task_List[0]Speed = 1
Objectives[86]Task_List[0]SeatIndex = -1
Objectives[86]Task_List[0]TaskIndex = 0
Objectives[86]Task_List[0]Warp = True
Objectives[86]Task_List[1]Type = Drive
Objectives[86]Task_List[1]PositionX = -472.5228
Objectives[86]Task_List[1]PositionY = 3013.43
Objectives[86]Task_List[1]PositionZ = 27.86888
Objectives[86]Task_List[1]Speed = 35
Objectives[86]Task_List[1]StopBeforeVehicles = True
Objectives[86]Task_List[1]StopBeforeActors = False
Objectives[86]Task_List[1]AvoidVehicles = False
Objectives[86]Task_List[1]AvoidEmptyVehicles = True
Objectives[86]Task_List[1]AvoidActors = True
Objectives[86]Task_List[1]AvoidObjects = True
Objectives[86]Task_List[1]StopAtLights = True
Objectives[86]Task_List[1]UseBlinkers = True
Objectives[86]Task_List[1]AllowGoingWrongWay = False
Objectives[86]Task_List[1]Reverse = False
Objectives[86]Task_List[1]TakeShortestPath = False
Objectives[86]Task_List[1]IgnoreRoads = False
Objectives[86]Task_List[1]IgnoreAllPathing = False
Objectives[86]Task_List[1]AvoidHighWays = False
Objectives[86]Task_List[2]Type = Drive
Objectives[86]Task_List[2]PositionX = -496.4473
Objectives[86]Task_List[2]PositionY = 2999.257
Objectives[86]Task_List[2]PositionZ = 26.69709
Objectives[86]Task_List[2]Speed = 35
Objectives[86]Task_List[2]StopBeforeVehicles = True
Objectives[86]Task_List[2]StopBeforeActors = False
Objectives[86]Task_List[2]AvoidVehicles = False
Objectives[86]Task_List[2]AvoidEmptyVehicles = True
Objectives[86]Task_List[2]AvoidActors = True
Objectives[86]Task_List[2]AvoidObjects = True
Objectives[86]Task_List[2]StopAtLights = True
Objectives[86]Task_List[2]UseBlinkers = True
Objectives[86]Task_List[2]AllowGoingWrongWay = False
Objectives[86]Task_List[2]Reverse = False
Objectives[86]Task_List[2]TakeShortestPath = False
Objectives[86]Task_List[2]IgnoreRoads = True
Objectives[86]Task_List[2]IgnoreAllPathing = False
Objectives[86]Task_List[2]AvoidHighWays = False
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = Set_Player_Actor_Objective
Objectives[87]Text = It's over, Dutton. You're under arrest.
Objectives[87]positionX = -492.8462
Objectives[87]positionY = 2996.526
Objectives[87]positionZ = 25.79696
Objectives[87]SetPlayerActor_Use_Player = False
Objectives[87]SetPlayerActor_Player_Controllable = False
Objectives[87]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[87]SetPlayerActor_Use_Actor = True
Objectives[87]SetPlayerActor_RelationshipGroup_Change = False
Objectives[87]SetPlayerActor_RelationshipGroup = Neutral
Objectives[87]SetPlayerActor_Invincible_Change = False
Objectives[87]SetPlayerActor_Invincible = False
Objectives[87]SetPlayerActor_NewTask = True
Objectives[87]Int_Task = 5
Objectives[87]Task_Repeat = False
Objectives[87]Task_Timeout = False
Objectives[87]Task_Guard_Range = 10
Objectives[87]Task_Stay_In_Range = True
Objectives[87]Task_Wander_Range = 10
Objectives[87]Task_Scenario = NONE
Objectives[87]Task_TalkingAnimation = gesture_point
Objectives[87]Task_Time = 4
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Set_Player_Actor_Objective
Objectives[88]Text = 
Objectives[88]positionX = -500.8559
Objectives[88]positionY = 3004.314
Objectives[88]positionZ = 27.00974
Objectives[88]SetPlayerActor_Use_Player = False
Objectives[88]SetPlayerActor_Player_Controllable = False
Objectives[88]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[88]SetPlayerActor_Use_Actor = True
Objectives[88]SetPlayerActor_RelationshipGroup_Change = False
Objectives[88]SetPlayerActor_RelationshipGroup = Neutral
Objectives[88]SetPlayerActor_Invincible_Change = False
Objectives[88]SetPlayerActor_Invincible = False
Objectives[88]SetPlayerActor_NewTask = True
Objectives[88]Int_Task = 99
Objectives[88]Task_Repeat = False
Objectives[88]Task_Timeout = False
Objectives[88]Task_Guard_Range = 10
Objectives[88]Task_Stay_In_Range = True
Objectives[88]Task_Wander_Range = 10
Objectives[88]Task_Scenario = NONE
Objectives[88]Task_TalkingAnimation = mic_chatter
Objectives[88]Task_Time = 1
Objectives[88]TaskListCount = 1
Objectives[88]Task_List[0]Type = HandsUp
Objectives[88]Task_List[0]positionX = -510.5436
Objectives[88]Task_List[0]positionY = 2977.654
Objectives[88]Task_List[0]positionZ = 25.1822
Objectives[88]Task_List[0]time = 59
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Type = Cutscenes_Objective
Objectives[89]Text = 
Objectives[89]positionX = -471.0331
Objectives[89]positionY = 3015.354
Objectives[89]positionZ = 27.55142
Objectives[89]Cutscenes_Time = 0
Objectives[89]Cutscenes_Trans_Time = 0
Objectives[89]Cutscenes_FOV = 60
Objectives[89]Cutscenes_Shake = Hand
Objectives[89]Cutscenes_Amplitude = 0
Objectives[89]Cutscenes_FadeOut = False
Objectives[89]Cutscenes_FadeIn = False
Objectives[89]Cutscenes_End = False
Objectives[89]Cutscenes_Point_At_Position = True
Objectives[89]Cutscenes_Point_At_Player = False
Objectives[89]Cutscenes_Point_At_Actor = False
Objectives[89]Cutscenes_Point_At_Vehicle = False
Objectives[89]Cutscenes_Follow_Player = False
Objectives[89]Cutscenes_Follow_Actor = False
Objectives[89]Cutscenes_Follow_Vehicle = False
Objectives[89]Cutscenes_Follow_Distancee = 75
Objectives[89]Cutscenes_Follow_Hieght = 9
Objectives[89]Cutscenes_Follow_Angle = 55
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 0

Objectives[90]Type = Cutscenes_Objective
Objectives[90]Text = 
Objectives[90]positionX = -476.5527
Objectives[90]positionY = 3011.362
Objectives[90]positionZ = 27.00353
Objectives[90]Cutscenes_Time = 0
Objectives[90]Cutscenes_Trans_Time = 5
Objectives[90]Cutscenes_FOV = 60
Objectives[90]Cutscenes_Shake = Hand
Objectives[90]Cutscenes_Amplitude = 0
Objectives[90]Cutscenes_FadeOut = False
Objectives[90]Cutscenes_FadeIn = False
Objectives[90]Cutscenes_End = False
Objectives[90]Cutscenes_Point_At_Position = True
Objectives[90]Cutscenes_Point_At_Player = False
Objectives[90]Cutscenes_Point_At_Actor = False
Objectives[90]Cutscenes_Point_At_Vehicle = False
Objectives[90]Cutscenes_Follow_Player = False
Objectives[90]Cutscenes_Follow_Actor = False
Objectives[90]Cutscenes_Follow_Vehicle = False
Objectives[90]Cutscenes_Follow_Distancee = 75
Objectives[90]Cutscenes_Follow_Hieght = 13
Objectives[90]Cutscenes_Follow_Angle = 55
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = Cutscenes_Objective
Objectives[91]Text = 
Objectives[91]positionX = -499.4987
Objectives[91]positionY = 3004.479
Objectives[91]positionZ = 27.05866
Objectives[91]Cutscenes_Time = 0
Objectives[91]Cutscenes_Trans_Time = 0
Objectives[91]Cutscenes_FOV = 60
Objectives[91]Cutscenes_Shake = Hand
Objectives[91]Cutscenes_Amplitude = 0
Objectives[91]Cutscenes_FadeOut = False
Objectives[91]Cutscenes_FadeIn = False
Objectives[91]Cutscenes_End = False
Objectives[91]Cutscenes_Point_At_Position = False
Objectives[91]Cutscenes_Point_At_Player = False
Objectives[91]Cutscenes_Point_At_Actor = True
Objectives[91]Cutscenes_Point_At_Vehicle = False
Objectives[91]Cutscenes_Follow_Player = False
Objectives[91]Cutscenes_Follow_Actor = False
Objectives[91]Cutscenes_Follow_Vehicle = False
Objectives[91]Cutscenes_Follow_Distancee = 25
Objectives[91]Cutscenes_Follow_Hieght = 1
Objectives[91]Cutscenes_Follow_Angle = 215
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Type = Set_Player_Actor_Objective
Objectives[92]Text = 
Objectives[92]positionX = -513.3343
Objectives[92]positionY = 3011.797
Objectives[92]positionZ = 28.00559
Objectives[92]SetPlayerActor_Use_Player = False
Objectives[92]SetPlayerActor_Player_Controllable = False
Objectives[92]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[92]SetPlayerActor_Use_Actor = True
Objectives[92]SetPlayerActor_RelationshipGroup_Change = False
Objectives[92]SetPlayerActor_RelationshipGroup = Neutral
Objectives[92]SetPlayerActor_Invincible_Change = False
Objectives[92]SetPlayerActor_Invincible = False
Objectives[92]SetPlayerActor_NewTask = True
Objectives[92]Int_Task = 99
Objectives[92]Task_Repeat = False
Objectives[92]Task_Timeout = False
Objectives[92]Task_Guard_Range = 10
Objectives[92]Task_Stay_In_Range = True
Objectives[92]Task_Wander_Range = 10
Objectives[92]Task_Scenario = NONE
Objectives[92]Task_TalkingAnimation = gesture_hand_right
Objectives[92]Task_Time = 3
Objectives[92]TaskListCount = 1
Objectives[92]Task_List[0]Type = WalkTo
Objectives[92]Task_List[0]DestinationX = -511.29
Objectives[92]Task_List[0]DestinationY = 2993.696
Objectives[92]Task_List[0]DestinationZ = 26.28873
Objectives[92]Task_List[0]Rotation = 324.9999
Objectives[92]Task_List[0]Speed = 1.5
Objectives[92]Task_List[0]GoStraitToCoord = False
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 0

Objectives[93]Type = Set_Player_Actor_Objective
Objectives[93]Text = Excellent work, people.
Objectives[93]positionX = -512.3073
Objectives[93]positionY = 2995.632
Objectives[93]positionZ = 25.9041
Objectives[93]SetPlayerActor_Use_Player = False
Objectives[93]SetPlayerActor_Player_Controllable = False
Objectives[93]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[93]SetPlayerActor_Use_Actor = True
Objectives[93]SetPlayerActor_RelationshipGroup_Change = False
Objectives[93]SetPlayerActor_RelationshipGroup = Neutral
Objectives[93]SetPlayerActor_Invincible_Change = False
Objectives[93]SetPlayerActor_Invincible = False
Objectives[93]SetPlayerActor_NewTask = True
Objectives[93]Int_Task = 5
Objectives[93]Task_Repeat = False
Objectives[93]Task_Timeout = False
Objectives[93]Task_Guard_Range = 10
Objectives[93]Task_Stay_In_Range = True
Objectives[93]Task_Wander_Range = 10
Objectives[93]Task_Scenario = NONE
Objectives[93]Task_TalkingAnimation = gesture_hand_right
Objectives[93]Task_Time = 3
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 0

Objectives[94]Type = Cutscenes_Objective
Objectives[94]Text = 
Objectives[94]positionX = -499.5121
Objectives[94]positionY = 2986.552
Objectives[94]positionZ = 25.45924
Objectives[94]Cutscenes_Time = 0
Objectives[94]Cutscenes_Trans_Time = 0
Objectives[94]Cutscenes_FOV = 60
Objectives[94]Cutscenes_Shake = Hand
Objectives[94]Cutscenes_Amplitude = 0
Objectives[94]Cutscenes_FadeOut = False
Objectives[94]Cutscenes_FadeIn = False
Objectives[94]Cutscenes_End = False
Objectives[94]Cutscenes_Point_At_Position = True
Objectives[94]Cutscenes_Point_At_Player = False
Objectives[94]Cutscenes_Point_At_Actor = False
Objectives[94]Cutscenes_Point_At_Vehicle = False
Objectives[94]Cutscenes_Follow_Player = False
Objectives[94]Cutscenes_Follow_Actor = False
Objectives[94]Cutscenes_Follow_Vehicle = False
Objectives[94]Cutscenes_Follow_Distancee = 25
Objectives[94]Cutscenes_Follow_Hieght = 9
Objectives[94]Cutscenes_Follow_Angle = 330
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 0

Objectives[95]Type = Set_Player_Actor_Objective
Objectives[95]Text = 
Objectives[95]positionX = -498.6798
Objectives[95]positionY = 2990.518
Objectives[95]positionZ = 25.43276
Objectives[95]SetPlayerActor_Use_Player = False
Objectives[95]SetPlayerActor_Player_Controllable = False
Objectives[95]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[95]SetPlayerActor_Use_Actor = True
Objectives[95]SetPlayerActor_RelationshipGroup_Change = False
Objectives[95]SetPlayerActor_RelationshipGroup = Neutral
Objectives[95]SetPlayerActor_Invincible_Change = False
Objectives[95]SetPlayerActor_Invincible = False
Objectives[95]SetPlayerActor_NewTask = True
Objectives[95]Int_Task = 99
Objectives[95]Task_Repeat = False
Objectives[95]Task_Timeout = False
Objectives[95]Task_Guard_Range = 10
Objectives[95]Task_Stay_In_Range = True
Objectives[95]Task_Wander_Range = 10
Objectives[95]Task_Scenario = NONE
Objectives[95]Task_TalkingAnimation = mic_chatter
Objectives[95]Task_Time = 1
Objectives[95]TaskListCount = 1
Objectives[95]Task_List[0]Type = EnterVehicle
Objectives[95]Task_List[0]PositionX = -367.1312
Objectives[95]Task_List[0]PositionY = 3072.805
Objectives[95]Task_List[0]PositionZ = 32.33577
Objectives[95]Task_List[0]Speed = 1
Objectives[95]Task_List[0]SeatIndex = 1
Objectives[95]Task_List[0]TaskIndex = 0
Objectives[95]Task_List[0]Warp = False
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 0

Objectives[96]Type = Set_Player_Actor_Objective
Objectives[96]Text = 
Objectives[96]positionX = -505.8424
Objectives[96]positionY = 3011.42
Objectives[96]positionZ = 28.35207
Objectives[96]SetPlayerActor_Use_Player = False
Objectives[96]SetPlayerActor_Player_Controllable = False
Objectives[96]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[96]SetPlayerActor_Use_Actor = True
Objectives[96]SetPlayerActor_RelationshipGroup_Change = False
Objectives[96]SetPlayerActor_RelationshipGroup = Neutral
Objectives[96]SetPlayerActor_Invincible_Change = False
Objectives[96]SetPlayerActor_Invincible = False
Objectives[96]SetPlayerActor_NewTask = True
Objectives[96]Int_Task = 99
Objectives[96]Task_Repeat = False
Objectives[96]Task_Timeout = True
Objectives[96]Task_Guard_Range = 10
Objectives[96]Task_Stay_In_Range = True
Objectives[96]Task_Wander_Range = 10
Objectives[96]Task_Scenario = NONE
Objectives[96]Task_TalkingAnimation = mic_chatter
Objectives[96]Task_Time = 1
Objectives[96]TaskListCount = 2
Objectives[96]Task_List[0]Type = WalkTo
Objectives[96]Task_List[0]DestinationX = -495.694
Objectives[96]Task_List[0]DestinationY = 2986.309
Objectives[96]Task_List[0]DestinationZ = 25.88465
Objectives[96]Task_List[0]Rotation = -1700
Objectives[96]Task_List[0]Speed = 1
Objectives[96]Task_List[0]GoStraitToCoord = False
Objectives[96]Task_List[1]Type = AchieveHeading
Objectives[96]Task_List[1]positionX = -494.7097
Objectives[96]Task_List[1]positionY = 2991.645
Objectives[96]Task_List[1]positionZ = 26.1091
Objectives[96]Task_List[1]heading = -1700
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 0

Objectives[97]Type = Cutscenes_Objective
Objectives[97]Text = 
Objectives[97]positionX = -493.1497
Objectives[97]positionY = 2988.584
Objectives[97]positionZ = 25.40214
Objectives[97]Cutscenes_Time = 0
Objectives[97]Cutscenes_Trans_Time = 0
Objectives[97]Cutscenes_FOV = 60
Objectives[97]Cutscenes_Shake = Hand
Objectives[97]Cutscenes_Amplitude = 0
Objectives[97]Cutscenes_FadeOut = False
Objectives[97]Cutscenes_FadeIn = False
Objectives[97]Cutscenes_End = False
Objectives[97]Cutscenes_Point_At_Position = False
Objectives[97]Cutscenes_Point_At_Player = False
Objectives[97]Cutscenes_Point_At_Actor = True
Objectives[97]Cutscenes_Point_At_Vehicle = False
Objectives[97]Cutscenes_Follow_Player = False
Objectives[97]Cutscenes_Follow_Actor = False
Objectives[97]Cutscenes_Follow_Vehicle = False
Objectives[97]Cutscenes_Follow_Distancee = 5
Objectives[97]Cutscenes_Follow_Hieght = 1
Objectives[97]Cutscenes_Follow_Angle = 245
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Type = Set_Player_Actor_Objective
Objectives[98]Text = 
Objectives[98]positionX = -507.7403
Objectives[98]positionY = 2989.542
Objectives[98]positionZ = 25.60626
Objectives[98]SetPlayerActor_Use_Player = False
Objectives[98]SetPlayerActor_Player_Controllable = False
Objectives[98]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[98]SetPlayerActor_Use_Actor = True
Objectives[98]SetPlayerActor_RelationshipGroup_Change = False
Objectives[98]SetPlayerActor_RelationshipGroup = Neutral
Objectives[98]SetPlayerActor_Invincible_Change = False
Objectives[98]SetPlayerActor_Invincible = False
Objectives[98]SetPlayerActor_NewTask = True
Objectives[98]Int_Task = 99
Objectives[98]Task_Repeat = False
Objectives[98]Task_Timeout = False
Objectives[98]Task_Guard_Range = 10
Objectives[98]Task_Stay_In_Range = True
Objectives[98]Task_Wander_Range = 10
Objectives[98]Task_Scenario = NONE
Objectives[98]Task_TalkingAnimation = mic_chatter
Objectives[98]Task_Time = 1
Objectives[98]TaskListCount = 1
Objectives[98]Task_List[0]Type = WalkTo
Objectives[98]Task_List[0]DestinationX = -502.923
Objectives[98]Task_List[0]DestinationY = 2987.905
Objectives[98]Task_List[0]DestinationZ = 25.97725
Objectives[98]Task_List[0]Rotation = -800
Objectives[98]Task_List[0]Speed = 1.5
Objectives[98]Task_List[0]GoStraitToCoord = False
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 0

Objectives[99]Type = Set_Player_Actor_Objective
Objectives[99]Text = 
Objectives[99]positionX = -504.0217
Objectives[99]positionY = 2975.224
Objectives[99]positionZ = 25.01147
Objectives[99]SetPlayerActor_Use_Player = True
Objectives[99]SetPlayerActor_Player_Controllable = False
Objectives[99]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[99]SetPlayerActor_Use_Actor = False
Objectives[99]SetPlayerActor_RelationshipGroup_Change = False
Objectives[99]SetPlayerActor_RelationshipGroup = Neutral
Objectives[99]SetPlayerActor_Invincible_Change = False
Objectives[99]SetPlayerActor_Invincible = False
Objectives[99]SetPlayerActor_NewTask = True
Objectives[99]Int_Task = 99
Objectives[99]Task_Repeat = False
Objectives[99]Task_Timeout = False
Objectives[99]Task_Guard_Range = 10
Objectives[99]Task_Stay_In_Range = True
Objectives[99]Task_Wander_Range = 10
Objectives[99]Task_Scenario = NONE
Objectives[99]Task_TalkingAnimation = mic_chatter
Objectives[99]Task_Time = 1
Objectives[99]TaskListCount = 1
Objectives[99]Task_List[0]Type = WalkTo
Objectives[99]Task_List[0]DestinationX = -500.4657
Objectives[99]Task_List[0]DestinationY = 2982.298
Objectives[99]Task_List[0]DestinationZ = 26.04898
Objectives[99]Task_List[0]Rotation = -1430
Objectives[99]Task_List[0]Speed = 1.5
Objectives[99]Task_List[0]GoStraitToCoord = False
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

Objectives[100]Type = Set_Player_Actor_Objective
Objectives[100]Text = Thanks for the help, Townley. Wouldn't have been able to do it without you.
Objectives[100]positionX = -483.6578
Objectives[100]positionY = 2992.093
Objectives[100]positionZ = 25.38721
Objectives[100]SetPlayerActor_Use_Player = False
Objectives[100]SetPlayerActor_Player_Controllable = False
Objectives[100]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[100]SetPlayerActor_Use_Actor = True
Objectives[100]SetPlayerActor_RelationshipGroup_Change = False
Objectives[100]SetPlayerActor_RelationshipGroup = Neutral
Objectives[100]SetPlayerActor_Invincible_Change = False
Objectives[100]SetPlayerActor_Invincible = False
Objectives[100]SetPlayerActor_NewTask = True
Objectives[100]Int_Task = 5
Objectives[100]Task_Repeat = False
Objectives[100]Task_Timeout = False
Objectives[100]Task_Guard_Range = 10
Objectives[100]Task_Stay_In_Range = True
Objectives[100]Task_Wander_Range = 10
Objectives[100]Task_Scenario = NONE
Objectives[100]Task_TalkingAnimation = gesture_hand_right
Objectives[100]Task_Time = 6
Objectives[100]mission_ActorsCount = 0
Objectives[100]mission_Vehicles = 0
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 0

Objectives[101]Type = Set_Player_Actor_Objective
Objectives[101]Text = 
Objectives[101]positionX = -480.0692
Objectives[101]positionY = 2990.913
Objectives[101]positionZ = 25.40279
Objectives[101]SetPlayerActor_Use_Player = False
Objectives[101]SetPlayerActor_Player_Controllable = False
Objectives[101]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[101]SetPlayerActor_Use_Actor = True
Objectives[101]SetPlayerActor_RelationshipGroup_Change = False
Objectives[101]SetPlayerActor_RelationshipGroup = Neutral
Objectives[101]SetPlayerActor_Invincible_Change = False
Objectives[101]SetPlayerActor_Invincible = False
Objectives[101]SetPlayerActor_NewTask = True
Objectives[101]Int_Task = 99
Objectives[101]Task_Repeat = False
Objectives[101]Task_Timeout = False
Objectives[101]Task_Guard_Range = 10
Objectives[101]Task_Stay_In_Range = True
Objectives[101]Task_Wander_Range = 10
Objectives[101]Task_Scenario = NONE
Objectives[101]Task_TalkingAnimation = mic_chatter
Objectives[101]Task_Time = 1
Objectives[101]TaskListCount = 1
Objectives[101]Task_List[0]Type = EnterVehicle
Objectives[101]Task_List[0]PositionX = -366.3605
Objectives[101]Task_List[0]PositionY = 3073.66
Objectives[101]Task_List[0]PositionZ = 32.36574
Objectives[101]Task_List[0]Speed = 2
Objectives[101]Task_List[0]SeatIndex = 2
Objectives[101]Task_List[0]TaskIndex = 0
Objectives[101]Task_List[0]Warp = False
Objectives[101]mission_ActorsCount = 0
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 0

Objectives[102]Type = Mission_Settings_Objective
Objectives[102]positionX = -484.4945
Objectives[102]positionY = 3001.395
Objectives[102]positionZ = 25.84989
Objectives[102]MissionSettings_TimesOfDay = Current
Objectives[102]MissionSettings_Weather = Current
Objectives[102]MissionSettings_WantedLevel = Current
Objectives[102]MissionSettings_SetWantedLevelNow = Current
Objectives[102]MissionSettings_StartNightvision = False
Objectives[102]MissionSettings_StopNightvision = False
Objectives[102]MissionSettings_StartSeethrough = False
Objectives[102]MissionSettings_StopSeethrough = False
Objectives[102]MissionSettings_StartMusic = False
Objectives[102]MissionSettings_StopMusic = True
Objectives[102]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[102]mission_ActorsCount = 0
Objectives[102]mission_Vehicles = 0
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 0

Objectives[103]Type = Cutscenes_Objective
Objectives[103]Text = 
Objectives[103]positionX = -499.5967
Objectives[103]positionY = 2993.799
Objectives[103]positionZ = 25.75589
Objectives[103]Cutscenes_Time = 7
Objectives[103]Cutscenes_Trans_Time = 0
Objectives[103]Cutscenes_FOV = 60
Objectives[103]Cutscenes_Shake = Hand
Objectives[103]Cutscenes_Amplitude = 0
Objectives[103]Cutscenes_FadeOut = False
Objectives[103]Cutscenes_FadeIn = False
Objectives[103]Cutscenes_End = False
Objectives[103]Cutscenes_Point_At_Position = True
Objectives[103]Cutscenes_Point_At_Player = False
Objectives[103]Cutscenes_Point_At_Actor = False
Objectives[103]Cutscenes_Point_At_Vehicle = False
Objectives[103]Cutscenes_Follow_Player = False
Objectives[103]Cutscenes_Follow_Actor = False
Objectives[103]Cutscenes_Follow_Vehicle = False
Objectives[103]Cutscenes_Follow_Distancee = 30
Objectives[103]Cutscenes_Follow_Hieght = 5
Objectives[103]Cutscenes_Follow_Angle = 210
Objectives[103]mission_ActorsCount = 1
Objectives[103]mission_Actors[0]Survive_Number = 0
Objectives[103]mission_Actors[0]Failed_Text = 
Objectives[103]mission_Actors[0]Remove_After = 110
Objectives[103]mission_Actors[0]positionX = -450.1581
Objectives[103]mission_Actors[0]positionY = 3033.79
Objectives[103]mission_Actors[0]positionZ = 23.48185
Objectives[103]mission_Actors[0]Heading = 140.0001
Objectives[103]mission_Actors[0]String_Name = ig_mp_agent14
Objectives[103]mission_Actors[0]Relationship_Group = Friend
Objectives[103]mission_Actors[0]AddBlip = False
Objectives[103]mission_Actors[0]ShowCone = False
Objectives[103]mission_Actors[0]Invincible = True
Objectives[103]mission_Actors[0]SetHealth = 100
Objectives[103]mission_Actors[0]DieFromHeadShot = True
Objectives[103]mission_Actors[0]CanExitVehicle = True
Objectives[103]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[103]mission_Actors[0]AlwaysFight = True
Objectives[103]mission_Actors[0]Seeing_Range = 30
Objectives[103]mission_Actors[0]Hearing_Range = 30
Objectives[103]mission_Actors[0]CombatMovement = Offensive
Objectives[103]mission_Actors[0]weapon = Unarmed
Objectives[103]mission_Actors[0]Variation = Default
Objectives[103]mission_Actors[0]Task = 99
Objectives[103]mission_Actors[0]Task_Guard_Range = 5
Objectives[103]mission_Actors[0]Task_Stay_In_Range = True
Objectives[103]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[103]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[103]mission_Actors[0]Task_Scenario = NONE
Objectives[103]mission_Actors[0]Task_List_Count = 1
Objectives[103]mission_Actors[0]Task_Repeat = False
Objectives[103]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[103]mission_Actors[0]Task_List[0]PositionX = -450.158
Objectives[103]mission_Actors[0]Task_List[0]PositionY = 3033.79
Objectives[103]mission_Actors[0]Task_List[0]PositionZ = 22.97305
Objectives[103]mission_Actors[0]Task_List[0]Block = True
Objectives[103]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[103]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 105
Objectives[103]mission_Vehicles = 0
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 0

Objectives[104]Type = Cutscenes_Objective
Objectives[104]Text = 
Objectives[104]positionX = -537.611
Objectives[104]positionY = 3001.969
Objectives[104]positionZ = 25.90197
Objectives[104]Cutscenes_Time = 0
Objectives[104]Cutscenes_Trans_Time = 0
Objectives[104]Cutscenes_FOV = 60
Objectives[104]Cutscenes_Shake = Hand
Objectives[104]Cutscenes_Amplitude = 0
Objectives[104]Cutscenes_FadeOut = False
Objectives[104]Cutscenes_FadeIn = False
Objectives[104]Cutscenes_End = False
Objectives[104]Cutscenes_Point_At_Position = True
Objectives[104]Cutscenes_Point_At_Player = False
Objectives[104]Cutscenes_Point_At_Actor = False
Objectives[104]Cutscenes_Point_At_Vehicle = False
Objectives[104]Cutscenes_Follow_Player = False
Objectives[104]Cutscenes_Follow_Actor = False
Objectives[104]Cutscenes_Follow_Vehicle = False
Objectives[104]Cutscenes_Follow_Distancee = 50
Objectives[104]Cutscenes_Follow_Hieght = 1
Objectives[104]Cutscenes_Follow_Angle = 115
Objectives[104]mission_ActorsCount = 0
Objectives[104]mission_Vehicles = 0
Objectives[104]Mission_Needed_Vehicles = 0
Objectives[104]mission_PropsCount = 0
Objectives[104]mission_Pickup_Props_Count = 0
Objectives[104]ObjectiveMessages = 0

Objectives[105]Type = Set_Player_Actor_Objective
Objectives[105]Text = 
Objectives[105]positionX = -486.886
Objectives[105]positionY = 3012.354
Objectives[105]positionZ = 27.44168
Objectives[105]SetPlayerActor_Use_Player = False
Objectives[105]SetPlayerActor_Player_Controllable = False
Objectives[105]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[105]SetPlayerActor_Use_Actor = True
Objectives[105]SetPlayerActor_RelationshipGroup_Change = False
Objectives[105]SetPlayerActor_RelationshipGroup = Neutral
Objectives[105]SetPlayerActor_Invincible_Change = False
Objectives[105]SetPlayerActor_Invincible = False
Objectives[105]SetPlayerActor_NewTask = True
Objectives[105]Int_Task = 99
Objectives[105]Task_Repeat = False
Objectives[105]Task_Timeout = False
Objectives[105]Task_Guard_Range = 10
Objectives[105]Task_Stay_In_Range = True
Objectives[105]Task_Wander_Range = 10
Objectives[105]Task_Scenario = NONE
Objectives[105]Task_TalkingAnimation = mic_chatter
Objectives[105]Task_Time = 1
Objectives[105]TaskListCount = 3
Objectives[105]Task_List[0]Type = EnterVehicle
Objectives[105]Task_List[0]PositionX = -365.0855
Objectives[105]Task_List[0]PositionY = 3071.475
Objectives[105]Task_List[0]PositionZ = 32.39338
Objectives[105]Task_List[0]Speed = 2
Objectives[105]Task_List[0]SeatIndex = -1
Objectives[105]Task_List[0]TaskIndex = 0
Objectives[105]Task_List[0]Warp = True
Objectives[105]Task_List[1]Type = Drive
Objectives[105]Task_List[1]PositionX = -530.8026
Objectives[105]Task_List[1]PositionY = 3003.01
Objectives[105]Task_List[1]PositionZ = 26.58707
Objectives[105]Task_List[1]Speed = 25
Objectives[105]Task_List[1]StopBeforeVehicles = True
Objectives[105]Task_List[1]StopBeforeActors = True
Objectives[105]Task_List[1]AvoidVehicles = True
Objectives[105]Task_List[1]AvoidEmptyVehicles = False
Objectives[105]Task_List[1]AvoidActors = False
Objectives[105]Task_List[1]AvoidObjects = True
Objectives[105]Task_List[1]StopAtLights = True
Objectives[105]Task_List[1]UseBlinkers = True
Objectives[105]Task_List[1]AllowGoingWrongWay = False
Objectives[105]Task_List[1]Reverse = False
Objectives[105]Task_List[1]TakeShortestPath = False
Objectives[105]Task_List[1]IgnoreRoads = True
Objectives[105]Task_List[1]IgnoreAllPathing = False
Objectives[105]Task_List[1]AvoidHighWays = False
Objectives[105]Task_List[2]Type = Drive
Objectives[105]Task_List[2]PositionX = -743.414
Objectives[105]Task_List[2]PositionY = 2946.969
Objectives[105]Task_List[2]PositionZ = 25.38305
Objectives[105]Task_List[2]Speed = 25
Objectives[105]Task_List[2]StopBeforeVehicles = True
Objectives[105]Task_List[2]StopBeforeActors = True
Objectives[105]Task_List[2]AvoidVehicles = True
Objectives[105]Task_List[2]AvoidEmptyVehicles = False
Objectives[105]Task_List[2]AvoidActors = False
Objectives[105]Task_List[2]AvoidObjects = True
Objectives[105]Task_List[2]StopAtLights = True
Objectives[105]Task_List[2]UseBlinkers = True
Objectives[105]Task_List[2]AllowGoingWrongWay = False
Objectives[105]Task_List[2]Reverse = False
Objectives[105]Task_List[2]TakeShortestPath = False
Objectives[105]Task_List[2]IgnoreRoads = False
Objectives[105]Task_List[2]IgnoreAllPathing = False
Objectives[105]Task_List[2]AvoidHighWays = False
Objectives[105]mission_ActorsCount = 0
Objectives[105]mission_Vehicles = 0
Objectives[105]Mission_Needed_Vehicles = 0
Objectives[105]mission_PropsCount = 0
Objectives[105]mission_Pickup_Props_Count = 0
Objectives[105]ObjectiveMessages = 0

Objectives[106]Type = Set_Player_Actor_Objective
Objectives[106]Text = You guys ready to finish this shit once and for all?
Objectives[106]positionX = -504.8873
Objectives[106]positionY = 2962.991
Objectives[106]positionZ = 23.38079
Objectives[106]SetPlayerActor_Use_Player = True
Objectives[106]SetPlayerActor_Player_Controllable = False
Objectives[106]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[106]SetPlayerActor_Use_Actor = False
Objectives[106]SetPlayerActor_RelationshipGroup_Change = False
Objectives[106]SetPlayerActor_RelationshipGroup = Neutral
Objectives[106]SetPlayerActor_Invincible_Change = False
Objectives[106]SetPlayerActor_Invincible = False
Objectives[106]SetPlayerActor_NewTask = True
Objectives[106]Int_Task = 5
Objectives[106]Task_Repeat = False
Objectives[106]Task_Timeout = False
Objectives[106]Task_Guard_Range = 10
Objectives[106]Task_Stay_In_Range = True
Objectives[106]Task_Wander_Range = 10
Objectives[106]Task_Scenario = NONE
Objectives[106]Task_TalkingAnimation = mic_chatter
Objectives[106]Task_Time = 4
Objectives[106]mission_ActorsCount = 0
Objectives[106]mission_Vehicles = 0
Objectives[106]Mission_Needed_Vehicles = 0
Objectives[106]mission_PropsCount = 0
Objectives[106]mission_Pickup_Props_Count = 0
Objectives[106]ObjectiveMessages = 0

Objectives[107]Type = Cutscenes_Objective
Objectives[107]Text = 
Objectives[107]positionX = -489.7672
Objectives[107]positionY = 2980.272
Objectives[107]positionZ = 25.36475
Objectives[107]Cutscenes_Time = 0
Objectives[107]Cutscenes_Trans_Time = 0
Objectives[107]Cutscenes_FOV = 30
Objectives[107]Cutscenes_Shake = Hand
Objectives[107]Cutscenes_Amplitude = 0
Objectives[107]Cutscenes_FadeOut = False
Objectives[107]Cutscenes_FadeIn = False
Objectives[107]Cutscenes_End = False
Objectives[107]Cutscenes_Point_At_Position = False
Objectives[107]Cutscenes_Point_At_Player = False
Objectives[107]Cutscenes_Point_At_Actor = True
Objectives[107]Cutscenes_Point_At_Vehicle = False
Objectives[107]Cutscenes_Follow_Player = False
Objectives[107]Cutscenes_Follow_Actor = False
Objectives[107]Cutscenes_Follow_Vehicle = False
Objectives[107]Cutscenes_Follow_Distancee = 10
Objectives[107]Cutscenes_Follow_Hieght = 1
Objectives[107]Cutscenes_Follow_Angle = 315
Objectives[107]mission_ActorsCount = 0
Objectives[107]mission_Vehicles = 0
Objectives[107]Mission_Needed_Vehicles = 0
Objectives[107]mission_PropsCount = 0
Objectives[107]mission_Pickup_Props_Count = 0
Objectives[107]ObjectiveMessages = 0

Objectives[108]Type = Set_Player_Actor_Objective
Objectives[108]Text = I don't know. I think I'm starting to enjoy being a stoolie.
Objectives[108]positionX = -492.7585
Objectives[108]positionY = 2991.724
Objectives[108]positionZ = 25.50579
Objectives[108]SetPlayerActor_Use_Player = False
Objectives[108]SetPlayerActor_Player_Controllable = False
Objectives[108]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[108]SetPlayerActor_Use_Actor = True
Objectives[108]SetPlayerActor_RelationshipGroup_Change = False
Objectives[108]SetPlayerActor_RelationshipGroup = Neutral
Objectives[108]SetPlayerActor_Invincible_Change = False
Objectives[108]SetPlayerActor_Invincible = False
Objectives[108]SetPlayerActor_NewTask = True
Objectives[108]Int_Task = 5
Objectives[108]Task_Repeat = False
Objectives[108]Task_Timeout = False
Objectives[108]Task_Guard_Range = 10
Objectives[108]Task_Stay_In_Range = True
Objectives[108]Task_Wander_Range = 10
Objectives[108]Task_Scenario = NONE
Objectives[108]Task_TalkingAnimation = gesture_shrug_soft
Objectives[108]Task_Time = 5
Objectives[108]mission_ActorsCount = 0
Objectives[108]mission_Vehicles = 0
Objectives[108]Mission_Needed_Vehicles = 0
Objectives[108]mission_PropsCount = 0
Objectives[108]mission_Pickup_Props_Count = 0
Objectives[108]ObjectiveMessages = 0

Objectives[109]Type = Teleport_Objective
Objectives[109]Text = 
Objectives[109]positionX = 1781.721
Objectives[109]positionY = 3279.209
Objectives[109]positionZ = 40.73603
Objectives[109]ObjectiveRotation = -1690
Objectives[109]mission_ActorsCount = 0
Objectives[109]mission_Vehicles = 0
Objectives[109]Mission_Needed_Vehicles = 0
Objectives[109]mission_PropsCount = 0
Objectives[109]mission_Pickup_Props_Count = 0
Objectives[109]ObjectiveMessages = 0

Objectives[110]Type = Cutscenes_Objective
Objectives[110]Text = 
Objectives[110]positionX = 1778.935
Objectives[110]positionY = 3280.576
Objectives[110]positionZ = 40.72485
Objectives[110]Cutscenes_Time = 0
Objectives[110]Cutscenes_Trans_Time = 0
Objectives[110]Cutscenes_FOV = 30
Objectives[110]Cutscenes_Shake = Hand
Objectives[110]Cutscenes_Amplitude = 0
Objectives[110]Cutscenes_FadeOut = False
Objectives[110]Cutscenes_FadeIn = False
Objectives[110]Cutscenes_End = True
Objectives[110]Cutscenes_Point_At_Position = False
Objectives[110]Cutscenes_Point_At_Player = False
Objectives[110]Cutscenes_Point_At_Actor = False
Objectives[110]Cutscenes_Point_At_Vehicle = False
Objectives[110]Cutscenes_Follow_Player = False
Objectives[110]Cutscenes_Follow_Actor = False
Objectives[110]Cutscenes_Follow_Vehicle = False
Objectives[110]Cutscenes_Follow_Distancee = 10
Objectives[110]Cutscenes_Follow_Hieght = 1
Objectives[110]Cutscenes_Follow_Angle = 0
Objectives[110]mission_ActorsCount = 0
Objectives[110]mission_Vehicles = 0
Objectives[110]Mission_Needed_Vehicles = 0
Objectives[110]mission_PropsCount = 0
Objectives[110]mission_Pickup_Props_Count = 0
Objectives[110]ObjectiveMessages = 0

