[Author]
Author = ATP2555
[Description]
Description = Avon Hertz has taken an interest in Michael De Santa.
[Objectives]
Objectivescount = 75

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = -812.0225
Objectives[0]positionY = 180.8068
Objectives[0]positionZ = 76.7443
Objectives[0]Heading = 201.628
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Overcast
Objectives[0]SetTime = 15
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 0
Objectives[0]NoGangs = False
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 4
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 4
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 18
Objectives[0]mission_Actors[0]positionX = -820.4372
Objectives[0]mission_Actors[0]positionY = 177.0993
Objectives[0]mission_Actors[0]positionZ = 71.6114
Objectives[0]mission_Actors[0]Heading = 291.6301
Objectives[0]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[0]mission_Actors[0]Relationship_Group = Neutral
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[0]mission_Actors[0]AlwaysFight = False
Objectives[0]mission_Actors[0]Seeing_Range = 0
Objectives[0]mission_Actors[0]Hearing_Range = 0
Objectives[0]mission_Actors[0]CombatMovement = Stationary
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 1
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[0]mission_Actors[0]Task_List[0]PositionX = -820.7997
Objectives[0]mission_Actors[0]Task_List[0]PositionY = 177.1583
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 71.09583
Objectives[0]mission_Actors[0]Task_List[0]Block = True
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 5
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 9
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = -813.5338
Objectives[0]mission_Actors[1]positionY = 181.1113
Objectives[0]mission_Actors[1]positionZ = 72.15595
Objectives[0]mission_Actors[1]Heading = 296.6309
Objectives[0]mission_Actors[1]String_Name = ig_jimmydisanto
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = False
Objectives[0]mission_Actors[1]AlwaysFight = False
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Default
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 4
Objectives[0]mission_Actors[1]Task_Repeat = False
Objectives[0]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[0]mission_Actors[1]Task_List[0]DestinationX = -804.5337
Objectives[0]mission_Actors[1]Task_List[0]DestinationY = 179.4937
Objectives[0]mission_Actors[1]Task_List[0]DestinationZ = 76.24074
Objectives[0]mission_Actors[1]Task_List[0]Rotation = 201.6305
Objectives[0]mission_Actors[1]Task_List[0]Speed = 0.5
Objectives[0]mission_Actors[1]Task_List[0]GoStraitToCoord = False
Objectives[0]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[0]mission_Actors[1]Task_List[1]DestinationX = -805.4486
Objectives[0]mission_Actors[1]Task_List[1]DestinationY = 174.125
Objectives[0]mission_Actors[1]Task_List[1]DestinationZ = 76.24074
Objectives[0]mission_Actors[1]Task_List[1]Rotation = 201.6305
Objectives[0]mission_Actors[1]Task_List[1]Speed = 0.5
Objectives[0]mission_Actors[1]Task_List[1]GoStraitToCoord = False
Objectives[0]mission_Actors[1]Task_List[2]Type = WalkTo
Objectives[0]mission_Actors[1]Task_List[2]DestinationX = -809.2332
Objectives[0]mission_Actors[1]Task_List[2]DestinationY = 171.0629
Objectives[0]mission_Actors[1]Task_List[2]DestinationZ = 76.24074
Objectives[0]mission_Actors[1]Task_List[2]Rotation = 201.6305
Objectives[0]mission_Actors[1]Task_List[2]Speed = 0.5
Objectives[0]mission_Actors[1]Task_List[2]GoStraitToCoord = False
Objectives[0]mission_Actors[1]Task_List[3]Type = WalkTo
Objectives[0]mission_Actors[1]Task_List[3]DestinationX = -808.1169
Objectives[0]mission_Actors[1]Task_List[3]DestinationY = 167.8638
Objectives[0]mission_Actors[1]Task_List[3]DestinationZ = 76.25041
Objectives[0]mission_Actors[1]Task_List[3]Rotation = 201.6305
Objectives[0]mission_Actors[1]Task_List[3]Speed = 0.5
Objectives[0]mission_Actors[1]Task_List[3]GoStraitToCoord = False
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 36
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 66
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = -790.9652
Objectives[0]mission_Actors[2]positionY = 186.4792
Objectives[0]mission_Actors[2]positionZ = 72.83535
Objectives[0]mission_Actors[2]Heading = 196.3589
Objectives[0]mission_Actors[2]String_Name = ig_amandatownley
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = False
Objectives[0]mission_Actors[2]AlwaysFight = False
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Custom
Objectives[0]mission_Actors[2]Task = 3
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = WORLD_HUMAN_YOGA
Objectives[0]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveHint[0] = 15
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 3
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 38
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 64
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[2] = 13
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = -798.4584
Objectives[0]mission_Actors[3]positionY = 187.6175
Objectives[0]mission_Actors[3]positionZ = 72.60547
Objectives[0]mission_Actors[3]Heading = 174.7868
Objectives[0]mission_Actors[3]String_Name = ig_tracydisanto
Objectives[0]mission_Actors[3]Relationship_Group = Friend
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = True
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = False
Objectives[0]mission_Actors[3]AlwaysFight = False
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = 966099553
Objectives[0]mission_Actors[3]Variation = Custom
Objectives[0]mission_Actors[3]Task = 3
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = WORLD_HUMAN_STAND_MOBILE
Objectives[0]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 3
Objectives[0]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 5
Objectives[0]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 2
Objectives[0]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 37
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActor[1] = 65
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = -812.2402
Objectives[0]mission_Vehicles[0]positionY = 187.054
Objectives[0]mission_Vehicles[0]positionZ = 72.11114
Objectives[0]mission_Vehicles[0]Heading = 108.3563
Objectives[0]mission_Vehicles[0]Name = Tailgater
Objectives[0]mission_Vehicles[0]Model = tailgater
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlackSteel
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBlackSteel
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 68
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 64
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 65
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 66
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Mission_Settings_Objective
Objectives[1]positionX = -865.0632
Objectives[1]positionY = 223.8491
Objectives[1]positionZ = 72.79572
Objectives[1]MissionSettings_TimesOfDay = 15
Objectives[1]MissionSettings_Weather = 15
Objectives[1]MissionSettings_WantedLevel = 0
Objectives[1]MissionSettings_SetWantedLevelNow = 0
Objectives[1]MissionSettings_StartNightvision = False
Objectives[1]MissionSettings_StopNightvision = False
Objectives[1]MissionSettings_StartSeethrough = False
Objectives[1]MissionSettings_StopSeethrough = False
Objectives[1]MissionSettings_StartMusic = False
Objectives[1]MissionSettings_StopMusic = False
Objectives[1]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Hint_Objective
Objectives[2]Text = Ah, just another day in the City of Saints.
Objectives[2]positionX = -813.8452
Objectives[2]positionY = 178.823
Objectives[2]positionZ = 75.74074
Objectives[2]Hint_Time = 4
Objectives[2]Hint_FOV = 60
Objectives[2]Hint_Use_Position = False
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = False
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Hint_Objective
Objectives[3]Text = 
Objectives[3]positionX = -820.1204
Objectives[3]positionY = 177.5377
Objectives[3]positionZ = 70.60187
Objectives[3]Hint_Time = 3
Objectives[3]Hint_FOV = 20
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = False
Objectives[3]Hint_Use_Vehicle = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 1
Objectives[3]ObjectiveMessages[0]positionX = -815.7541
Objectives[3]ObjectiveMessages[0]positionY = 179.3346
Objectives[3]ObjectiveMessages[0]positionZ = 75.74074
Objectives[3]ObjectiveMessages[0]Message = Dad, there's someone out front who says he wants to see you.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[3]ObjectiveMessages[0]Sender = Jimmy
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 5

Objectives[4]Text = Go see who's out front.
Objectives[4]Text2 = 
Objectives[4]Text3 = 
Objectives[4]Failed_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Checkpoint_Type = 45
Objectives[4]Reserved = 1
Objectives[4]ColorR = 255
Objectives[4]ColorG = 255
Objectives[4]ColorB = 0
Objectives[4]ColorA = 255
Objectives[4]IconColorR = 255
Objectives[4]IconColorG = 255
Objectives[4]IconColorB = 0
Objectives[4]IconColorA = 255
Objectives[4]positionX = -818.4225
Objectives[4]positionY = 177.5048
Objectives[4]positionZ = 71.22746
Objectives[4]Heading = 109.7869
Objectives[4]Diameter = 1
Objectives[4]minimum_hight = 1
Objectives[4]maximum_hight = 10
Objectives[4]TriggerDistance = 1.5
Objectives[4]PlaySound = False
Objectives[4]LoseWanted = False
Objectives[4]Stop_Vehicle = False
Objectives[4]DeliverVehicleOnly = False
Objectives[4]DeliverTrailor = False
Objectives[4]DeliverTowTruck = False
Objectives[4]DeliverVehicleCargobob = False
Objectives[4]DeliverPropCargobob = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = 
Objectives[5]positionX = -817.8476
Objectives[5]positionY = 177.935
Objectives[5]positionZ = 71.22746
Objectives[5]SetPlayerActor_Use_Player = False
Objectives[5]SetPlayerActor_Player_Controllable = True
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[5]SetPlayerActor_Use_Actor = True
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Neutral
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 99
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = False
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 4
Objectives[5]TaskListCount = 2
Objectives[5]Task_List[0]Type = GestureAnimationTask
Objectives[5]Task_List[0]positionX = -820.4471
Objectives[5]Task_List[0]positionY = 177.8367
Objectives[5]Task_List[0]positionZ = 71.10452
Objectives[5]Task_List[0]time = 1000
Objectives[5]Task_List[0]animName = gesture_hello
Objectives[5]Task_List[1]Type = TalkingTask
Objectives[5]Task_List[1]positionX = -820.4471
Objectives[5]Task_List[1]positionY = 177.8367
Objectives[5]Task_List[1]positionZ = 71.10452
Objectives[5]Task_List[1]time = 4
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Hint_Objective
Objectives[6]Text = 
Objectives[6]positionX = -822.4054
Objectives[6]positionY = 174.2495
Objectives[6]positionZ = 70.44461
Objectives[6]Hint_Time = 5
Objectives[6]Hint_FOV = 20
Objectives[6]Hint_Use_Position = False
Objectives[6]Hint_Use_Player = False
Objectives[6]Hint_Use_Actor = False
Objectives[6]Hint_Use_Vehicle = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 1
Objectives[6]ObjectiveMessages[0]positionX = -822.2968
Objectives[6]ObjectiveMessages[0]positionY = 171.1876
Objectives[6]ObjectiveMessages[0]positionZ = 70.46612
Objectives[6]ObjectiveMessages[0]Message = Greetings, Mr. De Santa. Mr. Hertz has requested your services.
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = -819.7781
Objectives[7]positionY = 177.5337
Objectives[7]positionZ = 70.62061
Objectives[7]SetPlayerActor_Use_Player = True
Objectives[7]SetPlayerActor_Player_Controllable = False
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = False
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 99
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]TaskListCount = 2
Objectives[7]Task_List[0]Type = GestureAnimationTask
Objectives[7]Task_List[0]positionX = -820.9112
Objectives[7]Task_List[0]positionY = 174.8354
Objectives[7]Task_List[0]positionZ = 71.1083
Objectives[7]Task_List[0]time = 1000
Objectives[7]Task_List[0]animName = gesture_why
Objectives[7]Task_List[1]Type = TalkingTask
Objectives[7]Task_List[1]positionX = -821.2963
Objectives[7]Task_List[1]positionY = 179.5536
Objectives[7]Task_List[1]positionZ = 71.09041
Objectives[7]Task_List[1]time = 3
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Hint_Objective
Objectives[8]Text = How do you know my name? And who is Mr. Hertz?
Objectives[8]positionX = -823.2744
Objectives[8]positionY = 179.5874
Objectives[8]positionZ = 70.51756
Objectives[8]Hint_Time = 3
Objectives[8]Hint_FOV = 20
Objectives[8]Hint_Use_Position = False
Objectives[8]Hint_Use_Player = False
Objectives[8]Hint_Use_Actor = False
Objectives[8]Hint_Use_Vehicle = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = -823.1371
Objectives[9]positionY = 179.4577
Objectives[9]positionZ = 70.50932
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = False
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = gesture_come_here_soft
Objectives[9]Task_Time = 3
Objectives[9]TaskListCount = 2
Objectives[9]Task_List[0]Type = GestureAnimationTask
Objectives[9]Task_List[0]positionX = -824.5706
Objectives[9]Task_List[0]positionY = 174.6223
Objectives[9]Task_List[0]positionZ = 70.32605
Objectives[9]Task_List[0]time = 1000
Objectives[9]Task_List[0]animName = gesture_come_here_soft
Objectives[9]Task_List[1]Type = TalkingTask
Objectives[9]Task_List[1]positionX = -821.4716
Objectives[9]Task_List[1]positionY = 177.1038
Objectives[9]Task_List[1]positionZ = 70.99019
Objectives[9]Task_List[1]time = 3
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Hint_Objective
Objectives[10]Text = 
Objectives[10]positionX = -826.3229
Objectives[10]positionY = 182.983
Objectives[10]positionZ = 70.7384
Objectives[10]Hint_Time = 4
Objectives[10]Hint_FOV = 20
Objectives[10]Hint_Use_Position = False
Objectives[10]Hint_Use_Player = False
Objectives[10]Hint_Use_Actor = False
Objectives[10]Hint_Use_Vehicle = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 1
Objectives[10]ObjectiveMessages[0]positionX = -828.5384
Objectives[10]ObjectiveMessages[0]positionY = 183.3402
Objectives[10]ObjectiveMessages[0]positionZ = 70.75858
Objectives[10]ObjectiveMessages[0]Message = I'll explain on the way. Please, come with me.
Objectives[10]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = White
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = True
Objectives[10]ObjectiveMessages[0]TypeTextMesage = False
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = -824.8198
Objectives[11]positionY = 177.2358
Objectives[11]positionZ = 70.18156
Objectives[11]SetPlayerActor_Use_Player = True
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = False
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = gesture_bye_hard
Objectives[11]Task_Time = 3
Objectives[11]TaskListCount = 2
Objectives[11]Task_List[0]Type = GestureAnimationTask
Objectives[11]Task_List[0]positionX = -824.1727
Objectives[11]Task_List[0]positionY = 180.4567
Objectives[11]Task_List[0]positionZ = 71.07359
Objectives[11]Task_List[0]time = 1000
Objectives[11]Task_List[0]animName = gesture_bye_hard
Objectives[11]Task_List[1]Type = TalkingTask
Objectives[11]Task_List[1]positionX = -821.0248
Objectives[11]Task_List[1]positionY = 175.5006
Objectives[11]Task_List[1]positionZ = 71.09858
Objectives[11]Task_List[1]time = 3
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Hint_Objective
Objectives[12]Text = 
Objectives[12]positionX = -830.4848
Objectives[12]positionY = 175.9711
Objectives[12]positionZ = 69.76704
Objectives[12]Hint_Time = 3
Objectives[12]Hint_FOV = 20
Objectives[12]Hint_Use_Position = False
Objectives[12]Hint_Use_Player = False
Objectives[12]Hint_Use_Actor = False
Objectives[12]Hint_Use_Vehicle = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 1
Objectives[12]ObjectiveMessages[0]positionX = -830.8433
Objectives[12]ObjectiveMessages[0]positionY = 172.7738
Objectives[12]ObjectiveMessages[0]positionZ = 69.42073
Objectives[12]ObjectiveMessages[0]Message = Not interested. Get off my property.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = White
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = True
Objectives[12]ObjectiveMessages[0]TypeTextMesage = False
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = 
Objectives[13]positionX = -792.414
Objectives[13]positionY = 188.4317
Objectives[13]positionZ = 71.83531
Objectives[13]SetPlayerActor_Use_Player = False
Objectives[13]SetPlayerActor_Player_Controllable = True
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[13]SetPlayerActor_Use_Actor = True
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = False
Objectives[13]SetPlayerActor_Invincible = False
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 99
Objectives[13]Task_Repeat = False
Objectives[13]Task_Timeout = False
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = mic_chatter
Objectives[13]Task_Time = 1
Objectives[13]TaskListCount = 4
Objectives[13]Task_List[0]Type = WalkTo
Objectives[13]Task_List[0]DestinationX = -792.8967
Objectives[13]Task_List[0]DestinationY = 181.8825
Objectives[13]Task_List[0]DestinationZ = 72.33531
Objectives[13]Task_List[0]Rotation = -250
Objectives[13]Task_List[0]Speed = 3
Objectives[13]Task_List[0]GoStraitToCoord = False
Objectives[13]Task_List[1]Type = TalkingTask
Objectives[13]Task_List[1]positionX = -790.4102
Objectives[13]Task_List[1]positionY = 178.8801
Objectives[13]Task_List[1]positionZ = 72.33531
Objectives[13]Task_List[1]time = 4
Objectives[13]Task_List[2]Type = WalkTo
Objectives[13]Task_List[2]DestinationX = -797.7434
Objectives[13]Task_List[2]DestinationY = 182.8329
Objectives[13]Task_List[2]DestinationZ = 72.33471
Objectives[13]Task_List[2]Rotation = -295
Objectives[13]Task_List[2]Speed = 3
Objectives[13]Task_List[2]GoStraitToCoord = False
Objectives[13]Task_List[3]Type = WalkTo
Objectives[13]Task_List[3]DestinationX = -801.6793
Objectives[13]Task_List[3]DestinationY = 182.7654
Objectives[13]Task_List[3]DestinationZ = 72.10547
Objectives[13]Task_List[3]Rotation = -250
Objectives[13]Task_List[3]Speed = 3
Objectives[13]Task_List[3]GoStraitToCoord = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Text = Go back in the house.
Objectives[14]Text2 = 
Objectives[14]Text3 = 
Objectives[14]Failed_Text = 
Objectives[14]Type = Checkpoint
Objectives[14]Checkpoint_Type = 45
Objectives[14]Reserved = 1
Objectives[14]ColorR = 255
Objectives[14]ColorG = 255
Objectives[14]ColorB = 0
Objectives[14]ColorA = 255
Objectives[14]IconColorR = 255
Objectives[14]IconColorG = 255
Objectives[14]IconColorB = 0
Objectives[14]IconColorA = 255
Objectives[14]positionX = -812.9661
Objectives[14]positionY = 179.7352
Objectives[14]positionZ = 71.15919
Objectives[14]Heading = -250
Objectives[14]Diameter = 1
Objectives[14]minimum_hight = 1
Objectives[14]maximum_hight = 10
Objectives[14]TriggerDistance = 2.5
Objectives[14]PlaySound = False
Objectives[14]LoseWanted = False
Objectives[14]Stop_Vehicle = False
Objectives[14]DeliverVehicleOnly = False
Objectives[14]DeliverTrailor = False
Objectives[14]DeliverTowTruck = False
Objectives[14]DeliverVehicleCargobob = False
Objectives[14]DeliverPropCargobob = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Hint_Objective
Objectives[15]Text = Oh my god! Michael, someone's in the backyard.
Objectives[15]positionX = -791.254
Objectives[15]positionY = 182.2433
Objectives[15]positionZ = 71.83531
Objectives[15]Hint_Time = 4
Objectives[15]Hint_FOV = 20
Objectives[15]Hint_Use_Position = False
Objectives[15]Hint_Use_Player = False
Objectives[15]Hint_Use_Actor = True
Objectives[15]Hint_Use_Vehicle = False
Objectives[15]mission_ActorsCount = 1
Objectives[15]mission_Actors[0]Survive_Number = 0
Objectives[15]mission_Actors[0]Failed_Text = 
Objectives[15]mission_Actors[0]Remove_After = 23
Objectives[15]mission_Actors[0]positionX = -789.7117
Objectives[15]mission_Actors[0]positionY = 182.8214
Objectives[15]mission_Actors[0]positionZ = 72.83531
Objectives[15]mission_Actors[0]Heading = 110
Objectives[15]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[15]mission_Actors[0]Relationship_Group = Neutral
Objectives[15]mission_Actors[0]AddBlip = False
Objectives[15]mission_Actors[0]ShowCone = False
Objectives[15]mission_Actors[0]Invincible = True
Objectives[15]mission_Actors[0]SetHealth = 100
Objectives[15]mission_Actors[0]DieFromHeadShot = True
Objectives[15]mission_Actors[0]CanExitVehicle = True
Objectives[15]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[15]mission_Actors[0]AlwaysFight = False
Objectives[15]mission_Actors[0]Seeing_Range = 30
Objectives[15]mission_Actors[0]Hearing_Range = 30
Objectives[15]mission_Actors[0]CombatMovement = Stationary
Objectives[15]mission_Actors[0]weapon = Unarmed
Objectives[15]mission_Actors[0]Variation = Default
Objectives[15]mission_Actors[0]Task = 0
Objectives[15]mission_Actors[0]Task_Guard_Range = 5
Objectives[15]mission_Actors[0]Task_Stay_In_Range = True
Objectives[15]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[0]Task_Scenario = NONE
Objectives[15]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[15]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 19
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Text = Go see who's out back.
Objectives[16]Text2 = 
Objectives[16]Text3 = 
Objectives[16]Failed_Text = 
Objectives[16]Type = Checkpoint
Objectives[16]Checkpoint_Type = 45
Objectives[16]Reserved = 1
Objectives[16]ColorR = 255
Objectives[16]ColorG = 255
Objectives[16]ColorB = 0
Objectives[16]ColorA = 255
Objectives[16]IconColorR = 255
Objectives[16]IconColorG = 255
Objectives[16]IconColorB = 0
Objectives[16]IconColorA = 255
Objectives[16]positionX = -791.095
Objectives[16]positionY = 182.3737
Objectives[16]positionZ = 71.83531
Objectives[16]Heading = 0
Objectives[16]Diameter = 1
Objectives[16]minimum_hight = 1
Objectives[16]maximum_hight = 10
Objectives[16]TriggerDistance = 1
Objectives[16]PlaySound = False
Objectives[16]LoseWanted = False
Objectives[16]Stop_Vehicle = False
Objectives[16]DeliverVehicleOnly = False
Objectives[16]DeliverTrailor = False
Objectives[16]DeliverTowTruck = False
Objectives[16]DeliverVehicleCargobob = False
Objectives[16]DeliverPropCargobob = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Set_Player_Actor_Objective
Objectives[17]Text = 
Objectives[17]positionX = -789.6147
Objectives[17]positionY = 181.7005
Objectives[17]positionZ = 71.83531
Objectives[17]SetPlayerActor_Use_Player = True
Objectives[17]SetPlayerActor_Player_Controllable = False
Objectives[17]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[17]SetPlayerActor_Use_Actor = False
Objectives[17]SetPlayerActor_RelationshipGroup_Change = False
Objectives[17]SetPlayerActor_RelationshipGroup = Neutral
Objectives[17]SetPlayerActor_Invincible_Change = False
Objectives[17]SetPlayerActor_Invincible = False
Objectives[17]SetPlayerActor_NewTask = True
Objectives[17]Int_Task = 99
Objectives[17]Task_Repeat = False
Objectives[17]Task_Timeout = False
Objectives[17]Task_Guard_Range = 10
Objectives[17]Task_Stay_In_Range = True
Objectives[17]Task_Wander_Range = 10
Objectives[17]Task_Scenario = NONE
Objectives[17]Task_TalkingAnimation = mic_chatter
Objectives[17]Task_Time = 1
Objectives[17]TaskListCount = 2
Objectives[17]Task_List[0]Type = GestureAnimationTask
Objectives[17]Task_List[0]positionX = -790.8848
Objectives[17]Task_List[0]positionY = 181.4831
Objectives[17]Task_List[0]positionZ = 72.33531
Objectives[17]Task_List[0]time = 1000
Objectives[17]Task_List[0]animName = gesture_point
Objectives[17]Task_List[1]Type = TalkingTask
Objectives[17]Task_List[1]positionX = -789.7551
Objectives[17]Task_List[1]positionY = 181.0394
Objectives[17]Task_List[1]positionZ = 72.33531
Objectives[17]Task_List[1]time = 3
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Hint_Objective
Objectives[18]Text = Hey. Weren't you just out front a second ago?
Objectives[18]positionX = -790.0012
Objectives[18]positionY = 183.8029
Objectives[18]positionZ = 71.83531
Objectives[18]Hint_Time = 4
Objectives[18]Hint_FOV = 20
Objectives[18]Hint_Use_Position = False
Objectives[18]Hint_Use_Player = False
Objectives[18]Hint_Use_Actor = False
Objectives[18]Hint_Use_Vehicle = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = -785.8885
Objectives[19]positionY = 186.2899
Objectives[19]positionZ = 71.83531
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 2
Objectives[19]Task_List[0]Type = GestureAnimationTask
Objectives[19]Task_List[0]positionX = -790.1372
Objectives[19]Task_List[0]positionY = 182.2331
Objectives[19]Task_List[0]positionZ = 72.33531
Objectives[19]Task_List[0]time = 1000
Objectives[19]Task_List[0]animName = gesture_hello
Objectives[19]Task_List[1]Type = TalkingTask
Objectives[19]Task_List[1]positionX = -789.7536
Objectives[19]Task_List[1]positionY = 181.93
Objectives[19]Task_List[1]positionZ = 72.33531
Objectives[19]Task_List[1]time = 3
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Hint_Objective
Objectives[20]Text = Mr. De Santa, Mr. Hertz has requested your serv-
Objectives[20]positionX = -788.7645
Objectives[20]positionY = 185.8209
Objectives[20]positionZ = 71.83531
Objectives[20]Hint_Time = 3
Objectives[20]Hint_FOV = 20
Objectives[20]Hint_Use_Position = False
Objectives[20]Hint_Use_Player = False
Objectives[20]Hint_Use_Actor = False
Objectives[20]Hint_Use_Vehicle = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = -784.9166
Objectives[21]positionY = 181.0771
Objectives[21]positionZ = 71.68039
Objectives[21]SetPlayerActor_Use_Player = True
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[21]SetPlayerActor_Use_Actor = False
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]TaskListCount = 1
Objectives[21]Task_List[0]Type = GestureAnimationTask
Objectives[21]Task_List[0]positionX = -785.0878
Objectives[21]Task_List[0]positionY = 179.7915
Objectives[21]Task_List[0]positionZ = 72.18039
Objectives[21]Task_List[0]time = 1000
Objectives[21]Task_List[0]animName = gesture_bye_hard
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Hint_Objective
Objectives[22]Text = I said "No"! Get the fuck off my property!
Objectives[22]positionX = -789.6575
Objectives[22]positionY = 187.6562
Objectives[22]positionZ = 71.83531
Objectives[22]Hint_Time = 3
Objectives[22]Hint_FOV = 20
Objectives[22]Hint_Use_Position = False
Objectives[22]Hint_Use_Player = False
Objectives[22]Hint_Use_Actor = False
Objectives[22]Hint_Use_Vehicle = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = Go back inside.
Objectives[23]Text2 = 
Objectives[23]Text3 = 
Objectives[23]Failed_Text = 
Objectives[23]Type = Checkpoint
Objectives[23]Checkpoint_Type = 45
Objectives[23]Reserved = 1
Objectives[23]ColorR = 255
Objectives[23]ColorG = 255
Objectives[23]ColorB = 0
Objectives[23]ColorA = 255
Objectives[23]IconColorR = 255
Objectives[23]IconColorG = 255
Objectives[23]IconColorB = 0
Objectives[23]IconColorA = 255
Objectives[23]positionX = -809.8945
Objectives[23]positionY = 179.9885
Objectives[23]positionZ = 71.15309
Objectives[23]Heading = 361.6301
Objectives[23]Diameter = 1
Objectives[23]minimum_hight = 1
Objectives[23]maximum_hight = 10
Objectives[23]TriggerDistance = 2.5
Objectives[23]PlaySound = False
Objectives[23]LoseWanted = False
Objectives[23]Stop_Vehicle = False
Objectives[23]DeliverVehicleOnly = False
Objectives[23]DeliverTrailor = False
Objectives[23]DeliverTowTruck = False
Objectives[23]DeliverVehicleCargobob = False
Objectives[23]DeliverPropCargobob = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Hint_Objective
Objectives[24]Text = 
Objectives[24]positionX = -814.9365
Objectives[24]positionY = 179.2783
Objectives[24]positionZ = 71.15919
Objectives[24]Hint_Time = 2
Objectives[24]Hint_FOV = 20
Objectives[24]Hint_Use_Position = False
Objectives[24]Hint_Use_Player = False
Objectives[24]Hint_Use_Actor = False
Objectives[24]Hint_Use_Vehicle = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 1
Objectives[24]ObjectiveMessages[0]positionX = -814.0752
Objectives[24]ObjectiveMessages[0]positionY = 179.8792
Objectives[24]ObjectiveMessages[0]positionZ = 74.24397
Objectives[24]ObjectiveMessages[0]Message = Hello Mr. De Santa. Or do you prefer Mr. Townley?
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = Unknown
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = False
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = True
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 3

Objectives[25]Type = Hint_Objective
Objectives[25]Text = 
Objectives[25]positionX = -812.2595
Objectives[25]positionY = 180.7717
Objectives[25]positionZ = 71.15309
Objectives[25]Hint_Time = 2
Objectives[25]Hint_FOV = 20
Objectives[25]Hint_Use_Position = False
Objectives[25]Hint_Use_Player = False
Objectives[25]Hint_Use_Actor = False
Objectives[25]Hint_Use_Vehicle = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 1
Objectives[25]ObjectiveMessages[0]positionX = -816.0406
Objectives[25]ObjectiveMessages[0]positionY = 180.933
Objectives[25]ObjectiveMessages[0]positionZ = 71.15309
Objectives[25]ObjectiveMessages[0]Message = Who are you? What do you want?
Objectives[25]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[25]ObjectiveMessages[0]Sender = Michael
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = Blue
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[26]Type = Hint_Objective
Objectives[26]Text = 
Objectives[26]positionX = -811.2601
Objectives[26]positionY = 185.6726
Objectives[26]positionZ = 71.47771
Objectives[26]Hint_Time = 14
Objectives[26]Hint_FOV = 20
Objectives[26]Hint_Use_Position = False
Objectives[26]Hint_Use_Player = False
Objectives[26]Hint_Use_Actor = False
Objectives[26]Hint_Use_Vehicle = False
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 3
Objectives[26]ObjectiveMessages[0]positionX = -811.4881
Objectives[26]ObjectiveMessages[0]positionY = 186.9129
Objectives[26]ObjectiveMessages[0]positionZ = 71.47849
Objectives[26]ObjectiveMessages[0]Message = I am Avon Hertz, and what I want is you.
Objectives[26]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[0]Sender = Unknown
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = White
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = False
Objectives[26]ObjectiveMessages[0]TypeTextMesage = True
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 8
Objectives[26]ObjectiveMessages[1]positionX = -812.8677
Objectives[26]ObjectiveMessages[1]positionY = 188.9515
Objectives[26]ObjectiveMessages[1]positionZ = 71.47097
Objectives[26]ObjectiveMessages[1]Message = I know about "The Big Score" and how you pulled it off.
Objectives[26]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[1]Sender = Unknown
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = White
Objectives[26]ObjectiveMessages[1]PlayFromStart = False
Objectives[26]ObjectiveMessages[1]Delay = True
Objectives[26]ObjectiveMessages[1]DelayTime = 3
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = False
Objectives[26]ObjectiveMessages[1]TypeTextMesage = True
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 9
Objectives[26]ObjectiveMessages[2]positionX = -820.1702
Objectives[26]ObjectiveMessages[2]positionY = 190.6617
Objectives[26]ObjectiveMessages[2]positionZ = 71.80704
Objectives[26]ObjectiveMessages[2]Message = I have something in mind that's even better if you work for me.
Objectives[26]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[2]Sender = Unknown
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = White
Objectives[26]ObjectiveMessages[2]PlayFromStart = False
Objectives[26]ObjectiveMessages[2]Delay = True
Objectives[26]ObjectiveMessages[2]DelayTime = 9
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = False
Objectives[26]ObjectiveMessages[2]TypeTextMesage = True
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 5

Objectives[27]Type = Hint_Objective
Objectives[27]Text = 
Objectives[27]positionX = -806.7028
Objectives[27]positionY = 174.4685
Objectives[27]positionZ = 71.84469
Objectives[27]Hint_Time = 5
Objectives[27]Hint_FOV = 20
Objectives[27]Hint_Use_Position = False
Objectives[27]Hint_Use_Player = False
Objectives[27]Hint_Use_Actor = False
Objectives[27]Hint_Use_Vehicle = False
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 1
Objectives[27]ObjectiveMessages[0]positionX = -804.8323
Objectives[27]ObjectiveMessages[0]positionY = 176.4077
Objectives[27]ObjectiveMessages[0]positionZ = 71.84469
Objectives[27]ObjectiveMessages[0]Message = No thanks. I'm retired.
Objectives[27]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[27]ObjectiveMessages[0]Sender = Michael
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = Blue
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = False
Objectives[27]ObjectiveMessages[0]TypeTextMesage = True
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 3

Objectives[28]Type = Hint_Objective
Objectives[28]Text = 
Objectives[28]positionX = -801.6434
Objectives[28]positionY = 173.2813
Objectives[28]positionZ = 71.84469
Objectives[28]Hint_Time = 6
Objectives[28]Hint_FOV = 20
Objectives[28]Hint_Use_Position = False
Objectives[28]Hint_Use_Player = False
Objectives[28]Hint_Use_Actor = False
Objectives[28]Hint_Use_Vehicle = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 1
Objectives[28]ObjectiveMessages[0]positionX = -801.642
Objectives[28]ObjectiveMessages[0]positionY = 173.2962
Objectives[28]ObjectiveMessages[0]positionZ = 71.84469
Objectives[28]ObjectiveMessages[0]Message = Mr. Townley, you can accept my offer willingly, or I will force you to do so.
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = Unknown
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 10

Objectives[29]Type = Hint_Objective
Objectives[29]Text = 
Objectives[29]positionX = -801.5715
Objectives[29]positionY = 177.8564
Objectives[29]positionZ = 71.83471
Objectives[29]Hint_Time = 3
Objectives[29]Hint_FOV = 20
Objectives[29]Hint_Use_Position = False
Objectives[29]Hint_Use_Player = False
Objectives[29]Hint_Use_Actor = False
Objectives[29]Hint_Use_Vehicle = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 1
Objectives[29]ObjectiveMessages[0]positionX = -802.5349
Objectives[29]ObjectiveMessages[0]positionY = 177.715
Objectives[29]ObjectiveMessages[0]positionZ = 71.83471
Objectives[29]ObjectiveMessages[0]Message = Oh yeah? You and what army?
Objectives[29]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[29]ObjectiveMessages[0]Sender = Michael
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = Blue
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = False
Objectives[29]ObjectiveMessages[0]TypeTextMesage = True
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 3

Objectives[30]Type = Cutscenes_Objective
Objectives[30]Text = 
Objectives[30]positionX = -864.0928
Objectives[30]positionY = 147.7722
Objectives[30]positionZ = 61.68031
Objectives[30]Cutscenes_Time = 1
Objectives[30]Cutscenes_Trans_Time = 0
Objectives[30]Cutscenes_FOV = 60
Objectives[30]Cutscenes_Shake = Hand
Objectives[30]Cutscenes_Amplitude = 0
Objectives[30]Cutscenes_FadeOut = False
Objectives[30]Cutscenes_FadeIn = False
Objectives[30]Cutscenes_End = False
Objectives[30]Cutscenes_Point_At_Position = True
Objectives[30]Cutscenes_Point_At_Player = False
Objectives[30]Cutscenes_Point_At_Actor = False
Objectives[30]Cutscenes_Point_At_Vehicle = False
Objectives[30]Cutscenes_Follow_Player = False
Objectives[30]Cutscenes_Follow_Actor = False
Objectives[30]Cutscenes_Follow_Vehicle = False
Objectives[30]Cutscenes_Follow_Distancee = 6
Objectives[30]Cutscenes_Follow_Hieght = 1
Objectives[30]Cutscenes_Follow_Angle = 95
Objectives[30]mission_ActorsCount = 10
Objectives[30]mission_Actors[0]Survive_Number = 0
Objectives[30]mission_Actors[0]Failed_Text = 
Objectives[30]mission_Actors[0]Remove_After = 32
Objectives[30]mission_Actors[0]positionX = -866.6077
Objectives[30]mission_Actors[0]positionY = 147.1791
Objectives[30]mission_Actors[0]positionZ = 62.47723
Objectives[30]mission_Actors[0]Heading = 276.6302
Objectives[30]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[0]Relationship_Group = Enemy1
Objectives[30]mission_Actors[0]AddBlip = True
Objectives[30]mission_Actors[0]ShowCone = False
Objectives[30]mission_Actors[0]Invincible = False
Objectives[30]mission_Actors[0]SetHealth = 100
Objectives[30]mission_Actors[0]DieFromHeadShot = True
Objectives[30]mission_Actors[0]CanExitVehicle = True
Objectives[30]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[0]AlwaysFight = True
Objectives[30]mission_Actors[0]Seeing_Range = 30
Objectives[30]mission_Actors[0]Hearing_Range = 30
Objectives[30]mission_Actors[0]CombatMovement = Offensive
Objectives[30]mission_Actors[0]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[0]Variation = Random
Objectives[30]mission_Actors[0]Task = 99
Objectives[30]mission_Actors[0]Task_Guard_Range = 5
Objectives[30]mission_Actors[0]Task_Stay_In_Range = True
Objectives[30]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[0]Task_Scenario = NONE
Objectives[30]mission_Actors[0]Task_List_Count = 1
Objectives[30]mission_Actors[0]Task_Repeat = False
Objectives[30]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[0]Task_List[0]PositionX = -832.0567
Objectives[30]mission_Actors[0]Task_List[0]PositionY = 157.9292
Objectives[30]mission_Actors[0]Task_List[0]PositionZ = 67.92558
Objectives[30]mission_Actors[0]Task_List[0]Block = True
Objectives[30]mission_Actors[1]Survive_Number = 0
Objectives[30]mission_Actors[1]Failed_Text = 
Objectives[30]mission_Actors[1]Remove_After = 32
Objectives[30]mission_Actors[1]positionX = -866.3074
Objectives[30]mission_Actors[1]positionY = 149.8578
Objectives[30]mission_Actors[1]positionZ = 63.12234
Objectives[30]mission_Actors[1]Heading = 271.6301
Objectives[30]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[1]Relationship_Group = Enemy1
Objectives[30]mission_Actors[1]AddBlip = True
Objectives[30]mission_Actors[1]ShowCone = False
Objectives[30]mission_Actors[1]Invincible = False
Objectives[30]mission_Actors[1]SetHealth = 100
Objectives[30]mission_Actors[1]DieFromHeadShot = True
Objectives[30]mission_Actors[1]CanExitVehicle = True
Objectives[30]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[1]AlwaysFight = True
Objectives[30]mission_Actors[1]Seeing_Range = 30
Objectives[30]mission_Actors[1]Hearing_Range = 30
Objectives[30]mission_Actors[1]CombatMovement = Offensive
Objectives[30]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[1]Variation = Random
Objectives[30]mission_Actors[1]Task = 99
Objectives[30]mission_Actors[1]Task_Guard_Range = 5
Objectives[30]mission_Actors[1]Task_Stay_In_Range = True
Objectives[30]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[1]Task_Scenario = NONE
Objectives[30]mission_Actors[1]Task_List_Count = 1
Objectives[30]mission_Actors[1]Task_Repeat = False
Objectives[30]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[1]Task_List[0]PositionX = -829.3298
Objectives[30]mission_Actors[1]Task_List[0]PositionY = 158.6819
Objectives[30]mission_Actors[1]Task_List[0]PositionZ = 68.42101
Objectives[30]mission_Actors[1]Task_List[0]Block = True
Objectives[30]mission_Actors[2]Survive_Number = 0
Objectives[30]mission_Actors[2]Failed_Text = 
Objectives[30]mission_Actors[2]Remove_After = 32
Objectives[30]mission_Actors[2]positionX = -865.9643
Objectives[30]mission_Actors[2]positionY = 153.117
Objectives[30]mission_Actors[2]positionZ = 63.89017
Objectives[30]mission_Actors[2]Heading = 266.6295
Objectives[30]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[2]Relationship_Group = Enemy1
Objectives[30]mission_Actors[2]AddBlip = True
Objectives[30]mission_Actors[2]ShowCone = False
Objectives[30]mission_Actors[2]Invincible = False
Objectives[30]mission_Actors[2]SetHealth = 100
Objectives[30]mission_Actors[2]DieFromHeadShot = True
Objectives[30]mission_Actors[2]CanExitVehicle = True
Objectives[30]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[2]AlwaysFight = True
Objectives[30]mission_Actors[2]Seeing_Range = 30
Objectives[30]mission_Actors[2]Hearing_Range = 30
Objectives[30]mission_Actors[2]CombatMovement = Offensive
Objectives[30]mission_Actors[2]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[2]Variation = Random
Objectives[30]mission_Actors[2]Task = 99
Objectives[30]mission_Actors[2]Task_Guard_Range = 5
Objectives[30]mission_Actors[2]Task_Stay_In_Range = True
Objectives[30]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[2]Task_Scenario = NONE
Objectives[30]mission_Actors[2]Task_List_Count = 1
Objectives[30]mission_Actors[2]Task_Repeat = False
Objectives[30]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[2]Task_List[0]PositionX = -829.2935
Objectives[30]mission_Actors[2]Task_List[0]PositionY = 162.8913
Objectives[30]mission_Actors[2]Task_List[0]PositionZ = 68.71263
Objectives[30]mission_Actors[2]Task_List[0]Block = True
Objectives[30]mission_Actors[3]Survive_Number = 0
Objectives[30]mission_Actors[3]Failed_Text = 
Objectives[30]mission_Actors[3]Remove_After = 32
Objectives[30]mission_Actors[3]positionX = -865.2676
Objectives[30]mission_Actors[3]positionY = 160.0518
Objectives[30]mission_Actors[3]positionZ = 65.44075
Objectives[30]mission_Actors[3]Heading = 266.6302
Objectives[30]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[3]Relationship_Group = Enemy1
Objectives[30]mission_Actors[3]AddBlip = True
Objectives[30]mission_Actors[3]ShowCone = False
Objectives[30]mission_Actors[3]Invincible = False
Objectives[30]mission_Actors[3]SetHealth = 100
Objectives[30]mission_Actors[3]DieFromHeadShot = True
Objectives[30]mission_Actors[3]CanExitVehicle = True
Objectives[30]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[3]AlwaysFight = True
Objectives[30]mission_Actors[3]Seeing_Range = 30
Objectives[30]mission_Actors[3]Hearing_Range = 30
Objectives[30]mission_Actors[3]CombatMovement = Offensive
Objectives[30]mission_Actors[3]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[3]Variation = Random
Objectives[30]mission_Actors[3]Task = 99
Objectives[30]mission_Actors[3]Task_Guard_Range = 5
Objectives[30]mission_Actors[3]Task_Stay_In_Range = True
Objectives[30]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[3]Task_Scenario = NONE
Objectives[30]mission_Actors[3]Task_List_Count = 1
Objectives[30]mission_Actors[3]Task_Repeat = False
Objectives[30]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[3]Task_List[0]PositionX = -828.8318
Objectives[30]mission_Actors[3]Task_List[0]PositionY = 168.5832
Objectives[30]mission_Actors[3]Task_List[0]PositionZ = 69.44167
Objectives[30]mission_Actors[3]Task_List[0]Block = True
Objectives[30]mission_Actors[4]Survive_Number = 0
Objectives[30]mission_Actors[4]Failed_Text = 
Objectives[30]mission_Actors[4]Remove_After = 32
Objectives[30]mission_Actors[4]positionX = -865.6845
Objectives[30]mission_Actors[4]positionY = 156.3883
Objectives[30]mission_Actors[4]positionZ = 64.64824
Objectives[30]mission_Actors[4]Heading = 271.6297
Objectives[30]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[4]Relationship_Group = Enemy1
Objectives[30]mission_Actors[4]AddBlip = True
Objectives[30]mission_Actors[4]ShowCone = False
Objectives[30]mission_Actors[4]Invincible = False
Objectives[30]mission_Actors[4]SetHealth = 100
Objectives[30]mission_Actors[4]DieFromHeadShot = True
Objectives[30]mission_Actors[4]CanExitVehicle = True
Objectives[30]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[4]AlwaysFight = True
Objectives[30]mission_Actors[4]Seeing_Range = 30
Objectives[30]mission_Actors[4]Hearing_Range = 30
Objectives[30]mission_Actors[4]CombatMovement = Offensive
Objectives[30]mission_Actors[4]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[4]Variation = Random
Objectives[30]mission_Actors[4]Task = 99
Objectives[30]mission_Actors[4]Task_Guard_Range = 5
Objectives[30]mission_Actors[4]Task_Stay_In_Range = True
Objectives[30]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[4]Task_Scenario = NONE
Objectives[30]mission_Actors[4]Task_List_Count = 1
Objectives[30]mission_Actors[4]Task_Repeat = False
Objectives[30]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[4]Task_List[0]PositionX = -832.7141
Objectives[30]mission_Actors[4]Task_List[0]PositionY = 167.2136
Objectives[30]mission_Actors[4]Task_List[0]PositionZ = 68.79327
Objectives[30]mission_Actors[4]Task_List[0]Block = True
Objectives[30]mission_Actors[5]Survive_Number = 0
Objectives[30]mission_Actors[5]Failed_Text = 
Objectives[30]mission_Actors[5]Remove_After = 32
Objectives[30]mission_Actors[5]positionX = -868.4711
Objectives[30]mission_Actors[5]positionY = 156.6235
Objectives[30]mission_Actors[5]positionZ = 64.53954
Objectives[30]mission_Actors[5]Heading = 261.6308
Objectives[30]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[5]Relationship_Group = Enemy1
Objectives[30]mission_Actors[5]AddBlip = True
Objectives[30]mission_Actors[5]ShowCone = False
Objectives[30]mission_Actors[5]Invincible = False
Objectives[30]mission_Actors[5]SetHealth = 100
Objectives[30]mission_Actors[5]DieFromHeadShot = True
Objectives[30]mission_Actors[5]CanExitVehicle = True
Objectives[30]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[5]AlwaysFight = True
Objectives[30]mission_Actors[5]Seeing_Range = 30
Objectives[30]mission_Actors[5]Hearing_Range = 30
Objectives[30]mission_Actors[5]CombatMovement = Offensive
Objectives[30]mission_Actors[5]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[5]Variation = Random
Objectives[30]mission_Actors[5]Task = 99
Objectives[30]mission_Actors[5]Task_Guard_Range = 5
Objectives[30]mission_Actors[5]Task_Stay_In_Range = True
Objectives[30]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[5]Task_Scenario = NONE
Objectives[30]mission_Actors[5]Task_List_Count = 1
Objectives[30]mission_Actors[5]Task_Repeat = False
Objectives[30]mission_Actors[5]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[5]Task_List[0]PositionX = -837.3372
Objectives[30]mission_Actors[5]Task_List[0]PositionY = 165.2402
Objectives[30]mission_Actors[5]Task_List[0]PositionZ = 67.89798
Objectives[30]mission_Actors[5]Task_List[0]Block = True
Objectives[30]mission_Actors[6]Survive_Number = 0
Objectives[30]mission_Actors[6]Failed_Text = 
Objectives[30]mission_Actors[6]Remove_After = 32
Objectives[30]mission_Actors[6]positionX = -868.1479
Objectives[30]mission_Actors[6]positionY = 160.2335
Objectives[30]mission_Actors[6]positionZ = 65.3186
Objectives[30]mission_Actors[6]Heading = 261.6304
Objectives[30]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[6]Relationship_Group = Enemy1
Objectives[30]mission_Actors[6]AddBlip = True
Objectives[30]mission_Actors[6]ShowCone = False
Objectives[30]mission_Actors[6]Invincible = False
Objectives[30]mission_Actors[6]SetHealth = 100
Objectives[30]mission_Actors[6]DieFromHeadShot = True
Objectives[30]mission_Actors[6]CanExitVehicle = True
Objectives[30]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[6]AlwaysFight = True
Objectives[30]mission_Actors[6]Seeing_Range = 30
Objectives[30]mission_Actors[6]Hearing_Range = 30
Objectives[30]mission_Actors[6]CombatMovement = Offensive
Objectives[30]mission_Actors[6]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[6]Variation = Random
Objectives[30]mission_Actors[6]Task = 99
Objectives[30]mission_Actors[6]Task_Guard_Range = 5
Objectives[30]mission_Actors[6]Task_Stay_In_Range = True
Objectives[30]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[6]Task_Scenario = NONE
Objectives[30]mission_Actors[6]Task_List_Count = 1
Objectives[30]mission_Actors[6]Task_Repeat = False
Objectives[30]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[6]Task_List[0]PositionX = -836.1161
Objectives[30]mission_Actors[6]Task_List[0]PositionY = 163.5064
Objectives[30]mission_Actors[6]Task_List[0]PositionZ = 67.78417
Objectives[30]mission_Actors[6]Task_List[0]Block = True
Objectives[30]mission_Actors[7]Survive_Number = 0
Objectives[30]mission_Actors[7]Failed_Text = 
Objectives[30]mission_Actors[7]Remove_After = 32
Objectives[30]mission_Actors[7]positionX = -869.0186
Objectives[30]mission_Actors[7]positionY = 150.2799
Objectives[30]mission_Actors[7]positionZ = 63.0754
Objectives[30]mission_Actors[7]Heading = 271.6301
Objectives[30]mission_Actors[7]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[7]Relationship_Group = Enemy1
Objectives[30]mission_Actors[7]AddBlip = True
Objectives[30]mission_Actors[7]ShowCone = False
Objectives[30]mission_Actors[7]Invincible = False
Objectives[30]mission_Actors[7]SetHealth = 100
Objectives[30]mission_Actors[7]DieFromHeadShot = True
Objectives[30]mission_Actors[7]CanExitVehicle = True
Objectives[30]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[7]AlwaysFight = True
Objectives[30]mission_Actors[7]Seeing_Range = 30
Objectives[30]mission_Actors[7]Hearing_Range = 30
Objectives[30]mission_Actors[7]CombatMovement = Offensive
Objectives[30]mission_Actors[7]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[7]Variation = Random
Objectives[30]mission_Actors[7]Task = 99
Objectives[30]mission_Actors[7]Task_Guard_Range = 5
Objectives[30]mission_Actors[7]Task_Stay_In_Range = True
Objectives[30]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[7]Task_Scenario = NONE
Objectives[30]mission_Actors[7]Task_List_Count = 1
Objectives[30]mission_Actors[7]Task_Repeat = False
Objectives[30]mission_Actors[7]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[7]Task_List[0]PositionX = -835.1989
Objectives[30]mission_Actors[7]Task_List[0]PositionY = 161.2504
Objectives[30]mission_Actors[7]Task_List[0]PositionZ = 67.62703
Objectives[30]mission_Actors[7]Task_List[0]Block = True
Objectives[30]mission_Actors[8]Survive_Number = 0
Objectives[30]mission_Actors[8]Failed_Text = 
Objectives[30]mission_Actors[8]Remove_After = 32
Objectives[30]mission_Actors[8]positionX = -869.3135
Objectives[30]mission_Actors[8]positionY = 147.2464
Objectives[30]mission_Actors[8]positionZ = 62.34198
Objectives[30]mission_Actors[8]Heading = 286.6302
Objectives[30]mission_Actors[8]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[8]Relationship_Group = Enemy1
Objectives[30]mission_Actors[8]AddBlip = True
Objectives[30]mission_Actors[8]ShowCone = False
Objectives[30]mission_Actors[8]Invincible = False
Objectives[30]mission_Actors[8]SetHealth = 100
Objectives[30]mission_Actors[8]DieFromHeadShot = True
Objectives[30]mission_Actors[8]CanExitVehicle = True
Objectives[30]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[8]AlwaysFight = True
Objectives[30]mission_Actors[8]Seeing_Range = 30
Objectives[30]mission_Actors[8]Hearing_Range = 30
Objectives[30]mission_Actors[8]CombatMovement = Offensive
Objectives[30]mission_Actors[8]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[8]Variation = Random
Objectives[30]mission_Actors[8]Task = 99
Objectives[30]mission_Actors[8]Task_Guard_Range = 5
Objectives[30]mission_Actors[8]Task_Stay_In_Range = True
Objectives[30]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[8]Task_Scenario = NONE
Objectives[30]mission_Actors[8]Task_List_Count = 1
Objectives[30]mission_Actors[8]Task_Repeat = False
Objectives[30]mission_Actors[8]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[8]Task_List[0]PositionX = -832.5553
Objectives[30]mission_Actors[8]Task_List[0]PositionY = 160.2445
Objectives[30]mission_Actors[8]Task_List[0]PositionZ = 67.96422
Objectives[30]mission_Actors[8]Task_List[0]Block = True
Objectives[30]mission_Actors[9]Survive_Number = 0
Objectives[30]mission_Actors[9]Failed_Text = 
Objectives[30]mission_Actors[9]Remove_After = 32
Objectives[30]mission_Actors[9]positionX = -868.7759
Objectives[30]mission_Actors[9]positionY = 153.3211
Objectives[30]mission_Actors[9]positionZ = 63.77969
Objectives[30]mission_Actors[9]Heading = 266.6302
Objectives[30]mission_Actors[9]String_Name = mp_m_avongoon
Objectives[30]mission_Actors[9]Relationship_Group = Enemy1
Objectives[30]mission_Actors[9]AddBlip = True
Objectives[30]mission_Actors[9]ShowCone = False
Objectives[30]mission_Actors[9]Invincible = False
Objectives[30]mission_Actors[9]SetHealth = 100
Objectives[30]mission_Actors[9]DieFromHeadShot = True
Objectives[30]mission_Actors[9]CanExitVehicle = True
Objectives[30]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[9]AlwaysFight = True
Objectives[30]mission_Actors[9]Seeing_Range = 30
Objectives[30]mission_Actors[9]Hearing_Range = 30
Objectives[30]mission_Actors[9]CombatMovement = Offensive
Objectives[30]mission_Actors[9]weapon = SpecialCarbineMk2
Objectives[30]mission_Actors[9]Variation = Random
Objectives[30]mission_Actors[9]Task = 99
Objectives[30]mission_Actors[9]Task_Guard_Range = 5
Objectives[30]mission_Actors[9]Task_Stay_In_Range = True
Objectives[30]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[9]Task_Scenario = NONE
Objectives[30]mission_Actors[9]Task_List_Count = 1
Objectives[30]mission_Actors[9]Task_Repeat = False
Objectives[30]mission_Actors[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[9]Task_List[0]PositionX = -834.4941
Objectives[30]mission_Actors[9]Task_List[0]PositionY = 155.1111
Objectives[30]mission_Actors[9]Task_List[0]PositionZ = 67.49509
Objectives[30]mission_Actors[9]Task_List[0]Block = True
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Cutscenes_Objective
Objectives[31]Text = 
Objectives[31]positionX = -863.267
Objectives[31]positionY = 158.6942
Objectives[31]positionZ = 64.20058
Objectives[31]Cutscenes_Time = 3
Objectives[31]Cutscenes_Trans_Time = 2
Objectives[31]Cutscenes_FOV = 60
Objectives[31]Cutscenes_Shake = Hand
Objectives[31]Cutscenes_Amplitude = 0
Objectives[31]Cutscenes_FadeOut = False
Objectives[31]Cutscenes_FadeIn = False
Objectives[31]Cutscenes_End = False
Objectives[31]Cutscenes_Point_At_Position = True
Objectives[31]Cutscenes_Point_At_Player = False
Objectives[31]Cutscenes_Point_At_Actor = False
Objectives[31]Cutscenes_Point_At_Vehicle = False
Objectives[31]Cutscenes_Follow_Player = False
Objectives[31]Cutscenes_Follow_Actor = False
Objectives[31]Cutscenes_Follow_Vehicle = False
Objectives[31]Cutscenes_Follow_Distancee = 10
Objectives[31]Cutscenes_Follow_Hieght = 2
Objectives[31]Cutscenes_Follow_Angle = 95
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Cutscenes_Objective
Objectives[32]Text = 
Objectives[32]positionX = -827.6469
Objectives[32]positionY = 172.7681
Objectives[32]positionZ = 69.51424
Objectives[32]Cutscenes_Time = 0
Objectives[32]Cutscenes_Trans_Time = 0
Objectives[32]Cutscenes_FOV = 30
Objectives[32]Cutscenes_Shake = Hand
Objectives[32]Cutscenes_Amplitude = 0
Objectives[32]Cutscenes_FadeOut = False
Objectives[32]Cutscenes_FadeIn = False
Objectives[32]Cutscenes_End = True
Objectives[32]Cutscenes_Point_At_Position = False
Objectives[32]Cutscenes_Point_At_Player = False
Objectives[32]Cutscenes_Point_At_Actor = False
Objectives[32]Cutscenes_Point_At_Vehicle = False
Objectives[32]Cutscenes_Follow_Player = False
Objectives[32]Cutscenes_Follow_Actor = False
Objectives[32]Cutscenes_Follow_Vehicle = False
Objectives[32]Cutscenes_Follow_Distancee = 9
Objectives[32]Cutscenes_Follow_Hieght = 4
Objectives[32]Cutscenes_Follow_Angle = 0
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Hint_Objective
Objectives[33]Text = 
Objectives[33]positionX = -829.6254
Objectives[33]positionY = 179.9656
Objectives[33]positionZ = 70.29093
Objectives[33]Hint_Time = 2
Objectives[33]Hint_FOV = 20
Objectives[33]Hint_Use_Position = False
Objectives[33]Hint_Use_Player = False
Objectives[33]Hint_Use_Actor = False
Objectives[33]Hint_Use_Vehicle = False
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 1
Objectives[33]ObjectiveMessages[0]positionX = -820.4364
Objectives[33]ObjectiveMessages[0]positionY = 118.0997
Objectives[33]ObjectiveMessages[0]positionZ = 64.75446
Objectives[33]ObjectiveMessages[0]Message = I just had to ask...
Objectives[33]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = White
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = True
Objectives[33]ObjectiveMessages[0]TypeTextMesage = False
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[34]Type = Mission_Settings_Objective
Objectives[34]positionX = -823.1053
Objectives[34]positionY = 176.8445
Objectives[34]positionZ = 70.22618
Objectives[34]MissionSettings_TimesOfDay = Current
Objectives[34]MissionSettings_Weather = Current
Objectives[34]MissionSettings_WantedLevel = 0
Objectives[34]MissionSettings_SetWantedLevelNow = 0
Objectives[34]MissionSettings_StartNightvision = False
Objectives[34]MissionSettings_StopNightvision = False
Objectives[34]MissionSettings_StartSeethrough = False
Objectives[34]MissionSettings_StopSeethrough = False
Objectives[34]MissionSettings_StartMusic = True
Objectives[34]MissionSettings_StopMusic = False
Objectives[34]MissionSettings_Music = FAM2_NECK_GRAB
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Hint_Objective
Objectives[35]Text = Everyone, get in your rooms! Now!
Objectives[35]positionX = -809.4587
Objectives[35]positionY = 179.6609
Objectives[35]positionZ = 71.15309
Objectives[35]Hint_Time = 3
Objectives[35]Hint_FOV = 20
Objectives[35]Hint_Use_Position = False
Objectives[35]Hint_Use_Player = False
Objectives[35]Hint_Use_Actor = False
Objectives[35]Hint_Use_Vehicle = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = -811.8204
Objectives[36]positionY = 178.6615
Objectives[36]positionZ = 71.15309
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[36]SetPlayerActor_Use_Actor = True
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Friend
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 3
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = CODE_HUMAN_COWER
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Set_Player_Actor_Objective
Objectives[37]Text = 
Objectives[37]positionX = -797.6497
Objectives[37]positionY = 186.9364
Objectives[37]positionZ = 71.60547
Objectives[37]SetPlayerActor_Use_Player = False
Objectives[37]SetPlayerActor_Player_Controllable = True
Objectives[37]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[37]SetPlayerActor_Use_Actor = True
Objectives[37]SetPlayerActor_RelationshipGroup_Change = False
Objectives[37]SetPlayerActor_RelationshipGroup = Friend
Objectives[37]SetPlayerActor_Invincible_Change = False
Objectives[37]SetPlayerActor_Invincible = False
Objectives[37]SetPlayerActor_NewTask = True
Objectives[37]Int_Task = 99
Objectives[37]Task_Repeat = False
Objectives[37]Task_Timeout = False
Objectives[37]Task_Guard_Range = 10
Objectives[37]Task_Stay_In_Range = True
Objectives[37]Task_Wander_Range = 10
Objectives[37]Task_Scenario = NONE
Objectives[37]Task_TalkingAnimation = mic_chatter
Objectives[37]Task_Time = 1
Objectives[37]TaskListCount = 4
Objectives[37]Task_List[0]Type = WalkTo
Objectives[37]Task_List[0]DestinationX = -806.2651
Objectives[37]Task_List[0]DestinationY = 180.8195
Objectives[37]Task_List[0]DestinationZ = 71.65302
Objectives[37]Task_List[0]Rotation = 91.63007
Objectives[37]Task_List[0]Speed = 4
Objectives[37]Task_List[0]GoStraitToCoord = False
Objectives[37]Task_List[1]Type = WalkTo
Objectives[37]Task_List[1]DestinationX = -806.239
Objectives[37]Task_List[1]DestinationY = 183.6227
Objectives[37]Task_List[1]DestinationZ = 74.50285
Objectives[37]Task_List[1]Rotation = 91.63007
Objectives[37]Task_List[1]Speed = 4
Objectives[37]Task_List[1]GoStraitToCoord = False
Objectives[37]Task_List[2]Type = WalkTo
Objectives[37]Task_List[2]DestinationX = -801.9205
Objectives[37]Task_List[2]DestinationY = 173.7829
Objectives[37]Task_List[2]DestinationZ = 76.24074
Objectives[37]Task_List[2]Rotation = 91.63007
Objectives[37]Task_List[2]Speed = 4
Objectives[37]Task_List[2]GoStraitToCoord = False
Objectives[37]Task_List[3]Type = WalkTo
Objectives[37]Task_List[3]DestinationX = -799.114
Objectives[37]Task_List[3]DestinationY = 170.772
Objectives[37]Task_List[3]DestinationZ = 76.25041
Objectives[37]Task_List[3]Rotation = 91.63007
Objectives[37]Task_List[3]Speed = 4
Objectives[37]Task_List[3]GoStraitToCoord = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Set_Player_Actor_Objective
Objectives[38]Text = 
Objectives[38]positionX = -790.7319
Objectives[38]positionY = 186.7576
Objectives[38]positionZ = 71.83531
Objectives[38]SetPlayerActor_Use_Player = False
Objectives[38]SetPlayerActor_Player_Controllable = True
Objectives[38]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[38]SetPlayerActor_Use_Actor = True
Objectives[38]SetPlayerActor_RelationshipGroup_Change = False
Objectives[38]SetPlayerActor_RelationshipGroup = Friend
Objectives[38]SetPlayerActor_Invincible_Change = False
Objectives[38]SetPlayerActor_Invincible = False
Objectives[38]SetPlayerActor_NewTask = True
Objectives[38]Int_Task = 99
Objectives[38]Task_Repeat = False
Objectives[38]Task_Timeout = False
Objectives[38]Task_Guard_Range = 10
Objectives[38]Task_Stay_In_Range = True
Objectives[38]Task_Wander_Range = 10
Objectives[38]Task_Scenario = NONE
Objectives[38]Task_TalkingAnimation = mic_chatter
Objectives[38]Task_Time = 1
Objectives[38]TaskListCount = 5
Objectives[38]Task_List[0]Type = WalkTo
Objectives[38]Task_List[0]DestinationX = -811.705
Objectives[38]Task_List[0]DestinationY = 179.768
Objectives[38]Task_List[0]DestinationZ = 71.65309
Objectives[38]Task_List[0]Rotation = 121.6301
Objectives[38]Task_List[0]Speed = 4
Objectives[38]Task_List[0]GoStraitToCoord = False
Objectives[38]Task_List[1]Type = WalkTo
Objectives[38]Task_List[1]DestinationX = -806.3779
Objectives[38]Task_List[1]DestinationY = 184.1095
Objectives[38]Task_List[1]DestinationZ = 74.50307
Objectives[38]Task_List[1]Rotation = 121.6301
Objectives[38]Task_List[1]Speed = 4
Objectives[38]Task_List[1]GoStraitToCoord = False
Objectives[38]Task_List[2]Type = WalkTo
Objectives[38]Task_List[2]DestinationX = -805.8846
Objectives[38]Task_List[2]DestinationY = 177.5771
Objectives[38]Task_List[2]DestinationZ = 76.24832
Objectives[38]Task_List[2]Rotation = 121.6301
Objectives[38]Task_List[2]Speed = 4
Objectives[38]Task_List[2]GoStraitToCoord = False
Objectives[38]Task_List[3]Type = WalkTo
Objectives[38]Task_List[3]DestinationX = -816.5867
Objectives[38]Task_List[3]DestinationY = 180.3835
Objectives[38]Task_List[3]DestinationZ = 76.24074
Objectives[38]Task_List[3]Rotation = 241.6302
Objectives[38]Task_List[3]Speed = 4
Objectives[38]Task_List[3]GoStraitToCoord = False
Objectives[38]Task_List[4]Type = BlockNonTemporaryEvents
Objectives[38]Task_List[4]positionX = -816.4029
Objectives[38]Task_List[4]positionY = 179.3605
Objectives[38]Task_List[4]positionZ = 76.24074
Objectives[38]Task_List[4]Block = True
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Hint_Objective
Objectives[39]Text = What's going on?
Objectives[39]positionX = -811.1389
Objectives[39]positionY = 179.7629
Objectives[39]positionZ = 75.74074
Objectives[39]Hint_Time = 2
Objectives[39]Hint_FOV = 20
Objectives[39]Hint_Use_Position = False
Objectives[39]Hint_Use_Player = False
Objectives[39]Hint_Use_Actor = False
Objectives[39]Hint_Use_Vehicle = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Hint_Objective
Objectives[40]Text = Something bad is about to happen!
Objectives[40]positionX = -815.7227
Objectives[40]positionY = 177.0309
Objectives[40]positionZ = 75.74074
Objectives[40]Hint_Time = 3
Objectives[40]Hint_FOV = 20
Objectives[40]Hint_Use_Position = False
Objectives[40]Hint_Use_Player = False
Objectives[40]Hint_Use_Actor = False
Objectives[40]Hint_Use_Vehicle = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Mission_Settings_Objective
Objectives[41]positionX = -842.7216
Objectives[41]positionY = 166.3259
Objectives[41]positionZ = 67.95435
Objectives[41]MissionSettings_TimesOfDay = Current
Objectives[41]MissionSettings_Weather = Current
Objectives[41]MissionSettings_WantedLevel = 0
Objectives[41]MissionSettings_SetWantedLevelNow = 0
Objectives[41]MissionSettings_StartNightvision = False
Objectives[41]MissionSettings_StopNightvision = False
Objectives[41]MissionSettings_StartSeethrough = False
Objectives[41]MissionSettings_StopSeethrough = False
Objectives[41]MissionSettings_StartMusic = True
Objectives[41]MissionSettings_StopMusic = False
Objectives[41]MissionSettings_Music = CAR4_RADIO_2_START_TRACK
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Text = Go to the ~y~closet ~w~and gear up.
Objectives[42]Text2 = 
Objectives[42]Text3 = 
Objectives[42]Failed_Text = 
Objectives[42]Type = Checkpoint
Objectives[42]Checkpoint_Type = 45
Objectives[42]Reserved = 1
Objectives[42]ColorR = 255
Objectives[42]ColorG = 255
Objectives[42]ColorB = 0
Objectives[42]ColorA = 255
Objectives[42]IconColorR = 255
Objectives[42]IconColorG = 255
Objectives[42]IconColorB = 0
Objectives[42]IconColorA = 255
Objectives[42]positionX = -812.886
Objectives[42]positionY = 174.5132
Objectives[42]positionZ = 75.74074
Objectives[42]Heading = 121.6301
Objectives[42]Diameter = 1
Objectives[42]minimum_hight = 1
Objectives[42]maximum_hight = 10
Objectives[42]TriggerDistance = 2
Objectives[42]PlaySound = False
Objectives[42]LoseWanted = False
Objectives[42]Stop_Vehicle = False
Objectives[42]DeliverVehicleOnly = False
Objectives[42]DeliverTrailor = False
Objectives[42]DeliverTowTruck = False
Objectives[42]DeliverVehicleCargobob = False
Objectives[42]DeliverPropCargobob = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 1
Objectives[42]mission_Vehicles[0]positionX = -859.1212
Objectives[42]mission_Vehicles[0]positionY = 140.1788
Objectives[42]mission_Vehicles[0]positionZ = 60.62619
Objectives[42]mission_Vehicles[0]Heading = 4.218453
Objectives[42]mission_Vehicles[0]Name = Dubsta 6x6
Objectives[42]mission_Vehicles[0]Model = dubsta3
Objectives[42]mission_Vehicles[0]PrimaryColor = MattePurple
Objectives[42]mission_Vehicles[0]SecondaryColor = MatteBlack
Objectives[42]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[42]mission_Vehicles[0]HasPearlescent = False
Objectives[42]mission_Vehicles[0]Livery = 0
Objectives[42]mission_Vehicles[0]DirtLevel = 0
Objectives[42]mission_Vehicles[0]LockedForPlayer = True
Objectives[42]mission_Vehicles[0]Locked = False
Objectives[42]mission_Vehicles[0]Alarm = False
Objectives[42]mission_Vehicles[0]HotWired = False
Objectives[42]mission_Vehicles[0]Invincible = False
Objectives[42]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[42]mission_Vehicles[0]Remove_After = 0
Objectives[42]mission_Vehicles[0]Survive_Number = 0
Objectives[42]mission_Vehicles[0]Failed_Text = 
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 3
Objectives[42]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[42]mission_Pickup_Props[0]Value = 99999
Objectives[42]mission_Pickup_Props[0]positionX = -813.342
Objectives[42]mission_Pickup_Props[0]positionY = 173.3984
Objectives[42]mission_Pickup_Props[0]positionZ = 76.24074
Objectives[42]mission_Pickup_Props[0]rotationX = 0
Objectives[42]mission_Pickup_Props[0]rotationY = 0
Objectives[42]mission_Pickup_Props[0]rotationZ = 0
Objectives[42]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[42]mission_Pickup_Props[1]Value = 99999
Objectives[42]mission_Pickup_Props[1]positionX = -812.6027
Objectives[42]mission_Pickup_Props[1]positionY = 173.4707
Objectives[42]mission_Pickup_Props[1]positionZ = 76.24074
Objectives[42]mission_Pickup_Props[1]rotationX = 0
Objectives[42]mission_Pickup_Props[1]rotationY = 0
Objectives[42]mission_Pickup_Props[1]rotationZ = 50
Objectives[42]mission_Pickup_Props[2]Model = PICKUP_WEAPON_APPISTOL
Objectives[42]mission_Pickup_Props[2]Value = 108
Objectives[42]mission_Pickup_Props[2]positionX = -811.6877
Objectives[42]mission_Pickup_Props[2]positionY = 175.4959
Objectives[42]mission_Pickup_Props[2]positionZ = 76.25041
Objectives[42]mission_Pickup_Props[2]rotationX = 0
Objectives[42]mission_Pickup_Props[2]rotationY = 0
Objectives[42]mission_Pickup_Props[2]rotationZ = -30
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Mission_Settings_Objective
Objectives[43]positionX = -836.0159
Objectives[43]positionY = 163.6049
Objectives[43]positionZ = 67.31096
Objectives[43]MissionSettings_TimesOfDay = Current
Objectives[43]MissionSettings_Weather = Current
Objectives[43]MissionSettings_WantedLevel = 0
Objectives[43]MissionSettings_SetWantedLevelNow = 0
Objectives[43]MissionSettings_StartNightvision = False
Objectives[43]MissionSettings_StopNightvision = False
Objectives[43]MissionSettings_StartSeethrough = False
Objectives[43]MissionSettings_StopSeethrough = False
Objectives[43]MissionSettings_StartMusic = True
Objectives[43]MissionSettings_StopMusic = False
Objectives[43]MissionSettings_Music = FAM2_CHASE_RT
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Text = Defend the house from ~r~Avon's goons.
Objectives[44]Text2 = 
Objectives[44]Type = Kill_Actors
Objectives[44]positionX = -835.3482
Objectives[44]positionY = 166.6844
Objectives[44]positionZ = 67.85538
Objectives[44]KillAll1 = True
Objectives[44]KillAll2 = False
Objectives[44]Kill_Actors_Add_Blips = True
Objectives[44]Kill_Actors_Add_Markers = False
Objectives[44]DropPickups = False
Objectives[44]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[44]mission_ActorsCount = 6
Objectives[44]mission_Actors[0]Survive_Number = 0
Objectives[44]mission_Actors[0]Failed_Text = 
Objectives[44]mission_Actors[0]Remove_After = 0
Objectives[44]mission_Actors[0]positionX = -855.0446
Objectives[44]mission_Actors[0]positionY = 152.3507
Objectives[44]mission_Actors[0]positionZ = 63.90305
Objectives[44]mission_Actors[0]Heading = 344.9998
Objectives[44]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[44]mission_Actors[0]Relationship_Group = Enemy1
Objectives[44]mission_Actors[0]AddBlip = True
Objectives[44]mission_Actors[0]ShowCone = False
Objectives[44]mission_Actors[0]Invincible = False
Objectives[44]mission_Actors[0]SetHealth = 200
Objectives[44]mission_Actors[0]DieFromHeadShot = True
Objectives[44]mission_Actors[0]CanExitVehicle = True
Objectives[44]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[0]AlwaysFight = True
Objectives[44]mission_Actors[0]Seeing_Range = 30
Objectives[44]mission_Actors[0]Hearing_Range = 30
Objectives[44]mission_Actors[0]CombatMovement = Offensive
Objectives[44]mission_Actors[0]weapon = SpecialCarbineMk2
Objectives[44]mission_Actors[0]Variation = Random
Objectives[44]mission_Actors[0]Task = 99
Objectives[44]mission_Actors[0]Task_Guard_Range = 5
Objectives[44]mission_Actors[0]Task_Stay_In_Range = True
Objectives[44]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[0]Task_Scenario = NONE
Objectives[44]mission_Actors[0]Task_List_Count = 1
Objectives[44]mission_Actors[0]Task_Repeat = False
Objectives[44]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[44]mission_Actors[0]Task_List[0]DestinationX = -829.9979
Objectives[44]mission_Actors[0]Task_List[0]DestinationY = 173.5712
Objectives[44]mission_Actors[0]Task_List[0]DestinationZ = 70.02715
Objectives[44]mission_Actors[0]Task_List[0]Rotation = 271.6309
Objectives[44]mission_Actors[0]Task_List[0]Speed = 3
Objectives[44]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[44]mission_Actors[1]Survive_Number = 0
Objectives[44]mission_Actors[1]Failed_Text = 
Objectives[44]mission_Actors[1]Remove_After = 0
Objectives[44]mission_Actors[1]positionX = -855.7913
Objectives[44]mission_Actors[1]positionY = 150.4713
Objectives[44]mission_Actors[1]positionZ = 63.55679
Objectives[44]mission_Actors[1]Heading = 340
Objectives[44]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[44]mission_Actors[1]Relationship_Group = Enemy1
Objectives[44]mission_Actors[1]AddBlip = True
Objectives[44]mission_Actors[1]ShowCone = False
Objectives[44]mission_Actors[1]Invincible = False
Objectives[44]mission_Actors[1]SetHealth = 200
Objectives[44]mission_Actors[1]DieFromHeadShot = True
Objectives[44]mission_Actors[1]CanExitVehicle = True
Objectives[44]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[1]AlwaysFight = True
Objectives[44]mission_Actors[1]Seeing_Range = 30
Objectives[44]mission_Actors[1]Hearing_Range = 30
Objectives[44]mission_Actors[1]CombatMovement = Offensive
Objectives[44]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[44]mission_Actors[1]Variation = Random
Objectives[44]mission_Actors[1]Task = 99
Objectives[44]mission_Actors[1]Task_Guard_Range = 5
Objectives[44]mission_Actors[1]Task_Stay_In_Range = True
Objectives[44]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[1]Task_Scenario = NONE
Objectives[44]mission_Actors[1]Task_List_Count = 1
Objectives[44]mission_Actors[1]Task_Repeat = False
Objectives[44]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[44]mission_Actors[1]Task_List[0]DestinationX = -829.6205
Objectives[44]mission_Actors[1]Task_List[0]DestinationY = 167.6638
Objectives[44]mission_Actors[1]Task_List[0]DestinationZ = 69.22109
Objectives[44]mission_Actors[1]Task_List[0]Rotation = 271.6309
Objectives[44]mission_Actors[1]Task_List[0]Speed = 3
Objectives[44]mission_Actors[1]Task_List[0]GoStraitToCoord = False
Objectives[44]mission_Actors[2]Survive_Number = 0
Objectives[44]mission_Actors[2]Failed_Text = 
Objectives[44]mission_Actors[2]Remove_After = 0
Objectives[44]mission_Actors[2]positionX = -856.6743
Objectives[44]mission_Actors[2]positionY = 148.5686
Objectives[44]mission_Actors[2]positionZ = 63.00686
Objectives[44]mission_Actors[2]Heading = 340.0001
Objectives[44]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[44]mission_Actors[2]Relationship_Group = Enemy1
Objectives[44]mission_Actors[2]AddBlip = True
Objectives[44]mission_Actors[2]ShowCone = False
Objectives[44]mission_Actors[2]Invincible = False
Objectives[44]mission_Actors[2]SetHealth = 200
Objectives[44]mission_Actors[2]DieFromHeadShot = True
Objectives[44]mission_Actors[2]CanExitVehicle = True
Objectives[44]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[2]AlwaysFight = True
Objectives[44]mission_Actors[2]Seeing_Range = 30
Objectives[44]mission_Actors[2]Hearing_Range = 30
Objectives[44]mission_Actors[2]CombatMovement = Offensive
Objectives[44]mission_Actors[2]weapon = SpecialCarbineMk2
Objectives[44]mission_Actors[2]Variation = Random
Objectives[44]mission_Actors[2]Task = 99
Objectives[44]mission_Actors[2]Task_Guard_Range = 5
Objectives[44]mission_Actors[2]Task_Stay_In_Range = True
Objectives[44]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[2]Task_Scenario = NONE
Objectives[44]mission_Actors[2]Task_List_Count = 1
Objectives[44]mission_Actors[2]Task_Repeat = False
Objectives[44]mission_Actors[2]Task_List[0]Type = WalkTo
Objectives[44]mission_Actors[2]Task_List[0]DestinationX = -832.3611
Objectives[44]mission_Actors[2]Task_List[0]DestinationY = 158.5129
Objectives[44]mission_Actors[2]Task_List[0]DestinationZ = 67.8872
Objectives[44]mission_Actors[2]Task_List[0]Rotation = 271.6309
Objectives[44]mission_Actors[2]Task_List[0]Speed = 3
Objectives[44]mission_Actors[2]Task_List[0]GoStraitToCoord = False
Objectives[44]mission_Actors[3]Survive_Number = 0
Objectives[44]mission_Actors[3]Failed_Text = 
Objectives[44]mission_Actors[3]Remove_After = 0
Objectives[44]mission_Actors[3]positionX = -962.5513
Objectives[44]mission_Actors[3]positionY = 139.3561
Objectives[44]mission_Actors[3]positionZ = 59.14613
Objectives[44]mission_Actors[3]Heading = 271.6302
Objectives[44]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[44]mission_Actors[3]Relationship_Group = Enemy1
Objectives[44]mission_Actors[3]AddBlip = True
Objectives[44]mission_Actors[3]ShowCone = False
Objectives[44]mission_Actors[3]Invincible = False
Objectives[44]mission_Actors[3]SetHealth = 200
Objectives[44]mission_Actors[3]DieFromHeadShot = True
Objectives[44]mission_Actors[3]CanExitVehicle = True
Objectives[44]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[3]AlwaysFight = True
Objectives[44]mission_Actors[3]Seeing_Range = 30
Objectives[44]mission_Actors[3]Hearing_Range = 30
Objectives[44]mission_Actors[3]CombatMovement = Offensive
Objectives[44]mission_Actors[3]weapon = PumpShotgunMk2
Objectives[44]mission_Actors[3]Variation = Random
Objectives[44]mission_Actors[3]Task = 99
Objectives[44]mission_Actors[3]Task_Guard_Range = 5
Objectives[44]mission_Actors[3]Task_Stay_In_Range = True
Objectives[44]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[3]Task_Scenario = NONE
Objectives[44]mission_Actors[3]Task_List_Count = 1
Objectives[44]mission_Actors[3]Task_Repeat = False
Objectives[44]mission_Actors[3]Task_List[0]Type = WalkTo
Objectives[44]mission_Actors[3]Task_List[0]DestinationX = -839.5202
Objectives[44]mission_Actors[3]Task_List[0]DestinationY = 162.2425
Objectives[44]mission_Actors[3]Task_List[0]DestinationZ = 67.07323
Objectives[44]mission_Actors[3]Task_List[0]Rotation = -68.36981
Objectives[44]mission_Actors[3]Task_List[0]Speed = 4
Objectives[44]mission_Actors[3]Task_List[0]GoStraitToCoord = False
Objectives[44]mission_Actors[4]Survive_Number = 0
Objectives[44]mission_Actors[4]Failed_Text = 
Objectives[44]mission_Actors[4]Remove_After = 0
Objectives[44]mission_Actors[4]positionX = -961.6011
Objectives[44]mission_Actors[4]positionY = 137.2074
Objectives[44]mission_Actors[4]positionZ = 58.95589
Objectives[44]mission_Actors[4]Heading = 256.6302
Objectives[44]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[44]mission_Actors[4]Relationship_Group = Enemy1
Objectives[44]mission_Actors[4]AddBlip = True
Objectives[44]mission_Actors[4]ShowCone = False
Objectives[44]mission_Actors[4]Invincible = False
Objectives[44]mission_Actors[4]SetHealth = 200
Objectives[44]mission_Actors[4]DieFromHeadShot = True
Objectives[44]mission_Actors[4]CanExitVehicle = True
Objectives[44]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[4]AlwaysFight = True
Objectives[44]mission_Actors[4]Seeing_Range = 30
Objectives[44]mission_Actors[4]Hearing_Range = 30
Objectives[44]mission_Actors[4]CombatMovement = Offensive
Objectives[44]mission_Actors[4]weapon = PumpShotgunMk2
Objectives[44]mission_Actors[4]Variation = Random
Objectives[44]mission_Actors[4]Task = 99
Objectives[44]mission_Actors[4]Task_Guard_Range = 5
Objectives[44]mission_Actors[4]Task_Stay_In_Range = True
Objectives[44]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[4]Task_Scenario = NONE
Objectives[44]mission_Actors[4]Task_List_Count = 1
Objectives[44]mission_Actors[4]Task_Repeat = False
Objectives[44]mission_Actors[4]Task_List[0]Type = WalkTo
Objectives[44]mission_Actors[4]Task_List[0]DestinationX = -834.6362
Objectives[44]mission_Actors[4]Task_List[0]DestinationY = 162.6748
Objectives[44]mission_Actors[4]Task_List[0]DestinationZ = 67.88847
Objectives[44]mission_Actors[4]Task_List[0]Rotation = -20
Objectives[44]mission_Actors[4]Task_List[0]Speed = 2.5
Objectives[44]mission_Actors[4]Task_List[0]GoStraitToCoord = False
Objectives[44]mission_Actors[5]Survive_Number = 0
Objectives[44]mission_Actors[5]Failed_Text = 
Objectives[44]mission_Actors[5]Remove_After = 0
Objectives[44]mission_Actors[5]positionX = -957.4655
Objectives[44]mission_Actors[5]positionY = 138.889
Objectives[44]mission_Actors[5]positionZ = 58.63156
Objectives[44]mission_Actors[5]Heading = 271.6302
Objectives[44]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[44]mission_Actors[5]Relationship_Group = Enemy1
Objectives[44]mission_Actors[5]AddBlip = True
Objectives[44]mission_Actors[5]ShowCone = False
Objectives[44]mission_Actors[5]Invincible = False
Objectives[44]mission_Actors[5]SetHealth = 200
Objectives[44]mission_Actors[5]DieFromHeadShot = True
Objectives[44]mission_Actors[5]CanExitVehicle = True
Objectives[44]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[5]AlwaysFight = True
Objectives[44]mission_Actors[5]Seeing_Range = 30
Objectives[44]mission_Actors[5]Hearing_Range = 30
Objectives[44]mission_Actors[5]CombatMovement = Offensive
Objectives[44]mission_Actors[5]weapon = SpecialCarbineMk2
Objectives[44]mission_Actors[5]Variation = Random
Objectives[44]mission_Actors[5]Task = 99
Objectives[44]mission_Actors[5]Task_Guard_Range = 5
Objectives[44]mission_Actors[5]Task_Stay_In_Range = True
Objectives[44]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[5]Task_Scenario = NONE
Objectives[44]mission_Actors[5]Task_List_Count = 1
Objectives[44]mission_Actors[5]Task_Repeat = False
Objectives[44]mission_Actors[5]Task_List[0]Type = WalkTo
Objectives[44]mission_Actors[5]Task_List[0]DestinationX = -829.8318
Objectives[44]mission_Actors[5]Task_List[0]DestinationY = 164.7283
Objectives[44]mission_Actors[5]Task_List[0]DestinationZ = 68.83522
Objectives[44]mission_Actors[5]Task_List[0]Rotation = -20
Objectives[44]mission_Actors[5]Task_List[0]Speed = 2.5
Objectives[44]mission_Actors[5]Task_List[0]GoStraitToCoord = False
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Hint_Objective
Objectives[45]Text = 
Objectives[45]positionX = -793.0219
Objectives[45]positionY = 166.7237
Objectives[45]positionZ = 70.3794
Objectives[45]Hint_Time = 3
Objectives[45]Hint_FOV = 20
Objectives[45]Hint_Use_Position = False
Objectives[45]Hint_Use_Player = False
Objectives[45]Hint_Use_Actor = False
Objectives[45]Hint_Use_Vehicle = False
Objectives[45]mission_ActorsCount = 4
Objectives[45]mission_Actors[0]Survive_Number = 0
Objectives[45]mission_Actors[0]Failed_Text = 
Objectives[45]mission_Actors[0]Remove_After = 0
Objectives[45]mission_Actors[0]positionX = -700.0058
Objectives[45]mission_Actors[0]positionY = 157.3621
Objectives[45]mission_Actors[0]positionZ = 80.69894
Objectives[45]mission_Actors[0]Heading = 101.6302
Objectives[45]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[45]mission_Actors[0]Relationship_Group = Enemy1
Objectives[45]mission_Actors[0]AddBlip = True
Objectives[45]mission_Actors[0]ShowCone = False
Objectives[45]mission_Actors[0]Invincible = False
Objectives[45]mission_Actors[0]SetHealth = 200
Objectives[45]mission_Actors[0]DieFromHeadShot = True
Objectives[45]mission_Actors[0]CanExitVehicle = True
Objectives[45]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[0]AlwaysFight = True
Objectives[45]mission_Actors[0]Seeing_Range = 200
Objectives[45]mission_Actors[0]Hearing_Range = 200
Objectives[45]mission_Actors[0]CombatMovement = Stationary
Objectives[45]mission_Actors[0]weapon = MarksmanRifleMk2
Objectives[45]mission_Actors[0]Variation = Random
Objectives[45]mission_Actors[0]Task = 99
Objectives[45]mission_Actors[0]Task_Guard_Range = 5
Objectives[45]mission_Actors[0]Task_Stay_In_Range = True
Objectives[45]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[0]Task_Scenario = NONE
Objectives[45]mission_Actors[0]Task_List_Count = 2
Objectives[45]mission_Actors[0]Task_Repeat = False
Objectives[45]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[45]mission_Actors[0]Task_List[0]DestinationX = -731.6953
Objectives[45]mission_Actors[0]Task_List[0]DestinationY = 153.0827
Objectives[45]mission_Actors[0]Task_List[0]DestinationZ = 80.20005
Objectives[45]mission_Actors[0]Task_List[0]Rotation = 86.63023
Objectives[45]mission_Actors[0]Task_List[0]Speed = 4
Objectives[45]mission_Actors[0]Task_List[0]GoStraitToCoord = True
Objectives[45]mission_Actors[0]Task_List[1]Type = VehicleSubTaskAttackPlayerTask
Objectives[45]mission_Actors[0]Task_List[1]PositionX = -711.9131
Objectives[45]mission_Actors[0]Task_List[1]PositionY = 158.063
Objectives[45]mission_Actors[0]Task_List[1]PositionZ = 80.19896
Objectives[45]mission_Actors[1]Survive_Number = 0
Objectives[45]mission_Actors[1]Failed_Text = 
Objectives[45]mission_Actors[1]Remove_After = 0
Objectives[45]mission_Actors[1]positionX = -762.9812
Objectives[45]mission_Actors[1]positionY = 167.6422
Objectives[45]mission_Actors[1]positionZ = 68.78575
Objectives[45]mission_Actors[1]Heading = 91.6302
Objectives[45]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[45]mission_Actors[1]Relationship_Group = Enemy1
Objectives[45]mission_Actors[1]AddBlip = True
Objectives[45]mission_Actors[1]ShowCone = False
Objectives[45]mission_Actors[1]Invincible = False
Objectives[45]mission_Actors[1]SetHealth = 200
Objectives[45]mission_Actors[1]DieFromHeadShot = True
Objectives[45]mission_Actors[1]CanExitVehicle = True
Objectives[45]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[1]AlwaysFight = True
Objectives[45]mission_Actors[1]Seeing_Range = 30
Objectives[45]mission_Actors[1]Hearing_Range = 30
Objectives[45]mission_Actors[1]CombatMovement = Offensive
Objectives[45]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[45]mission_Actors[1]Variation = Random
Objectives[45]mission_Actors[1]Task = 99
Objectives[45]mission_Actors[1]Task_Guard_Range = 5
Objectives[45]mission_Actors[1]Task_Stay_In_Range = True
Objectives[45]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[1]Task_Scenario = NONE
Objectives[45]mission_Actors[1]Task_List_Count = 1
Objectives[45]mission_Actors[1]Task_Repeat = False
Objectives[45]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[45]mission_Actors[1]Task_List[0]DestinationX = -788.6216
Objectives[45]mission_Actors[1]Task_List[0]DestinationY = 167.5393
Objectives[45]mission_Actors[1]Task_List[0]DestinationZ = 70.86374
Objectives[45]mission_Actors[1]Task_List[0]Rotation = -268.3698
Objectives[45]mission_Actors[1]Task_List[0]Speed = 4
Objectives[45]mission_Actors[1]Task_List[0]GoStraitToCoord = False
Objectives[45]mission_Actors[2]Survive_Number = 0
Objectives[45]mission_Actors[2]Failed_Text = 
Objectives[45]mission_Actors[2]Remove_After = 0
Objectives[45]mission_Actors[2]positionX = -762.7626
Objectives[45]mission_Actors[2]positionY = 164.6488
Objectives[45]mission_Actors[2]positionZ = 67.87529
Objectives[45]mission_Actors[2]Heading = 91.63007
Objectives[45]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[45]mission_Actors[2]Relationship_Group = Enemy1
Objectives[45]mission_Actors[2]AddBlip = True
Objectives[45]mission_Actors[2]ShowCone = False
Objectives[45]mission_Actors[2]Invincible = False
Objectives[45]mission_Actors[2]SetHealth = 200
Objectives[45]mission_Actors[2]DieFromHeadShot = True
Objectives[45]mission_Actors[2]CanExitVehicle = True
Objectives[45]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[2]AlwaysFight = True
Objectives[45]mission_Actors[2]Seeing_Range = 30
Objectives[45]mission_Actors[2]Hearing_Range = 30
Objectives[45]mission_Actors[2]CombatMovement = Offensive
Objectives[45]mission_Actors[2]weapon = SpecialCarbineMk2
Objectives[45]mission_Actors[2]Variation = Random
Objectives[45]mission_Actors[2]Task = 99
Objectives[45]mission_Actors[2]Task_Guard_Range = 5
Objectives[45]mission_Actors[2]Task_Stay_In_Range = True
Objectives[45]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[2]Task_Scenario = NONE
Objectives[45]mission_Actors[2]Task_List_Count = 1
Objectives[45]mission_Actors[2]Task_Repeat = False
Objectives[45]mission_Actors[2]Task_List[0]Type = WalkTo
Objectives[45]mission_Actors[2]Task_List[0]DestinationX = -788.1064
Objectives[45]mission_Actors[2]Task_List[0]DestinationY = 165.4117
Objectives[45]mission_Actors[2]Task_List[0]DestinationZ = 70.83715
Objectives[45]mission_Actors[2]Task_List[0]Rotation = -268.3698
Objectives[45]mission_Actors[2]Task_List[0]Speed = 4
Objectives[45]mission_Actors[2]Task_List[0]GoStraitToCoord = False
Objectives[45]mission_Actors[3]Survive_Number = 0
Objectives[45]mission_Actors[3]Failed_Text = 
Objectives[45]mission_Actors[3]Remove_After = 0
Objectives[45]mission_Actors[3]positionX = -762.6749
Objectives[45]mission_Actors[3]positionY = 162.0674
Objectives[45]mission_Actors[3]positionZ = 67.06796
Objectives[45]mission_Actors[3]Heading = 91.6302
Objectives[45]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[45]mission_Actors[3]Relationship_Group = Enemy1
Objectives[45]mission_Actors[3]AddBlip = True
Objectives[45]mission_Actors[3]ShowCone = False
Objectives[45]mission_Actors[3]Invincible = False
Objectives[45]mission_Actors[3]SetHealth = 100
Objectives[45]mission_Actors[3]DieFromHeadShot = True
Objectives[45]mission_Actors[3]CanExitVehicle = True
Objectives[45]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[3]AlwaysFight = True
Objectives[45]mission_Actors[3]Seeing_Range = 30
Objectives[45]mission_Actors[3]Hearing_Range = 30
Objectives[45]mission_Actors[3]CombatMovement = Offensive
Objectives[45]mission_Actors[3]weapon = PumpShotgunMk2
Objectives[45]mission_Actors[3]Variation = Random
Objectives[45]mission_Actors[3]Task = 99
Objectives[45]mission_Actors[3]Task_Guard_Range = 5
Objectives[45]mission_Actors[3]Task_Stay_In_Range = True
Objectives[45]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[3]Task_Scenario = NONE
Objectives[45]mission_Actors[3]Task_List_Count = 1
Objectives[45]mission_Actors[3]Task_Repeat = False
Objectives[45]mission_Actors[3]Task_List[0]Type = WalkTo
Objectives[45]mission_Actors[3]Task_List[0]DestinationX = -789.2874
Objectives[45]mission_Actors[3]Task_List[0]DestinationY = 163.127
Objectives[45]mission_Actors[3]Task_List[0]DestinationZ = 70.79368
Objectives[45]mission_Actors[3]Task_List[0]Rotation = -268.3698
Objectives[45]mission_Actors[3]Task_List[0]Speed = 4
Objectives[45]mission_Actors[3]Task_List[0]GoStraitToCoord = False
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 2
Objectives[45]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[45]mission_Pickup_Props[0]Value = 432
Objectives[45]mission_Pickup_Props[0]positionX = -811.4349
Objectives[45]mission_Pickup_Props[0]positionY = 168.4728
Objectives[45]mission_Pickup_Props[0]positionZ = 71.72786
Objectives[45]mission_Pickup_Props[0]rotationX = 0
Objectives[45]mission_Pickup_Props[0]rotationY = 0
Objectives[45]mission_Pickup_Props[0]rotationZ = -50
Objectives[45]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[45]mission_Pickup_Props[1]Value = 432
Objectives[45]mission_Pickup_Props[1]positionX = -811.1925
Objectives[45]mission_Pickup_Props[1]positionY = 167.4871
Objectives[45]mission_Pickup_Props[1]positionZ = 71.72786
Objectives[45]mission_Pickup_Props[1]rotationX = 0
Objectives[45]mission_Pickup_Props[1]rotationY = 0
Objectives[45]mission_Pickup_Props[1]rotationZ = -99.99992
Objectives[45]ObjectiveMessages = 1
Objectives[45]ObjectiveMessages[0]positionX = -776.5451
Objectives[45]ObjectiveMessages[0]positionY = 160.4797
Objectives[45]ObjectiveMessages[0]positionZ = 66.47456
Objectives[45]ObjectiveMessages[0]Message = Dad, there's more of them in the backyard!
Objectives[45]ObjectiveMessages[0]Contact = CHAR_TRACEY
Objectives[45]ObjectiveMessages[0]Sender = Tracey
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = White
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 150
Objectives[45]ObjectiveMessages[0]TypeSubtitle = False
Objectives[45]ObjectiveMessages[0]TypeTextMesage = True
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 5

Objectives[46]Text = Take out the ~r~goons ~w~in the backyard.
Objectives[46]Text2 = 
Objectives[46]Type = Kill_Actors
Objectives[46]positionX = -770.8446
Objectives[46]positionY = 156.8265
Objectives[46]positionZ = 66.47456
Objectives[46]KillAll1 = True
Objectives[46]KillAll2 = False
Objectives[46]Kill_Actors_Add_Blips = True
Objectives[46]Kill_Actors_Add_Markers = False
Objectives[46]DropPickups = False
Objectives[46]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[46]mission_ActorsCount = 4
Objectives[46]mission_Actors[0]Survive_Number = 0
Objectives[46]mission_Actors[0]Failed_Text = 
Objectives[46]mission_Actors[0]Remove_After = 0
Objectives[46]mission_Actors[0]positionX = -691.5358
Objectives[46]mission_Actors[0]positionY = 186.3374
Objectives[46]mission_Actors[0]positionZ = 74.32401
Objectives[46]mission_Actors[0]Heading = 120
Objectives[46]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[46]mission_Actors[0]Relationship_Group = Enemy1
Objectives[46]mission_Actors[0]AddBlip = True
Objectives[46]mission_Actors[0]ShowCone = False
Objectives[46]mission_Actors[0]Invincible = False
Objectives[46]mission_Actors[0]SetHealth = 200
Objectives[46]mission_Actors[0]DieFromHeadShot = True
Objectives[46]mission_Actors[0]CanExitVehicle = True
Objectives[46]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[0]AlwaysFight = True
Objectives[46]mission_Actors[0]Seeing_Range = 30
Objectives[46]mission_Actors[0]Hearing_Range = 30
Objectives[46]mission_Actors[0]CombatMovement = Offensive
Objectives[46]mission_Actors[0]weapon = SpecialCarbineMk2
Objectives[46]mission_Actors[0]Variation = Random
Objectives[46]mission_Actors[0]Task = 99
Objectives[46]mission_Actors[0]Task_Guard_Range = 5
Objectives[46]mission_Actors[0]Task_Stay_In_Range = True
Objectives[46]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[0]Task_Scenario = NONE
Objectives[46]mission_Actors[0]Task_List_Count = 1
Objectives[46]mission_Actors[0]Task_Repeat = False
Objectives[46]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[46]mission_Actors[0]Task_List[0]DestinationX = -776.14
Objectives[46]mission_Actors[0]Task_List[0]DestinationY = 156.2865
Objectives[46]mission_Actors[0]Task_List[0]DestinationZ = 66.97456
Objectives[46]mission_Actors[0]Task_List[0]Rotation = -240
Objectives[46]mission_Actors[0]Task_List[0]Speed = 4
Objectives[46]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[46]mission_Actors[1]Survive_Number = 0
Objectives[46]mission_Actors[1]Failed_Text = 
Objectives[46]mission_Actors[1]Remove_After = 0
Objectives[46]mission_Actors[1]positionX = -688.994
Objectives[46]mission_Actors[1]positionY = 187.4554
Objectives[46]mission_Actors[1]positionZ = 74.32401
Objectives[46]mission_Actors[1]Heading = 120
Objectives[46]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[46]mission_Actors[1]Relationship_Group = Enemy1
Objectives[46]mission_Actors[1]AddBlip = True
Objectives[46]mission_Actors[1]ShowCone = False
Objectives[46]mission_Actors[1]Invincible = False
Objectives[46]mission_Actors[1]SetHealth = 200
Objectives[46]mission_Actors[1]DieFromHeadShot = True
Objectives[46]mission_Actors[1]CanExitVehicle = True
Objectives[46]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[1]AlwaysFight = True
Objectives[46]mission_Actors[1]Seeing_Range = 30
Objectives[46]mission_Actors[1]Hearing_Range = 30
Objectives[46]mission_Actors[1]CombatMovement = Offensive
Objectives[46]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[46]mission_Actors[1]Variation = Random
Objectives[46]mission_Actors[1]Task = 99
Objectives[46]mission_Actors[1]Task_Guard_Range = 5
Objectives[46]mission_Actors[1]Task_Stay_In_Range = True
Objectives[46]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[1]Task_Scenario = NONE
Objectives[46]mission_Actors[1]Task_List_Count = 1
Objectives[46]mission_Actors[1]Task_Repeat = False
Objectives[46]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[46]mission_Actors[1]Task_List[0]DestinationX = -773.9405
Objectives[46]mission_Actors[1]Task_List[0]DestinationY = 163.1145
Objectives[46]mission_Actors[1]Task_List[0]DestinationZ = 66.97456
Objectives[46]mission_Actors[1]Task_List[0]Rotation = -240
Objectives[46]mission_Actors[1]Task_List[0]Speed = 4
Objectives[46]mission_Actors[1]Task_List[0]GoStraitToCoord = False
Objectives[46]mission_Actors[2]Survive_Number = 0
Objectives[46]mission_Actors[2]Failed_Text = 
Objectives[46]mission_Actors[2]Remove_After = 0
Objectives[46]mission_Actors[2]positionX = -686.6742
Objectives[46]mission_Actors[2]positionY = 188.4967
Objectives[46]mission_Actors[2]positionZ = 74.32401
Objectives[46]mission_Actors[2]Heading = 120
Objectives[46]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[46]mission_Actors[2]Relationship_Group = Enemy1
Objectives[46]mission_Actors[2]AddBlip = True
Objectives[46]mission_Actors[2]ShowCone = False
Objectives[46]mission_Actors[2]Invincible = False
Objectives[46]mission_Actors[2]SetHealth = 200
Objectives[46]mission_Actors[2]DieFromHeadShot = True
Objectives[46]mission_Actors[2]CanExitVehicle = True
Objectives[46]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[2]AlwaysFight = True
Objectives[46]mission_Actors[2]Seeing_Range = 30
Objectives[46]mission_Actors[2]Hearing_Range = 30
Objectives[46]mission_Actors[2]CombatMovement = Offensive
Objectives[46]mission_Actors[2]weapon = PumpShotgunMk2
Objectives[46]mission_Actors[2]Variation = Random
Objectives[46]mission_Actors[2]Task = 99
Objectives[46]mission_Actors[2]Task_Guard_Range = 5
Objectives[46]mission_Actors[2]Task_Stay_In_Range = True
Objectives[46]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[2]Task_Scenario = NONE
Objectives[46]mission_Actors[2]Task_List_Count = 1
Objectives[46]mission_Actors[2]Task_Repeat = False
Objectives[46]mission_Actors[2]Task_List[0]Type = WalkTo
Objectives[46]mission_Actors[2]Task_List[0]DestinationX = -766.5942
Objectives[46]mission_Actors[2]Task_List[0]DestinationY = 158.2588
Objectives[46]mission_Actors[2]Task_List[0]DestinationZ = 66.97456
Objectives[46]mission_Actors[2]Task_List[0]Rotation = -240
Objectives[46]mission_Actors[2]Task_List[0]Speed = 4
Objectives[46]mission_Actors[2]Task_List[0]GoStraitToCoord = False
Objectives[46]mission_Actors[3]Survive_Number = 0
Objectives[46]mission_Actors[3]Failed_Text = 
Objectives[46]mission_Actors[3]Remove_After = 0
Objectives[46]mission_Actors[3]positionX = -683.8971
Objectives[46]mission_Actors[3]positionY = 189.814
Objectives[46]mission_Actors[3]positionZ = 74.32401
Objectives[46]mission_Actors[3]Heading = 120
Objectives[46]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[46]mission_Actors[3]Relationship_Group = Enemy1
Objectives[46]mission_Actors[3]AddBlip = True
Objectives[46]mission_Actors[3]ShowCone = False
Objectives[46]mission_Actors[3]Invincible = False
Objectives[46]mission_Actors[3]SetHealth = 200
Objectives[46]mission_Actors[3]DieFromHeadShot = True
Objectives[46]mission_Actors[3]CanExitVehicle = True
Objectives[46]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[3]AlwaysFight = True
Objectives[46]mission_Actors[3]Seeing_Range = 30
Objectives[46]mission_Actors[3]Hearing_Range = 30
Objectives[46]mission_Actors[3]CombatMovement = Offensive
Objectives[46]mission_Actors[3]weapon = PumpShotgunMk2
Objectives[46]mission_Actors[3]Variation = Random
Objectives[46]mission_Actors[3]Task = 99
Objectives[46]mission_Actors[3]Task_Guard_Range = 5
Objectives[46]mission_Actors[3]Task_Stay_In_Range = True
Objectives[46]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[3]Task_Scenario = NONE
Objectives[46]mission_Actors[3]Task_List_Count = 1
Objectives[46]mission_Actors[3]Task_Repeat = False
Objectives[46]mission_Actors[3]Task_List[0]Type = WalkTo
Objectives[46]mission_Actors[3]Task_List[0]DestinationX = -767.45
Objectives[46]mission_Actors[3]Task_List[0]DestinationY = 156.8004
Objectives[46]mission_Actors[3]Task_List[0]DestinationZ = 66.97456
Objectives[46]mission_Actors[3]Task_List[0]Rotation = -240
Objectives[46]mission_Actors[3]Task_List[0]Speed = 4
Objectives[46]mission_Actors[3]Task_List[0]GoStraitToCoord = False
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Mission_Settings_Objective
Objectives[47]positionX = -847.504
Objectives[47]positionY = 144.2919
Objectives[47]positionZ = 63.83723
Objectives[47]MissionSettings_TimesOfDay = Current
Objectives[47]MissionSettings_Weather = Current
Objectives[47]MissionSettings_WantedLevel = Current
Objectives[47]MissionSettings_SetWantedLevelNow = Current
Objectives[47]MissionSettings_StartNightvision = False
Objectives[47]MissionSettings_StopNightvision = False
Objectives[47]MissionSettings_StartSeethrough = False
Objectives[47]MissionSettings_StopSeethrough = False
Objectives[47]MissionSettings_StartMusic = True
Objectives[47]MissionSettings_StopMusic = False
Objectives[47]MissionSettings_Music = FAM2_NECK_GRAB
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Text = Check on your ~b~family.
Objectives[48]Text2 = 
Objectives[48]Text3 = 
Objectives[48]Failed_Text = 
Objectives[48]Type = Checkpoint
Objectives[48]Checkpoint_Type = 45
Objectives[48]Reserved = 1
Objectives[48]ColorR = 255
Objectives[48]ColorG = 255
Objectives[48]ColorB = 0
Objectives[48]ColorA = 255
Objectives[48]IconColorR = 255
Objectives[48]IconColorG = 255
Objectives[48]IconColorB = 0
Objectives[48]IconColorA = 255
Objectives[48]positionX = -804.815
Objectives[48]positionY = 179.7603
Objectives[48]positionZ = 75.74074
Objectives[48]Heading = -415
Objectives[48]Diameter = 1
Objectives[48]minimum_hight = 1
Objectives[48]maximum_hight = 10
Objectives[48]TriggerDistance = 1
Objectives[48]PlaySound = False
Objectives[48]LoseWanted = False
Objectives[48]Stop_Vehicle = False
Objectives[48]DeliverVehicleOnly = False
Objectives[48]DeliverTrailor = False
Objectives[48]DeliverTowTruck = False
Objectives[48]DeliverVehicleCargobob = False
Objectives[48]DeliverPropCargobob = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Hint_Objective
Objectives[49]Text = 
Objectives[49]positionX = -816.711
Objectives[49]positionY = 160.1554
Objectives[49]positionZ = 70.01389
Objectives[49]Hint_Time = 7
Objectives[49]Hint_FOV = 20
Objectives[49]Hint_Use_Position = False
Objectives[49]Hint_Use_Player = False
Objectives[49]Hint_Use_Actor = False
Objectives[49]Hint_Use_Vehicle = False
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 2
Objectives[49]ObjectiveMessages[0]positionX = -813.9474
Objectives[49]ObjectiveMessages[0]positionY = 156.8013
Objectives[49]ObjectiveMessages[0]positionZ = 70.16629
Objectives[49]ObjectiveMessages[0]Message = Michael, do you have any idea who's behind this?
Objectives[49]ObjectiveMessages[0]Contact = CHAR_AMANDA
Objectives[49]ObjectiveMessages[0]Sender = Amanda
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = White
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 100
Objectives[49]ObjectiveMessages[0]TypeSubtitle = True
Objectives[49]ObjectiveMessages[0]TypeTextMesage = False
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 8
Objectives[49]ObjectiveMessages[1]positionX = -801.2046
Objectives[49]ObjectiveMessages[1]positionY = 172.9069
Objectives[49]ObjectiveMessages[1]positionZ = 81.1354
Objectives[49]ObjectiveMessages[1]Message = Is it the same guy who sent the mercenaries back in 2013?
Objectives[49]ObjectiveMessages[1]Contact = CHAR_AMANDA
Objectives[49]ObjectiveMessages[1]Sender = Amanda
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = White
Objectives[49]ObjectiveMessages[1]PlayFromStart = False
Objectives[49]ObjectiveMessages[1]Delay = True
Objectives[49]ObjectiveMessages[1]DelayTime = 3
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = True
Objectives[49]ObjectiveMessages[1]TypeTextMesage = False
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[50]Type = Hint_Objective
Objectives[50]Text = 
Objectives[50]positionX = -818.313
Objectives[50]positionY = 157.5331
Objectives[50]positionZ = 69.72756
Objectives[50]Hint_Time = 3
Objectives[50]Hint_FOV = 20
Objectives[50]Hint_Use_Position = False
Objectives[50]Hint_Use_Player = False
Objectives[50]Hint_Use_Actor = False
Objectives[50]Hint_Use_Vehicle = False
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 1
Objectives[50]ObjectiveMessages[0]positionX = -815.9257
Objectives[50]ObjectiveMessages[0]positionY = 156.3191
Objectives[50]ObjectiveMessages[0]positionZ = 69.98291
Objectives[50]ObjectiveMessages[0]Message = No, this is someone else. Someone worse!
Objectives[50]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[50]ObjectiveMessages[0]Sender = Michael
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = Blue
Objectives[50]ObjectiveMessages[0]PlayFromStart = True
Objectives[50]ObjectiveMessages[0]Delay = False
Objectives[50]ObjectiveMessages[0]DelayTime = 0
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 150
Objectives[50]ObjectiveMessages[0]TypeSubtitle = True
Objectives[50]ObjectiveMessages[0]TypeTextMesage = False
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 6

Objectives[51]Type = Hint_Objective
Objectives[51]Text = 
Objectives[51]positionX = -821.8729
Objectives[51]positionY = 157.2496
Objectives[51]positionZ = 69.17287
Objectives[51]Hint_Time = 5
Objectives[51]Hint_FOV = 20
Objectives[51]Hint_Use_Position = False
Objectives[51]Hint_Use_Player = False
Objectives[51]Hint_Use_Actor = False
Objectives[51]Hint_Use_Vehicle = False
Objectives[51]mission_ActorsCount = 1
Objectives[51]mission_Actors[0]Survive_Number = 0
Objectives[51]mission_Actors[0]Failed_Text = 
Objectives[51]mission_Actors[0]Remove_After = 0
Objectives[51]mission_Actors[0]positionX = -853.2869
Objectives[51]mission_Actors[0]positionY = 56.98487
Objectives[51]mission_Actors[0]positionZ = 50.91794
Objectives[51]mission_Actors[0]Heading = 0
Objectives[51]mission_Actors[0]String_Name = u_m_y_juggernaut_01
Objectives[51]mission_Actors[0]Relationship_Group = Enemy1
Objectives[51]mission_Actors[0]AddBlip = False
Objectives[51]mission_Actors[0]ShowCone = False
Objectives[51]mission_Actors[0]Invincible = False
Objectives[51]mission_Actors[0]SetHealth = 900
Objectives[51]mission_Actors[0]DieFromHeadShot = True
Objectives[51]mission_Actors[0]CanExitVehicle = True
Objectives[51]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[0]AlwaysFight = True
Objectives[51]mission_Actors[0]Seeing_Range = 500
Objectives[51]mission_Actors[0]Hearing_Range = 500
Objectives[51]mission_Actors[0]CombatMovement = Offensive
Objectives[51]mission_Actors[0]weapon = Minigun
Objectives[51]mission_Actors[0]Variation = Default
Objectives[51]mission_Actors[0]Task = 99
Objectives[51]mission_Actors[0]Task_Guard_Range = 5
Objectives[51]mission_Actors[0]Task_Stay_In_Range = True
Objectives[51]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[0]Task_Scenario = NONE
Objectives[51]mission_Actors[0]Task_List_Count = 4
Objectives[51]mission_Actors[0]Task_Repeat = False
Objectives[51]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[51]mission_Actors[0]Task_List[0]DestinationX = -858.7177
Objectives[51]mission_Actors[0]Task_List[0]DestinationY = 75.69374
Objectives[51]mission_Actors[0]Task_List[0]DestinationZ = 51.55004
Objectives[51]mission_Actors[0]Task_List[0]Rotation = 5
Objectives[51]mission_Actors[0]Task_List[0]Speed = 0.5
Objectives[51]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[51]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[51]mission_Actors[0]Task_List[1]DestinationX = -850.917
Objectives[51]mission_Actors[0]Task_List[1]DestinationY = 178.9838
Objectives[51]mission_Actors[0]Task_List[1]DestinationZ = 69.22217
Objectives[51]mission_Actors[0]Task_List[1]Rotation = 5
Objectives[51]mission_Actors[0]Task_List[1]Speed = 4
Objectives[51]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[51]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[51]mission_Actors[0]Task_List[2]DestinationX = -845.7084
Objectives[51]mission_Actors[0]Task_List[2]DestinationY = 178.6917
Objectives[51]mission_Actors[0]Task_List[2]DestinationZ = 69.58103
Objectives[51]mission_Actors[0]Task_List[2]Rotation = -85
Objectives[51]mission_Actors[0]Task_List[2]Speed = 2
Objectives[51]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[51]mission_Actors[0]Task_List[3]Type = VehicleSubTaskAttackPlayerTask
Objectives[51]mission_Actors[0]Task_List[3]PositionX = -843.0096
Objectives[51]mission_Actors[0]Task_List[3]PositionY = 175.5642
Objectives[51]mission_Actors[0]Task_List[3]PositionZ = 69.73045
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 1
Objectives[51]ObjectiveMessages[0]positionX = -818.8974
Objectives[51]ObjectiveMessages[0]positionY = 155.3419
Objectives[51]ObjectiveMessages[0]positionZ = 69.55004
Objectives[51]ObjectiveMessages[0]Message = Uhh... Dad? There's something BIG coming up the street.
Objectives[51]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[51]ObjectiveMessages[0]Sender = Jimmy
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = White
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 100
Objectives[51]ObjectiveMessages[0]TypeSubtitle = False
Objectives[51]ObjectiveMessages[0]TypeTextMesage = True
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 5

Objectives[52]Type = Cutscenes_Objective
Objectives[52]Text = 
Objectives[52]positionX = -856.5696
Objectives[52]positionY = 65.89928
Objectives[52]positionZ = 50.98478
Objectives[52]Cutscenes_Time = 3
Objectives[52]Cutscenes_Trans_Time = 0
Objectives[52]Cutscenes_FOV = 30
Objectives[52]Cutscenes_Shake = Hand
Objectives[52]Cutscenes_Amplitude = 0.3
Objectives[52]Cutscenes_FadeOut = False
Objectives[52]Cutscenes_FadeIn = False
Objectives[52]Cutscenes_End = False
Objectives[52]Cutscenes_Point_At_Position = True
Objectives[52]Cutscenes_Point_At_Player = False
Objectives[52]Cutscenes_Point_At_Actor = False
Objectives[52]Cutscenes_Point_At_Vehicle = False
Objectives[52]Cutscenes_Follow_Player = False
Objectives[52]Cutscenes_Follow_Actor = False
Objectives[52]Cutscenes_Follow_Vehicle = False
Objectives[52]Cutscenes_Follow_Distancee = 15
Objectives[52]Cutscenes_Follow_Hieght = 1
Objectives[52]Cutscenes_Follow_Angle = 350
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Cutscenes_Objective
Objectives[53]Text = 
Objectives[53]positionX = -854.629
Objectives[53]positionY = 73.63226
Objectives[53]positionZ = 50.95684
Objectives[53]Cutscenes_Time = 0
Objectives[53]Cutscenes_Trans_Time = 0
Objectives[53]Cutscenes_FOV = 30
Objectives[53]Cutscenes_Shake = Hand
Objectives[53]Cutscenes_Amplitude = 0
Objectives[53]Cutscenes_FadeOut = False
Objectives[53]Cutscenes_FadeIn = False
Objectives[53]Cutscenes_End = True
Objectives[53]Cutscenes_Point_At_Position = False
Objectives[53]Cutscenes_Point_At_Player = False
Objectives[53]Cutscenes_Point_At_Actor = False
Objectives[53]Cutscenes_Point_At_Vehicle = False
Objectives[53]Cutscenes_Follow_Player = False
Objectives[53]Cutscenes_Follow_Actor = False
Objectives[53]Cutscenes_Follow_Vehicle = False
Objectives[53]Cutscenes_Follow_Distancee = 10
Objectives[53]Cutscenes_Follow_Hieght = 1
Objectives[53]Cutscenes_Follow_Angle = 0
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Text = Kill the ~r~Juggernaut.
Objectives[54]Text2 = 
Objectives[54]Type = Kill_Actors
Objectives[54]positionX = -860.8119
Objectives[54]positionY = 97.34987
Objectives[54]positionZ = 51.26487
Objectives[54]KillAll1 = True
Objectives[54]KillAll2 = False
Objectives[54]Kill_Actors_Add_Blips = True
Objectives[54]Kill_Actors_Add_Markers = True
Objectives[54]DropPickups = False
Objectives[54]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 2
Objectives[54]ObjectiveMessages[0]positionX = -861.2454
Objectives[54]ObjectiveMessages[0]positionY = 116.8583
Objectives[54]ObjectiveMessages[0]positionZ = 54.80993
Objectives[54]ObjectiveMessages[0]Message = Holy shit! What the fuck is that thing?
Objectives[54]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[54]ObjectiveMessages[0]Sender = Jimmy
Objectives[54]ObjectiveMessages[0]Subject = 
Objectives[54]ObjectiveMessages[0]MessageColor = White
Objectives[54]ObjectiveMessages[0]PlayFromStart = True
Objectives[54]ObjectiveMessages[0]Delay = False
Objectives[54]ObjectiveMessages[0]DelayTime = 0
Objectives[54]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[0]TypeSubtitle = False
Objectives[54]ObjectiveMessages[0]TypeTextMesage = True
Objectives[54]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[0]PhoneMessageDisplayTime = 8
Objectives[54]ObjectiveMessages[1]positionX = -865.3783
Objectives[54]ObjectiveMessages[1]positionY = 118.0147
Objectives[54]ObjectiveMessages[1]positionZ = 55.16711
Objectives[54]ObjectiveMessages[1]Message = He's got a minigun! Get down!
Objectives[54]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[54]ObjectiveMessages[1]Sender = Michael
Objectives[54]ObjectiveMessages[1]Subject = 
Objectives[54]ObjectiveMessages[1]MessageColor = Blue
Objectives[54]ObjectiveMessages[1]PlayFromStart = False
Objectives[54]ObjectiveMessages[1]Delay = True
Objectives[54]ObjectiveMessages[1]DelayTime = 4
Objectives[54]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[1]TypeSubtitle = False
Objectives[54]ObjectiveMessages[1]TypeTextMesage = True
Objectives[54]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[1]PhoneMessageDisplayTime = 8

Objectives[55]Type = Hint_Objective
Objectives[55]Text = 
Objectives[55]positionX = -861.0275
Objectives[55]positionY = 133.3676
Objectives[55]positionZ = 58.40081
Objectives[55]Hint_Time = 5
Objectives[55]Hint_FOV = 20
Objectives[55]Hint_Use_Position = False
Objectives[55]Hint_Use_Player = False
Objectives[55]Hint_Use_Actor = False
Objectives[55]Hint_Use_Vehicle = False
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 1
Objectives[55]ObjectiveMessages[0]positionX = -856.8982
Objectives[55]ObjectiveMessages[0]positionY = 133.2226
Objectives[55]ObjectiveMessages[0]positionZ = 58.35609
Objectives[55]ObjectiveMessages[0]Message = What did you do to piss these guys off, Michael?
Objectives[55]ObjectiveMessages[0]Contact = CHAR_AMANDA
Objectives[55]ObjectiveMessages[0]Sender = Amanda
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = White
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = False
Objectives[55]ObjectiveMessages[0]TypeTextMesage = True
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[56]Type = Hint_Objective
Objectives[56]Text = 
Objectives[56]positionX = -864.6197
Objectives[56]positionY = 134.67
Objectives[56]positionZ = 58.73874
Objectives[56]Hint_Time = 7
Objectives[56]Hint_FOV = 20
Objectives[56]Hint_Use_Position = False
Objectives[56]Hint_Use_Player = False
Objectives[56]Hint_Use_Actor = False
Objectives[56]Hint_Use_Vehicle = False
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 1
Objectives[56]ObjectiveMessages[0]positionX = -862.1412
Objectives[56]ObjectiveMessages[0]positionY = 139.9827
Objectives[56]ObjectiveMessages[0]positionZ = 59.81947
Objectives[56]ObjectiveMessages[0]Message = I didn't do shit! I don't even know who these motherfuckers are!
Objectives[56]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[56]ObjectiveMessages[0]Sender = Michael
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = Blue
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = False
Objectives[56]ObjectiveMessages[0]TypeTextMesage = True
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[57]Type = Mission_Settings_Objective
Objectives[57]positionX = -833.1677
Objectives[57]positionY = 146.6967
Objectives[57]positionZ = 64.92997
Objectives[57]MissionSettings_TimesOfDay = Current
Objectives[57]MissionSettings_Weather = Current
Objectives[57]MissionSettings_WantedLevel = Current
Objectives[57]MissionSettings_SetWantedLevelNow = Current
Objectives[57]MissionSettings_StartNightvision = False
Objectives[57]MissionSettings_StopNightvision = False
Objectives[57]MissionSettings_StartSeethrough = False
Objectives[57]MissionSettings_StopSeethrough = False
Objectives[57]MissionSettings_StartMusic = True
Objectives[57]MissionSettings_StopMusic = False
Objectives[57]MissionSettings_Music = FAM2_CHASE_RT
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Text = Take out the ~r~Cliffford Mercenaries.
Objectives[58]Text2 = 
Objectives[58]Type = Kill_Actors
Objectives[58]positionX = -876.4709
Objectives[58]positionY = 209.3526
Objectives[58]positionZ = 72.36758
Objectives[58]KillAll1 = True
Objectives[58]KillAll2 = False
Objectives[58]Kill_Actors_Add_Blips = True
Objectives[58]Kill_Actors_Add_Markers = False
Objectives[58]DropPickups = False
Objectives[58]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[58]mission_ActorsCount = 7
Objectives[58]mission_Actors[0]Survive_Number = 0
Objectives[58]mission_Actors[0]Failed_Text = 
Objectives[58]mission_Actors[0]Remove_After = 0
Objectives[58]mission_Actors[0]positionX = -904.1135
Objectives[58]mission_Actors[0]positionY = 180.7408
Objectives[58]mission_Actors[0]positionZ = 78.02904
Objectives[58]mission_Actors[0]Heading = 271.6297
Objectives[58]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[58]mission_Actors[0]Relationship_Group = Enemy1
Objectives[58]mission_Actors[0]AddBlip = True
Objectives[58]mission_Actors[0]ShowCone = False
Objectives[58]mission_Actors[0]Invincible = False
Objectives[58]mission_Actors[0]SetHealth = 300
Objectives[58]mission_Actors[0]DieFromHeadShot = True
Objectives[58]mission_Actors[0]CanExitVehicle = True
Objectives[58]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[58]mission_Actors[0]AlwaysFight = True
Objectives[58]mission_Actors[0]Seeing_Range = 500
Objectives[58]mission_Actors[0]Hearing_Range = 500
Objectives[58]mission_Actors[0]CombatMovement = Stationary
Objectives[58]mission_Actors[0]weapon = MarksmanRifleMk2
Objectives[58]mission_Actors[0]Variation = Random
Objectives[58]mission_Actors[0]Task = 99
Objectives[58]mission_Actors[0]Task_Guard_Range = 5
Objectives[58]mission_Actors[0]Task_Stay_In_Range = True
Objectives[58]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[58]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[58]mission_Actors[0]Task_Scenario = NONE
Objectives[58]mission_Actors[0]Task_List_Count = 2
Objectives[58]mission_Actors[0]Task_Repeat = False
Objectives[58]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[58]mission_Actors[0]Task_List[0]DestinationX = -904.3101
Objectives[58]mission_Actors[0]Task_List[0]DestinationY = 185.207
Objectives[58]mission_Actors[0]Task_List[0]DestinationZ = 77.52904
Objectives[58]mission_Actors[0]Task_List[0]Rotation = -90
Objectives[58]mission_Actors[0]Task_List[0]Speed = 2
Objectives[58]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[58]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[58]mission_Actors[0]Task_List[1]DestinationX = -896.5327
Objectives[58]mission_Actors[0]Task_List[1]DestinationY = 185.6858
Objectives[58]mission_Actors[0]Task_List[1]DestinationZ = 77.5292
Objectives[58]mission_Actors[0]Task_List[1]Rotation = -405
Objectives[58]mission_Actors[0]Task_List[1]Speed = 2
Objectives[58]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[58]mission_Actors[1]Survive_Number = 0
Objectives[58]mission_Actors[1]Failed_Text = 
Objectives[58]mission_Actors[1]Remove_After = 0
Objectives[58]mission_Actors[1]positionX = -789.3065
Objectives[58]mission_Actors[1]positionY = 277.1123
Objectives[58]mission_Actors[1]positionZ = 85.88361
Objectives[58]mission_Actors[1]Heading = 111.6297
Objectives[58]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[58]mission_Actors[1]Relationship_Group = Enemy1
Objectives[58]mission_Actors[1]AddBlip = True
Objectives[58]mission_Actors[1]ShowCone = False
Objectives[58]mission_Actors[1]Invincible = False
Objectives[58]mission_Actors[1]SetHealth = 200
Objectives[58]mission_Actors[1]DieFromHeadShot = True
Objectives[58]mission_Actors[1]CanExitVehicle = True
Objectives[58]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[58]mission_Actors[1]AlwaysFight = True
Objectives[58]mission_Actors[1]Seeing_Range = 500
Objectives[58]mission_Actors[1]Hearing_Range = 500
Objectives[58]mission_Actors[1]CombatMovement = Offensive
Objectives[58]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[58]mission_Actors[1]Variation = Random
Objectives[58]mission_Actors[1]Task = 99
Objectives[58]mission_Actors[1]Task_Guard_Range = 5
Objectives[58]mission_Actors[1]Task_Stay_In_Range = True
Objectives[58]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[58]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[58]mission_Actors[1]Task_Scenario = NONE
Objectives[58]mission_Actors[1]Task_List_Count = 5
Objectives[58]mission_Actors[1]Task_Repeat = False
Objectives[58]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[58]mission_Actors[1]Task_List[0]DestinationX = -795.235
Objectives[58]mission_Actors[1]Task_List[0]DestinationY = 274.3341
Objectives[58]mission_Actors[1]Task_List[0]DestinationZ = 85.44538
Objectives[58]mission_Actors[1]Task_List[0]Rotation = 111.6297
Objectives[58]mission_Actors[1]Task_List[0]Speed = 4
Objectives[58]mission_Actors[1]Task_List[0]GoStraitToCoord = False
Objectives[58]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[58]mission_Actors[1]Task_List[1]DestinationX = -786.4954
Objectives[58]mission_Actors[1]Task_List[1]DestinationY = 231.9577
Objectives[58]mission_Actors[1]Task_List[1]DestinationZ = 75.16894
Objectives[58]mission_Actors[1]Task_List[1]Rotation = 221.6297
Objectives[58]mission_Actors[1]Task_List[1]Speed = 4
Objectives[58]mission_Actors[1]Task_List[1]GoStraitToCoord = False
Objectives[58]mission_Actors[1]Task_List[2]Type = WalkTo
Objectives[58]mission_Actors[1]Task_List[2]DestinationX = -764.9346
Objectives[58]mission_Actors[1]Task_List[2]DestinationY = 189.5859
Objectives[58]mission_Actors[1]Task_List[2]DestinationZ = 74.06976
Objectives[58]mission_Actors[1]Task_List[2]Rotation = 221.6297
Objectives[58]mission_Actors[1]Task_List[2]Speed = 4
Objectives[58]mission_Actors[1]Task_List[2]GoStraitToCoord = False
Objectives[58]mission_Actors[1]Task_List[3]Type = WalkTo
Objectives[58]mission_Actors[1]Task_List[3]DestinationX = -762.1028
Objectives[58]mission_Actors[1]Task_List[3]DestinationY = 165.7149
Objectives[58]mission_Actors[1]Task_List[3]DestinationZ = 67.65033
Objectives[58]mission_Actors[1]Task_List[3]Rotation = 181.6297
Objectives[58]mission_Actors[1]Task_List[3]Speed = 4
Objectives[58]mission_Actors[1]Task_List[3]GoStraitToCoord = False
Objectives[58]mission_Actors[1]Task_List[4]Type = WalkTo
Objectives[58]mission_Actors[1]Task_List[4]DestinationX = -767.3214
Objectives[58]mission_Actors[1]Task_List[4]DestinationY = 164.4246
Objectives[58]mission_Actors[1]Task_List[4]DestinationZ = 66.97456
Objectives[58]mission_Actors[1]Task_List[4]Rotation = 96.6297
Objectives[58]mission_Actors[1]Task_List[4]Speed = 4
Objectives[58]mission_Actors[1]Task_List[4]GoStraitToCoord = False
Objectives[58]mission_Actors[2]Survive_Number = 0
Objectives[58]mission_Actors[2]Failed_Text = 
Objectives[58]mission_Actors[2]Remove_After = 0
Objectives[58]mission_Actors[2]positionX = -807.8699
Objectives[58]mission_Actors[2]positionY = 275.453
Objectives[58]mission_Actors[2]positionZ = 86.22502
Objectives[58]mission_Actors[2]Heading = 271.6297
Objectives[58]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[58]mission_Actors[2]Relationship_Group = Enemy1
Objectives[58]mission_Actors[2]AddBlip = True
Objectives[58]mission_Actors[2]ShowCone = False
Objectives[58]mission_Actors[2]Invincible = False
Objectives[58]mission_Actors[2]SetHealth = 200
Objectives[58]mission_Actors[2]DieFromHeadShot = True
Objectives[58]mission_Actors[2]CanExitVehicle = True
Objectives[58]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[58]mission_Actors[2]AlwaysFight = True
Objectives[58]mission_Actors[2]Seeing_Range = 500
Objectives[58]mission_Actors[2]Hearing_Range = 500
Objectives[58]mission_Actors[2]CombatMovement = Offensive
Objectives[58]mission_Actors[2]weapon = PumpShotgunMk2
Objectives[58]mission_Actors[2]Variation = Random
Objectives[58]mission_Actors[2]Task = 99
Objectives[58]mission_Actors[2]Task_Guard_Range = 5
Objectives[58]mission_Actors[2]Task_Stay_In_Range = True
Objectives[58]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[58]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[58]mission_Actors[2]Task_Scenario = NONE
Objectives[58]mission_Actors[2]Task_List_Count = 4
Objectives[58]mission_Actors[2]Task_Repeat = False
Objectives[58]mission_Actors[2]Task_List[0]Type = WalkTo
Objectives[58]mission_Actors[2]Task_List[0]DestinationX = -800.521
Objectives[58]mission_Actors[2]Task_List[0]DestinationY = 272.9523
Objectives[58]mission_Actors[2]Task_List[0]DestinationZ = 85.54182
Objectives[58]mission_Actors[2]Task_List[0]Rotation = -168.3703
Objectives[58]mission_Actors[2]Task_List[0]Speed = 4
Objectives[58]mission_Actors[2]Task_List[0]GoStraitToCoord = False
Objectives[58]mission_Actors[2]Task_List[1]Type = WalkTo
Objectives[58]mission_Actors[2]Task_List[1]DestinationX = -791.8328
Objectives[58]mission_Actors[2]Task_List[1]DestinationY = 230.8801
Objectives[58]mission_Actors[2]Task_List[1]DestinationZ = 75.161
Objectives[58]mission_Actors[2]Task_List[1]Rotation = -168.3703
Objectives[58]mission_Actors[2]Task_List[1]Speed = 4
Objectives[58]mission_Actors[2]Task_List[1]GoStraitToCoord = False
Objectives[58]mission_Actors[2]Task_List[2]Type = WalkTo
Objectives[58]mission_Actors[2]Task_List[2]DestinationX = -761.7286
Objectives[58]mission_Actors[2]Task_List[2]DestinationY = 164.4434
Objectives[58]mission_Actors[2]Task_List[2]DestinationZ = 67.25706
Objectives[58]mission_Actors[2]Task_List[2]Rotation = -268.3703
Objectives[58]mission_Actors[2]Task_List[2]Speed = 4
Objectives[58]mission_Actors[2]Task_List[2]GoStraitToCoord = False
Objectives[58]mission_Actors[2]Task_List[3]Type = WalkTo
Objectives[58]mission_Actors[2]Task_List[3]DestinationX = -766.9495
Objectives[58]mission_Actors[2]Task_List[3]DestinationY = 163.7072
Objectives[58]mission_Actors[2]Task_List[3]DestinationZ = 66.97456
Objectives[58]mission_Actors[2]Task_List[3]Rotation = -268.3703
Objectives[58]mission_Actors[2]Task_List[3]Speed = 4
Objectives[58]mission_Actors[2]Task_List[3]GoStraitToCoord = False
Objectives[58]mission_Actors[3]Survive_Number = 0
Objectives[58]mission_Actors[3]Failed_Text = 
Objectives[58]mission_Actors[3]Remove_After = 0
Objectives[58]mission_Actors[3]positionX = -733.9648
Objectives[58]mission_Actors[3]positionY = 179.5646
Objectives[58]mission_Actors[3]positionZ = 81.95517
Objectives[58]mission_Actors[3]Heading = 91.62968
Objectives[58]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[58]mission_Actors[3]Relationship_Group = Enemy1
Objectives[58]mission_Actors[3]AddBlip = True
Objectives[58]mission_Actors[3]ShowCone = False
Objectives[58]mission_Actors[3]Invincible = False
Objectives[58]mission_Actors[3]SetHealth = 200
Objectives[58]mission_Actors[3]DieFromHeadShot = True
Objectives[58]mission_Actors[3]CanExitVehicle = True
Objectives[58]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[58]mission_Actors[3]AlwaysFight = True
Objectives[58]mission_Actors[3]Seeing_Range = 100
Objectives[58]mission_Actors[3]Hearing_Range = 100
Objectives[58]mission_Actors[3]CombatMovement = Stationary
Objectives[58]mission_Actors[3]weapon = MarksmanRifleMk2
Objectives[58]mission_Actors[3]Variation = Random
Objectives[58]mission_Actors[3]Task = 99
Objectives[58]mission_Actors[3]Task_Guard_Range = 5
Objectives[58]mission_Actors[3]Task_Stay_In_Range = True
Objectives[58]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[58]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[58]mission_Actors[3]Task_Scenario = NONE
Objectives[58]mission_Actors[3]Task_List_Count = 2
Objectives[58]mission_Actors[3]Task_Repeat = False
Objectives[58]mission_Actors[3]Task_List[0]Type = WalkTo
Objectives[58]mission_Actors[3]Task_List[0]DestinationX = -739.3787
Objectives[58]mission_Actors[3]Task_List[0]DestinationY = 170.7779
Objectives[58]mission_Actors[3]Task_List[0]DestinationZ = 81.45517
Objectives[58]mission_Actors[3]Task_List[0]Rotation = -248.3703
Objectives[58]mission_Actors[3]Task_List[0]Speed = 3
Objectives[58]mission_Actors[3]Task_List[0]GoStraitToCoord = False
Objectives[58]mission_Actors[3]Task_List[1]Type = VehicleSubTaskAttackPlayerTask
Objectives[58]mission_Actors[3]Task_List[1]PositionX = -781.7
Objectives[58]mission_Actors[3]Task_List[1]PositionY = 171.9846
Objectives[58]mission_Actors[3]Task_List[1]PositionZ = 69.23966
Objectives[58]mission_Actors[4]Survive_Number = 0
Objectives[58]mission_Actors[4]Failed_Text = 
Objectives[58]mission_Actors[4]Remove_After = 0
Objectives[58]mission_Actors[4]positionX = -1015.635
Objectives[58]mission_Actors[4]positionY = 244.9331
Objectives[58]mission_Actors[4]positionZ = 66.09344
Objectives[58]mission_Actors[4]Heading = 274.9813
Objectives[58]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[58]mission_Actors[4]Relationship_Group = Enemy1
Objectives[58]mission_Actors[4]AddBlip = True
Objectives[58]mission_Actors[4]ShowCone = False
Objectives[58]mission_Actors[4]Invincible = False
Objectives[58]mission_Actors[4]SetHealth = 200
Objectives[58]mission_Actors[4]DieFromHeadShot = True
Objectives[58]mission_Actors[4]CanExitVehicle = True
Objectives[58]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[58]mission_Actors[4]AlwaysFight = True
Objectives[58]mission_Actors[4]Seeing_Range = 30
Objectives[58]mission_Actors[4]Hearing_Range = 30
Objectives[58]mission_Actors[4]CombatMovement = Offensive
Objectives[58]mission_Actors[4]weapon = SpecialCarbineMk2
Objectives[58]mission_Actors[4]Variation = Random
Objectives[58]mission_Actors[4]Task = 99
Objectives[58]mission_Actors[4]Task_Guard_Range = 5
Objectives[58]mission_Actors[4]Task_Stay_In_Range = True
Objectives[58]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[58]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[58]mission_Actors[4]Task_Scenario = NONE
Objectives[58]mission_Actors[4]Task_List_Count = 3
Objectives[58]mission_Actors[4]Task_Repeat = False
Objectives[58]mission_Actors[4]Task_List[0]Type = WalkTo
Objectives[58]mission_Actors[4]Task_List[0]DestinationX = -873.2603
Objectives[58]mission_Actors[4]Task_List[0]DestinationY = 205.4145
Objectives[58]mission_Actors[4]Task_List[0]DestinationZ = 73.09824
Objectives[58]mission_Actors[4]Task_List[0]Rotation = 272.205
Objectives[58]mission_Actors[4]Task_List[0]Speed = 4
Objectives[58]mission_Actors[4]Task_List[0]GoStraitToCoord = False
Objectives[58]mission_Actors[4]Task_List[1]Type = WalkTo
Objectives[58]mission_Actors[4]Task_List[1]DestinationX = -851.0543
Objectives[58]mission_Actors[4]Task_List[1]DestinationY = 179.0867
Objectives[58]mission_Actors[4]Task_List[1]DestinationZ = 69.24451
Objectives[58]mission_Actors[4]Task_List[1]Rotation = 272.205
Objectives[58]mission_Actors[4]Task_List[1]Speed = 4
Objectives[58]mission_Actors[4]Task_List[1]GoStraitToCoord = False
Objectives[58]mission_Actors[4]Task_List[2]Type = WalkTo
Objectives[58]mission_Actors[4]Task_List[2]DestinationX = -836.8093
Objectives[58]mission_Actors[4]Task_List[2]DestinationY = 179.1224
Objectives[58]mission_Actors[4]Task_List[2]DestinationZ = 70.39825
Objectives[58]mission_Actors[4]Task_List[2]Rotation = 272.205
Objectives[58]mission_Actors[4]Task_List[2]Speed = 4
Objectives[58]mission_Actors[4]Task_List[2]GoStraitToCoord = False
Objectives[58]mission_Actors[5]Survive_Number = 0
Objectives[58]mission_Actors[5]Failed_Text = 
Objectives[58]mission_Actors[5]Remove_After = 0
Objectives[58]mission_Actors[5]positionX = -1012.684
Objectives[58]mission_Actors[5]positionY = 245.1302
Objectives[58]mission_Actors[5]positionZ = 66.32944
Objectives[58]mission_Actors[5]Heading = 274.9818
Objectives[58]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[58]mission_Actors[5]Relationship_Group = Enemy1
Objectives[58]mission_Actors[5]AddBlip = True
Objectives[58]mission_Actors[5]ShowCone = False
Objectives[58]mission_Actors[5]Invincible = False
Objectives[58]mission_Actors[5]SetHealth = 200
Objectives[58]mission_Actors[5]DieFromHeadShot = True
Objectives[58]mission_Actors[5]CanExitVehicle = True
Objectives[58]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[58]mission_Actors[5]AlwaysFight = True
Objectives[58]mission_Actors[5]Seeing_Range = 30
Objectives[58]mission_Actors[5]Hearing_Range = 30
Objectives[58]mission_Actors[5]CombatMovement = Offensive
Objectives[58]mission_Actors[5]weapon = SpecialCarbineMk2
Objectives[58]mission_Actors[5]Variation = Random
Objectives[58]mission_Actors[5]Task = 99
Objectives[58]mission_Actors[5]Task_Guard_Range = 5
Objectives[58]mission_Actors[5]Task_Stay_In_Range = True
Objectives[58]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[58]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[58]mission_Actors[5]Task_Scenario = NONE
Objectives[58]mission_Actors[5]Task_List_Count = 3
Objectives[58]mission_Actors[5]Task_Repeat = False
Objectives[58]mission_Actors[5]Task_List[0]Type = WalkTo
Objectives[58]mission_Actors[5]Task_List[0]DestinationX = -867.9224
Objectives[58]mission_Actors[5]Task_List[0]DestinationY = 204.7791
Objectives[58]mission_Actors[5]Task_List[0]DestinationZ = 73.20042
Objectives[58]mission_Actors[5]Task_List[0]Rotation = -473.3703
Objectives[58]mission_Actors[5]Task_List[0]Speed = 4
Objectives[58]mission_Actors[5]Task_List[0]GoStraitToCoord = False
Objectives[58]mission_Actors[5]Task_List[1]Type = WalkTo
Objectives[58]mission_Actors[5]Task_List[1]DestinationX = -850.5443
Objectives[58]mission_Actors[5]Task_List[1]DestinationY = 178.8096
Objectives[58]mission_Actors[5]Task_List[1]DestinationZ = 69.1869
Objectives[58]mission_Actors[5]Task_List[1]Rotation = -473.3703
Objectives[58]mission_Actors[5]Task_List[1]Speed = 4
Objectives[58]mission_Actors[5]Task_List[1]GoStraitToCoord = False
Objectives[58]mission_Actors[5]Task_List[2]Type = WalkTo
Objectives[58]mission_Actors[5]Task_List[2]DestinationX = -840.5391
Objectives[58]mission_Actors[5]Task_List[2]DestinationY = 181.2343
Objectives[58]mission_Actors[5]Task_List[2]DestinationZ = 70.39536
Objectives[58]mission_Actors[5]Task_List[2]Rotation = -473.3703
Objectives[58]mission_Actors[5]Task_List[2]Speed = 4
Objectives[58]mission_Actors[5]Task_List[2]GoStraitToCoord = False
Objectives[58]mission_Actors[6]Survive_Number = 0
Objectives[58]mission_Actors[6]Failed_Text = 
Objectives[58]mission_Actors[6]Remove_After = 0
Objectives[58]mission_Actors[6]positionX = -1018.385
Objectives[58]mission_Actors[6]positionY = 245.0481
Objectives[58]mission_Actors[6]positionZ = 65.90909
Objectives[58]mission_Actors[6]Heading = 274.982
Objectives[58]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[58]mission_Actors[6]Relationship_Group = Enemy1
Objectives[58]mission_Actors[6]AddBlip = True
Objectives[58]mission_Actors[6]ShowCone = False
Objectives[58]mission_Actors[6]Invincible = False
Objectives[58]mission_Actors[6]SetHealth = 200
Objectives[58]mission_Actors[6]DieFromHeadShot = True
Objectives[58]mission_Actors[6]CanExitVehicle = True
Objectives[58]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[58]mission_Actors[6]AlwaysFight = True
Objectives[58]mission_Actors[6]Seeing_Range = 30
Objectives[58]mission_Actors[6]Hearing_Range = 30
Objectives[58]mission_Actors[6]CombatMovement = Offensive
Objectives[58]mission_Actors[6]weapon = SpecialCarbineMk2
Objectives[58]mission_Actors[6]Variation = Random
Objectives[58]mission_Actors[6]Task = 99
Objectives[58]mission_Actors[6]Task_Guard_Range = 5
Objectives[58]mission_Actors[6]Task_Stay_In_Range = True
Objectives[58]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[58]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[58]mission_Actors[6]Task_Scenario = NONE
Objectives[58]mission_Actors[6]Task_List_Count = 3
Objectives[58]mission_Actors[6]Task_Repeat = False
Objectives[58]mission_Actors[6]Task_List[0]Type = WalkTo
Objectives[58]mission_Actors[6]Task_List[0]DestinationX = -868.3408
Objectives[58]mission_Actors[6]Task_List[0]DestinationY = 207.6492
Objectives[58]mission_Actors[6]Task_List[0]DestinationZ = 73.17043
Objectives[58]mission_Actors[6]Task_List[0]Rotation = 241.6302
Objectives[58]mission_Actors[6]Task_List[0]Speed = 4
Objectives[58]mission_Actors[6]Task_List[0]GoStraitToCoord = False
Objectives[58]mission_Actors[6]Task_List[1]Type = WalkTo
Objectives[58]mission_Actors[6]Task_List[1]DestinationX = -850.9928
Objectives[58]mission_Actors[6]Task_List[1]DestinationY = 178.8319
Objectives[58]mission_Actors[6]Task_List[1]DestinationZ = 69.18419
Objectives[58]mission_Actors[6]Task_List[1]Rotation = 241.6302
Objectives[58]mission_Actors[6]Task_List[1]Speed = 4
Objectives[58]mission_Actors[6]Task_List[1]GoStraitToCoord = False
Objectives[58]mission_Actors[6]Task_List[2]Type = WalkTo
Objectives[58]mission_Actors[6]Task_List[2]DestinationX = -839.3221
Objectives[58]mission_Actors[6]Task_List[2]DestinationY = 178.5007
Objectives[58]mission_Actors[6]Task_List[2]DestinationZ = 70.20985
Objectives[58]mission_Actors[6]Task_List[2]Rotation = 241.6302
Objectives[58]mission_Actors[6]Task_List[2]Speed = 4
Objectives[58]mission_Actors[6]Task_List[2]GoStraitToCoord = False
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 2
Objectives[58]ObjectiveMessages[0]positionX = -863.3492
Objectives[58]ObjectiveMessages[0]positionY = 149.217
Objectives[58]ObjectiveMessages[0]positionZ = 62.02476
Objectives[58]ObjectiveMessages[0]Message = Dad, here comes more!
Objectives[58]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[58]ObjectiveMessages[0]Sender = Jimmy
Objectives[58]ObjectiveMessages[0]Subject = 
Objectives[58]ObjectiveMessages[0]MessageColor = White
Objectives[58]ObjectiveMessages[0]PlayFromStart = True
Objectives[58]ObjectiveMessages[0]Delay = False
Objectives[58]ObjectiveMessages[0]DelayTime = 0
Objectives[58]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[0]TypeSubtitle = False
Objectives[58]ObjectiveMessages[0]TypeTextMesage = True
Objectives[58]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[0]PhoneMessageDisplayTime = 5
Objectives[58]ObjectiveMessages[1]positionX = -861.4258
Objectives[58]ObjectiveMessages[1]positionY = 156.0585
Objectives[58]ObjectiveMessages[1]positionZ = 63.60262
Objectives[58]ObjectiveMessages[1]Message = Don't these guys ever give up?
Objectives[58]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[58]ObjectiveMessages[1]Sender = Michael
Objectives[58]ObjectiveMessages[1]Subject = 
Objectives[58]ObjectiveMessages[1]MessageColor = Blue
Objectives[58]ObjectiveMessages[1]PlayFromStart = False
Objectives[58]ObjectiveMessages[1]Delay = True
Objectives[58]ObjectiveMessages[1]DelayTime = 3
Objectives[58]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[1]TypeSubtitle = False
Objectives[58]ObjectiveMessages[1]TypeTextMesage = True
Objectives[58]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[1]PhoneMessageDisplayTime = 5

Objectives[59]Type = Hint_Objective
Objectives[59]Text = 
Objectives[59]positionX = -862.7068
Objectives[59]positionY = 152.8357
Objectives[59]positionZ = 63.27965
Objectives[59]Hint_Time = 3
Objectives[59]Hint_FOV = 30
Objectives[59]Hint_Use_Position = False
Objectives[59]Hint_Use_Player = False
Objectives[59]Hint_Use_Actor = False
Objectives[59]Hint_Use_Vehicle = False
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Random_Spawn_Objective
Objectives[60]positionX = -851.51
Objectives[60]positionY = 163.0479
Objectives[60]positionZ = 65.19286
Objectives[60]Random_Actors_Actor_Model_Name = mp_m_avongoon
Objectives[60]Random_Actors_Vehicle_Model_Name = dubsta3
Objectives[60]Random_Actors_Vehicle_Primary_Color = MattePurple
Objectives[60]Random_Actors_Vehicle_Secondary_Color = MatteBlack
Objectives[60]Random_Actors_Weapon_Model_Name = SpecialCarbineMk2
Objectives[60]Random_Actors_Passenger = True
Objectives[60]Random_Actors_Fill_With_Occupants = False
Objectives[60]Random_Actors_Max_Count = 4
Objectives[60]Random_Actors_Max_ReSpawn = 20
Objectives[60]Random_Actors_Spawn_End = False
Objectives[60]Random_Actors_Spawn_Actors_Only = False
Objectives[60]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[60]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[60]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[60]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Random_Spawn_Objective
Objectives[61]positionX = -854.8676
Objectives[61]positionY = 160.8118
Objectives[61]positionZ = 64.5687
Objectives[61]Random_Actors_Actor_Model_Name = mp_m_avongoon
Objectives[61]Random_Actors_Vehicle_Model_Name = maverick
Objectives[61]Random_Actors_Vehicle_Primary_Color = UtilBlack
Objectives[61]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[61]Random_Actors_Weapon_Model_Name = SpecialCarbineMk2
Objectives[61]Random_Actors_Passenger = False
Objectives[61]Random_Actors_Fill_With_Occupants = True
Objectives[61]Random_Actors_Max_Count = 2
Objectives[61]Random_Actors_Max_ReSpawn = 20
Objectives[61]Random_Actors_Spawn_End = False
Objectives[61]Random_Actors_Spawn_Actors_Only = False
Objectives[61]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[61]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[61]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[61]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Random_Spawn_Objective
Objectives[62]positionX = -1844.322
Objectives[62]positionY = 4679.493
Objectives[62]positionZ = 56.03074
Objectives[62]Random_Actors_Actor_Model_Name = mp_m_avongoon
Objectives[62]Random_Actors_Vehicle_Model_Name = cargobob
Objectives[62]Random_Actors_Vehicle_Primary_Color = MetallicBlack
Objectives[62]Random_Actors_Vehicle_Secondary_Color = MetallicBlack
Objectives[62]Random_Actors_Weapon_Model_Name = SpecialCarbineMk2
Objectives[62]Random_Actors_Passenger = False
Objectives[62]Random_Actors_Fill_With_Occupants = True
Objectives[62]Random_Actors_Max_Count = 1
Objectives[62]Random_Actors_Max_ReSpawn = 20
Objectives[62]Random_Actors_Spawn_End = False
Objectives[62]Random_Actors_Spawn_Actors_Only = False
Objectives[62]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[62]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[62]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[62]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Hint_Objective
Objectives[63]Text = 
Objectives[63]positionX = -855.0784
Objectives[63]positionY = 162.4403
Objectives[63]positionZ = 64.8875
Objectives[63]Hint_Time = 3
Objectives[63]Hint_FOV = 20
Objectives[63]Hint_Use_Position = True
Objectives[63]Hint_Use_Player = False
Objectives[63]Hint_Use_Actor = False
Objectives[63]Hint_Use_Vehicle = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 1
Objectives[63]ObjectiveMessages[0]positionX = -857.2278
Objectives[63]ObjectiveMessages[0]positionY = 167.0489
Objectives[63]ObjectiveMessages[0]positionZ = 65.7887
Objectives[63]ObjectiveMessages[0]Message = I can't defend this place any longer. We've gotta get outta here.
Objectives[63]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[63]ObjectiveMessages[0]Sender = Michael
Objectives[63]ObjectiveMessages[0]Subject = 
Objectives[63]ObjectiveMessages[0]MessageColor = Blue
Objectives[63]ObjectiveMessages[0]PlayFromStart = True
Objectives[63]ObjectiveMessages[0]Delay = False
Objectives[63]ObjectiveMessages[0]DelayTime = 0
Objectives[63]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[0]TypeSubtitle = False
Objectives[63]ObjectiveMessages[0]TypeTextMesage = True
Objectives[63]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[64]Type = Set_Player_Actor_Objective
Objectives[64]Text = 
Objectives[64]positionX = -812.0627
Objectives[64]positionY = 188.395
Objectives[64]positionZ = 71.4756
Objectives[64]SetPlayerActor_Use_Player = False
Objectives[64]SetPlayerActor_Player_Controllable = True
Objectives[64]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[64]SetPlayerActor_Use_Actor = True
Objectives[64]SetPlayerActor_RelationshipGroup_Change = False
Objectives[64]SetPlayerActor_RelationshipGroup = Friend
Objectives[64]SetPlayerActor_Invincible_Change = False
Objectives[64]SetPlayerActor_Invincible = True
Objectives[64]SetPlayerActor_NewTask = True
Objectives[64]Int_Task = 99
Objectives[64]Task_Repeat = False
Objectives[64]Task_Timeout = False
Objectives[64]Task_Guard_Range = 10
Objectives[64]Task_Stay_In_Range = True
Objectives[64]Task_Wander_Range = 10
Objectives[64]Task_Scenario = NONE
Objectives[64]Task_TalkingAnimation = mic_chatter
Objectives[64]Task_Time = 1
Objectives[64]TaskListCount = 2
Objectives[64]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[64]Task_List[0]positionX = -809.2061
Objectives[64]Task_List[0]positionY = 189.6532
Objectives[64]Task_List[0]positionZ = 71.97866
Objectives[64]Task_List[0]Block = True
Objectives[64]Task_List[1]Type = EnterVehicle
Objectives[64]Task_List[1]PositionX = -812.6406
Objectives[64]Task_List[1]PositionY = 187.9722
Objectives[64]Task_List[1]PositionZ = 71.9698
Objectives[64]Task_List[1]Speed = 4
Objectives[64]Task_List[1]SeatIndex = 0
Objectives[64]Task_List[1]TaskIndex = 1
Objectives[64]Task_List[1]Warp = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Type = Set_Player_Actor_Objective
Objectives[65]Text = 
Objectives[65]positionX = -810.5059
Objectives[65]positionY = 186.5873
Objectives[65]positionZ = 71.47781
Objectives[65]SetPlayerActor_Use_Player = False
Objectives[65]SetPlayerActor_Player_Controllable = True
Objectives[65]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[65]SetPlayerActor_Use_Actor = True
Objectives[65]SetPlayerActor_RelationshipGroup_Change = False
Objectives[65]SetPlayerActor_RelationshipGroup = Friend
Objectives[65]SetPlayerActor_Invincible_Change = False
Objectives[65]SetPlayerActor_Invincible = True
Objectives[65]SetPlayerActor_NewTask = True
Objectives[65]Int_Task = 99
Objectives[65]Task_Repeat = False
Objectives[65]Task_Timeout = False
Objectives[65]Task_Guard_Range = 10
Objectives[65]Task_Stay_In_Range = True
Objectives[65]Task_Wander_Range = 10
Objectives[65]Task_Scenario = NONE
Objectives[65]Task_TalkingAnimation = mic_chatter
Objectives[65]Task_Time = 1
Objectives[65]TaskListCount = 2
Objectives[65]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[65]Task_List[0]positionX = -809.0822
Objectives[65]Task_List[0]positionY = 185.9122
Objectives[65]Task_List[0]positionZ = 71.97655
Objectives[65]Task_List[0]Block = True
Objectives[65]Task_List[1]Type = EnterVehicle
Objectives[65]Task_List[1]PositionX = -810.6689
Objectives[65]Task_List[1]PositionY = 186.8989
Objectives[65]Task_List[1]PositionZ = 71.97807
Objectives[65]Task_List[1]Speed = 4
Objectives[65]Task_List[1]SeatIndex = 1
Objectives[65]Task_List[1]TaskIndex = 1
Objectives[65]Task_List[1]Warp = False
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Set_Player_Actor_Objective
Objectives[66]Text = 
Objectives[66]positionX = -804.2458
Objectives[66]positionY = 177.0646
Objectives[66]positionZ = 75.74832
Objectives[66]SetPlayerActor_Use_Player = False
Objectives[66]SetPlayerActor_Player_Controllable = True
Objectives[66]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[66]SetPlayerActor_Use_Actor = True
Objectives[66]SetPlayerActor_RelationshipGroup_Change = False
Objectives[66]SetPlayerActor_RelationshipGroup = Friend
Objectives[66]SetPlayerActor_Invincible_Change = False
Objectives[66]SetPlayerActor_Invincible = True
Objectives[66]SetPlayerActor_NewTask = True
Objectives[66]Int_Task = 99
Objectives[66]Task_Repeat = False
Objectives[66]Task_Timeout = False
Objectives[66]Task_Guard_Range = 10
Objectives[66]Task_Stay_In_Range = True
Objectives[66]Task_Wander_Range = 10
Objectives[66]Task_Scenario = NONE
Objectives[66]Task_TalkingAnimation = mic_chatter
Objectives[66]Task_Time = 1
Objectives[66]TaskListCount = 2
Objectives[66]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[66]Task_List[0]positionX = -813.4282
Objectives[66]Task_List[0]positionY = 189.0352
Objectives[66]Task_List[0]positionZ = 71.97047
Objectives[66]Task_List[0]Block = True
Objectives[66]Task_List[1]Type = EnterVehicle
Objectives[66]Task_List[1]PositionX = -812.2563
Objectives[66]Task_List[1]PositionY = 188.2962
Objectives[66]Task_List[1]PositionZ = 71.97379
Objectives[66]Task_List[1]Speed = 4
Objectives[66]Task_List[1]SeatIndex = 2
Objectives[66]Task_List[1]TaskIndex = 1
Objectives[66]Task_List[1]Warp = False
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Hint_Objective
Objectives[67]Text = 
Objectives[67]positionX = -865.2612
Objectives[67]positionY = 176.9976
Objectives[67]positionZ = 67.92265
Objectives[67]Hint_Time = 5
Objectives[67]Hint_FOV = 20
Objectives[67]Hint_Use_Position = False
Objectives[67]Hint_Use_Player = False
Objectives[67]Hint_Use_Actor = False
Objectives[67]Hint_Use_Vehicle = False
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 4
Objectives[67]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[67]mission_Pickup_Props[0]Value = 99999
Objectives[67]mission_Pickup_Props[0]positionX = -812.5887
Objectives[67]mission_Pickup_Props[0]positionY = 184.7775
Objectives[67]mission_Pickup_Props[0]positionZ = 71.97627
Objectives[67]mission_Pickup_Props[0]rotationX = 0
Objectives[67]mission_Pickup_Props[0]rotationY = 0
Objectives[67]mission_Pickup_Props[0]rotationZ = -60
Objectives[67]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[67]mission_Pickup_Props[1]Value = 99999
Objectives[67]mission_Pickup_Props[1]positionX = -812.7123
Objectives[67]mission_Pickup_Props[1]positionY = 184.2672
Objectives[67]mission_Pickup_Props[1]positionZ = 71.97699
Objectives[67]mission_Pickup_Props[1]rotationX = 0
Objectives[67]mission_Pickup_Props[1]rotationY = 0
Objectives[67]mission_Pickup_Props[1]rotationZ = -79.99997
Objectives[67]mission_Pickup_Props[2]Model = PICKUP_AMMO_PISTOL
Objectives[67]mission_Pickup_Props[2]Value = 432
Objectives[67]mission_Pickup_Props[2]positionX = -813.1603
Objectives[67]mission_Pickup_Props[2]positionY = 185.1252
Objectives[67]mission_Pickup_Props[2]positionZ = 71.96888
Objectives[67]mission_Pickup_Props[2]rotationX = 0
Objectives[67]mission_Pickup_Props[2]rotationY = 0
Objectives[67]mission_Pickup_Props[2]rotationZ = -50
Objectives[67]mission_Pickup_Props[3]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[67]mission_Pickup_Props[3]Value = 99999
Objectives[67]mission_Pickup_Props[3]positionX = -813.2942
Objectives[67]mission_Pickup_Props[3]positionY = 184.5703
Objectives[67]mission_Pickup_Props[3]positionZ = 71.96967
Objectives[67]mission_Pickup_Props[3]rotationX = 0
Objectives[67]mission_Pickup_Props[3]rotationY = 0
Objectives[67]mission_Pickup_Props[3]rotationZ = 0
Objectives[67]ObjectiveMessages = 1
Objectives[67]ObjectiveMessages[0]positionX = -861.1981
Objectives[67]ObjectiveMessages[0]positionY = 194.9607
Objectives[67]ObjectiveMessages[0]positionZ = 71.98156
Objectives[67]ObjectiveMessages[0]Message = Everyone in the car! Hurry!
Objectives[67]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[67]ObjectiveMessages[0]Sender = Michael
Objectives[67]ObjectiveMessages[0]Subject = 
Objectives[67]ObjectiveMessages[0]MessageColor = Blue
Objectives[67]ObjectiveMessages[0]PlayFromStart = True
Objectives[67]ObjectiveMessages[0]Delay = False
Objectives[67]ObjectiveMessages[0]DelayTime = 0
Objectives[67]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[0]TypeSubtitle = False
Objectives[67]ObjectiveMessages[0]TypeTextMesage = True
Objectives[67]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[0]PhoneMessageDisplayTime = 6

Objectives[68]Text = Get in the car.
Objectives[68]FaildText = 
Objectives[68]Type = Enter_Vehicle
Objectives[68]positionX = -812.5827
Objectives[68]positionY = 188.2073
Objectives[68]positionZ = 71.47095
Objectives[68]EnterVehicle_AsPassenger = False
Objectives[68]EnterVehicle_CanExit = True
Objectives[68]EnterVehicle_SetIsWanted = False
Objectives[68]EnterVehicle_SeatIndex = 0
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Mission_Settings_Objective
Objectives[69]positionX = 2453.599
Objectives[69]positionY = 2072.642
Objectives[69]positionZ = 43.09122
Objectives[69]MissionSettings_TimesOfDay = Current
Objectives[69]MissionSettings_Weather = Current
Objectives[69]MissionSettings_WantedLevel = 0
Objectives[69]MissionSettings_SetWantedLevelNow = 0
Objectives[69]MissionSettings_StartNightvision = False
Objectives[69]MissionSettings_StopNightvision = False
Objectives[69]MissionSettings_StartSeethrough = False
Objectives[69]MissionSettings_StopSeethrough = False
Objectives[69]MissionSettings_StartMusic = True
Objectives[69]MissionSettings_StopMusic = False
Objectives[69]MissionSettings_Music = FAM2_SHOOTING
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Text = Escape to Blaine County.
Objectives[70]Text2 = 
Objectives[70]Text3 = 
Objectives[70]Failed_Text = 
Objectives[70]Type = Checkpoint
Objectives[70]Checkpoint_Type = 45
Objectives[70]Reserved = 1
Objectives[70]ColorR = 255
Objectives[70]ColorG = 255
Objectives[70]ColorB = 0
Objectives[70]ColorA = 255
Objectives[70]IconColorR = 255
Objectives[70]IconColorG = 255
Objectives[70]IconColorB = 0
Objectives[70]IconColorA = 255
Objectives[70]positionX = -229.3099
Objectives[70]positionY = 6299.319
Objectives[70]positionZ = 30.36633
Objectives[70]Heading = 0
Objectives[70]Diameter = 100
Objectives[70]minimum_hight = 100
Objectives[70]maximum_hight = 100
Objectives[70]TriggerDistance = 400
Objectives[70]PlaySound = True
Objectives[70]LoseWanted = False
Objectives[70]Stop_Vehicle = False
Objectives[70]DeliverVehicleOnly = False
Objectives[70]DeliverTrailor = False
Objectives[70]DeliverTowTruck = False
Objectives[70]DeliverVehicleCargobob = False
Objectives[70]DeliverPropCargobob = False
Objectives[70]mission_ActorsCount = 4
Objectives[70]mission_Actors[0]Survive_Number = 0
Objectives[70]mission_Actors[0]Failed_Text = 
Objectives[70]mission_Actors[0]Remove_After = 0
Objectives[70]mission_Actors[0]positionX = -1796.457
Objectives[70]mission_Actors[0]positionY = 4711.218
Objectives[70]mission_Actors[0]positionZ = 57.04481
Objectives[70]mission_Actors[0]Heading = 136.629
Objectives[70]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[70]mission_Actors[0]Relationship_Group = Enemy1
Objectives[70]mission_Actors[0]AddBlip = False
Objectives[70]mission_Actors[0]ShowCone = False
Objectives[70]mission_Actors[0]Invincible = False
Objectives[70]mission_Actors[0]SetHealth = 200
Objectives[70]mission_Actors[0]DieFromHeadShot = True
Objectives[70]mission_Actors[0]CanExitVehicle = True
Objectives[70]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[70]mission_Actors[0]AlwaysFight = True
Objectives[70]mission_Actors[0]Seeing_Range = 30
Objectives[70]mission_Actors[0]Hearing_Range = 30
Objectives[70]mission_Actors[0]CombatMovement = Defensive
Objectives[70]mission_Actors[0]weapon = SpecialCarbineMk2
Objectives[70]mission_Actors[0]Variation = Random
Objectives[70]mission_Actors[0]Task = 0
Objectives[70]mission_Actors[0]Task_Guard_Range = 5
Objectives[70]mission_Actors[0]Task_Stay_In_Range = True
Objectives[70]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[70]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[70]mission_Actors[0]Task_Scenario = NONE
Objectives[70]mission_Actors[1]Survive_Number = 0
Objectives[70]mission_Actors[1]Failed_Text = 
Objectives[70]mission_Actors[1]Remove_After = 0
Objectives[70]mission_Actors[1]positionX = -1800.445
Objectives[70]mission_Actors[1]positionY = 4714.915
Objectives[70]mission_Actors[1]positionZ = 57.01027
Objectives[70]mission_Actors[1]Heading = 136.629
Objectives[70]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[70]mission_Actors[1]Relationship_Group = Enemy1
Objectives[70]mission_Actors[1]AddBlip = False
Objectives[70]mission_Actors[1]ShowCone = False
Objectives[70]mission_Actors[1]Invincible = False
Objectives[70]mission_Actors[1]SetHealth = 200
Objectives[70]mission_Actors[1]DieFromHeadShot = True
Objectives[70]mission_Actors[1]CanExitVehicle = True
Objectives[70]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[70]mission_Actors[1]AlwaysFight = True
Objectives[70]mission_Actors[1]Seeing_Range = 30
Objectives[70]mission_Actors[1]Hearing_Range = 30
Objectives[70]mission_Actors[1]CombatMovement = Defensive
Objectives[70]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[70]mission_Actors[1]Variation = Random
Objectives[70]mission_Actors[1]Task = 0
Objectives[70]mission_Actors[1]Task_Guard_Range = 5
Objectives[70]mission_Actors[1]Task_Stay_In_Range = True
Objectives[70]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[70]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[70]mission_Actors[1]Task_Scenario = NONE
Objectives[70]mission_Actors[2]Survive_Number = 0
Objectives[70]mission_Actors[2]Failed_Text = 
Objectives[70]mission_Actors[2]Remove_After = 0
Objectives[70]mission_Actors[2]positionX = -1804.19
Objectives[70]mission_Actors[2]positionY = 4718.645
Objectives[70]mission_Actors[2]positionZ = 57.02105
Objectives[70]mission_Actors[2]Heading = 136.6291
Objectives[70]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[70]mission_Actors[2]Relationship_Group = Enemy1
Objectives[70]mission_Actors[2]AddBlip = False
Objectives[70]mission_Actors[2]ShowCone = False
Objectives[70]mission_Actors[2]Invincible = False
Objectives[70]mission_Actors[2]SetHealth = 100
Objectives[70]mission_Actors[2]DieFromHeadShot = True
Objectives[70]mission_Actors[2]CanExitVehicle = True
Objectives[70]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[70]mission_Actors[2]AlwaysFight = True
Objectives[70]mission_Actors[2]Seeing_Range = 30
Objectives[70]mission_Actors[2]Hearing_Range = 30
Objectives[70]mission_Actors[2]CombatMovement = Defensive
Objectives[70]mission_Actors[2]weapon = SpecialCarbineMk2
Objectives[70]mission_Actors[2]Variation = Random
Objectives[70]mission_Actors[2]Task = 0
Objectives[70]mission_Actors[2]Task_Guard_Range = 5
Objectives[70]mission_Actors[2]Task_Stay_In_Range = True
Objectives[70]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[70]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[70]mission_Actors[2]Task_Scenario = NONE
Objectives[70]mission_Actors[3]Survive_Number = 0
Objectives[70]mission_Actors[3]Failed_Text = 
Objectives[70]mission_Actors[3]Remove_After = 0
Objectives[70]mission_Actors[3]positionX = -1808.288
Objectives[70]mission_Actors[3]positionY = 4722.399
Objectives[70]mission_Actors[3]positionZ = 57.04437
Objectives[70]mission_Actors[3]Heading = 136.629
Objectives[70]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[70]mission_Actors[3]Relationship_Group = Enemy1
Objectives[70]mission_Actors[3]AddBlip = False
Objectives[70]mission_Actors[3]ShowCone = False
Objectives[70]mission_Actors[3]Invincible = False
Objectives[70]mission_Actors[3]SetHealth = 200
Objectives[70]mission_Actors[3]DieFromHeadShot = True
Objectives[70]mission_Actors[3]CanExitVehicle = True
Objectives[70]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[70]mission_Actors[3]AlwaysFight = True
Objectives[70]mission_Actors[3]Seeing_Range = 30
Objectives[70]mission_Actors[3]Hearing_Range = 30
Objectives[70]mission_Actors[3]CombatMovement = Offensive
Objectives[70]mission_Actors[3]weapon = SpecialCarbineMk2
Objectives[70]mission_Actors[3]Variation = Random
Objectives[70]mission_Actors[3]Task = 0
Objectives[70]mission_Actors[3]Task_Guard_Range = 5
Objectives[70]mission_Actors[3]Task_Stay_In_Range = True
Objectives[70]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[70]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[70]mission_Actors[3]Task_Scenario = NONE
Objectives[70]mission_Vehicles = 2
Objectives[70]mission_Vehicles[0]positionX = -1797.646
Objectives[70]mission_Vehicles[0]positionY = 4716.125
Objectives[70]mission_Vehicles[0]positionZ = 56.89357
Objectives[70]mission_Vehicles[0]Heading = 46.63017
Objectives[70]mission_Vehicles[0]Name = Dubsta 6x6
Objectives[70]mission_Vehicles[0]Model = dubsta3
Objectives[70]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[70]mission_Vehicles[0]SecondaryColor = MetallicPurple
Objectives[70]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[70]mission_Vehicles[0]HasPearlescent = False
Objectives[70]mission_Vehicles[0]Livery = 0
Objectives[70]mission_Vehicles[0]DirtLevel = 0
Objectives[70]mission_Vehicles[0]LockedForPlayer = False
Objectives[70]mission_Vehicles[0]Locked = False
Objectives[70]mission_Vehicles[0]Alarm = False
Objectives[70]mission_Vehicles[0]HotWired = False
Objectives[70]mission_Vehicles[0]Invincible = False
Objectives[70]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[70]mission_Vehicles[0]Remove_After = 0
Objectives[70]mission_Vehicles[0]Survive_Number = 0
Objectives[70]mission_Vehicles[0]Failed_Text = 
Objectives[70]mission_Vehicles[1]positionX = -1802.958
Objectives[70]mission_Vehicles[1]positionY = 4721.174
Objectives[70]mission_Vehicles[1]positionZ = 56.89742
Objectives[70]mission_Vehicles[1]Heading = 226.6295
Objectives[70]mission_Vehicles[1]Name = Dubsta 6x6
Objectives[70]mission_Vehicles[1]Model = dubsta3
Objectives[70]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[70]mission_Vehicles[1]SecondaryColor = MetallicPurple
Objectives[70]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[70]mission_Vehicles[1]HasPearlescent = False
Objectives[70]mission_Vehicles[1]Livery = 0
Objectives[70]mission_Vehicles[1]DirtLevel = 0
Objectives[70]mission_Vehicles[1]LockedForPlayer = False
Objectives[70]mission_Vehicles[1]Locked = False
Objectives[70]mission_Vehicles[1]Alarm = False
Objectives[70]mission_Vehicles[1]HotWired = False
Objectives[70]mission_Vehicles[1]Invincible = False
Objectives[70]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[70]mission_Vehicles[1]Remove_After = 0
Objectives[70]mission_Vehicles[1]Survive_Number = 0
Objectives[70]mission_Vehicles[1]Failed_Text = 
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 2
Objectives[70]ObjectiveMessages[0]positionX = -822.8154
Objectives[70]ObjectiveMessages[0]positionY = 183.8421
Objectives[70]ObjectiveMessages[0]positionZ = 70.93921
Objectives[70]ObjectiveMessages[0]Message = But Michael, where are we gonna go?
Objectives[70]ObjectiveMessages[0]Contact = CHAR_AMANDA
Objectives[70]ObjectiveMessages[0]Sender = Amanda
Objectives[70]ObjectiveMessages[0]Subject = 
Objectives[70]ObjectiveMessages[0]MessageColor = White
Objectives[70]ObjectiveMessages[0]PlayFromStart = True
Objectives[70]ObjectiveMessages[0]Delay = False
Objectives[70]ObjectiveMessages[0]DelayTime = 0
Objectives[70]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[0]TypeSubtitle = False
Objectives[70]ObjectiveMessages[0]TypeTextMesage = True
Objectives[70]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[0]PhoneMessageDisplayTime = 8
Objectives[70]ObjectiveMessages[1]positionX = -823.718
Objectives[70]ObjectiveMessages[1]positionY = 185.655
Objectives[70]ObjectiveMessages[1]positionZ = 70.99635
Objectives[70]ObjectiveMessages[1]Message = Up north. I'll try and lose them there.
Objectives[70]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[70]ObjectiveMessages[1]Sender = Michael
Objectives[70]ObjectiveMessages[1]Subject = 
Objectives[70]ObjectiveMessages[1]MessageColor = Blue
Objectives[70]ObjectiveMessages[1]PlayFromStart = False
Objectives[70]ObjectiveMessages[1]Delay = True
Objectives[70]ObjectiveMessages[1]DelayTime = 3
Objectives[70]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[1]TypeSubtitle = False
Objectives[70]ObjectiveMessages[1]TypeTextMesage = True
Objectives[70]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[1]PhoneMessageDisplayTime = 8

Objectives[71]Type = Random_Spawn_Objective
Objectives[71]positionX = -304.9561
Objectives[71]positionY = 6222.904
Objectives[71]positionZ = 30.41144
Objectives[71]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[71]Random_Actors_Vehicle_Model_Name = blista
Objectives[71]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[71]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[71]Random_Actors_Weapon_Model_Name = Pistol
Objectives[71]Random_Actors_Passenger = True
Objectives[71]Random_Actors_Fill_With_Occupants = True
Objectives[71]Random_Actors_Max_Count = 3
Objectives[71]Random_Actors_Max_ReSpawn = 3
Objectives[71]Random_Actors_Spawn_End = True
Objectives[71]Random_Actors_Spawn_Actors_Only = False
Objectives[71]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[71]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[71]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[71]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Hint_Objective
Objectives[72]Text = 
Objectives[72]positionX = -310.2812
Objectives[72]positionY = 6351.762
Objectives[72]positionZ = 29.40191
Objectives[72]Hint_Time = 5
Objectives[72]Hint_FOV = 20
Objectives[72]Hint_Use_Position = False
Objectives[72]Hint_Use_Player = False
Objectives[72]Hint_Use_Actor = False
Objectives[72]Hint_Use_Vehicle = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 1
Objectives[72]ObjectiveMessages[0]positionX = -309.8301
Objectives[72]ObjectiveMessages[0]positionY = 6355.52
Objectives[72]ObjectiveMessages[0]positionZ = 29.49516
Objectives[72]ObjectiveMessages[0]Message = I think we lost them.
Objectives[72]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[72]ObjectiveMessages[0]Sender = Michael
Objectives[72]ObjectiveMessages[0]Subject = 
Objectives[72]ObjectiveMessages[0]MessageColor = Blue
Objectives[72]ObjectiveMessages[0]PlayFromStart = True
Objectives[72]ObjectiveMessages[0]Delay = False
Objectives[72]ObjectiveMessages[0]DelayTime = 0
Objectives[72]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[0]TypeSubtitle = True
Objectives[72]ObjectiveMessages[0]TypeTextMesage = False
Objectives[72]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[0]PhoneMessageDisplayTime = 5

Objectives[73]Type = Hint_Objective
Objectives[73]Text = 
Objectives[73]positionX = -320.4938
Objectives[73]positionY = 6346.884
Objectives[73]positionZ = 29.40935
Objectives[73]Hint_Time = 10
Objectives[73]Hint_FOV = 20
Objectives[73]Hint_Use_Position = False
Objectives[73]Hint_Use_Player = False
Objectives[73]Hint_Use_Actor = False
Objectives[73]Hint_Use_Vehicle = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 3
Objectives[73]ObjectiveMessages[0]positionX = -323.6805
Objectives[73]ObjectiveMessages[0]positionY = 6349.076
Objectives[73]ObjectiveMessages[0]positionZ = 29.3289
Objectives[73]ObjectiveMessages[0]Message = Who were those guys, dad?
Objectives[73]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[73]ObjectiveMessages[0]Sender = Jimmy
Objectives[73]ObjectiveMessages[0]Subject = 
Objectives[73]ObjectiveMessages[0]MessageColor = White
Objectives[73]ObjectiveMessages[0]PlayFromStart = True
Objectives[73]ObjectiveMessages[0]Delay = False
Objectives[73]ObjectiveMessages[0]DelayTime = 0
Objectives[73]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[0]TypeSubtitle = True
Objectives[73]ObjectiveMessages[0]TypeTextMesage = False
Objectives[73]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[0]PhoneMessageDisplayTime = 6
Objectives[73]ObjectiveMessages[1]positionX = -293.5795
Objectives[73]ObjectiveMessages[1]positionY = 6367.02
Objectives[73]ObjectiveMessages[1]positionZ = 29.48988
Objectives[73]ObjectiveMessages[1]Message = Soldiers of some sort, but I don't recognize the uniforms.
Objectives[73]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[73]ObjectiveMessages[1]Sender = Michael
Objectives[73]ObjectiveMessages[1]Subject = 
Objectives[73]ObjectiveMessages[1]MessageColor = Blue
Objectives[73]ObjectiveMessages[1]PlayFromStart = False
Objectives[73]ObjectiveMessages[1]Delay = True
Objectives[73]ObjectiveMessages[1]DelayTime = 3
Objectives[73]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[1]TypeSubtitle = True
Objectives[73]ObjectiveMessages[1]TypeTextMesage = False
Objectives[73]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[1]PhoneMessageDisplayTime = 6
Objectives[73]ObjectiveMessages[2]positionX = -305.3915
Objectives[73]ObjectiveMessages[2]positionY = 6363.563
Objectives[73]ObjectiveMessages[2]positionZ = 29.54039
Objectives[73]ObjectiveMessages[2]Message = What're we gonna do?
Objectives[73]ObjectiveMessages[2]Contact = CHAR_TRACEY
Objectives[73]ObjectiveMessages[2]Sender = Tracey
Objectives[73]ObjectiveMessages[2]Subject = 
Objectives[73]ObjectiveMessages[2]MessageColor = White
Objectives[73]ObjectiveMessages[2]PlayFromStart = False
Objectives[73]ObjectiveMessages[2]Delay = True
Objectives[73]ObjectiveMessages[2]DelayTime = 8
Objectives[73]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[2]TypeSubtitle = True
Objectives[73]ObjectiveMessages[2]TypeTextMesage = False
Objectives[73]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[2]PhoneMessageDisplayTime = 6

Objectives[74]Type = Hint_Objective
Objectives[74]Text = 
Objectives[74]positionX = -317.6665
Objectives[74]positionY = 6344.859
Objectives[74]positionZ = 29.28289
Objectives[74]Hint_Time = 6
Objectives[74]Hint_FOV = 20
Objectives[74]Hint_Use_Position = False
Objectives[74]Hint_Use_Player = False
Objectives[74]Hint_Use_Actor = False
Objectives[74]Hint_Use_Vehicle = False
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 1
Objectives[74]ObjectiveMessages[0]positionX = -312.4113
Objectives[74]ObjectiveMessages[0]positionY = 6344.318
Objectives[74]ObjectiveMessages[0]positionZ = 29.33942
Objectives[74]ObjectiveMessages[0]Message = I'll try to call for help.
Objectives[74]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[74]ObjectiveMessages[0]Sender = Michael
Objectives[74]ObjectiveMessages[0]Subject = 
Objectives[74]ObjectiveMessages[0]MessageColor = Blue
Objectives[74]ObjectiveMessages[0]PlayFromStart = True
Objectives[74]ObjectiveMessages[0]Delay = False
Objectives[74]ObjectiveMessages[0]DelayTime = 0
Objectives[74]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[0]TypeSubtitle = True
Objectives[74]ObjectiveMessages[0]TypeTextMesage = False
Objectives[74]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

