[Author]
Author = ATP2555
[Description]
Description = The war is over, but Amanda's been kidnapped by the Cliffford Mercenaries.
[Objectives]
Objectivescount = 152

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = -798.5668
Objectives[0]positionY = 177.9938
Objectives[0]positionZ = 76.71229
Objectives[0]Heading = 295.8522
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Clear
Objectives[0]SetTime = 16
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 4
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 4
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 8
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 4
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 4
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 7
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 2
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 29
Objectives[0]mission_Actors[0]positionX = -806.9419
Objectives[0]mission_Actors[0]positionY = 176.8913
Objectives[0]mission_Actors[0]positionZ = 76.74335
Objectives[0]mission_Actors[0]Heading = 295.8789
Objectives[0]mission_Actors[0]String_Name = player_zero
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 200
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 4
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 15
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 4
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 7
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 8
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 10
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 12
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 14
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[7] = 16
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[8] = 17
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[9] = 18
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[10] = 19
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[11] = 21
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[12] = 23
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[13] = 25
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[14] = 26
Objectives[0]mission_Actors[0]NeededForObjectiveCutsceneCount = 3
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[0] = 1
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[1] = 6
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[2] = 20
Objectives[0]mission_Vehicles = 4
Objectives[0]mission_Vehicles[0]positionX = -812.275
Objectives[0]mission_Vehicles[0]positionY = 186.9532
Objectives[0]mission_Vehicles[0]positionZ = 72.11097
Objectives[0]mission_Vehicles[0]Heading = 109.0374
Objectives[0]mission_Vehicles[0]Name = Tailgater
Objectives[0]mission_Vehicles[0]Model = tailgater
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 58
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 31
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[1]positionX = 1124.082
Objectives[0]mission_Vehicles[1]positionY = 2647.734
Objectives[0]mission_Vehicles[1]positionZ = 37.67221
Objectives[0]mission_Vehicles[1]Heading = 1.62657E-05
Objectives[0]mission_Vehicles[1]Name = Issi
Objectives[0]mission_Vehicles[1]Model = issi2
Objectives[0]mission_Vehicles[1]PrimaryColor = MatteYellow
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicDarkSilver
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = True
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 58
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 51
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 52
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[2]positionX = 1118.826
Objectives[0]mission_Vehicles[2]positionY = 2668.491
Objectives[0]mission_Vehicles[2]positionZ = 37.91325
Objectives[0]mission_Vehicles[2]Heading = 113.0488
Objectives[0]mission_Vehicles[2]Name = Dubsta 6x6
Objectives[0]mission_Vehicles[2]Model = dubsta3
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[2]SecondaryColor = MetallicPurple
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 58
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[3]positionX = 1261.625
Objectives[0]mission_Vehicles[3]positionY = 4806.688
Objectives[0]mission_Vehicles[3]positionZ = -39.82028
Objectives[0]mission_Vehicles[3]Heading = 349.9759
Objectives[0]mission_Vehicles[3]Name = Blazer
Objectives[0]mission_Vehicles[3]Model = blazer
Objectives[0]mission_Vehicles[3]PrimaryColor = WornGraphite
Objectives[0]mission_Vehicles[3]SecondaryColor = WornGraphite
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = False
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 65
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 8
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_AMMO_SMG
Objectives[0]mission_Pickup_Props[0]Value = 90
Objectives[0]mission_Pickup_Props[0]positionX = 542.0909
Objectives[0]mission_Pickup_Props[0]positionY = 5934.541
Objectives[0]mission_Pickup_Props[0]positionZ = -158.5742
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -135.1897
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_AMMO_SHOTGUN
Objectives[0]mission_Pickup_Props[1]Value = 32
Objectives[0]mission_Pickup_Props[1]positionX = 545.7776
Objectives[0]mission_Pickup_Props[1]positionY = 5941.924
Objectives[0]mission_Pickup_Props[1]positionZ = -158.574
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = -150.1897
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_WEAPON_PROXMINE
Objectives[0]mission_Pickup_Props[2]Value = 5
Objectives[0]mission_Pickup_Props[2]positionX = 521.7688
Objectives[0]mission_Pickup_Props[2]positionY = 5911.438
Objectives[0]mission_Pickup_Props[2]positionZ = -158.5735
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = -150.1897
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[3]Value = 100
Objectives[0]mission_Pickup_Props[3]positionX = 372.4568
Objectives[0]mission_Pickup_Props[3]positionY = 5945.811
Objectives[0]mission_Pickup_Props[3]positionZ = -158.7718
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = 4.810294
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[4]Value = 99999
Objectives[0]mission_Pickup_Props[4]positionX = 224.8829
Objectives[0]mission_Pickup_Props[4]positionY = 6117.201
Objectives[0]mission_Pickup_Props[4]positionZ = -159.9224
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = -89.99995
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[5]Value = 99999
Objectives[0]mission_Pickup_Props[5]positionX = 224.8965
Objectives[0]mission_Pickup_Props[5]positionY = 6116.526
Objectives[0]mission_Pickup_Props[5]positionZ = -159.9224
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = -89.99995
Objectives[0]mission_Pickup_Props[6]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[6]Value = 99999
Objectives[0]mission_Pickup_Props[6]positionX = -798.4163
Objectives[0]mission_Pickup_Props[6]positionY = 178.0318
Objectives[0]mission_Pickup_Props[6]positionZ = 76.21228
Objectives[0]mission_Pickup_Props[6]rotationX = 0
Objectives[0]mission_Pickup_Props[6]rotationY = 0
Objectives[0]mission_Pickup_Props[6]rotationZ = 1.366038E-05
Objectives[0]mission_Pickup_Props[7]Model = PICKUP_WEAPON_PISTOL_MK2
Objectives[0]mission_Pickup_Props[7]Value = 48
Objectives[0]mission_Pickup_Props[7]positionX = -798.4146
Objectives[0]mission_Pickup_Props[7]positionY = 178.0229
Objectives[0]mission_Pickup_Props[7]positionZ = 76.21228
Objectives[0]mission_Pickup_Props[7]rotationX = 0
Objectives[0]mission_Pickup_Props[7]rotationY = 0
Objectives[0]mission_Pickup_Props[7]rotationZ = 1.366038E-05
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Cutscenes_Objective
Objectives[1]Text = 
Objectives[1]positionX = -806.8536
Objectives[1]positionY = 183.3592
Objectives[1]positionZ = 74.00303
Objectives[1]Cutscenes_Time = 0
Objectives[1]Cutscenes_Trans_Time = 0
Objectives[1]Cutscenes_FOV = 30
Objectives[1]Cutscenes_Shake = Hand
Objectives[1]Cutscenes_Amplitude = 0
Objectives[1]Cutscenes_FadeOut = False
Objectives[1]Cutscenes_FadeIn = False
Objectives[1]Cutscenes_End = False
Objectives[1]Cutscenes_Point_At_Position = False
Objectives[1]Cutscenes_Point_At_Player = False
Objectives[1]Cutscenes_Point_At_Actor = True
Objectives[1]Cutscenes_Point_At_Vehicle = False
Objectives[1]Cutscenes_Follow_Player = False
Objectives[1]Cutscenes_Follow_Actor = False
Objectives[1]Cutscenes_Follow_Vehicle = False
Objectives[1]Cutscenes_Follow_Distancee = 7
Objectives[1]Cutscenes_Follow_Hieght = -2
Objectives[1]Cutscenes_Follow_Angle = 245
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = -812.2963
Objectives[2]positionY = 180.3785
Objectives[2]positionZ = 71.15919
Objectives[2]SetPlayerActor_Use_Player = False
Objectives[2]SetPlayerActor_Player_Controllable = False
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[2]SetPlayerActor_Use_Actor = True
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = True
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]TaskListCount = 1
Objectives[2]Task_List[0]Type = WalkTo
Objectives[2]Task_List[0]DestinationX = -812.2462
Objectives[2]Task_List[0]DestinationY = 180.9505
Objectives[2]Task_List[0]DestinationZ = 71.65309
Objectives[2]Task_List[0]Rotation = 295.8797
Objectives[2]Task_List[0]Speed = 1
Objectives[2]Task_List[0]GoStraitToCoord = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = -818.3486
Objectives[3]positionY = 177.3385
Objectives[3]positionZ = 71.22746
Objectives[3]Cutscenes_Time = 0
Objectives[3]Cutscenes_Trans_Time = 0
Objectives[3]Cutscenes_FOV = 30
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = True
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 10
Objectives[3]Cutscenes_Follow_Hieght = 2
Objectives[3]Cutscenes_Follow_Angle = 225
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Set_Player_Actor_Objective
Objectives[4]Text = 
Objectives[4]positionX = -819.5732
Objectives[4]positionY = 177.4608
Objectives[4]positionZ = 70.82749
Objectives[4]SetPlayerActor_Use_Player = False
Objectives[4]SetPlayerActor_Player_Controllable = False
Objectives[4]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[4]SetPlayerActor_Use_Actor = True
Objectives[4]SetPlayerActor_RelationshipGroup_Change = False
Objectives[4]SetPlayerActor_RelationshipGroup = Neutral
Objectives[4]SetPlayerActor_Invincible_Change = False
Objectives[4]SetPlayerActor_Invincible = False
Objectives[4]SetPlayerActor_NewTask = True
Objectives[4]Int_Task = 99
Objectives[4]Task_Repeat = False
Objectives[4]Task_Timeout = True
Objectives[4]Task_Guard_Range = 10
Objectives[4]Task_Stay_In_Range = True
Objectives[4]Task_Wander_Range = 10
Objectives[4]Task_Scenario = NONE
Objectives[4]Task_TalkingAnimation = mic_chatter
Objectives[4]Task_Time = 1
Objectives[4]TaskListCount = 3
Objectives[4]Task_List[0]Type = WalkTo
Objectives[4]Task_List[0]DestinationX = -819.7684
Objectives[4]Task_List[0]DestinationY = 176.9855
Objectives[4]Task_List[0]DestinationZ = 71.10174
Objectives[4]Task_List[0]Rotation = 295.8797
Objectives[4]Task_List[0]Speed = 1
Objectives[4]Task_List[0]GoStraitToCoord = False
Objectives[4]Task_List[1]Type = WalkTo
Objectives[4]Task_List[1]DestinationX = -819.5394
Objectives[4]Task_List[1]DestinationY = 175.863
Objectives[4]Task_List[1]DestinationZ = 71.10833
Objectives[4]Task_List[1]Rotation = 295.8797
Objectives[4]Task_List[1]Speed = 0.5
Objectives[4]Task_List[1]GoStraitToCoord = False
Objectives[4]Task_List[2]Type = Pause
Objectives[4]Task_List[2]positionX = -819.5015
Objectives[4]Task_List[2]positionY = 175.8322
Objectives[4]Task_List[2]positionZ = 71.10797
Objectives[4]Task_List[2]time = 1
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = -816.8815
Objectives[5]positionY = 157.9989
Objectives[5]positionZ = 69.92999
Objectives[5]Cutscenes_Time = 2
Objectives[5]Cutscenes_Trans_Time = 0
Objectives[5]Cutscenes_FOV = 45
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = True
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 20
Objectives[5]Cutscenes_Follow_Hieght = 3
Objectives[5]Cutscenes_Follow_Angle = 350
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = -819.521
Objectives[6]positionY = 174.2411
Objectives[6]positionZ = 70.62411
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 0
Objectives[6]Cutscenes_FOV = 45
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = True
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 1
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 160
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = Where the fuck are they? They should've been back by now.
Objectives[7]positionX = -821.7213
Objectives[7]positionY = 173.2421
Objectives[7]positionZ = 70.56078
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 5
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 4
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = -819.6237
Objectives[8]positionY = 170.0293
Objectives[8]positionZ = 70.50635
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 1
Objectives[8]Task_List[0]Type = UseMoblePhone
Objectives[8]Task_List[0]positionX = -820.1623
Objectives[8]Task_List[0]positionY = 170.5572
Objectives[8]Task_List[0]positionZ = 71.00347
Objectives[8]Task_List[0]time = 50
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = 
Objectives[9]Type = Timeout_Objective
Objectives[9]positionX = -819.9801
Objectives[9]positionY = 168.59
Objectives[9]positionZ = 70.43068
Objectives[9]Timeout_Min = 0
Objectives[9]Timeout_Sec = 5
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = Amanda, where the fuck are you and the kids at? You should've been here hours ago.
Objectives[10]positionX = -820.204
Objectives[10]positionY = 167.2665
Objectives[10]positionZ = 70.35555
Objectives[10]SetPlayerActor_Use_Player = False
Objectives[10]SetPlayerActor_Player_Controllable = True
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[10]SetPlayerActor_Use_Actor = True
Objectives[10]SetPlayerActor_RelationshipGroup_Change = False
Objectives[10]SetPlayerActor_RelationshipGroup = Neutral
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 5
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = False
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = mic_chatter
Objectives[10]Task_Time = 5
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = 
Objectives[11]Type = Timeout_Objective
Objectives[11]positionX = -820.4293
Objectives[11]positionY = 166.0329
Objectives[11]positionZ = 70.27983
Objectives[11]Timeout_Min = 0
Objectives[11]Timeout_Sec = 3
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 1
Objectives[11]ObjectiveMessages[0]positionX = -820.7104
Objectives[11]ObjectiveMessages[0]positionY = 165.2773
Objectives[11]ObjectiveMessages[0]positionZ = 70.2235
Objectives[11]ObjectiveMessages[0]Message = Hello, Michael.
Objectives[11]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = White
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = True
Objectives[11]ObjectiveMessages[0]TypeTextMesage = False
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = What the? Who the fuck is this? What are you doing with my wife's phone?
Objectives[12]positionX = -820.9669
Objectives[12]positionY = 164.0846
Objectives[12]positionZ = 70.08336
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 5
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 6
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = 
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = -821.5864
Objectives[13]positionY = 162.2773
Objectives[13]positionZ = 69.86795
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 4
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 1
Objectives[13]ObjectiveMessages[0]positionX = -821.5864
Objectives[13]ObjectiveMessages[0]positionY = 162.2773
Objectives[13]ObjectiveMessages[0]positionZ = 69.86795
Objectives[13]ObjectiveMessages[0]Message = Let's just say you should've agreed to that deal.
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = ...A-Avon?
Objectives[14]positionX = -822.2639
Objectives[14]positionY = 160.3584
Objectives[14]positionZ = 69.202
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 5
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 3
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = 
Objectives[15]Type = Timeout_Objective
Objectives[15]positionX = -823.1218
Objectives[15]positionY = 158.6086
Objectives[15]positionZ = 68.98464
Objectives[15]Timeout_Min = 0
Objectives[15]Timeout_Sec = 12
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 3
Objectives[15]ObjectiveMessages[0]positionX = -823.1218
Objectives[15]ObjectiveMessages[0]positionY = 158.6086
Objectives[15]ObjectiveMessages[0]positionZ = 68.98464
Objectives[15]ObjectiveMessages[0]Message = Not quite, but come to think of it, we are all Avon.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = White
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = True
Objectives[15]ObjectiveMessages[0]TypeTextMesage = False
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = -824.4282
Objectives[15]ObjectiveMessages[1]positionY = 157.734
Objectives[15]ObjectiveMessages[1]positionZ = 68.72109
Objectives[15]ObjectiveMessages[1]Message = Michael! Michael, you've gotta do something!
Objectives[15]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = White
Objectives[15]ObjectiveMessages[1]PlayFromStart = False
Objectives[15]ObjectiveMessages[1]Delay = True
Objectives[15]ObjectiveMessages[1]DelayTime = 6
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = True
Objectives[15]ObjectiveMessages[1]TypeTextMesage = False
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = -826.2126
Objectives[15]ObjectiveMessages[2]positionY = 156.9509
Objectives[15]ObjectiveMessages[2]positionZ = 68.38004
Objectives[15]ObjectiveMessages[2]Message = Shut her up!
Objectives[15]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = White
Objectives[15]ObjectiveMessages[2]PlayFromStart = False
Objectives[15]ObjectiveMessages[2]Delay = True
Objectives[15]ObjectiveMessages[2]DelayTime = 10
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = True
Objectives[15]ObjectiveMessages[2]TypeTextMesage = False
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = Listen to me, you test tube motherfucker! If you do something to her, I'll-
Objectives[16]positionX = -825.046
Objectives[16]positionY = 156.3328
Objectives[16]positionZ = 68.58749
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 5
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 6
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Set_Player_Actor_Objective
Objectives[17]Text = Hello?
Objectives[17]positionX = -828.3038
Objectives[17]positionY = 155.4339
Objectives[17]positionZ = 68.00658
Objectives[17]SetPlayerActor_Use_Player = False
Objectives[17]SetPlayerActor_Player_Controllable = True
Objectives[17]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[17]SetPlayerActor_Use_Actor = True
Objectives[17]SetPlayerActor_RelationshipGroup_Change = False
Objectives[17]SetPlayerActor_RelationshipGroup = Neutral
Objectives[17]SetPlayerActor_Invincible_Change = False
Objectives[17]SetPlayerActor_Invincible = False
Objectives[17]SetPlayerActor_NewTask = True
Objectives[17]Int_Task = 5
Objectives[17]Task_Repeat = False
Objectives[17]Task_Timeout = False
Objectives[17]Task_Guard_Range = 10
Objectives[17]Task_Stay_In_Range = True
Objectives[17]Task_Wander_Range = 10
Objectives[17]Task_Scenario = NONE
Objectives[17]Task_TalkingAnimation = mic_chatter
Objectives[17]Task_Time = 2
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Set_Player_Actor_Objective
Objectives[18]Text = Fuck!
Objectives[18]positionX = -830.3395
Objectives[18]positionY = 157.8404
Objectives[18]positionZ = 67.72675
Objectives[18]SetPlayerActor_Use_Player = False
Objectives[18]SetPlayerActor_Player_Controllable = True
Objectives[18]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[18]SetPlayerActor_Use_Actor = True
Objectives[18]SetPlayerActor_RelationshipGroup_Change = False
Objectives[18]SetPlayerActor_RelationshipGroup = Neutral
Objectives[18]SetPlayerActor_Invincible_Change = False
Objectives[18]SetPlayerActor_Invincible = False
Objectives[18]SetPlayerActor_NewTask = True
Objectives[18]Int_Task = 5
Objectives[18]Task_Repeat = False
Objectives[18]Task_Timeout = False
Objectives[18]Task_Guard_Range = 10
Objectives[18]Task_Stay_In_Range = True
Objectives[18]Task_Wander_Range = 10
Objectives[18]Task_Scenario = NONE
Objectives[18]Task_TalkingAnimation = gesture_damn
Objectives[18]Task_Time = 1
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = -832.4906
Objectives[19]positionY = 159.4613
Objectives[19]positionZ = 67.41914
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = True
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 1
Objectives[19]Task_List[0]Type = WalkTo
Objectives[19]Task_List[0]DestinationX = -812.9647
Objectives[19]Task_List[0]DestinationY = 179.5776
Objectives[19]Task_List[0]DestinationZ = 71.65919
Objectives[19]Task_List[0]Rotation = 305.8797
Objectives[19]Task_List[0]Speed = 1.5
Objectives[19]Task_List[0]GoStraitToCoord = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Cutscenes_Objective
Objectives[20]Text = 
Objectives[20]positionX = -813.5009
Objectives[20]positionY = 179.5586
Objectives[20]positionZ = 71.15919
Objectives[20]Cutscenes_Time = 0
Objectives[20]Cutscenes_Trans_Time = 0
Objectives[20]Cutscenes_FOV = 60
Objectives[20]Cutscenes_Shake = Hand
Objectives[20]Cutscenes_Amplitude = 0
Objectives[20]Cutscenes_FadeOut = False
Objectives[20]Cutscenes_FadeIn = False
Objectives[20]Cutscenes_End = False
Objectives[20]Cutscenes_Point_At_Position = False
Objectives[20]Cutscenes_Point_At_Player = False
Objectives[20]Cutscenes_Point_At_Actor = True
Objectives[20]Cutscenes_Point_At_Vehicle = False
Objectives[20]Cutscenes_Follow_Player = False
Objectives[20]Cutscenes_Follow_Actor = False
Objectives[20]Cutscenes_Follow_Vehicle = False
Objectives[20]Cutscenes_Follow_Distancee = 5
Objectives[20]Cutscenes_Follow_Hieght = 1
Objectives[20]Cutscenes_Follow_Angle = 80
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = -803.201
Objectives[21]positionY = 177.4255
Objectives[21]positionZ = 75.74832
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]TaskListCount = 1
Objectives[21]Task_List[0]Type = UseMoblePhone
Objectives[21]Task_List[0]positionX = -805.4407
Objectives[21]Task_List[0]positionY = 177.8992
Objectives[21]Task_List[0]positionZ = 76.24832
Objectives[21]Task_List[0]time = 50
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = 
Objectives[22]Type = Timeout_Objective
Objectives[22]positionX = -803.0437
Objectives[22]positionY = 181.6786
Objectives[22]positionZ = 71.60547
Objectives[22]Timeout_Min = 0
Objectives[22]Timeout_Sec = 10
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 1
Objectives[22]ObjectiveMessages[0]positionX = -802.7501
Objectives[22]ObjectiveMessages[0]positionY = 181.6988
Objectives[22]ObjectiveMessages[0]positionZ = 71.60547
Objectives[22]ObjectiveMessages[0]Message = Hey Michael. What's up? I'm at Vanilla Unicorn getting a lap dance.
Objectives[22]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = White
Objectives[22]ObjectiveMessages[0]PlayFromStart = False
Objectives[22]ObjectiveMessages[0]Delay = True
Objectives[22]ObjectiveMessages[0]DelayTime = 5
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = True
Objectives[22]ObjectiveMessages[0]TypeTextMesage = False
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[23]Type = Set_Player_Actor_Objective
Objectives[23]Text = Lester, I need your help! Now!
Objectives[23]positionX = -800.8513
Objectives[23]positionY = 182.3574
Objectives[23]positionZ = 71.60547
Objectives[23]SetPlayerActor_Use_Player = False
Objectives[23]SetPlayerActor_Player_Controllable = True
Objectives[23]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[23]SetPlayerActor_Use_Actor = True
Objectives[23]SetPlayerActor_RelationshipGroup_Change = False
Objectives[23]SetPlayerActor_RelationshipGroup = Neutral
Objectives[23]SetPlayerActor_Invincible_Change = False
Objectives[23]SetPlayerActor_Invincible = False
Objectives[23]SetPlayerActor_NewTask = True
Objectives[23]Int_Task = 5
Objectives[23]Task_Repeat = False
Objectives[23]Task_Timeout = False
Objectives[23]Task_Guard_Range = 10
Objectives[23]Task_Stay_In_Range = True
Objectives[23]Task_Wander_Range = 10
Objectives[23]Task_Scenario = NONE
Objectives[23]Task_TalkingAnimation = mic_chatter
Objectives[23]Task_Time = 3
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = 
Objectives[24]Type = Timeout_Objective
Objectives[24]positionX = -799.3102
Objectives[24]positionY = 183.5709
Objectives[24]positionZ = 71.60547
Objectives[24]Timeout_Min = 0
Objectives[24]Timeout_Sec = 2
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 1
Objectives[24]ObjectiveMessages[0]positionX = -799.325
Objectives[24]ObjectiveMessages[0]positionY = 183.5796
Objectives[24]ObjectiveMessages[0]positionZ = 71.60547
Objectives[24]ObjectiveMessages[0]Message = What's going on?
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = True
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[25]Type = Set_Player_Actor_Objective
Objectives[25]Text = The clones! Those bastards got my wife!
Objectives[25]positionX = -797.8229
Objectives[25]positionY = 184.3077
Objectives[25]positionZ = 71.60547
Objectives[25]SetPlayerActor_Use_Player = False
Objectives[25]SetPlayerActor_Player_Controllable = True
Objectives[25]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[25]SetPlayerActor_Use_Actor = True
Objectives[25]SetPlayerActor_RelationshipGroup_Change = False
Objectives[25]SetPlayerActor_RelationshipGroup = Neutral
Objectives[25]SetPlayerActor_Invincible_Change = False
Objectives[25]SetPlayerActor_Invincible = False
Objectives[25]SetPlayerActor_NewTask = True
Objectives[25]Int_Task = 5
Objectives[25]Task_Repeat = False
Objectives[25]Task_Timeout = False
Objectives[25]Task_Guard_Range = 10
Objectives[25]Task_Stay_In_Range = True
Objectives[25]Task_Wander_Range = 10
Objectives[25]Task_Scenario = NONE
Objectives[25]Task_TalkingAnimation = mic_chatter
Objectives[25]Task_Time = 4
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = I need you to do some computer magic and trace her phone.
Objectives[26]positionX = -797.1978
Objectives[26]positionY = 182.2049
Objectives[26]positionZ = 71.84528
Objectives[26]SetPlayerActor_Use_Player = False
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[26]SetPlayerActor_Use_Actor = True
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 5
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 4
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = 
Objectives[27]Type = Timeout_Objective
Objectives[27]positionX = -795.7192
Objectives[27]positionY = 181.7273
Objectives[27]positionZ = 71.84528
Objectives[27]Timeout_Min = 0
Objectives[27]Timeout_Sec = 6
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 1
Objectives[27]ObjectiveMessages[0]positionX = -795.7192
Objectives[27]ObjectiveMessages[0]positionY = 181.7273
Objectives[27]ObjectiveMessages[0]positionZ = 71.84528
Objectives[27]ObjectiveMessages[0]Message = Okay, give me a minute. I've gotta finish up with this lapdance.
Objectives[27]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = White
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = True
Objectives[27]ObjectiveMessages[0]TypeTextMesage = False
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[28]Type = Teleport_Objective
Objectives[28]Text = 
Objectives[28]positionX = -805.9886
Objectives[28]positionY = 183.7458
Objectives[28]positionZ = 71.34769
Objectives[28]ObjectiveRotation = 20.8797
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Cutscenes_Objective
Objectives[29]Text = 
Objectives[29]positionX = -806.3036
Objectives[29]positionY = 183.2129
Objectives[29]positionZ = 71.34769
Objectives[29]Cutscenes_Time = 0
Objectives[29]Cutscenes_Trans_Time = 0
Objectives[29]Cutscenes_FOV = 30
Objectives[29]Cutscenes_Shake = Hand
Objectives[29]Cutscenes_Amplitude = 0
Objectives[29]Cutscenes_FadeOut = False
Objectives[29]Cutscenes_FadeIn = False
Objectives[29]Cutscenes_End = True
Objectives[29]Cutscenes_Point_At_Position = False
Objectives[29]Cutscenes_Point_At_Player = False
Objectives[29]Cutscenes_Point_At_Actor = False
Objectives[29]Cutscenes_Point_At_Vehicle = False
Objectives[29]Cutscenes_Follow_Player = False
Objectives[29]Cutscenes_Follow_Actor = False
Objectives[29]Cutscenes_Follow_Vehicle = False
Objectives[29]Cutscenes_Follow_Distancee = 10
Objectives[29]Cutscenes_Follow_Hieght = 1
Objectives[29]Cutscenes_Follow_Angle = 0
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Mission_Settings_Objective
Objectives[30]positionX = -816.7475
Objectives[30]positionY = 191.6045
Objectives[30]positionZ = 72.00878
Objectives[30]MissionSettings_TimesOfDay = Current
Objectives[30]MissionSettings_Weather = Current
Objectives[30]MissionSettings_WantedLevel = Current
Objectives[30]MissionSettings_SetWantedLevelNow = Current
Objectives[30]MissionSettings_StartNightvision = False
Objectives[30]MissionSettings_StopNightvision = False
Objectives[30]MissionSettings_StartSeethrough = False
Objectives[30]MissionSettings_StopSeethrough = False
Objectives[30]MissionSettings_StartMusic = True
Objectives[30]MissionSettings_StopMusic = False
Objectives[30]MissionSettings_Music = AH3B_HALF_RAPPEL
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = 
Objectives[31]positionX = -812.0843
Objectives[31]positionY = 185.0199
Objectives[31]positionZ = 71.47803
Objectives[31]SetPlayerActor_Use_Player = True
Objectives[31]SetPlayerActor_Player_Controllable = False
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[31]SetPlayerActor_Use_Actor = False
Objectives[31]SetPlayerActor_RelationshipGroup_Change = False
Objectives[31]SetPlayerActor_RelationshipGroup = Neutral
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 99
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = True
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = mic_chatter
Objectives[31]Task_Time = 1
Objectives[31]TaskListCount = 2
Objectives[31]Task_List[0]Type = WalkTo
Objectives[31]Task_List[0]DestinationX = -808.8323
Objectives[31]Task_List[0]DestinationY = 186.4642
Objectives[31]Task_List[0]DestinationZ = 71.97684
Objectives[31]Task_List[0]Rotation = 110.8797
Objectives[31]Task_List[0]Speed = 1.5
Objectives[31]Task_List[0]GoStraitToCoord = False
Objectives[31]Task_List[1]Type = EnterVehicle
Objectives[31]Task_List[1]PositionX = -810.4873
Objectives[31]Task_List[1]PositionY = 186.7589
Objectives[31]Task_List[1]PositionZ = 71.97792
Objectives[31]Task_List[1]Speed = 1
Objectives[31]Task_List[1]SeatIndex = -1
Objectives[31]Task_List[1]TaskIndex = 1
Objectives[31]Task_List[1]Warp = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = 
Objectives[32]positionX = -814.6596
Objectives[32]positionY = 183.8965
Objectives[32]positionZ = 71.47892
Objectives[32]SetPlayerActor_Use_Player = True
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[32]SetPlayerActor_Use_Actor = False
Objectives[32]SetPlayerActor_RelationshipGroup_Change = False
Objectives[32]SetPlayerActor_RelationshipGroup = Neutral
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = False
Objectives[32]Int_Task = 0
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = mic_chatter
Objectives[32]Task_Time = 1
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Text = 
Objectives[33]Type = Timeout_Objective
Objectives[33]positionX = -819.5824
Objectives[33]positionY = 185.4168
Objectives[33]positionZ = 71.1951
Objectives[33]Timeout_Min = 0
Objectives[33]Timeout_Sec = 45
Objectives[33]mission_ActorsCount = 6
Objectives[33]mission_Actors[0]Survive_Number = 0
Objectives[33]mission_Actors[0]Failed_Text = 
Objectives[33]mission_Actors[0]Remove_After = 58
Objectives[33]mission_Actors[0]positionX = 1117.964
Objectives[33]mission_Actors[0]positionY = 2653.242
Objectives[33]mission_Actors[0]positionZ = 37.99687
Objectives[33]mission_Actors[0]Heading = 250.2657
Objectives[33]mission_Actors[0]String_Name = ig_jimmydisanto
Objectives[33]mission_Actors[0]Relationship_Group = Neutral
Objectives[33]mission_Actors[0]AddBlip = False
Objectives[33]mission_Actors[0]ShowCone = False
Objectives[33]mission_Actors[0]Invincible = True
Objectives[33]mission_Actors[0]SetHealth = 200
Objectives[33]mission_Actors[0]DieFromHeadShot = True
Objectives[33]mission_Actors[0]CanExitVehicle = True
Objectives[33]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[0]AlwaysFight = True
Objectives[33]mission_Actors[0]Seeing_Range = 30
Objectives[33]mission_Actors[0]Hearing_Range = 30
Objectives[33]mission_Actors[0]CombatMovement = Offensive
Objectives[33]mission_Actors[0]weapon = CombatPistol
Objectives[33]mission_Actors[0]Variation = Custom
Objectives[33]mission_Actors[0]Task = 99
Objectives[33]mission_Actors[0]Task_Guard_Range = 5
Objectives[33]mission_Actors[0]Task_Stay_In_Range = True
Objectives[33]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[33]mission_Actors[0]Task_List_Count = 1
Objectives[33]mission_Actors[0]Task_Repeat = False
Objectives[33]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[33]mission_Actors[0]Task_List[0]PositionX = 1116.631
Objectives[33]mission_Actors[0]Task_List[0]PositionY = 2654.381
Objectives[33]mission_Actors[0]Task_List[0]PositionZ = 37.4965
Objectives[33]mission_Actors[0]Task_List[0]Block = True
Objectives[33]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 1
Objectives[33]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[33]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 2
Objectives[33]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 1
Objectives[33]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 2
Objectives[33]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[33]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 2
Objectives[33]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[33]mission_Actors[0]PROP_HATS_INDEX = 0
Objectives[33]mission_Actors[0]PROP_HATS_TEXTURE = 0
Objectives[33]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[33]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[33]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[33]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 34
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 51
Objectives[33]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[33]mission_Actors[0]NeededForObjectiveGoToActor[0] = 38
Objectives[33]mission_Actors[1]Survive_Number = 0
Objectives[33]mission_Actors[1]Failed_Text = 
Objectives[33]mission_Actors[1]Remove_After = 58
Objectives[33]mission_Actors[1]positionX = 1121.994
Objectives[33]mission_Actors[1]positionY = 2665.417
Objectives[33]mission_Actors[1]positionZ = 38.02124
Objectives[33]mission_Actors[1]Heading = 184.543
Objectives[33]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[33]mission_Actors[1]Relationship_Group = Enemy1
Objectives[33]mission_Actors[1]AddBlip = False
Objectives[33]mission_Actors[1]ShowCone = False
Objectives[33]mission_Actors[1]Invincible = False
Objectives[33]mission_Actors[1]SetHealth = 200
Objectives[33]mission_Actors[1]DieFromHeadShot = True
Objectives[33]mission_Actors[1]CanExitVehicle = True
Objectives[33]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[1]AlwaysFight = True
Objectives[33]mission_Actors[1]Seeing_Range = 30
Objectives[33]mission_Actors[1]Hearing_Range = 30
Objectives[33]mission_Actors[1]CombatMovement = Stationary
Objectives[33]mission_Actors[1]weapon = SNSPistolMk2
Objectives[33]mission_Actors[1]Variation = Random
Objectives[33]mission_Actors[1]Task = 0
Objectives[33]mission_Actors[1]Task_Guard_Range = 5
Objectives[33]mission_Actors[1]Task_Stay_In_Range = True
Objectives[33]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[1]Task_Scenario = NONE
Objectives[33]mission_Actors[2]Survive_Number = 0
Objectives[33]mission_Actors[2]Failed_Text = 
Objectives[33]mission_Actors[2]Remove_After = 58
Objectives[33]mission_Actors[2]positionX = 1118.289
Objectives[33]mission_Actors[2]positionY = 2665.541
Objectives[33]mission_Actors[2]positionZ = 38.02221
Objectives[33]mission_Actors[2]Heading = 182.9911
Objectives[33]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[33]mission_Actors[2]Relationship_Group = Enemy1
Objectives[33]mission_Actors[2]AddBlip = False
Objectives[33]mission_Actors[2]ShowCone = False
Objectives[33]mission_Actors[2]Invincible = False
Objectives[33]mission_Actors[2]SetHealth = 200
Objectives[33]mission_Actors[2]DieFromHeadShot = True
Objectives[33]mission_Actors[2]CanExitVehicle = True
Objectives[33]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[2]AlwaysFight = True
Objectives[33]mission_Actors[2]Seeing_Range = 30
Objectives[33]mission_Actors[2]Hearing_Range = 30
Objectives[33]mission_Actors[2]CombatMovement = Stationary
Objectives[33]mission_Actors[2]weapon = SMGMk2
Objectives[33]mission_Actors[2]Variation = Random
Objectives[33]mission_Actors[2]Task = 0
Objectives[33]mission_Actors[2]Task_Guard_Range = 5
Objectives[33]mission_Actors[2]Task_Stay_In_Range = True
Objectives[33]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[2]Task_Scenario = CODE_HUMAN_POLICE_INVESTIGATE
Objectives[33]mission_Actors[3]Survive_Number = 0
Objectives[33]mission_Actors[3]Failed_Text = 
Objectives[33]mission_Actors[3]Remove_After = 58
Objectives[33]mission_Actors[3]positionX = 1114.745
Objectives[33]mission_Actors[3]positionY = 2665.611
Objectives[33]mission_Actors[3]positionZ = 38.02247
Objectives[33]mission_Actors[3]Heading = 183.7557
Objectives[33]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[33]mission_Actors[3]Relationship_Group = Enemy1
Objectives[33]mission_Actors[3]AddBlip = False
Objectives[33]mission_Actors[3]ShowCone = False
Objectives[33]mission_Actors[3]Invincible = False
Objectives[33]mission_Actors[3]SetHealth = 200
Objectives[33]mission_Actors[3]DieFromHeadShot = True
Objectives[33]mission_Actors[3]CanExitVehicle = True
Objectives[33]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[3]AlwaysFight = True
Objectives[33]mission_Actors[3]Seeing_Range = 30
Objectives[33]mission_Actors[3]Hearing_Range = 30
Objectives[33]mission_Actors[3]CombatMovement = Stationary
Objectives[33]mission_Actors[3]weapon = SNSPistolMk2
Objectives[33]mission_Actors[3]Variation = Random
Objectives[33]mission_Actors[3]Task = 0
Objectives[33]mission_Actors[3]Task_Guard_Range = 5
Objectives[33]mission_Actors[3]Task_Stay_In_Range = True
Objectives[33]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[3]Task_Scenario = NONE
Objectives[33]mission_Actors[4]Survive_Number = 0
Objectives[33]mission_Actors[4]Failed_Text = 
Objectives[33]mission_Actors[4]Remove_After = 58
Objectives[33]mission_Actors[4]positionX = 1125.378
Objectives[33]mission_Actors[4]positionY = 2645.25
Objectives[33]mission_Actors[4]positionZ = 37.99617
Objectives[33]mission_Actors[4]Heading = 50.00085
Objectives[33]mission_Actors[4]String_Name = ig_tracydisanto
Objectives[33]mission_Actors[4]Relationship_Group = Friend
Objectives[33]mission_Actors[4]AddBlip = False
Objectives[33]mission_Actors[4]ShowCone = False
Objectives[33]mission_Actors[4]Invincible = True
Objectives[33]mission_Actors[4]SetHealth = 200
Objectives[33]mission_Actors[4]DieFromHeadShot = True
Objectives[33]mission_Actors[4]CanExitVehicle = True
Objectives[33]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[4]AlwaysFight = True
Objectives[33]mission_Actors[4]Seeing_Range = 30
Objectives[33]mission_Actors[4]Hearing_Range = 30
Objectives[33]mission_Actors[4]CombatMovement = Offensive
Objectives[33]mission_Actors[4]weapon = Unarmed
Objectives[33]mission_Actors[4]Variation = Custom
Objectives[33]mission_Actors[4]Task = 99
Objectives[33]mission_Actors[4]Task_Guard_Range = 5
Objectives[33]mission_Actors[4]Task_Stay_In_Range = True
Objectives[33]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[4]Task_Scenario = NONE
Objectives[33]mission_Actors[4]Task_List_Count = 1
Objectives[33]mission_Actors[4]Task_Repeat = False
Objectives[33]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[33]mission_Actors[4]Task_List[0]PositionX = 1123.526
Objectives[33]mission_Actors[4]Task_List[0]PositionY = 2645.231
Objectives[33]mission_Actors[4]Task_List[0]PositionZ = 37.49617
Objectives[33]mission_Actors[4]Task_List[0]Block = True
Objectives[33]mission_Actors[4]COMPONENT_FACE_DRAWABLE = 0
Objectives[33]mission_Actors[4]COMPONENT_FACE_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_HEAD_DRAWABLE = 0
Objectives[33]mission_Actors[4]COMPONENT_HEAD_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_HAIR_DRAWABLE = 0
Objectives[33]mission_Actors[4]COMPONENT_HAIR_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_TORSO_DRAWABLE = 1
Objectives[33]mission_Actors[4]COMPONENT_TORSO_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_LEGS_DRAWABLE = 5
Objectives[33]mission_Actors[4]COMPONENT_LEGS_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_HANDS_DRAWABLE = 0
Objectives[33]mission_Actors[4]COMPONENT_HANDS_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_FEET_DRAWABLE = 2
Objectives[33]mission_Actors[4]COMPONENT_FEET_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_EYES_DRAWABLE = 0
Objectives[33]mission_Actors[4]COMPONENT_EYES_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[33]mission_Actors[4]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_TASKS_DRAWABLE = 0
Objectives[33]mission_Actors[4]COMPONENT_TASKS_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[33]mission_Actors[4]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[33]mission_Actors[4]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[33]mission_Actors[4]COMPONENT_TORSO2_TEXTURE = 0
Objectives[33]mission_Actors[4]PROP_HATS_INDEX = -1
Objectives[33]mission_Actors[4]PROP_HATS_TEXTURE = -1
Objectives[33]mission_Actors[4]PROP_GLASSES_INDEX = -1
Objectives[33]mission_Actors[4]PROP_GLASSES_TEXTURE = -1
Objectives[33]mission_Actors[4]PROP_EARS_INDEX = -1
Objectives[33]mission_Actors[4]PROP_EARS_TEXTURE = -1
Objectives[33]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 4
Objectives[33]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 47
Objectives[33]mission_Actors[4]NeededForObjectiveSetPlayerActor[1] = 35
Objectives[33]mission_Actors[4]NeededForObjectiveSetPlayerActor[2] = 52
Objectives[33]mission_Actors[4]NeededForObjectiveSetPlayerActor[3] = 41
Objectives[33]mission_Actors[4]NeededForObjectiveCutsceneCount = 1
Objectives[33]mission_Actors[4]NeededForObjectiveCutscene[0] = 46
Objectives[33]mission_Actors[5]Survive_Number = 0
Objectives[33]mission_Actors[5]Failed_Text = 
Objectives[33]mission_Actors[5]Remove_After = 58
Objectives[33]mission_Actors[5]positionX = 1125.894
Objectives[33]mission_Actors[5]positionY = 2665.572
Objectives[33]mission_Actors[5]positionZ = 38.02245
Objectives[33]mission_Actors[5]Heading = 182.9911
Objectives[33]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[33]mission_Actors[5]Relationship_Group = Enemy1
Objectives[33]mission_Actors[5]AddBlip = False
Objectives[33]mission_Actors[5]ShowCone = False
Objectives[33]mission_Actors[5]Invincible = False
Objectives[33]mission_Actors[5]SetHealth = 200
Objectives[33]mission_Actors[5]DieFromHeadShot = True
Objectives[33]mission_Actors[5]CanExitVehicle = True
Objectives[33]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[5]AlwaysFight = True
Objectives[33]mission_Actors[5]Seeing_Range = 30
Objectives[33]mission_Actors[5]Hearing_Range = 30
Objectives[33]mission_Actors[5]CombatMovement = Stationary
Objectives[33]mission_Actors[5]weapon = SMGMk2
Objectives[33]mission_Actors[5]Variation = Random
Objectives[33]mission_Actors[5]Task = 0
Objectives[33]mission_Actors[5]Task_Guard_Range = 5
Objectives[33]mission_Actors[5]Task_Stay_In_Range = True
Objectives[33]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[5]Task_Scenario = NONE
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 12
Objectives[33]ObjectiveMessages[0]positionX = -819.5824
Objectives[33]ObjectiveMessages[0]positionY = 185.4168
Objectives[33]ObjectiveMessages[0]positionZ = 71.1951
Objectives[33]ObjectiveMessages[0]Message = Okay Michael, just give me her phone number and I'll get to work right away.
Objectives[33]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[33]ObjectiveMessages[0]Sender = Lester
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = White
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = False
Objectives[33]ObjectiveMessages[0]TypeTextMesage = True
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[1]positionX = -821.0745
Objectives[33]ObjectiveMessages[1]positionY = 184.6525
Objectives[33]ObjectiveMessages[1]positionZ = 71.08701
Objectives[33]ObjectiveMessages[1]Message = 346-555-0118.
Objectives[33]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[1]Sender = Michael
Objectives[33]ObjectiveMessages[1]Subject = 
Objectives[33]ObjectiveMessages[1]MessageColor = Blue
Objectives[33]ObjectiveMessages[1]PlayFromStart = False
Objectives[33]ObjectiveMessages[1]Delay = True
Objectives[33]ObjectiveMessages[1]DelayTime = 6
Objectives[33]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[1]TypeSubtitle = False
Objectives[33]ObjectiveMessages[1]TypeTextMesage = True
Objectives[33]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[2]positionX = -822.7111
Objectives[33]ObjectiveMessages[2]positionY = 183.7139
Objectives[33]ObjectiveMessages[2]positionZ = 70.93587
Objectives[33]ObjectiveMessages[2]Message = Hang on, I got another call.
Objectives[33]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[2]Sender = Michael
Objectives[33]ObjectiveMessages[2]Subject = 
Objectives[33]ObjectiveMessages[2]MessageColor = Blue
Objectives[33]ObjectiveMessages[2]PlayFromStart = False
Objectives[33]ObjectiveMessages[2]Delay = True
Objectives[33]ObjectiveMessages[2]DelayTime = 12
Objectives[33]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[2]TypeSubtitle = False
Objectives[33]ObjectiveMessages[2]TypeTextMesage = True
Objectives[33]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[3]positionX = -824.2729
Objectives[33]ObjectiveMessages[3]positionY = 182.5766
Objectives[33]ObjectiveMessages[3]positionZ = 70.77225
Objectives[33]ObjectiveMessages[3]Message = Dad!
Objectives[33]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[33]ObjectiveMessages[3]Sender = Jimmy
Objectives[33]ObjectiveMessages[3]Subject = 
Objectives[33]ObjectiveMessages[3]MessageColor = White
Objectives[33]ObjectiveMessages[3]PlayFromStart = False
Objectives[33]ObjectiveMessages[3]Delay = True
Objectives[33]ObjectiveMessages[3]DelayTime = 15
Objectives[33]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[3]TypeSubtitle = False
Objectives[33]ObjectiveMessages[3]TypeTextMesage = False
Objectives[33]ObjectiveMessages[3]TypePhoneMesage = True
Objectives[33]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[4]positionX = -826.1168
Objectives[33]ObjectiveMessages[4]positionY = 180.6871
Objectives[33]ObjectiveMessages[4]positionZ = 70.52002
Objectives[33]ObjectiveMessages[4]Message = Jimmy! Are you okay?
Objectives[33]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[4]Sender = Michael
Objectives[33]ObjectiveMessages[4]Subject = 
Objectives[33]ObjectiveMessages[4]MessageColor = Blue
Objectives[33]ObjectiveMessages[4]PlayFromStart = False
Objectives[33]ObjectiveMessages[4]Delay = True
Objectives[33]ObjectiveMessages[4]DelayTime = 18
Objectives[33]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[4]TypeSubtitle = False
Objectives[33]ObjectiveMessages[4]TypeTextMesage = True
Objectives[33]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[5]positionX = -827.1816
Objectives[33]ObjectiveMessages[5]positionY = 178.687
Objectives[33]ObjectiveMessages[5]positionZ = 70.25001
Objectives[33]ObjectiveMessages[5]Message = They took mom! I tried to stop them but there were too many of them!
Objectives[33]ObjectiveMessages[5]Contact = CHAR_JIMMY
Objectives[33]ObjectiveMessages[5]Sender = Jimmy
Objectives[33]ObjectiveMessages[5]Subject = 
Objectives[33]ObjectiveMessages[5]MessageColor = White
Objectives[33]ObjectiveMessages[5]PlayFromStart = False
Objectives[33]ObjectiveMessages[5]Delay = True
Objectives[33]ObjectiveMessages[5]DelayTime = 20
Objectives[33]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[5]TypeSubtitle = False
Objectives[33]ObjectiveMessages[5]TypeTextMesage = True
Objectives[33]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[6]positionX = -827.9391
Objectives[33]ObjectiveMessages[6]positionY = 176.4498
Objectives[33]ObjectiveMessages[6]positionZ = 69.92116
Objectives[33]ObjectiveMessages[6]Message = Are you and your sister still at the hotel?
Objectives[33]ObjectiveMessages[6]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[6]Sender = Michael
Objectives[33]ObjectiveMessages[6]Subject = 
Objectives[33]ObjectiveMessages[6]MessageColor = Blue
Objectives[33]ObjectiveMessages[6]PlayFromStart = False
Objectives[33]ObjectiveMessages[6]Delay = True
Objectives[33]ObjectiveMessages[6]DelayTime = 25
Objectives[33]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[6]TypeSubtitle = False
Objectives[33]ObjectiveMessages[6]TypeTextMesage = True
Objectives[33]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[7]positionX = -828.5059
Objectives[33]ObjectiveMessages[7]positionY = 173.8623
Objectives[33]ObjectiveMessages[7]positionZ = 69.60225
Objectives[33]ObjectiveMessages[7]Message = Yeah, but--oh shit!
Objectives[33]ObjectiveMessages[7]Contact = CHAR_JIMMY
Objectives[33]ObjectiveMessages[7]Sender = Jimmy
Objectives[33]ObjectiveMessages[7]Subject = 
Objectives[33]ObjectiveMessages[7]MessageColor = White
Objectives[33]ObjectiveMessages[7]PlayFromStart = False
Objectives[33]ObjectiveMessages[7]Delay = True
Objectives[33]ObjectiveMessages[7]DelayTime = 28
Objectives[33]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[7]TypeSubtitle = False
Objectives[33]ObjectiveMessages[7]TypeTextMesage = True
Objectives[33]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[8]positionX = -829.2173
Objectives[33]ObjectiveMessages[8]positionY = 171.0465
Objectives[33]ObjectiveMessages[8]positionZ = 69.26569
Objectives[33]ObjectiveMessages[8]Message = Jimmy?
Objectives[33]ObjectiveMessages[8]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[8]Sender = Michael
Objectives[33]ObjectiveMessages[8]Subject = 
Objectives[33]ObjectiveMessages[8]MessageColor = Blue
Objectives[33]ObjectiveMessages[8]PlayFromStart = False
Objectives[33]ObjectiveMessages[8]Delay = True
Objectives[33]ObjectiveMessages[8]DelayTime = 31
Objectives[33]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[8]TypeSubtitle = False
Objectives[33]ObjectiveMessages[8]TypeTextMesage = True
Objectives[33]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[9]positionX = -829.8564
Objectives[33]ObjectiveMessages[9]positionY = 168.1286
Objectives[33]ObjectiveMessages[9]positionZ = 68.77333
Objectives[33]ObjectiveMessages[9]Message = Jimmy!
Objectives[33]ObjectiveMessages[9]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[9]Sender = Michael
Objectives[33]ObjectiveMessages[9]Subject = 
Objectives[33]ObjectiveMessages[9]MessageColor = Blue
Objectives[33]ObjectiveMessages[9]PlayFromStart = False
Objectives[33]ObjectiveMessages[9]Delay = True
Objectives[33]ObjectiveMessages[9]DelayTime = 33
Objectives[33]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[9]TypeSubtitle = False
Objectives[33]ObjectiveMessages[9]TypeTextMesage = True
Objectives[33]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[10]positionX = -830.3796
Objectives[33]ObjectiveMessages[10]positionY = 165.0794
Objectives[33]ObjectiveMessages[10]positionZ = 68.30766
Objectives[33]ObjectiveMessages[10]Message = Shit!
Objectives[33]ObjectiveMessages[10]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[10]Sender = Michael
Objectives[33]ObjectiveMessages[10]Subject = 
Objectives[33]ObjectiveMessages[10]MessageColor = Blue
Objectives[33]ObjectiveMessages[10]PlayFromStart = False
Objectives[33]ObjectiveMessages[10]Delay = True
Objectives[33]ObjectiveMessages[10]DelayTime = 35
Objectives[33]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[10]TypeSubtitle = False
Objectives[33]ObjectiveMessages[10]TypeTextMesage = True
Objectives[33]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[11]positionX = -830.7583
Objectives[33]ObjectiveMessages[11]positionY = 162.3631
Objectives[33]ObjectiveMessages[11]positionZ = 67.93138
Objectives[33]ObjectiveMessages[11]Message = Lester, keep tracing my wife's phone. I've gotta go help my kids.
Objectives[33]ObjectiveMessages[11]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[11]Sender = Michael
Objectives[33]ObjectiveMessages[11]Subject = 
Objectives[33]ObjectiveMessages[11]MessageColor = Blue
Objectives[33]ObjectiveMessages[11]PlayFromStart = False
Objectives[33]ObjectiveMessages[11]Delay = True
Objectives[33]ObjectiveMessages[11]DelayTime = 40
Objectives[33]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[11]TypeSubtitle = False
Objectives[33]ObjectiveMessages[11]TypeTextMesage = True
Objectives[33]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[11]PhoneMessageDisplayTime = 15

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = 1114.325
Objectives[34]positionY = 2655.401
Objectives[34]positionZ = 36.9965
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = True
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 3
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = 
Objectives[35]positionX = 1128.573
Objectives[35]positionY = 2647.104
Objectives[35]positionZ = 36.99632
Objectives[35]SetPlayerActor_Use_Player = False
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[35]SetPlayerActor_Use_Actor = True
Objectives[35]SetPlayerActor_RelationshipGroup_Change = False
Objectives[35]SetPlayerActor_RelationshipGroup = Neutral
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 3
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = False
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = CODE_HUMAN_MEDIC_KNEEL
Objectives[35]Task_TalkingAnimation = mic_chatter
Objectives[35]Task_Time = 1
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Text = Go to the ~y~Motel.
Objectives[36]Text2 = 
Objectives[36]Text3 = 
Objectives[36]Failed_Text = 
Objectives[36]Type = Checkpoint
Objectives[36]Checkpoint_Type = 45
Objectives[36]Reserved = 0
Objectives[36]ColorR = 255
Objectives[36]ColorG = 255
Objectives[36]ColorB = 0
Objectives[36]ColorA = 255
Objectives[36]IconColorR = 255
Objectives[36]IconColorG = 255
Objectives[36]IconColorB = 0
Objectives[36]IconColorA = 255
Objectives[36]positionX = 1121.33
Objectives[36]positionY = 2661.116
Objectives[36]positionZ = 36.99691
Objectives[36]Heading = 175.8797
Objectives[36]Diameter = 20
Objectives[36]minimum_hight = 50
Objectives[36]maximum_hight = 10
Objectives[36]TriggerDistance = 50
Objectives[36]PlaySound = False
Objectives[36]LoseWanted = False
Objectives[36]Stop_Vehicle = False
Objectives[36]DeliverVehicleOnly = False
Objectives[36]DeliverTrailor = False
Objectives[36]DeliverTowTruck = False
Objectives[36]DeliverVehicleCargobob = False
Objectives[36]DeliverPropCargobob = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = Take out the ~r~Cliffford Mercenaries.
Objectives[37]Text2 = 
Objectives[37]Type = Kill_Actors
Objectives[37]positionX = 1131.826
Objectives[37]positionY = 2654.23
Objectives[37]positionZ = 36.99978
Objectives[37]KillAll1 = True
Objectives[37]KillAll2 = False
Objectives[37]Kill_Actors_Add_Blips = True
Objectives[37]Kill_Actors_Add_Markers = False
Objectives[37]DropPickups = False
Objectives[37]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 1
Objectives[37]ObjectiveMessages[0]positionX = 1132.666
Objectives[37]ObjectiveMessages[0]positionY = 2653.496
Objectives[37]ObjectiveMessages[0]positionZ = 36.99689
Objectives[37]ObjectiveMessages[0]Message = Get away from him!
Objectives[37]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[37]ObjectiveMessages[0]Sender = Michael
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = Blue
Objectives[37]ObjectiveMessages[0]PlayFromStart = False
Objectives[37]ObjectiveMessages[0]Delay = True
Objectives[37]ObjectiveMessages[0]DelayTime = 1
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = False
Objectives[37]ObjectiveMessages[0]TypeTextMesage = True
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[38]Type = GoTo_Actor
Objectives[38]Text = Go to ~b~Jimmy.
Objectives[38]positionX = 1119.988
Objectives[38]positionY = 2652.915
Objectives[38]positionZ = 36.99683
Objectives[38]GoTo_Actor_ChangToCompanion = False
Objectives[38]GoTo_Actor_Distance = 6
Objectives[38]GoTo_Actor_Remove_Blip = True
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = 1118.238
Objectives[39]positionY = 2670.758
Objectives[39]positionZ = 37.12149
Objectives[39]SetPlayerActor_Use_Player = True
Objectives[39]SetPlayerActor_Player_Controllable = False
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[39]SetPlayerActor_Use_Actor = False
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = True
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 2
Objectives[39]Task_List[0]Type = WalkTo
Objectives[39]Task_List[0]DestinationX = 1118.632
Objectives[39]Task_List[0]DestinationY = 2657.669
Objectives[39]Task_List[0]DestinationZ = 37.49691
Objectives[39]Task_List[0]Rotation = -114.7343
Objectives[39]Task_List[0]Speed = 0.5
Objectives[39]Task_List[0]GoStraitToCoord = False
Objectives[39]Task_List[1]Type = WalkTo
Objectives[39]Task_List[1]DestinationX = 1118.542
Objectives[39]Task_List[1]DestinationY = 2654.382
Objectives[39]Task_List[1]DestinationZ = 37.49691
Objectives[39]Task_List[1]Rotation = -114.7343
Objectives[39]Task_List[1]Speed = 0.5
Objectives[39]Task_List[1]GoStraitToCoord = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Set_Player_Actor_Objective
Objectives[40]Text = 
Objectives[40]positionX = 1115.22
Objectives[40]positionY = 2651.128
Objectives[40]positionZ = 36.99632
Objectives[40]SetPlayerActor_Use_Player = True
Objectives[40]SetPlayerActor_Player_Controllable = False
Objectives[40]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[40]SetPlayerActor_Use_Actor = False
Objectives[40]SetPlayerActor_RelationshipGroup_Change = False
Objectives[40]SetPlayerActor_RelationshipGroup = Neutral
Objectives[40]SetPlayerActor_Invincible_Change = False
Objectives[40]SetPlayerActor_Invincible = False
Objectives[40]SetPlayerActor_NewTask = True
Objectives[40]Int_Task = 3
Objectives[40]Task_Repeat = False
Objectives[40]Task_Timeout = False
Objectives[40]Task_Guard_Range = 10
Objectives[40]Task_Stay_In_Range = True
Objectives[40]Task_Wander_Range = 10
Objectives[40]Task_Scenario = CODE_HUMAN_MEDIC_KNEEL
Objectives[40]Task_TalkingAnimation = mic_chatter
Objectives[40]Task_Time = 1
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = 1121.575
Objectives[41]positionY = 2646.87
Objectives[41]positionZ = 36.9963
Objectives[41]SetPlayerActor_Use_Player = False
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[41]SetPlayerActor_Use_Actor = True
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 3
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Cutscenes_Objective
Objectives[42]Text = 
Objectives[42]positionX = 1120.075
Objectives[42]positionY = 2652.968
Objectives[42]positionZ = 36.99684
Objectives[42]Cutscenes_Time = 3
Objectives[42]Cutscenes_Trans_Time = 0
Objectives[42]Cutscenes_FOV = 45
Objectives[42]Cutscenes_Shake = Hand
Objectives[42]Cutscenes_Amplitude = 0
Objectives[42]Cutscenes_FadeOut = False
Objectives[42]Cutscenes_FadeIn = False
Objectives[42]Cutscenes_End = False
Objectives[42]Cutscenes_Point_At_Position = True
Objectives[42]Cutscenes_Point_At_Player = False
Objectives[42]Cutscenes_Point_At_Actor = False
Objectives[42]Cutscenes_Point_At_Vehicle = False
Objectives[42]Cutscenes_Follow_Player = False
Objectives[42]Cutscenes_Follow_Actor = False
Objectives[42]Cutscenes_Follow_Vehicle = False
Objectives[42]Cutscenes_Follow_Distancee = 7
Objectives[42]Cutscenes_Follow_Hieght = 2
Objectives[42]Cutscenes_Follow_Angle = 240
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 1
Objectives[42]ObjectiveMessages[0]positionX = 1118.737
Objectives[42]ObjectiveMessages[0]positionY = 2646.963
Objectives[42]ObjectiveMessages[0]positionZ = 36.99632
Objectives[42]ObjectiveMessages[0]Message = Jimmy? You okay? Talk to me!
Objectives[42]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[42]ObjectiveMessages[0]Sender = Michael
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = Blue
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = False
Objectives[42]ObjectiveMessages[0]TypeTextMesage = True
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[43]Type = Cutscenes_Objective
Objectives[43]Text = 
Objectives[43]positionX = 1118.03
Objectives[43]positionY = 2653.059
Objectives[43]positionZ = 36.99685
Objectives[43]Cutscenes_Time = 10
Objectives[43]Cutscenes_Trans_Time = 0
Objectives[43]Cutscenes_FOV = 45
Objectives[43]Cutscenes_Shake = Hand
Objectives[43]Cutscenes_Amplitude = 0
Objectives[43]Cutscenes_FadeOut = False
Objectives[43]Cutscenes_FadeIn = False
Objectives[43]Cutscenes_End = False
Objectives[43]Cutscenes_Point_At_Position = True
Objectives[43]Cutscenes_Point_At_Player = False
Objectives[43]Cutscenes_Point_At_Actor = False
Objectives[43]Cutscenes_Point_At_Vehicle = False
Objectives[43]Cutscenes_Follow_Player = False
Objectives[43]Cutscenes_Follow_Actor = False
Objectives[43]Cutscenes_Follow_Vehicle = False
Objectives[43]Cutscenes_Follow_Distancee = 1
Objectives[43]Cutscenes_Follow_Hieght = 1
Objectives[43]Cutscenes_Follow_Angle = 255
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 2
Objectives[43]ObjectiveMessages[0]positionX = 1112.618
Objectives[43]ObjectiveMessages[0]positionY = 2656.613
Objectives[43]ObjectiveMessages[0]positionZ = 36.99572
Objectives[43]ObjectiveMessages[0]Message = I'm fine. The vest stopped the bullet.
Objectives[43]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = White
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = True
Objectives[43]ObjectiveMessages[0]TypeTextMesage = False
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 1112.72
Objectives[43]ObjectiveMessages[1]positionY = 2659.674
Objectives[43]ObjectiveMessages[1]positionZ = 36.99591
Objectives[43]ObjectiveMessages[1]Message = Turns out the armor isn't just for cosplay, it actually protects you.
Objectives[43]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = White
Objectives[43]ObjectiveMessages[1]PlayFromStart = False
Objectives[43]ObjectiveMessages[1]Delay = True
Objectives[43]ObjectiveMessages[1]DelayTime = 4
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = True
Objectives[43]ObjectiveMessages[1]TypeTextMesage = False
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[44]Type = Cutscenes_Objective
Objectives[44]Text = 
Objectives[44]positionX = 1118.503
Objectives[44]positionY = 2641.824
Objectives[44]positionZ = 38.62937
Objectives[44]Cutscenes_Time = 0
Objectives[44]Cutscenes_Trans_Time = 0
Objectives[44]Cutscenes_FOV = 60
Objectives[44]Cutscenes_Shake = Hand
Objectives[44]Cutscenes_Amplitude = 0
Objectives[44]Cutscenes_FadeOut = False
Objectives[44]Cutscenes_FadeIn = False
Objectives[44]Cutscenes_End = False
Objectives[44]Cutscenes_Point_At_Position = True
Objectives[44]Cutscenes_Point_At_Player = False
Objectives[44]Cutscenes_Point_At_Actor = False
Objectives[44]Cutscenes_Point_At_Vehicle = False
Objectives[44]Cutscenes_Follow_Player = False
Objectives[44]Cutscenes_Follow_Actor = False
Objectives[44]Cutscenes_Follow_Vehicle = False
Objectives[44]Cutscenes_Follow_Distancee = 18
Objectives[44]Cutscenes_Follow_Hieght = 1
Objectives[44]Cutscenes_Follow_Angle = 0
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Text = 
Objectives[45]Type = Timeout_Objective
Objectives[45]positionX = 1119.186
Objectives[45]positionY = 2661.644
Objectives[45]positionZ = 36.99691
Objectives[45]Timeout_Min = 0
Objectives[45]Timeout_Sec = 4
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 1
Objectives[45]ObjectiveMessages[0]positionX = 1119.216
Objectives[45]ObjectiveMessages[0]positionY = 2662.183
Objectives[45]ObjectiveMessages[0]positionZ = 36.99691
Objectives[45]ObjectiveMessages[0]Message = Tracey, take your brother to the hospital.
Objectives[45]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[45]ObjectiveMessages[0]Sender = Michael
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = Blue
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = True
Objectives[45]ObjectiveMessages[0]TypeTextMesage = False
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[46]Type = Cutscenes_Objective
Objectives[46]Text = 
Objectives[46]positionX = 1124.415
Objectives[46]positionY = 2643.47
Objectives[46]positionZ = 37.14873
Objectives[46]Cutscenes_Time = 0
Objectives[46]Cutscenes_Trans_Time = 0
Objectives[46]Cutscenes_FOV = 60
Objectives[46]Cutscenes_Shake = Hand
Objectives[46]Cutscenes_Amplitude = 0
Objectives[46]Cutscenes_FadeOut = False
Objectives[46]Cutscenes_FadeIn = False
Objectives[46]Cutscenes_End = False
Objectives[46]Cutscenes_Point_At_Position = False
Objectives[46]Cutscenes_Point_At_Player = False
Objectives[46]Cutscenes_Point_At_Actor = True
Objectives[46]Cutscenes_Point_At_Vehicle = False
Objectives[46]Cutscenes_Follow_Player = False
Objectives[46]Cutscenes_Follow_Actor = False
Objectives[46]Cutscenes_Follow_Vehicle = False
Objectives[46]Cutscenes_Follow_Distancee = 4
Objectives[46]Cutscenes_Follow_Hieght = 1
Objectives[46]Cutscenes_Follow_Angle = 330
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = What about you, dad?
Objectives[47]positionX = 1125.665
Objectives[47]positionY = 2648.791
Objectives[47]positionZ = 36.99646
Objectives[47]SetPlayerActor_Use_Player = False
Objectives[47]SetPlayerActor_Player_Controllable = True
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[47]SetPlayerActor_Use_Actor = True
Objectives[47]SetPlayerActor_RelationshipGroup_Change = False
Objectives[47]SetPlayerActor_RelationshipGroup = Neutral
Objectives[47]SetPlayerActor_Invincible_Change = False
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = True
Objectives[47]Int_Task = 5
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = mic_chatter
Objectives[47]Task_Time = 2
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Cutscenes_Objective
Objectives[48]Text = 
Objectives[48]positionX = 1119.568
Objectives[48]positionY = 2655.663
Objectives[48]positionZ = 36.99691
Objectives[48]Cutscenes_Time = 3
Objectives[48]Cutscenes_Trans_Time = 0
Objectives[48]Cutscenes_FOV = 60
Objectives[48]Cutscenes_Shake = Hand
Objectives[48]Cutscenes_Amplitude = 0
Objectives[48]Cutscenes_FadeOut = False
Objectives[48]Cutscenes_FadeIn = False
Objectives[48]Cutscenes_End = False
Objectives[48]Cutscenes_Point_At_Position = True
Objectives[48]Cutscenes_Point_At_Player = False
Objectives[48]Cutscenes_Point_At_Actor = False
Objectives[48]Cutscenes_Point_At_Vehicle = False
Objectives[48]Cutscenes_Follow_Player = False
Objectives[48]Cutscenes_Follow_Actor = False
Objectives[48]Cutscenes_Follow_Vehicle = False
Objectives[48]Cutscenes_Follow_Distancee = 10
Objectives[48]Cutscenes_Follow_Hieght = 3
Objectives[48]Cutscenes_Follow_Angle = 50
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 1
Objectives[48]ObjectiveMessages[0]positionX = 1122.758
Objectives[48]ObjectiveMessages[0]positionY = 2659.261
Objectives[48]ObjectiveMessages[0]positionZ = 36.99691
Objectives[48]ObjectiveMessages[0]Message = I'm gonna go save your mother.
Objectives[48]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[0]Sender = 
Objectives[48]ObjectiveMessages[0]Subject = 
Objectives[48]ObjectiveMessages[0]MessageColor = White
Objectives[48]ObjectiveMessages[0]PlayFromStart = True
Objectives[48]ObjectiveMessages[0]Delay = False
Objectives[48]ObjectiveMessages[0]DelayTime = 0
Objectives[48]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[0]TypeSubtitle = True
Objectives[48]ObjectiveMessages[0]TypeTextMesage = False
Objectives[48]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[49]Type = Cutscenes_Objective
Objectives[49]Text = 
Objectives[49]positionX = 1129.537
Objectives[49]positionY = 2661.931
Objectives[49]positionZ = 36.99691
Objectives[49]Cutscenes_Time = 0
Objectives[49]Cutscenes_Trans_Time = 0
Objectives[49]Cutscenes_FOV = 30
Objectives[49]Cutscenes_Shake = Hand
Objectives[49]Cutscenes_Amplitude = 0
Objectives[49]Cutscenes_FadeOut = False
Objectives[49]Cutscenes_FadeIn = False
Objectives[49]Cutscenes_End = True
Objectives[49]Cutscenes_Point_At_Position = False
Objectives[49]Cutscenes_Point_At_Player = False
Objectives[49]Cutscenes_Point_At_Actor = False
Objectives[49]Cutscenes_Point_At_Vehicle = False
Objectives[49]Cutscenes_Follow_Player = False
Objectives[49]Cutscenes_Follow_Actor = False
Objectives[49]Cutscenes_Follow_Vehicle = False
Objectives[49]Cutscenes_Follow_Distancee = 10
Objectives[49]Cutscenes_Follow_Hieght = 1
Objectives[49]Cutscenes_Follow_Angle = 0
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = 1127.36
Objectives[50]positionY = 2669.475
Objectives[50]positionZ = 37.05145
Objectives[50]SetPlayerActor_Use_Player = True
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[50]SetPlayerActor_Use_Actor = False
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Neutral
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 0
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = 1129.096
Objectives[51]positionY = 2654.73
Objectives[51]positionZ = 36.9969
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = True
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = False
Objectives[51]SetPlayerActor_RelationshipGroup = Neutral
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 1
Objectives[51]Task_List[0]Type = EnterVehicle
Objectives[51]Task_List[0]PositionX = 1123.744
Objectives[51]Task_List[0]PositionY = 2647.325
Objectives[51]Task_List[0]PositionZ = 37.49634
Objectives[51]Task_List[0]Speed = 2
Objectives[51]Task_List[0]SeatIndex = 0
Objectives[51]Task_List[0]TaskIndex = 0
Objectives[51]Task_List[0]Warp = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Type = Set_Player_Actor_Objective
Objectives[52]Text = 
Objectives[52]positionX = 1128.743
Objectives[52]positionY = 2659.972
Objectives[52]positionZ = 36.99691
Objectives[52]SetPlayerActor_Use_Player = False
Objectives[52]SetPlayerActor_Player_Controllable = True
Objectives[52]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[52]SetPlayerActor_Use_Actor = True
Objectives[52]SetPlayerActor_RelationshipGroup_Change = False
Objectives[52]SetPlayerActor_RelationshipGroup = Neutral
Objectives[52]SetPlayerActor_Invincible_Change = False
Objectives[52]SetPlayerActor_Invincible = False
Objectives[52]SetPlayerActor_NewTask = True
Objectives[52]Int_Task = 99
Objectives[52]Task_Repeat = False
Objectives[52]Task_Timeout = False
Objectives[52]Task_Guard_Range = 10
Objectives[52]Task_Stay_In_Range = True
Objectives[52]Task_Wander_Range = 10
Objectives[52]Task_Scenario = NONE
Objectives[52]Task_TalkingAnimation = mic_chatter
Objectives[52]Task_Time = 1
Objectives[52]TaskListCount = 8
Objectives[52]Task_List[0]Type = EnterVehicle
Objectives[52]Task_List[0]PositionX = 1124.975
Objectives[52]Task_List[0]PositionY = 2647.083
Objectives[52]Task_List[0]PositionZ = 37.49632
Objectives[52]Task_List[0]Speed = 0.5
Objectives[52]Task_List[0]SeatIndex = -1
Objectives[52]Task_List[0]TaskIndex = 0
Objectives[52]Task_List[0]Warp = False
Objectives[52]Task_List[1]Type = Drive
Objectives[52]Task_List[1]PositionX = 1138.705
Objectives[52]Task_List[1]PositionY = 2684.847
Objectives[52]Task_List[1]PositionZ = 37.81921
Objectives[52]Task_List[1]Speed = 25
Objectives[52]Task_List[1]StopBeforeVehicles = True
Objectives[52]Task_List[1]StopBeforeActors = True
Objectives[52]Task_List[1]AvoidVehicles = True
Objectives[52]Task_List[1]AvoidEmptyVehicles = True
Objectives[52]Task_List[1]AvoidActors = True
Objectives[52]Task_List[1]AvoidObjects = True
Objectives[52]Task_List[1]StopAtLights = True
Objectives[52]Task_List[1]UseBlinkers = True
Objectives[52]Task_List[1]AllowGoingWrongWay = False
Objectives[52]Task_List[1]Reverse = False
Objectives[52]Task_List[1]TakeShortestPath = False
Objectives[52]Task_List[1]IgnoreRoads = False
Objectives[52]Task_List[1]IgnoreAllPathing = False
Objectives[52]Task_List[1]AvoidHighWays = False
Objectives[52]Task_List[2]Type = Drive
Objectives[52]Task_List[2]PositionX = 1928.713
Objectives[52]Task_List[2]PositionY = 2966.867
Objectives[52]Task_List[2]PositionZ = 45.22649
Objectives[52]Task_List[2]Speed = 35
Objectives[52]Task_List[2]StopBeforeVehicles = True
Objectives[52]Task_List[2]StopBeforeActors = False
Objectives[52]Task_List[2]AvoidVehicles = False
Objectives[52]Task_List[2]AvoidEmptyVehicles = True
Objectives[52]Task_List[2]AvoidActors = True
Objectives[52]Task_List[2]AvoidObjects = True
Objectives[52]Task_List[2]StopAtLights = True
Objectives[52]Task_List[2]UseBlinkers = True
Objectives[52]Task_List[2]AllowGoingWrongWay = False
Objectives[52]Task_List[2]Reverse = False
Objectives[52]Task_List[2]TakeShortestPath = False
Objectives[52]Task_List[2]IgnoreRoads = False
Objectives[52]Task_List[2]IgnoreAllPathing = False
Objectives[52]Task_List[2]AvoidHighWays = False
Objectives[52]Task_List[3]Type = Drive
Objectives[52]Task_List[3]PositionX = 1973.543
Objectives[52]Task_List[3]PositionY = 3125.672
Objectives[52]Task_List[3]PositionZ = 46.532
Objectives[52]Task_List[3]Speed = 35
Objectives[52]Task_List[3]StopBeforeVehicles = True
Objectives[52]Task_List[3]StopBeforeActors = False
Objectives[52]Task_List[3]AvoidVehicles = False
Objectives[52]Task_List[3]AvoidEmptyVehicles = True
Objectives[52]Task_List[3]AvoidActors = True
Objectives[52]Task_List[3]AvoidObjects = True
Objectives[52]Task_List[3]StopAtLights = True
Objectives[52]Task_List[3]UseBlinkers = True
Objectives[52]Task_List[3]AllowGoingWrongWay = False
Objectives[52]Task_List[3]Reverse = False
Objectives[52]Task_List[3]TakeShortestPath = False
Objectives[52]Task_List[3]IgnoreRoads = False
Objectives[52]Task_List[3]IgnoreAllPathing = False
Objectives[52]Task_List[3]AvoidHighWays = False
Objectives[52]Task_List[4]Type = Drive
Objectives[52]Task_List[4]PositionX = 1672.424
Objectives[52]Task_List[4]PositionY = 3556.578
Objectives[52]Task_List[4]PositionZ = 35.07949
Objectives[52]Task_List[4]Speed = 35
Objectives[52]Task_List[4]StopBeforeVehicles = True
Objectives[52]Task_List[4]StopBeforeActors = False
Objectives[52]Task_List[4]AvoidVehicles = False
Objectives[52]Task_List[4]AvoidEmptyVehicles = True
Objectives[52]Task_List[4]AvoidActors = True
Objectives[52]Task_List[4]AvoidObjects = True
Objectives[52]Task_List[4]StopAtLights = True
Objectives[52]Task_List[4]UseBlinkers = True
Objectives[52]Task_List[4]AllowGoingWrongWay = False
Objectives[52]Task_List[4]Reverse = False
Objectives[52]Task_List[4]TakeShortestPath = False
Objectives[52]Task_List[4]IgnoreRoads = False
Objectives[52]Task_List[4]IgnoreAllPathing = False
Objectives[52]Task_List[4]AvoidHighWays = False
Objectives[52]Task_List[5]Type = Drive
Objectives[52]Task_List[5]PositionX = 1824.202
Objectives[52]Task_List[5]PositionY = 3644.619
Objectives[52]Task_List[5]PositionZ = 33.83349
Objectives[52]Task_List[5]Speed = 35
Objectives[52]Task_List[5]StopBeforeVehicles = True
Objectives[52]Task_List[5]StopBeforeActors = False
Objectives[52]Task_List[5]AvoidVehicles = False
Objectives[52]Task_List[5]AvoidEmptyVehicles = True
Objectives[52]Task_List[5]AvoidActors = True
Objectives[52]Task_List[5]AvoidObjects = True
Objectives[52]Task_List[5]StopAtLights = True
Objectives[52]Task_List[5]UseBlinkers = True
Objectives[52]Task_List[5]AllowGoingWrongWay = False
Objectives[52]Task_List[5]Reverse = False
Objectives[52]Task_List[5]TakeShortestPath = False
Objectives[52]Task_List[5]IgnoreRoads = False
Objectives[52]Task_List[5]IgnoreAllPathing = False
Objectives[52]Task_List[5]AvoidHighWays = False
Objectives[52]Task_List[6]Type = Drive
Objectives[52]Task_List[6]PositionX = 1835.44
Objectives[52]Task_List[6]PositionY = 3663.241
Objectives[52]Task_List[6]PositionZ = 33.29435
Objectives[52]Task_List[6]Speed = 20
Objectives[52]Task_List[6]StopBeforeVehicles = True
Objectives[52]Task_List[6]StopBeforeActors = False
Objectives[52]Task_List[6]AvoidVehicles = False
Objectives[52]Task_List[6]AvoidEmptyVehicles = True
Objectives[52]Task_List[6]AvoidActors = True
Objectives[52]Task_List[6]AvoidObjects = True
Objectives[52]Task_List[6]StopAtLights = True
Objectives[52]Task_List[6]UseBlinkers = True
Objectives[52]Task_List[6]AllowGoingWrongWay = False
Objectives[52]Task_List[6]Reverse = False
Objectives[52]Task_List[6]TakeShortestPath = False
Objectives[52]Task_List[6]IgnoreRoads = True
Objectives[52]Task_List[6]IgnoreAllPathing = False
Objectives[52]Task_List[6]AvoidHighWays = False
Objectives[52]Task_List[7]Type = Drive
Objectives[52]Task_List[7]PositionX = 1852.834
Objectives[52]Task_List[7]PositionY = 3673.717
Objectives[52]Task_List[7]PositionZ = 33.22404
Objectives[52]Task_List[7]Speed = 10
Objectives[52]Task_List[7]StopBeforeVehicles = True
Objectives[52]Task_List[7]StopBeforeActors = False
Objectives[52]Task_List[7]AvoidVehicles = False
Objectives[52]Task_List[7]AvoidEmptyVehicles = True
Objectives[52]Task_List[7]AvoidActors = True
Objectives[52]Task_List[7]AvoidObjects = True
Objectives[52]Task_List[7]StopAtLights = True
Objectives[52]Task_List[7]UseBlinkers = True
Objectives[52]Task_List[7]AllowGoingWrongWay = False
Objectives[52]Task_List[7]Reverse = False
Objectives[52]Task_List[7]TakeShortestPath = False
Objectives[52]Task_List[7]IgnoreRoads = True
Objectives[52]Task_List[7]IgnoreAllPathing = False
Objectives[52]Task_List[7]AvoidHighWays = False
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Text = 
Objectives[53]Type = Timeout_Objective
Objectives[53]positionX = 1111.774
Objectives[53]positionY = 2668.782
Objectives[53]positionZ = 37.04723
Objectives[53]Timeout_Min = 0
Objectives[53]Timeout_Sec = 12
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 2
Objectives[53]ObjectiveMessages[0]positionX = 1110.717
Objectives[53]ObjectiveMessages[0]positionY = 2669.253
Objectives[53]ObjectiveMessages[0]positionZ = 37.07417
Objectives[53]ObjectiveMessages[0]Message = Michael, I did it. I've traced Amanda's phone signal.
Objectives[53]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[53]ObjectiveMessages[0]Sender = Lester
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = White
Objectives[53]ObjectiveMessages[0]PlayFromStart = False
Objectives[53]ObjectiveMessages[0]Delay = True
Objectives[53]ObjectiveMessages[0]DelayTime = 1
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = False
Objectives[53]ObjectiveMessages[0]TypeTextMesage = True
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[1]positionX = 1109.392
Objectives[53]ObjectiveMessages[1]positionY = 2671.181
Objectives[53]ObjectiveMessages[1]positionZ = 37.20146
Objectives[53]ObjectiveMessages[1]Message = The last place I picked it up was at Mount Chiliad.
Objectives[53]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[53]ObjectiveMessages[1]Sender = Lester
Objectives[53]ObjectiveMessages[1]Subject = 
Objectives[53]ObjectiveMessages[1]MessageColor = White
Objectives[53]ObjectiveMessages[1]PlayFromStart = False
Objectives[53]ObjectiveMessages[1]Delay = True
Objectives[53]ObjectiveMessages[1]DelayTime = 6
Objectives[53]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[1]TypeSubtitle = False
Objectives[53]ObjectiveMessages[1]TypeTextMesage = True
Objectives[53]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[54]Text = Head to ~y~Mount Chiliad.
Objectives[54]Text2 = 
Objectives[54]Text3 = 
Objectives[54]Failed_Text = 
Objectives[54]Type = Checkpoint
Objectives[54]Checkpoint_Type = 45
Objectives[54]Reserved = 0
Objectives[54]ColorR = 255
Objectives[54]ColorG = 255
Objectives[54]ColorB = 0
Objectives[54]ColorA = 255
Objectives[54]IconColorR = 255
Objectives[54]IconColorG = 255
Objectives[54]IconColorB = 0
Objectives[54]IconColorA = 255
Objectives[54]positionX = -363.5148
Objectives[54]positionY = 4823.529
Objectives[54]positionZ = 142.2165
Objectives[54]Heading = 50
Objectives[54]Diameter = 5
Objectives[54]minimum_hight = 1
Objectives[54]maximum_hight = 10
Objectives[54]TriggerDistance = 12.5
Objectives[54]PlaySound = False
Objectives[54]LoseWanted = False
Objectives[54]Stop_Vehicle = False
Objectives[54]DeliverVehicleOnly = False
Objectives[54]DeliverTrailor = False
Objectives[54]DeliverTowTruck = False
Objectives[54]DeliverVehicleCargobob = False
Objectives[54]DeliverPropCargobob = False
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Set_Player_Actor_Objective
Objectives[55]Text = 
Objectives[55]positionX = -372.2584
Objectives[55]positionY = 4827.889
Objectives[55]positionZ = 142.4866
Objectives[55]SetPlayerActor_Use_Player = True
Objectives[55]SetPlayerActor_Player_Controllable = False
Objectives[55]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[55]SetPlayerActor_Use_Actor = False
Objectives[55]SetPlayerActor_RelationshipGroup_Change = False
Objectives[55]SetPlayerActor_RelationshipGroup = Neutral
Objectives[55]SetPlayerActor_Invincible_Change = False
Objectives[55]SetPlayerActor_Invincible = False
Objectives[55]SetPlayerActor_NewTask = False
Objectives[55]Int_Task = 0
Objectives[55]Task_Repeat = False
Objectives[55]Task_Timeout = False
Objectives[55]Task_Guard_Range = 10
Objectives[55]Task_Stay_In_Range = True
Objectives[55]Task_Wander_Range = 10
Objectives[55]Task_Scenario = NONE
Objectives[55]Task_TalkingAnimation = mic_chatter
Objectives[55]Task_Time = 1
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = Mission_Settings_Objective
Objectives[56]positionX = 1258.49
Objectives[56]positionY = 4795.996
Objectives[56]positionZ = -40.06141
Objectives[56]MissionSettings_TimesOfDay = Current
Objectives[56]MissionSettings_Weather = Current
Objectives[56]MissionSettings_WantedLevel = Current
Objectives[56]MissionSettings_SetWantedLevelNow = Current
Objectives[56]MissionSettings_StartNightvision = False
Objectives[56]MissionSettings_StopNightvision = False
Objectives[56]MissionSettings_StartSeethrough = False
Objectives[56]MissionSettings_StopSeethrough = False
Objectives[56]MissionSettings_StartMusic = False
Objectives[56]MissionSettings_StopMusic = True
Objectives[56]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Type = Cutscenes_Objective
Objectives[57]Text = 
Objectives[57]positionX = -354.6243
Objectives[57]positionY = 4825.145
Objectives[57]positionZ = 143.3031
Objectives[57]Cutscenes_Time = 30
Objectives[57]Cutscenes_Trans_Time = 0
Objectives[57]Cutscenes_FOV = 60
Objectives[57]Cutscenes_Shake = Hand
Objectives[57]Cutscenes_Amplitude = 0
Objectives[57]Cutscenes_FadeOut = False
Objectives[57]Cutscenes_FadeIn = False
Objectives[57]Cutscenes_End = False
Objectives[57]Cutscenes_Point_At_Position = True
Objectives[57]Cutscenes_Point_At_Player = False
Objectives[57]Cutscenes_Point_At_Actor = False
Objectives[57]Cutscenes_Point_At_Vehicle = False
Objectives[57]Cutscenes_Follow_Player = False
Objectives[57]Cutscenes_Follow_Actor = False
Objectives[57]Cutscenes_Follow_Vehicle = False
Objectives[57]Cutscenes_Follow_Distancee = 20
Objectives[57]Cutscenes_Follow_Hieght = 5
Objectives[57]Cutscenes_Follow_Angle = 280
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 8
Objectives[57]ObjectiveMessages[0]positionX = -370.9976
Objectives[57]ObjectiveMessages[0]positionY = 4827.977
Objectives[57]ObjectiveMessages[0]positionZ = 142.4704
Objectives[57]ObjectiveMessages[0]Message = Okay, I'm here. What now?
Objectives[57]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[57]ObjectiveMessages[0]Sender = Michael
Objectives[57]ObjectiveMessages[0]Subject = 
Objectives[57]ObjectiveMessages[0]MessageColor = Blue
Objectives[57]ObjectiveMessages[0]PlayFromStart = False
Objectives[57]ObjectiveMessages[0]Delay = True
Objectives[57]ObjectiveMessages[0]DelayTime = 0
Objectives[57]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[0]TypeSubtitle = False
Objectives[57]ObjectiveMessages[0]TypeTextMesage = True
Objectives[57]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[1]positionX = -374.1919
Objectives[57]ObjectiveMessages[1]positionY = 4830.616
Objectives[57]ObjectiveMessages[1]positionZ = 142.6017
Objectives[57]ObjectiveMessages[1]Message = It seems Amanda's signal went dark. That can only mean one thing.
Objectives[57]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[57]ObjectiveMessages[1]Sender = Lester
Objectives[57]ObjectiveMessages[1]Subject = 
Objectives[57]ObjectiveMessages[1]MessageColor = White
Objectives[57]ObjectiveMessages[1]PlayFromStart = False
Objectives[57]ObjectiveMessages[1]Delay = True
Objectives[57]ObjectiveMessages[1]DelayTime = 3
Objectives[57]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[1]TypeSubtitle = False
Objectives[57]ObjectiveMessages[1]TypeTextMesage = True
Objectives[57]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[2]positionX = -377.3561
Objectives[57]ObjectiveMessages[2]positionY = 4833.298
Objectives[57]ObjectiveMessages[2]positionZ = 142.7319
Objectives[57]ObjectiveMessages[2]Message = She's inside the mountain.
Objectives[57]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[57]ObjectiveMessages[2]Sender = Lester
Objectives[57]ObjectiveMessages[2]Subject = 
Objectives[57]ObjectiveMessages[2]MessageColor = White
Objectives[57]ObjectiveMessages[2]PlayFromStart = False
Objectives[57]ObjectiveMessages[2]Delay = True
Objectives[57]ObjectiveMessages[2]DelayTime = 10
Objectives[57]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[2]TypeSubtitle = False
Objectives[57]ObjectiveMessages[2]TypeTextMesage = True
Objectives[57]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[3]positionX = -380.5812
Objectives[57]ObjectiveMessages[3]positionY = 4835.97
Objectives[57]ObjectiveMessages[3]positionZ = 142.8566
Objectives[57]ObjectiveMessages[3]Message = I think they're taking her to the missile complex.
Objectives[57]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[57]ObjectiveMessages[3]Sender = Lester
Objectives[57]ObjectiveMessages[3]Subject = 
Objectives[57]ObjectiveMessages[3]MessageColor = White
Objectives[57]ObjectiveMessages[3]PlayFromStart = False
Objectives[57]ObjectiveMessages[3]Delay = True
Objectives[57]ObjectiveMessages[3]DelayTime = 13
Objectives[57]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[3]TypeSubtitle = False
Objectives[57]ObjectiveMessages[3]TypeTextMesage = True
Objectives[57]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[4]positionX = -383.1887
Objectives[57]ObjectiveMessages[4]positionY = 4838.146
Objectives[57]ObjectiveMessages[4]positionZ = 142.9741
Objectives[57]ObjectiveMessages[4]Message = The same one Avon tried to launch the nuke from.
Objectives[57]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[57]ObjectiveMessages[4]Sender = Lester
Objectives[57]ObjectiveMessages[4]Subject = 
Objectives[57]ObjectiveMessages[4]MessageColor = White
Objectives[57]ObjectiveMessages[4]PlayFromStart = False
Objectives[57]ObjectiveMessages[4]Delay = True
Objectives[57]ObjectiveMessages[4]DelayTime = 16
Objectives[57]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[4]TypeSubtitle = False
Objectives[57]ObjectiveMessages[4]TypeTextMesage = True
Objectives[57]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[5]positionX = -385.6187
Objectives[57]ObjectiveMessages[5]positionY = 4840.162
Objectives[57]ObjectiveMessages[5]positionZ = 143.0856
Objectives[57]ObjectiveMessages[5]Message = Where is it? How do I get in?
Objectives[57]ObjectiveMessages[5]Contact = CHAR_MICHAEL
Objectives[57]ObjectiveMessages[5]Sender = Michael
Objectives[57]ObjectiveMessages[5]Subject = 
Objectives[57]ObjectiveMessages[5]MessageColor = Blue
Objectives[57]ObjectiveMessages[5]PlayFromStart = False
Objectives[57]ObjectiveMessages[5]Delay = True
Objectives[57]ObjectiveMessages[5]DelayTime = 20
Objectives[57]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[5]TypeSubtitle = False
Objectives[57]ObjectiveMessages[5]TypeTextMesage = True
Objectives[57]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[6]positionX = -388.0494
Objectives[57]ObjectiveMessages[6]positionY = 4842.231
Objectives[57]ObjectiveMessages[6]positionZ = 143.197
Objectives[57]ObjectiveMessages[6]Message = You're right at the entrance. It's hidden in the tunnel wall.
Objectives[57]ObjectiveMessages[6]Contact = CHAR_LESTER
Objectives[57]ObjectiveMessages[6]Sender = Lester
Objectives[57]ObjectiveMessages[6]Subject = 
Objectives[57]ObjectiveMessages[6]MessageColor = White
Objectives[57]ObjectiveMessages[6]PlayFromStart = False
Objectives[57]ObjectiveMessages[6]Delay = True
Objectives[57]ObjectiveMessages[6]DelayTime = 23
Objectives[57]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[6]TypeSubtitle = False
Objectives[57]ObjectiveMessages[6]TypeTextMesage = True
Objectives[57]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[7]positionX = -390.5094
Objectives[57]ObjectiveMessages[7]positionY = 4844.293
Objectives[57]ObjectiveMessages[7]positionZ = 143.3055
Objectives[57]ObjectiveMessages[7]Message = Hold on, I'll open it up for you.
Objectives[57]ObjectiveMessages[7]Contact = CHAR_LESTER
Objectives[57]ObjectiveMessages[7]Sender = Lester
Objectives[57]ObjectiveMessages[7]Subject = 
Objectives[57]ObjectiveMessages[7]MessageColor = White
Objectives[57]ObjectiveMessages[7]PlayFromStart = False
Objectives[57]ObjectiveMessages[7]Delay = True
Objectives[57]ObjectiveMessages[7]DelayTime = 27
Objectives[57]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[7]TypeSubtitle = False
Objectives[57]ObjectiveMessages[7]TypeTextMesage = True
Objectives[57]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[7]PhoneMessageDisplayTime = 15

Objectives[58]Type = Teleport_Objective
Objectives[58]Text = 
Objectives[58]positionX = 1257.969
Objectives[58]positionY = 4801.658
Objectives[58]positionZ = -40.32859
Objectives[58]ObjectiveRotation = -5
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Cutscenes_Objective
Objectives[59]Text = 
Objectives[59]positionX = 1255.768
Objectives[59]positionY = 4807.582
Objectives[59]positionZ = -40.32858
Objectives[59]Cutscenes_Time = 0
Objectives[59]Cutscenes_Trans_Time = 0
Objectives[59]Cutscenes_FOV = 30
Objectives[59]Cutscenes_Shake = Hand
Objectives[59]Cutscenes_Amplitude = 0
Objectives[59]Cutscenes_FadeOut = False
Objectives[59]Cutscenes_FadeIn = False
Objectives[59]Cutscenes_End = True
Objectives[59]Cutscenes_Point_At_Position = False
Objectives[59]Cutscenes_Point_At_Player = False
Objectives[59]Cutscenes_Point_At_Actor = False
Objectives[59]Cutscenes_Point_At_Vehicle = False
Objectives[59]Cutscenes_Follow_Player = False
Objectives[59]Cutscenes_Follow_Actor = False
Objectives[59]Cutscenes_Follow_Vehicle = False
Objectives[59]Cutscenes_Follow_Distancee = 10
Objectives[59]Cutscenes_Follow_Hieght = 1
Objectives[59]Cutscenes_Follow_Angle = 0
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Mission_Settings_Objective
Objectives[60]positionX = 1255.79
Objectives[60]positionY = 4804.257
Objectives[60]positionZ = -40.32858
Objectives[60]MissionSettings_TimesOfDay = Current
Objectives[60]MissionSettings_Weather = Current
Objectives[60]MissionSettings_WantedLevel = Current
Objectives[60]MissionSettings_SetWantedLevelNow = Current
Objectives[60]MissionSettings_StartNightvision = False
Objectives[60]MissionSettings_StopNightvision = False
Objectives[60]MissionSettings_StartSeethrough = False
Objectives[60]MissionSettings_StopSeethrough = False
Objectives[60]MissionSettings_StartMusic = True
Objectives[60]MissionSettings_StopMusic = False
Objectives[60]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Text = Drive through the cave until you reach the end.
Objectives[61]Text2 = 
Objectives[61]Text3 = 
Objectives[61]Failed_Text = 
Objectives[61]Type = Checkpoint
Objectives[61]Checkpoint_Type = 52
Objectives[61]Reserved = 1
Objectives[61]ColorR = 255
Objectives[61]ColorG = 255
Objectives[61]ColorB = 255
Objectives[61]ColorA = 0
Objectives[61]IconColorR = 255
Objectives[61]IconColorG = 255
Objectives[61]IconColorB = 255
Objectives[61]IconColorA = 0
Objectives[61]positionX = 1303.784
Objectives[61]positionY = 4897.694
Objectives[61]positionZ = -50.23816
Objectives[61]Heading = 0
Objectives[61]Diameter = 1
Objectives[61]minimum_hight = 1
Objectives[61]maximum_hight = 10
Objectives[61]TriggerDistance = 10
Objectives[61]PlaySound = False
Objectives[61]LoseWanted = False
Objectives[61]Stop_Vehicle = False
Objectives[61]DeliverVehicleOnly = False
Objectives[61]DeliverTrailor = False
Objectives[61]DeliverTowTruck = False
Objectives[61]DeliverVehicleCargobob = False
Objectives[61]DeliverPropCargobob = False
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Text = 
Objectives[62]Text2 = 
Objectives[62]Text3 = 
Objectives[62]Failed_Text = 
Objectives[62]Type = Checkpoint
Objectives[62]Checkpoint_Type = 52
Objectives[62]Reserved = 1
Objectives[62]ColorR = 255
Objectives[62]ColorG = 255
Objectives[62]ColorB = 0
Objectives[62]ColorA = 255
Objectives[62]IconColorR = 255
Objectives[62]IconColorG = 255
Objectives[62]IconColorB = 0
Objectives[62]IconColorA = 255
Objectives[62]positionX = 595.9161
Objectives[62]positionY = 5953.729
Objectives[62]positionZ = -158.9564
Objectives[62]Heading = -5
Objectives[62]Diameter = 5
Objectives[62]minimum_hight = 1
Objectives[62]maximum_hight = 10
Objectives[62]TriggerDistance = 12.5
Objectives[62]PlaySound = False
Objectives[62]LoseWanted = False
Objectives[62]Stop_Vehicle = False
Objectives[62]DeliverVehicleOnly = False
Objectives[62]DeliverTrailor = False
Objectives[62]DeliverTowTruck = False
Objectives[62]DeliverVehicleCargobob = False
Objectives[62]DeliverPropCargobob = False
Objectives[62]mission_ActorsCount = 1
Objectives[62]mission_Actors[0]Survive_Number = 0
Objectives[62]mission_Actors[0]Failed_Text = 
Objectives[62]mission_Actors[0]Remove_After = 65
Objectives[62]mission_Actors[0]positionX = 581.5301
Objectives[62]mission_Actors[0]positionY = 5946.442
Objectives[62]mission_Actors[0]positionZ = -157.9201
Objectives[62]mission_Actors[0]Heading = 302.4998
Objectives[62]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[62]mission_Actors[0]Relationship_Group = Enemy1
Objectives[62]mission_Actors[0]AddBlip = False
Objectives[62]mission_Actors[0]ShowCone = False
Objectives[62]mission_Actors[0]Invincible = False
Objectives[62]mission_Actors[0]SetHealth = 200
Objectives[62]mission_Actors[0]DieFromHeadShot = True
Objectives[62]mission_Actors[0]CanExitVehicle = True
Objectives[62]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[0]AlwaysFight = True
Objectives[62]mission_Actors[0]Seeing_Range = 30
Objectives[62]mission_Actors[0]Hearing_Range = 30
Objectives[62]mission_Actors[0]CombatMovement = Defensive
Objectives[62]mission_Actors[0]weapon = SNSPistolMk2
Objectives[62]mission_Actors[0]Variation = Random
Objectives[62]mission_Actors[0]Task = 3
Objectives[62]mission_Actors[0]Task_Guard_Range = 5
Objectives[62]mission_Actors[0]Task_Stay_In_Range = True
Objectives[62]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 7
Objectives[62]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[62]mission_Pickup_Props[0]Value = 99999
Objectives[62]mission_Pickup_Props[0]positionX = 556.733
Objectives[62]mission_Pickup_Props[0]positionY = 5956.859
Objectives[62]mission_Pickup_Props[0]positionZ = -158.483
Objectives[62]mission_Pickup_Props[0]rotationX = 0
Objectives[62]mission_Pickup_Props[0]rotationY = 0
Objectives[62]mission_Pickup_Props[0]rotationZ = -130
Objectives[62]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[62]mission_Pickup_Props[1]Value = 99999
Objectives[62]mission_Pickup_Props[1]positionX = 557.1985
Objectives[62]mission_Pickup_Props[1]positionY = 5957.411
Objectives[62]mission_Pickup_Props[1]positionZ = -158.483
Objectives[62]mission_Pickup_Props[1]rotationX = 0
Objectives[62]mission_Pickup_Props[1]rotationY = 0
Objectives[62]mission_Pickup_Props[1]rotationZ = -130
Objectives[62]mission_Pickup_Props[2]Model = PICKUP_AMMO_PISTOL
Objectives[62]mission_Pickup_Props[2]Value = 72
Objectives[62]mission_Pickup_Props[2]positionX = 526.3516
Objectives[62]mission_Pickup_Props[2]positionY = 5918.483
Objectives[62]mission_Pickup_Props[2]positionZ = -158.5646
Objectives[62]mission_Pickup_Props[2]rotationX = 0
Objectives[62]mission_Pickup_Props[2]rotationY = 0
Objectives[62]mission_Pickup_Props[2]rotationZ = -130
Objectives[62]mission_Pickup_Props[3]Model = PICKUP_AMMO_RIFLE
Objectives[62]mission_Pickup_Props[3]Value = 90
Objectives[62]mission_Pickup_Props[3]positionX = 538.5106
Objectives[62]mission_Pickup_Props[3]positionY = 5912.004
Objectives[62]mission_Pickup_Props[3]positionZ = -158.5863
Objectives[62]mission_Pickup_Props[3]rotationX = 0
Objectives[62]mission_Pickup_Props[3]rotationY = 0
Objectives[62]mission_Pickup_Props[3]rotationZ = -130
Objectives[62]mission_Pickup_Props[4]Model = PICKUP_WEAPON_ASSAULTRIFLE
Objectives[62]mission_Pickup_Props[4]Value = 30
Objectives[62]mission_Pickup_Props[4]positionX = 528.3132
Objectives[62]mission_Pickup_Props[4]positionY = 5900.103
Objectives[62]mission_Pickup_Props[4]positionZ = -158.5862
Objectives[62]mission_Pickup_Props[4]rotationX = 0
Objectives[62]mission_Pickup_Props[4]rotationY = 0
Objectives[62]mission_Pickup_Props[4]rotationZ = 140
Objectives[62]mission_Pickup_Props[5]Model = PICKUP_ARMOUR_STANDARD
Objectives[62]mission_Pickup_Props[5]Value = 99999
Objectives[62]mission_Pickup_Props[5]positionX = 521.4614
Objectives[62]mission_Pickup_Props[5]positionY = 5909.27
Objectives[62]mission_Pickup_Props[5]positionZ = -158.5743
Objectives[62]mission_Pickup_Props[5]rotationX = 0
Objectives[62]mission_Pickup_Props[5]rotationY = 0
Objectives[62]mission_Pickup_Props[5]rotationZ = -105
Objectives[62]mission_Pickup_Props[6]Model = PICKUP_WEAPON_GRENADE
Objectives[62]mission_Pickup_Props[6]Value = 5
Objectives[62]mission_Pickup_Props[6]positionX = 521.5909
Objectives[62]mission_Pickup_Props[6]positionY = 5912.14
Objectives[62]mission_Pickup_Props[6]positionZ = -158.5734
Objectives[62]mission_Pickup_Props[6]rotationX = 0
Objectives[62]mission_Pickup_Props[6]rotationY = 0
Objectives[62]mission_Pickup_Props[6]rotationZ = -105
Objectives[62]ObjectiveMessages = 1
Objectives[62]ObjectiveMessages[0]positionX = 1300.185
Objectives[62]ObjectiveMessages[0]positionY = 4893.398
Objectives[62]ObjectiveMessages[0]positionZ = -49.72635
Objectives[62]ObjectiveMessages[0]Message = Keep going down the tunnel. I'll let you know when you reach the end of it.
Objectives[62]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[62]ObjectiveMessages[0]Sender = Lester
Objectives[62]ObjectiveMessages[0]Subject = 
Objectives[62]ObjectiveMessages[0]MessageColor = White
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = False
Objectives[62]ObjectiveMessages[0]TypeTextMesage = True
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[63]Text = Proceed through the base.
Objectives[63]Text2 = 
Objectives[63]Text3 = 
Objectives[63]Failed_Text = 
Objectives[63]Type = Checkpoint
Objectives[63]Checkpoint_Type = 52
Objectives[63]Reserved = 1
Objectives[63]ColorR = 255
Objectives[63]ColorG = 255
Objectives[63]ColorB = 0
Objectives[63]ColorA = 255
Objectives[63]IconColorR = 255
Objectives[63]IconColorG = 255
Objectives[63]IconColorB = 0
Objectives[63]IconColorA = 255
Objectives[63]positionX = 529.1993
Objectives[63]positionY = 5911.194
Objectives[63]positionZ = -159.0795
Objectives[63]Heading = -30
Objectives[63]Diameter = 1
Objectives[63]minimum_hight = 1
Objectives[63]maximum_hight = 10
Objectives[63]TriggerDistance = 15
Objectives[63]PlaySound = False
Objectives[63]LoseWanted = False
Objectives[63]Stop_Vehicle = False
Objectives[63]DeliverVehicleOnly = False
Objectives[63]DeliverTrailor = False
Objectives[63]DeliverTowTruck = False
Objectives[63]DeliverVehicleCargobob = False
Objectives[63]DeliverPropCargobob = False
Objectives[63]mission_ActorsCount = 5
Objectives[63]mission_Actors[0]Survive_Number = 0
Objectives[63]mission_Actors[0]Failed_Text = 
Objectives[63]mission_Actors[0]Remove_After = 65
Objectives[63]mission_Actors[0]positionX = 521.1009
Objectives[63]mission_Actors[0]positionY = 5918.74
Objectives[63]mission_Actors[0]positionZ = -158.2204
Objectives[63]mission_Actors[0]Heading = 229.5133
Objectives[63]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[63]mission_Actors[0]Relationship_Group = Enemy1
Objectives[63]mission_Actors[0]AddBlip = True
Objectives[63]mission_Actors[0]ShowCone = False
Objectives[63]mission_Actors[0]Invincible = False
Objectives[63]mission_Actors[0]SetHealth = 200
Objectives[63]mission_Actors[0]DieFromHeadShot = True
Objectives[63]mission_Actors[0]CanExitVehicle = True
Objectives[63]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[63]mission_Actors[0]AlwaysFight = True
Objectives[63]mission_Actors[0]Seeing_Range = 30
Objectives[63]mission_Actors[0]Hearing_Range = 30
Objectives[63]mission_Actors[0]CombatMovement = Defensive
Objectives[63]mission_Actors[0]weapon = SNSPistolMk2
Objectives[63]mission_Actors[0]Variation = Random
Objectives[63]mission_Actors[0]Task = 99
Objectives[63]mission_Actors[0]Task_Guard_Range = 5
Objectives[63]mission_Actors[0]Task_Stay_In_Range = True
Objectives[63]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[63]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[63]mission_Actors[0]Task_Scenario = NONE
Objectives[63]mission_Actors[0]Task_List_Count = 4
Objectives[63]mission_Actors[0]Task_Repeat = False
Objectives[63]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[63]mission_Actors[0]Task_List[0]PositionX = 521.8918
Objectives[63]mission_Actors[0]Task_List[0]PositionY = 5918.576
Objectives[63]mission_Actors[0]Task_List[0]PositionZ = -158.6418
Objectives[63]mission_Actors[0]Task_List[0]Block = True
Objectives[63]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[63]mission_Actors[0]Task_List[1]DestinationX = 527.5739
Objectives[63]mission_Actors[0]Task_List[1]DestinationY = 5914.205
Objectives[63]mission_Actors[0]Task_List[1]DestinationZ = -158.5761
Objectives[63]mission_Actors[0]Task_List[1]Rotation = -125
Objectives[63]mission_Actors[0]Task_List[1]Speed = 3
Objectives[63]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[63]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[63]mission_Actors[0]Task_List[2]DestinationX = 549.0876
Objectives[63]mission_Actors[0]Task_List[2]DestinationY = 5937.175
Objectives[63]mission_Actors[0]Task_List[2]DestinationZ = -158.5779
Objectives[63]mission_Actors[0]Task_List[2]Rotation = 229.5133
Objectives[63]mission_Actors[0]Task_List[2]Speed = 3
Objectives[63]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[63]mission_Actors[0]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[63]mission_Actors[0]Task_List[3]PositionX = 559.6303
Objectives[63]mission_Actors[0]Task_List[3]PositionY = 5949.791
Objectives[63]mission_Actors[0]Task_List[3]PositionZ = -158.5874
Objectives[63]mission_Actors[0]Task_List[3]Block = False
Objectives[63]mission_Actors[1]Survive_Number = 0
Objectives[63]mission_Actors[1]Failed_Text = 
Objectives[63]mission_Actors[1]Remove_After = 65
Objectives[63]mission_Actors[1]positionX = 520.3217
Objectives[63]mission_Actors[1]positionY = 5918.036
Objectives[63]mission_Actors[1]positionZ = -158.2288
Objectives[63]mission_Actors[1]Heading = 233.3868
Objectives[63]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[63]mission_Actors[1]Relationship_Group = Enemy1
Objectives[63]mission_Actors[1]AddBlip = True
Objectives[63]mission_Actors[1]ShowCone = False
Objectives[63]mission_Actors[1]Invincible = False
Objectives[63]mission_Actors[1]SetHealth = 200
Objectives[63]mission_Actors[1]DieFromHeadShot = True
Objectives[63]mission_Actors[1]CanExitVehicle = True
Objectives[63]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[63]mission_Actors[1]AlwaysFight = True
Objectives[63]mission_Actors[1]Seeing_Range = 30
Objectives[63]mission_Actors[1]Hearing_Range = 30
Objectives[63]mission_Actors[1]CombatMovement = Defensive
Objectives[63]mission_Actors[1]weapon = RevolverMk2
Objectives[63]mission_Actors[1]Variation = Random
Objectives[63]mission_Actors[1]Task = 99
Objectives[63]mission_Actors[1]Task_Guard_Range = 5
Objectives[63]mission_Actors[1]Task_Stay_In_Range = True
Objectives[63]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[63]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[63]mission_Actors[1]Task_Scenario = NONE
Objectives[63]mission_Actors[1]Task_List_Count = 4
Objectives[63]mission_Actors[1]Task_Repeat = False
Objectives[63]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[63]mission_Actors[1]Task_List[0]PositionX = 521.0416
Objectives[63]mission_Actors[1]Task_List[0]PositionY = 5919.079
Objectives[63]mission_Actors[1]Task_List[0]PositionZ = -158.7548
Objectives[63]mission_Actors[1]Task_List[0]Block = True
Objectives[63]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[63]mission_Actors[1]Task_List[1]DestinationX = 531.6985
Objectives[63]mission_Actors[1]Task_List[1]DestinationY = 5913.05
Objectives[63]mission_Actors[1]Task_List[1]DestinationZ = -158.5803
Objectives[63]mission_Actors[1]Task_List[1]Rotation = 235
Objectives[63]mission_Actors[1]Task_List[1]Speed = 3
Objectives[63]mission_Actors[1]Task_List[1]GoStraitToCoord = False
Objectives[63]mission_Actors[1]Task_List[2]Type = WalkTo
Objectives[63]mission_Actors[1]Task_List[2]DestinationX = 552.699
Objectives[63]mission_Actors[1]Task_List[2]DestinationY = 5938.058
Objectives[63]mission_Actors[1]Task_List[2]DestinationZ = -158.5802
Objectives[63]mission_Actors[1]Task_List[2]Rotation = 229.5133
Objectives[63]mission_Actors[1]Task_List[2]Speed = 3
Objectives[63]mission_Actors[1]Task_List[2]GoStraitToCoord = False
Objectives[63]mission_Actors[1]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[63]mission_Actors[1]Task_List[3]PositionX = 561.4526
Objectives[63]mission_Actors[1]Task_List[3]PositionY = 5948.397
Objectives[63]mission_Actors[1]Task_List[3]PositionZ = -158.5874
Objectives[63]mission_Actors[1]Task_List[3]Block = False
Objectives[63]mission_Actors[2]Survive_Number = 0
Objectives[63]mission_Actors[2]Failed_Text = 
Objectives[63]mission_Actors[2]Remove_After = 65
Objectives[63]mission_Actors[2]positionX = 519.7551
Objectives[63]mission_Actors[2]positionY = 5917.331
Objectives[63]mission_Actors[2]positionZ = -158.2185
Objectives[63]mission_Actors[2]Heading = 229.7495
Objectives[63]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[63]mission_Actors[2]Relationship_Group = Enemy1
Objectives[63]mission_Actors[2]AddBlip = True
Objectives[63]mission_Actors[2]ShowCone = False
Objectives[63]mission_Actors[2]Invincible = False
Objectives[63]mission_Actors[2]SetHealth = 200
Objectives[63]mission_Actors[2]DieFromHeadShot = True
Objectives[63]mission_Actors[2]CanExitVehicle = True
Objectives[63]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[63]mission_Actors[2]AlwaysFight = True
Objectives[63]mission_Actors[2]Seeing_Range = 30
Objectives[63]mission_Actors[2]Hearing_Range = 30
Objectives[63]mission_Actors[2]CombatMovement = Defensive
Objectives[63]mission_Actors[2]weapon = SMGMk2
Objectives[63]mission_Actors[2]Variation = Random
Objectives[63]mission_Actors[2]Task = 99
Objectives[63]mission_Actors[2]Task_Guard_Range = 5
Objectives[63]mission_Actors[2]Task_Stay_In_Range = True
Objectives[63]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[63]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[63]mission_Actors[2]Task_Scenario = NONE
Objectives[63]mission_Actors[2]Task_List_Count = 4
Objectives[63]mission_Actors[2]Task_Repeat = False
Objectives[63]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[63]mission_Actors[2]Task_List[0]PositionX = 519.1855
Objectives[63]mission_Actors[2]Task_List[0]PositionY = 5918.405
Objectives[63]mission_Actors[2]Task_List[0]PositionZ = -158.7957
Objectives[63]mission_Actors[2]Task_List[0]Block = True
Objectives[63]mission_Actors[2]Task_List[1]Type = WalkTo
Objectives[63]mission_Actors[2]Task_List[1]DestinationX = 531.0607
Objectives[63]mission_Actors[2]Task_List[1]DestinationY = 5909.467
Objectives[63]mission_Actors[2]Task_List[1]DestinationZ = -158.5821
Objectives[63]mission_Actors[2]Task_List[1]Rotation = 235
Objectives[63]mission_Actors[2]Task_List[1]Speed = 3
Objectives[63]mission_Actors[2]Task_List[1]GoStraitToCoord = False
Objectives[63]mission_Actors[2]Task_List[2]Type = WalkTo
Objectives[63]mission_Actors[2]Task_List[2]DestinationX = 553.9321
Objectives[63]mission_Actors[2]Task_List[2]DestinationY = 5936.611
Objectives[63]mission_Actors[2]Task_List[2]DestinationZ = -158.5829
Objectives[63]mission_Actors[2]Task_List[2]Rotation = 229.5133
Objectives[63]mission_Actors[2]Task_List[2]Speed = 3
Objectives[63]mission_Actors[2]Task_List[2]GoStraitToCoord = False
Objectives[63]mission_Actors[2]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[63]mission_Actors[2]Task_List[3]PositionX = 564.4553
Objectives[63]mission_Actors[2]Task_List[3]PositionY = 5948.123
Objectives[63]mission_Actors[2]Task_List[3]PositionZ = -158.5077
Objectives[63]mission_Actors[2]Task_List[3]Block = False
Objectives[63]mission_Actors[3]Survive_Number = 0
Objectives[63]mission_Actors[3]Failed_Text = 
Objectives[63]mission_Actors[3]Remove_After = 65
Objectives[63]mission_Actors[3]positionX = 569.2611
Objectives[63]mission_Actors[3]positionY = 5958.685
Objectives[63]mission_Actors[3]positionZ = -158.0874
Objectives[63]mission_Actors[3]Heading = 229.9047
Objectives[63]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[63]mission_Actors[3]Relationship_Group = Enemy1
Objectives[63]mission_Actors[3]AddBlip = True
Objectives[63]mission_Actors[3]ShowCone = False
Objectives[63]mission_Actors[3]Invincible = False
Objectives[63]mission_Actors[3]SetHealth = 200
Objectives[63]mission_Actors[3]DieFromHeadShot = True
Objectives[63]mission_Actors[3]CanExitVehicle = True
Objectives[63]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[63]mission_Actors[3]AlwaysFight = True
Objectives[63]mission_Actors[3]Seeing_Range = 30
Objectives[63]mission_Actors[3]Hearing_Range = 30
Objectives[63]mission_Actors[3]CombatMovement = Defensive
Objectives[63]mission_Actors[3]weapon = SNSPistolMk2
Objectives[63]mission_Actors[3]Variation = Random
Objectives[63]mission_Actors[3]Task = 2
Objectives[63]mission_Actors[3]Task_Guard_Range = 5
Objectives[63]mission_Actors[3]Task_Stay_In_Range = True
Objectives[63]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[63]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[63]mission_Actors[3]Task_Scenario = NONE
Objectives[63]mission_Actors[4]Survive_Number = 0
Objectives[63]mission_Actors[4]Failed_Text = 
Objectives[63]mission_Actors[4]Remove_After = 65
Objectives[63]mission_Actors[4]positionX = 577.6042
Objectives[63]mission_Actors[4]positionY = 5965.867
Objectives[63]mission_Actors[4]positionZ = -153.3168
Objectives[63]mission_Actors[4]Heading = 169.2597
Objectives[63]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[63]mission_Actors[4]Relationship_Group = Enemy1
Objectives[63]mission_Actors[4]AddBlip = True
Objectives[63]mission_Actors[4]ShowCone = False
Objectives[63]mission_Actors[4]Invincible = False
Objectives[63]mission_Actors[4]SetHealth = 200
Objectives[63]mission_Actors[4]DieFromHeadShot = True
Objectives[63]mission_Actors[4]CanExitVehicle = True
Objectives[63]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[63]mission_Actors[4]AlwaysFight = True
Objectives[63]mission_Actors[4]Seeing_Range = 30
Objectives[63]mission_Actors[4]Hearing_Range = 30
Objectives[63]mission_Actors[4]CombatMovement = Defensive
Objectives[63]mission_Actors[4]weapon = SNSPistolMk2
Objectives[63]mission_Actors[4]Variation = Random
Objectives[63]mission_Actors[4]Task = 0
Objectives[63]mission_Actors[4]Task_Guard_Range = 5
Objectives[63]mission_Actors[4]Task_Stay_In_Range = True
Objectives[63]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[63]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[63]mission_Actors[4]Task_Scenario = NONE
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 2
Objectives[63]ObjectiveMessages[0]positionX = 560.0767
Objectives[63]ObjectiveMessages[0]positionY = 5946.54
Objectives[63]ObjectiveMessages[0]positionZ = -159.0861
Objectives[63]ObjectiveMessages[0]Message = Okay, I'm at the end.
Objectives[63]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[63]ObjectiveMessages[0]Sender = Michael
Objectives[63]ObjectiveMessages[0]Subject = 
Objectives[63]ObjectiveMessages[0]MessageColor = Blue
Objectives[63]ObjectiveMessages[0]PlayFromStart = True
Objectives[63]ObjectiveMessages[0]Delay = False
Objectives[63]ObjectiveMessages[0]DelayTime = 0
Objectives[63]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[0]TypeSubtitle = False
Objectives[63]ObjectiveMessages[0]TypeTextMesage = True
Objectives[63]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[63]ObjectiveMessages[1]positionX = 557.924
Objectives[63]ObjectiveMessages[1]positionY = 5943.93
Objectives[63]ObjectiveMessages[1]positionZ = -159.0867
Objectives[63]ObjectiveMessages[1]Message = Good. Make your way through the mining area until you find a big yellow door.
Objectives[63]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[63]ObjectiveMessages[1]Sender = Lester
Objectives[63]ObjectiveMessages[1]Subject = 
Objectives[63]ObjectiveMessages[1]MessageColor = White
Objectives[63]ObjectiveMessages[1]PlayFromStart = False
Objectives[63]ObjectiveMessages[1]Delay = True
Objectives[63]ObjectiveMessages[1]DelayTime = 2
Objectives[63]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[1]TypeSubtitle = False
Objectives[63]ObjectiveMessages[1]TypeTextMesage = True
Objectives[63]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[64]Text = 
Objectives[64]Type = Timeout_Objective
Objectives[64]positionX = 515.1242
Objectives[64]positionY = 5922.714
Objectives[64]positionZ = -159.2807
Objectives[64]Timeout_Min = 0
Objectives[64]Timeout_Sec = 10
Objectives[64]mission_ActorsCount = 15
Objectives[64]mission_Actors[0]Survive_Number = 0
Objectives[64]mission_Actors[0]Failed_Text = 
Objectives[64]mission_Actors[0]Remove_After = 65
Objectives[64]mission_Actors[0]positionX = 470.3132
Objectives[64]mission_Actors[0]positionY = 5943.08
Objectives[64]mission_Actors[0]positionZ = -158.2725
Objectives[64]mission_Actors[0]Heading = 279.8103
Objectives[64]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[0]Relationship_Group = Enemy1
Objectives[64]mission_Actors[0]AddBlip = True
Objectives[64]mission_Actors[0]ShowCone = False
Objectives[64]mission_Actors[0]Invincible = False
Objectives[64]mission_Actors[0]SetHealth = 200
Objectives[64]mission_Actors[0]DieFromHeadShot = True
Objectives[64]mission_Actors[0]CanExitVehicle = True
Objectives[64]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[0]AlwaysFight = True
Objectives[64]mission_Actors[0]Seeing_Range = 30
Objectives[64]mission_Actors[0]Hearing_Range = 30
Objectives[64]mission_Actors[0]CombatMovement = Defensive
Objectives[64]mission_Actors[0]weapon = BullpupRifleMk2
Objectives[64]mission_Actors[0]Variation = Random
Objectives[64]mission_Actors[0]Task = 2
Objectives[64]mission_Actors[0]Task_Guard_Range = 4
Objectives[64]mission_Actors[0]Task_Stay_In_Range = True
Objectives[64]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[0]Task_Scenario = NONE
Objectives[64]mission_Actors[1]Survive_Number = 0
Objectives[64]mission_Actors[1]Failed_Text = 
Objectives[64]mission_Actors[1]Remove_After = 65
Objectives[64]mission_Actors[1]positionX = 329.2486
Objectives[64]mission_Actors[1]positionY = 5935.749
Objectives[64]mission_Actors[1]positionZ = -158.2718
Objectives[64]mission_Actors[1]Heading = 308.7674
Objectives[64]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[1]Relationship_Group = Enemy1
Objectives[64]mission_Actors[1]AddBlip = True
Objectives[64]mission_Actors[1]ShowCone = False
Objectives[64]mission_Actors[1]Invincible = False
Objectives[64]mission_Actors[1]SetHealth = 200
Objectives[64]mission_Actors[1]DieFromHeadShot = True
Objectives[64]mission_Actors[1]CanExitVehicle = True
Objectives[64]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[1]AlwaysFight = True
Objectives[64]mission_Actors[1]Seeing_Range = 30
Objectives[64]mission_Actors[1]Hearing_Range = 30
Objectives[64]mission_Actors[1]CombatMovement = Defensive
Objectives[64]mission_Actors[1]weapon = SNSPistolMk2
Objectives[64]mission_Actors[1]Variation = Random
Objectives[64]mission_Actors[1]Task = 2
Objectives[64]mission_Actors[1]Task_Guard_Range = 3
Objectives[64]mission_Actors[1]Task_Stay_In_Range = True
Objectives[64]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[1]Task_Scenario = NONE
Objectives[64]mission_Actors[2]Survive_Number = 0
Objectives[64]mission_Actors[2]Failed_Text = 
Objectives[64]mission_Actors[2]Remove_After = 65
Objectives[64]mission_Actors[2]positionX = 301.2812
Objectives[64]mission_Actors[2]positionY = 6023.15
Objectives[64]mission_Actors[2]positionZ = -159.045
Objectives[64]mission_Actors[2]Heading = 337.2513
Objectives[64]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[2]Relationship_Group = Enemy1
Objectives[64]mission_Actors[2]AddBlip = True
Objectives[64]mission_Actors[2]ShowCone = False
Objectives[64]mission_Actors[2]Invincible = False
Objectives[64]mission_Actors[2]SetHealth = 200
Objectives[64]mission_Actors[2]DieFromHeadShot = True
Objectives[64]mission_Actors[2]CanExitVehicle = True
Objectives[64]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[2]AlwaysFight = True
Objectives[64]mission_Actors[2]Seeing_Range = 30
Objectives[64]mission_Actors[2]Hearing_Range = 30
Objectives[64]mission_Actors[2]CombatMovement = Offensive
Objectives[64]mission_Actors[2]weapon = PumpShotgunMk2
Objectives[64]mission_Actors[2]Variation = Random
Objectives[64]mission_Actors[2]Task = 2
Objectives[64]mission_Actors[2]Task_Guard_Range = 3
Objectives[64]mission_Actors[2]Task_Stay_In_Range = True
Objectives[64]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[2]Task_Scenario = NONE
Objectives[64]mission_Actors[3]Survive_Number = 0
Objectives[64]mission_Actors[3]Failed_Text = 
Objectives[64]mission_Actors[3]Remove_After = 65
Objectives[64]mission_Actors[3]positionX = 315.8603
Objectives[64]mission_Actors[3]positionY = 5950.857
Objectives[64]mission_Actors[3]positionZ = -158.2718
Objectives[64]mission_Actors[3]Heading = 306.3465
Objectives[64]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[3]Relationship_Group = Enemy1
Objectives[64]mission_Actors[3]AddBlip = True
Objectives[64]mission_Actors[3]ShowCone = False
Objectives[64]mission_Actors[3]Invincible = False
Objectives[64]mission_Actors[3]SetHealth = 200
Objectives[64]mission_Actors[3]DieFromHeadShot = True
Objectives[64]mission_Actors[3]CanExitVehicle = True
Objectives[64]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[3]AlwaysFight = True
Objectives[64]mission_Actors[3]Seeing_Range = 30
Objectives[64]mission_Actors[3]Hearing_Range = 30
Objectives[64]mission_Actors[3]CombatMovement = Defensive
Objectives[64]mission_Actors[3]weapon = BullpupRifleMk2
Objectives[64]mission_Actors[3]Variation = Random
Objectives[64]mission_Actors[3]Task = 2
Objectives[64]mission_Actors[3]Task_Guard_Range = 3
Objectives[64]mission_Actors[3]Task_Stay_In_Range = True
Objectives[64]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[3]Task_Scenario = NONE
Objectives[64]mission_Actors[4]Survive_Number = 0
Objectives[64]mission_Actors[4]Failed_Text = 
Objectives[64]mission_Actors[4]Remove_After = 65
Objectives[64]mission_Actors[4]positionX = 434.5224
Objectives[64]mission_Actors[4]positionY = 5896.309
Objectives[64]mission_Actors[4]positionZ = -158.1405
Objectives[64]mission_Actors[4]Heading = 283.6491
Objectives[64]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[4]Relationship_Group = Enemy1
Objectives[64]mission_Actors[4]AddBlip = True
Objectives[64]mission_Actors[4]ShowCone = False
Objectives[64]mission_Actors[4]Invincible = False
Objectives[64]mission_Actors[4]SetHealth = 200
Objectives[64]mission_Actors[4]DieFromHeadShot = True
Objectives[64]mission_Actors[4]CanExitVehicle = True
Objectives[64]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[4]AlwaysFight = True
Objectives[64]mission_Actors[4]Seeing_Range = 30
Objectives[64]mission_Actors[4]Hearing_Range = 30
Objectives[64]mission_Actors[4]CombatMovement = Defensive
Objectives[64]mission_Actors[4]weapon = BullpupRifleMk2
Objectives[64]mission_Actors[4]Variation = Random
Objectives[64]mission_Actors[4]Task = 1
Objectives[64]mission_Actors[4]Task_Guard_Range = 3
Objectives[64]mission_Actors[4]Task_Stay_In_Range = True
Objectives[64]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[4]Task_Scenario = NONE
Objectives[64]mission_Actors[5]Survive_Number = 0
Objectives[64]mission_Actors[5]Failed_Text = 
Objectives[64]mission_Actors[5]Remove_After = 65
Objectives[64]mission_Actors[5]positionX = 421.8953
Objectives[64]mission_Actors[5]positionY = 5903.862
Objectives[64]mission_Actors[5]positionZ = -158.1405
Objectives[64]mission_Actors[5]Heading = 295.2657
Objectives[64]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[5]Relationship_Group = Enemy1
Objectives[64]mission_Actors[5]AddBlip = True
Objectives[64]mission_Actors[5]ShowCone = False
Objectives[64]mission_Actors[5]Invincible = False
Objectives[64]mission_Actors[5]SetHealth = 100
Objectives[64]mission_Actors[5]DieFromHeadShot = True
Objectives[64]mission_Actors[5]CanExitVehicle = True
Objectives[64]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[5]AlwaysFight = True
Objectives[64]mission_Actors[5]Seeing_Range = 30
Objectives[64]mission_Actors[5]Hearing_Range = 30
Objectives[64]mission_Actors[5]CombatMovement = Defensive
Objectives[64]mission_Actors[5]weapon = PumpShotgunMk2
Objectives[64]mission_Actors[5]Variation = Random
Objectives[64]mission_Actors[5]Task = 1
Objectives[64]mission_Actors[5]Task_Guard_Range = 3
Objectives[64]mission_Actors[5]Task_Stay_In_Range = True
Objectives[64]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[5]Task_Scenario = NONE
Objectives[64]mission_Actors[6]Survive_Number = 0
Objectives[64]mission_Actors[6]Failed_Text = 
Objectives[64]mission_Actors[6]Remove_After = 65
Objectives[64]mission_Actors[6]positionX = 390.0804
Objectives[64]mission_Actors[6]positionY = 5915.76
Objectives[64]mission_Actors[6]positionZ = -158.1405
Objectives[64]mission_Actors[6]Heading = 295.2657
Objectives[64]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[6]Relationship_Group = Enemy1
Objectives[64]mission_Actors[6]AddBlip = True
Objectives[64]mission_Actors[6]ShowCone = False
Objectives[64]mission_Actors[6]Invincible = False
Objectives[64]mission_Actors[6]SetHealth = 200
Objectives[64]mission_Actors[6]DieFromHeadShot = True
Objectives[64]mission_Actors[6]CanExitVehicle = True
Objectives[64]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[6]AlwaysFight = True
Objectives[64]mission_Actors[6]Seeing_Range = 30
Objectives[64]mission_Actors[6]Hearing_Range = 30
Objectives[64]mission_Actors[6]CombatMovement = Defensive
Objectives[64]mission_Actors[6]weapon = APPistol
Objectives[64]mission_Actors[6]Variation = Random
Objectives[64]mission_Actors[6]Task = 1
Objectives[64]mission_Actors[6]Task_Guard_Range = 2
Objectives[64]mission_Actors[6]Task_Stay_In_Range = True
Objectives[64]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[6]Task_Scenario = NONE
Objectives[64]mission_Actors[7]Survive_Number = 0
Objectives[64]mission_Actors[7]Failed_Text = 
Objectives[64]mission_Actors[7]Remove_After = 65
Objectives[64]mission_Actors[7]positionX = 389.8877
Objectives[64]mission_Actors[7]positionY = 5939.468
Objectives[64]mission_Actors[7]positionZ = -158.2719
Objectives[64]mission_Actors[7]Heading = 180.5087
Objectives[64]mission_Actors[7]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[7]Relationship_Group = Enemy1
Objectives[64]mission_Actors[7]AddBlip = True
Objectives[64]mission_Actors[7]ShowCone = False
Objectives[64]mission_Actors[7]Invincible = False
Objectives[64]mission_Actors[7]SetHealth = 100
Objectives[64]mission_Actors[7]DieFromHeadShot = True
Objectives[64]mission_Actors[7]CanExitVehicle = True
Objectives[64]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[7]AlwaysFight = True
Objectives[64]mission_Actors[7]Seeing_Range = 30
Objectives[64]mission_Actors[7]Hearing_Range = 30
Objectives[64]mission_Actors[7]CombatMovement = Defensive
Objectives[64]mission_Actors[7]weapon = SNSPistolMk2
Objectives[64]mission_Actors[7]Variation = Random
Objectives[64]mission_Actors[7]Task = 3
Objectives[64]mission_Actors[7]Task_Guard_Range = 5
Objectives[64]mission_Actors[7]Task_Stay_In_Range = True
Objectives[64]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[7]Task_Scenario = WORLD_HUMAN_CLIPBOARD
Objectives[64]mission_Actors[8]Survive_Number = 0
Objectives[64]mission_Actors[8]Failed_Text = 
Objectives[64]mission_Actors[8]Remove_After = 65
Objectives[64]mission_Actors[8]positionX = 381.0651
Objectives[64]mission_Actors[8]positionY = 5946.952
Objectives[64]mission_Actors[8]positionZ = -158.2719
Objectives[64]mission_Actors[8]Heading = 87.40482
Objectives[64]mission_Actors[8]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[8]Relationship_Group = Enemy1
Objectives[64]mission_Actors[8]AddBlip = True
Objectives[64]mission_Actors[8]ShowCone = False
Objectives[64]mission_Actors[8]Invincible = False
Objectives[64]mission_Actors[8]SetHealth = 200
Objectives[64]mission_Actors[8]DieFromHeadShot = True
Objectives[64]mission_Actors[8]CanExitVehicle = True
Objectives[64]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[8]AlwaysFight = True
Objectives[64]mission_Actors[8]Seeing_Range = 30
Objectives[64]mission_Actors[8]Hearing_Range = 30
Objectives[64]mission_Actors[8]CombatMovement = Defensive
Objectives[64]mission_Actors[8]weapon = SNSPistolMk2
Objectives[64]mission_Actors[8]Variation = Random
Objectives[64]mission_Actors[8]Task = 3
Objectives[64]mission_Actors[8]Task_Guard_Range = 5
Objectives[64]mission_Actors[8]Task_Stay_In_Range = True
Objectives[64]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[8]Task_Scenario = WORLD_HUMAN_GUARD_PATROL
Objectives[64]mission_Actors[9]Survive_Number = 0
Objectives[64]mission_Actors[9]Failed_Text = 
Objectives[64]mission_Actors[9]Remove_After = 65
Objectives[64]mission_Actors[9]positionX = 367.4948
Objectives[64]mission_Actors[9]positionY = 5937.186
Objectives[64]mission_Actors[9]positionZ = -158.2718
Objectives[64]mission_Actors[9]Heading = 238.3024
Objectives[64]mission_Actors[9]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[9]Relationship_Group = Enemy1
Objectives[64]mission_Actors[9]AddBlip = True
Objectives[64]mission_Actors[9]ShowCone = False
Objectives[64]mission_Actors[9]Invincible = False
Objectives[64]mission_Actors[9]SetHealth = 200
Objectives[64]mission_Actors[9]DieFromHeadShot = True
Objectives[64]mission_Actors[9]CanExitVehicle = True
Objectives[64]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[9]AlwaysFight = True
Objectives[64]mission_Actors[9]Seeing_Range = 30
Objectives[64]mission_Actors[9]Hearing_Range = 30
Objectives[64]mission_Actors[9]CombatMovement = Defensive
Objectives[64]mission_Actors[9]weapon = SNSPistolMk2
Objectives[64]mission_Actors[9]Variation = Random
Objectives[64]mission_Actors[9]Task = 3
Objectives[64]mission_Actors[9]Task_Guard_Range = 5
Objectives[64]mission_Actors[9]Task_Stay_In_Range = True
Objectives[64]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[9]Task_Scenario = WORLD_HUMAN_LEANING
Objectives[64]mission_Actors[10]Survive_Number = 0
Objectives[64]mission_Actors[10]Failed_Text = 
Objectives[64]mission_Actors[10]Remove_After = 65
Objectives[64]mission_Actors[10]positionX = 303.3885
Objectives[64]mission_Actors[10]positionY = 5908.755
Objectives[64]mission_Actors[10]positionZ = -158.2135
Objectives[64]mission_Actors[10]Heading = 295.1516
Objectives[64]mission_Actors[10]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[10]Relationship_Group = Enemy1
Objectives[64]mission_Actors[10]AddBlip = True
Objectives[64]mission_Actors[10]ShowCone = False
Objectives[64]mission_Actors[10]Invincible = False
Objectives[64]mission_Actors[10]SetHealth = 100
Objectives[64]mission_Actors[10]DieFromHeadShot = True
Objectives[64]mission_Actors[10]CanExitVehicle = True
Objectives[64]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[10]AlwaysFight = True
Objectives[64]mission_Actors[10]Seeing_Range = 30
Objectives[64]mission_Actors[10]Hearing_Range = 30
Objectives[64]mission_Actors[10]CombatMovement = Defensive
Objectives[64]mission_Actors[10]weapon = BullpupRifleMk2
Objectives[64]mission_Actors[10]Variation = Random
Objectives[64]mission_Actors[10]Task = 2
Objectives[64]mission_Actors[10]Task_Guard_Range = 3
Objectives[64]mission_Actors[10]Task_Stay_In_Range = True
Objectives[64]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[10]Task_Scenario = NONE
Objectives[64]mission_Actors[11]Survive_Number = 0
Objectives[64]mission_Actors[11]Failed_Text = 
Objectives[64]mission_Actors[11]Remove_After = 65
Objectives[64]mission_Actors[11]positionX = 267.3777
Objectives[64]mission_Actors[11]positionY = 5923.487
Objectives[64]mission_Actors[11]positionZ = -159.4783
Objectives[64]mission_Actors[11]Heading = 295.1759
Objectives[64]mission_Actors[11]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[11]Relationship_Group = Enemy1
Objectives[64]mission_Actors[11]AddBlip = True
Objectives[64]mission_Actors[11]ShowCone = False
Objectives[64]mission_Actors[11]Invincible = False
Objectives[64]mission_Actors[11]SetHealth = 100
Objectives[64]mission_Actors[11]DieFromHeadShot = True
Objectives[64]mission_Actors[11]CanExitVehicle = True
Objectives[64]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[11]AlwaysFight = True
Objectives[64]mission_Actors[11]Seeing_Range = 30
Objectives[64]mission_Actors[11]Hearing_Range = 30
Objectives[64]mission_Actors[11]CombatMovement = Defensive
Objectives[64]mission_Actors[11]weapon = SMGMk2
Objectives[64]mission_Actors[11]Variation = Random
Objectives[64]mission_Actors[11]Task = 2
Objectives[64]mission_Actors[11]Task_Guard_Range = 2
Objectives[64]mission_Actors[11]Task_Stay_In_Range = True
Objectives[64]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[11]Task_Scenario = NONE
Objectives[64]mission_Actors[12]Survive_Number = 0
Objectives[64]mission_Actors[12]Failed_Text = 
Objectives[64]mission_Actors[12]Remove_After = 65
Objectives[64]mission_Actors[12]positionX = 331.7585
Objectives[64]mission_Actors[12]positionY = 5945.25
Objectives[64]mission_Actors[12]positionZ = -158.2718
Objectives[64]mission_Actors[12]Heading = 220.1426
Objectives[64]mission_Actors[12]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[12]Relationship_Group = Enemy1
Objectives[64]mission_Actors[12]AddBlip = True
Objectives[64]mission_Actors[12]ShowCone = False
Objectives[64]mission_Actors[12]Invincible = False
Objectives[64]mission_Actors[12]SetHealth = 100
Objectives[64]mission_Actors[12]DieFromHeadShot = True
Objectives[64]mission_Actors[12]CanExitVehicle = True
Objectives[64]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[12]AlwaysFight = True
Objectives[64]mission_Actors[12]Seeing_Range = 30
Objectives[64]mission_Actors[12]Hearing_Range = 30
Objectives[64]mission_Actors[12]CombatMovement = Defensive
Objectives[64]mission_Actors[12]weapon = SMGMk2
Objectives[64]mission_Actors[12]Variation = Random
Objectives[64]mission_Actors[12]Task = 2
Objectives[64]mission_Actors[12]Task_Guard_Range = 4
Objectives[64]mission_Actors[12]Task_Stay_In_Range = True
Objectives[64]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[12]Task_Scenario = NONE
Objectives[64]mission_Actors[13]Survive_Number = 0
Objectives[64]mission_Actors[13]Failed_Text = 
Objectives[64]mission_Actors[13]Remove_After = 65
Objectives[64]mission_Actors[13]positionX = 309.2476
Objectives[64]mission_Actors[13]positionY = 6016.252
Objectives[64]mission_Actors[13]positionZ = -158.9863
Objectives[64]mission_Actors[13]Heading = 220.069
Objectives[64]mission_Actors[13]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[13]Relationship_Group = Enemy1
Objectives[64]mission_Actors[13]AddBlip = True
Objectives[64]mission_Actors[13]ShowCone = False
Objectives[64]mission_Actors[13]Invincible = False
Objectives[64]mission_Actors[13]SetHealth = 200
Objectives[64]mission_Actors[13]DieFromHeadShot = True
Objectives[64]mission_Actors[13]CanExitVehicle = True
Objectives[64]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[13]AlwaysFight = True
Objectives[64]mission_Actors[13]Seeing_Range = 30
Objectives[64]mission_Actors[13]Hearing_Range = 30
Objectives[64]mission_Actors[13]CombatMovement = Defensive
Objectives[64]mission_Actors[13]weapon = PumpShotgunMk2
Objectives[64]mission_Actors[13]Variation = Random
Objectives[64]mission_Actors[13]Task = 2
Objectives[64]mission_Actors[13]Task_Guard_Range = 4
Objectives[64]mission_Actors[13]Task_Stay_In_Range = True
Objectives[64]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[13]Task_Scenario = NONE
Objectives[64]mission_Actors[14]Survive_Number = 0
Objectives[64]mission_Actors[14]Failed_Text = 
Objectives[64]mission_Actors[14]Remove_After = 65
Objectives[64]mission_Actors[14]positionX = 247.3191
Objectives[64]mission_Actors[14]positionY = 5998.941
Objectives[64]mission_Actors[14]positionZ = -156.3191
Objectives[64]mission_Actors[14]Heading = 180.2182
Objectives[64]mission_Actors[14]String_Name = mp_m_avongoon
Objectives[64]mission_Actors[14]Relationship_Group = Enemy1
Objectives[64]mission_Actors[14]AddBlip = True
Objectives[64]mission_Actors[14]ShowCone = False
Objectives[64]mission_Actors[14]Invincible = False
Objectives[64]mission_Actors[14]SetHealth = 200
Objectives[64]mission_Actors[14]DieFromHeadShot = True
Objectives[64]mission_Actors[14]CanExitVehicle = True
Objectives[64]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[14]AlwaysFight = True
Objectives[64]mission_Actors[14]Seeing_Range = 30
Objectives[64]mission_Actors[14]Hearing_Range = 30
Objectives[64]mission_Actors[14]CombatMovement = Defensive
Objectives[64]mission_Actors[14]weapon = BullpupRifleMk2
Objectives[64]mission_Actors[14]Variation = Random
Objectives[64]mission_Actors[14]Task = 99
Objectives[64]mission_Actors[14]Task_Guard_Range = 5
Objectives[64]mission_Actors[14]Task_Stay_In_Range = True
Objectives[64]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[14]Task_Scenario = NONE
Objectives[64]mission_Actors[14]Task_List_Count = 4
Objectives[64]mission_Actors[14]Task_Repeat = True
Objectives[64]mission_Actors[14]Task_List[0]Type = WalkTo
Objectives[64]mission_Actors[14]Task_List[0]DestinationX = 249.968
Objectives[64]mission_Actors[14]Task_List[0]DestinationY = 5971.493
Objectives[64]mission_Actors[14]Task_List[0]DestinationZ = -156.8176
Objectives[64]mission_Actors[14]Task_List[0]Rotation = 180.2657
Objectives[64]mission_Actors[14]Task_List[0]Speed = 1
Objectives[64]mission_Actors[14]Task_List[0]GoStraitToCoord = False
Objectives[64]mission_Actors[14]Task_List[1]Type = Pause
Objectives[64]mission_Actors[14]Task_List[1]PositionX = 250.0078
Objectives[64]mission_Actors[14]Task_List[1]PositionY = 5971.083
Objectives[64]mission_Actors[14]Task_List[1]PositionZ = -156.8177
Objectives[64]mission_Actors[14]Task_List[1]time = 5
Objectives[64]mission_Actors[14]Task_List[2]Type = WalkTo
Objectives[64]mission_Actors[14]Task_List[2]DestinationX = 243.1129
Objectives[64]mission_Actors[14]Task_List[2]DestinationY = 6044.698
Objectives[64]mission_Actors[14]Task_List[2]DestinationZ = -156.8083
Objectives[64]mission_Actors[14]Task_List[2]Rotation = 180.2657
Objectives[64]mission_Actors[14]Task_List[2]Speed = 1
Objectives[64]mission_Actors[14]Task_List[2]GoStraitToCoord = False
Objectives[64]mission_Actors[14]Task_List[3]Type = Pause
Objectives[64]mission_Actors[14]Task_List[3]PositionX = 243.1129
Objectives[64]mission_Actors[14]Task_List[3]PositionY = 6044.698
Objectives[64]mission_Actors[14]Task_List[3]PositionZ = -156.8083
Objectives[64]mission_Actors[14]Task_List[3]time = 5
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 2
Objectives[64]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[64]mission_Pickup_Props[0]Value = 9999
Objectives[64]mission_Pickup_Props[0]positionX = 251.5865
Objectives[64]mission_Pickup_Props[0]positionY = 5956.231
Objectives[64]mission_Pickup_Props[0]positionZ = -159.947
Objectives[64]mission_Pickup_Props[0]rotationX = 0
Objectives[64]mission_Pickup_Props[0]rotationY = 0
Objectives[64]mission_Pickup_Props[0]rotationZ = -179.7343
Objectives[64]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[64]mission_Pickup_Props[1]Value = 9999
Objectives[64]mission_Pickup_Props[1]positionX = 250.8902
Objectives[64]mission_Pickup_Props[1]positionY = 5956.174
Objectives[64]mission_Pickup_Props[1]positionZ = -159.9474
Objectives[64]mission_Pickup_Props[1]rotationX = 0
Objectives[64]mission_Pickup_Props[1]rotationY = 0
Objectives[64]mission_Pickup_Props[1]rotationZ = -179.7343
Objectives[64]ObjectiveMessages = 2
Objectives[64]ObjectiveMessages[0]positionX = 510.0199
Objectives[64]ObjectiveMessages[0]positionY = 5927.686
Objectives[64]ObjectiveMessages[0]positionZ = -159.2724
Objectives[64]ObjectiveMessages[0]Message = Keep going through the mining area until you come to an entrance labeled 'Lab Access'.
Objectives[64]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[64]ObjectiveMessages[0]Sender = Lester
Objectives[64]ObjectiveMessages[0]Subject = 
Objectives[64]ObjectiveMessages[0]MessageColor = White
Objectives[64]ObjectiveMessages[0]PlayFromStart = True
Objectives[64]ObjectiveMessages[0]Delay = False
Objectives[64]ObjectiveMessages[0]DelayTime = 2
Objectives[64]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[0]TypeSubtitle = False
Objectives[64]ObjectiveMessages[0]TypeTextMesage = True
Objectives[64]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[1]positionX = 506.4891
Objectives[64]ObjectiveMessages[1]positionY = 5930.092
Objectives[64]ObjectiveMessages[1]positionZ = -159.2724
Objectives[64]ObjectiveMessages[1]Message = It's likely they've taken your wife there.
Objectives[64]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[64]ObjectiveMessages[1]Sender = Lester
Objectives[64]ObjectiveMessages[1]Subject = 
Objectives[64]ObjectiveMessages[1]MessageColor = White
Objectives[64]ObjectiveMessages[1]PlayFromStart = False
Objectives[64]ObjectiveMessages[1]Delay = True
Objectives[64]ObjectiveMessages[1]DelayTime = 5
Objectives[64]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[1]TypeSubtitle = False
Objectives[64]ObjectiveMessages[1]TypeTextMesage = True
Objectives[64]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[65]Text = Find ~y~Lab Access.
Objectives[65]Text2 = 
Objectives[65]Text3 = 
Objectives[65]Failed_Text = 
Objectives[65]Type = Checkpoint
Objectives[65]Checkpoint_Type = 52
Objectives[65]Reserved = 1
Objectives[65]ColorR = 255
Objectives[65]ColorG = 255
Objectives[65]ColorB = 0
Objectives[65]ColorA = 255
Objectives[65]IconColorR = 255
Objectives[65]IconColorG = 255
Objectives[65]IconColorB = 0
Objectives[65]IconColorA = 255
Objectives[65]positionX = 258.541
Objectives[65]positionY = 6107.586
Objectives[65]positionZ = -160.4107
Objectives[65]Heading = -114.7343
Objectives[65]Diameter = 1
Objectives[65]minimum_hight = 1
Objectives[65]maximum_hight = 10
Objectives[65]TriggerDistance = 7.5
Objectives[65]PlaySound = False
Objectives[65]LoseWanted = False
Objectives[65]Stop_Vehicle = False
Objectives[65]DeliverVehicleOnly = False
Objectives[65]DeliverTrailor = False
Objectives[65]DeliverTowTruck = False
Objectives[65]DeliverVehicleCargobob = False
Objectives[65]DeliverPropCargobob = False
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 1
Objectives[65]ObjectiveMessages[0]positionX = 236.5121
Objectives[65]ObjectiveMessages[0]positionY = 6071.169
Objectives[65]ObjectiveMessages[0]positionZ = -160.4272
Objectives[65]ObjectiveMessages[0]Message = Judging by all the security, it seems like they're using the place as a base of operations.
Objectives[65]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[65]ObjectiveMessages[0]Sender = Lester
Objectives[65]ObjectiveMessages[0]Subject = 
Objectives[65]ObjectiveMessages[0]MessageColor = White
Objectives[65]ObjectiveMessages[0]PlayFromStart = False
Objectives[65]ObjectiveMessages[0]Delay = True
Objectives[65]ObjectiveMessages[0]DelayTime = 5
Objectives[65]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[0]TypeSubtitle = False
Objectives[65]ObjectiveMessages[0]TypeTextMesage = True
Objectives[65]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[66]Type = Mission_Settings_Objective
Objectives[66]positionX = 261.5979
Objectives[66]positionY = 6097.707
Objectives[66]positionZ = -160.4272
Objectives[66]MissionSettings_TimesOfDay = Current
Objectives[66]MissionSettings_Weather = Current
Objectives[66]MissionSettings_WantedLevel = Current
Objectives[66]MissionSettings_SetWantedLevelNow = Current
Objectives[66]MissionSettings_StartNightvision = False
Objectives[66]MissionSettings_StopNightvision = False
Objectives[66]MissionSettings_StartSeethrough = False
Objectives[66]MissionSettings_StopSeethrough = False
Objectives[66]MissionSettings_StartMusic = False
Objectives[66]MissionSettings_StopMusic = True
Objectives[66]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Set_Player_Actor_Objective
Objectives[67]Text = 
Objectives[67]positionX = 256.9527
Objectives[67]positionY = 6106.073
Objectives[67]positionZ = -160.4206
Objectives[67]SetPlayerActor_Use_Player = True
Objectives[67]SetPlayerActor_Player_Controllable = False
Objectives[67]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[67]SetPlayerActor_Use_Actor = False
Objectives[67]SetPlayerActor_RelationshipGroup_Change = False
Objectives[67]SetPlayerActor_RelationshipGroup = Neutral
Objectives[67]SetPlayerActor_Invincible_Change = False
Objectives[67]SetPlayerActor_Invincible = False
Objectives[67]SetPlayerActor_NewTask = True
Objectives[67]Int_Task = 99
Objectives[67]Task_Repeat = False
Objectives[67]Task_Timeout = False
Objectives[67]Task_Guard_Range = 10
Objectives[67]Task_Stay_In_Range = True
Objectives[67]Task_Wander_Range = 10
Objectives[67]Task_Scenario = NONE
Objectives[67]Task_TalkingAnimation = mic_chatter
Objectives[67]Task_Time = 1
Objectives[67]TaskListCount = 1
Objectives[67]Task_List[0]Type = WalkTo
Objectives[67]Task_List[0]DestinationX = 271.1285
Objectives[67]Task_List[0]DestinationY = 6099.019
Objectives[67]Task_List[0]DestinationZ = -159.9469
Objectives[67]Task_List[0]Rotation = 180.2657
Objectives[67]Task_List[0]Speed = 4
Objectives[67]Task_List[0]GoStraitToCoord = False
Objectives[67]mission_ActorsCount = 1
Objectives[67]mission_Actors[0]Survive_Number = 0
Objectives[67]mission_Actors[0]Failed_Text = 
Objectives[67]mission_Actors[0]Remove_After = 72
Objectives[67]mission_Actors[0]positionX = 260.5676
Objectives[67]mission_Actors[0]positionY = 6117.366
Objectives[67]mission_Actors[0]positionZ = -159.4221
Objectives[67]mission_Actors[0]Heading = 85.26566
Objectives[67]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[67]mission_Actors[0]Relationship_Group = Friend
Objectives[67]mission_Actors[0]AddBlip = False
Objectives[67]mission_Actors[0]ShowCone = False
Objectives[67]mission_Actors[0]Invincible = True
Objectives[67]mission_Actors[0]SetHealth = 100
Objectives[67]mission_Actors[0]DieFromHeadShot = True
Objectives[67]mission_Actors[0]CanExitVehicle = True
Objectives[67]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[67]mission_Actors[0]AlwaysFight = True
Objectives[67]mission_Actors[0]Seeing_Range = 30
Objectives[67]mission_Actors[0]Hearing_Range = 30
Objectives[67]mission_Actors[0]CombatMovement = Stationary
Objectives[67]mission_Actors[0]weapon = Bat
Objectives[67]mission_Actors[0]Variation = Random
Objectives[67]mission_Actors[0]Task = 99
Objectives[67]mission_Actors[0]Task_Guard_Range = 5
Objectives[67]mission_Actors[0]Task_Stay_In_Range = True
Objectives[67]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[67]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[67]mission_Actors[0]Task_Scenario = NONE
Objectives[67]mission_Actors[0]Task_List_Count = 1
Objectives[67]mission_Actors[0]Task_Repeat = False
Objectives[67]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[67]mission_Actors[0]Task_List[0]PositionX = 261.1661
Objectives[67]mission_Actors[0]Task_List[0]PositionY = 6117.421
Objectives[67]mission_Actors[0]Task_List[0]PositionZ = -159.9222
Objectives[67]mission_Actors[0]Task_List[0]Block = True
Objectives[67]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[67]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 70
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Cutscenes_Objective
Objectives[68]Text = 
Objectives[68]positionX = 260.2276
Objectives[68]positionY = 6121.654
Objectives[68]positionZ = -159.6862
Objectives[68]Cutscenes_Time = 0
Objectives[68]Cutscenes_Trans_Time = 0
Objectives[68]Cutscenes_FOV = 60
Objectives[68]Cutscenes_Shake = Hand
Objectives[68]Cutscenes_Amplitude = 0
Objectives[68]Cutscenes_FadeOut = False
Objectives[68]Cutscenes_FadeIn = False
Objectives[68]Cutscenes_End = False
Objectives[68]Cutscenes_Point_At_Position = True
Objectives[68]Cutscenes_Point_At_Player = False
Objectives[68]Cutscenes_Point_At_Actor = False
Objectives[68]Cutscenes_Point_At_Vehicle = False
Objectives[68]Cutscenes_Follow_Player = False
Objectives[68]Cutscenes_Follow_Actor = False
Objectives[68]Cutscenes_Follow_Vehicle = False
Objectives[68]Cutscenes_Follow_Distancee = 5
Objectives[68]Cutscenes_Follow_Hieght = 2
Objectives[68]Cutscenes_Follow_Angle = 220
Objectives[68]mission_ActorsCount = 1
Objectives[68]mission_Actors[0]Survive_Number = 0
Objectives[68]mission_Actors[0]Failed_Text = 
Objectives[68]mission_Actors[0]Remove_After = 72
Objectives[68]mission_Actors[0]positionX = 258.2376
Objectives[68]mission_Actors[0]positionY = 6114.006
Objectives[68]mission_Actors[0]positionZ = -159.4209
Objectives[68]mission_Actors[0]Heading = 4.769089
Objectives[68]mission_Actors[0]String_Name = player_zero
Objectives[68]mission_Actors[0]Relationship_Group = Enemy2
Objectives[68]mission_Actors[0]AddBlip = False
Objectives[68]mission_Actors[0]ShowCone = False
Objectives[68]mission_Actors[0]Invincible = False
Objectives[68]mission_Actors[0]SetHealth = 100
Objectives[68]mission_Actors[0]DieFromHeadShot = True
Objectives[68]mission_Actors[0]CanExitVehicle = True
Objectives[68]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[0]AlwaysFight = True
Objectives[68]mission_Actors[0]Seeing_Range = 30
Objectives[68]mission_Actors[0]Hearing_Range = 30
Objectives[68]mission_Actors[0]CombatMovement = Offensive
Objectives[68]mission_Actors[0]weapon = Unarmed
Objectives[68]mission_Actors[0]Variation = Custom
Objectives[68]mission_Actors[0]Task = 99
Objectives[68]mission_Actors[0]Task_Guard_Range = 5
Objectives[68]mission_Actors[0]Task_Stay_In_Range = True
Objectives[68]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[0]Task_Scenario = NONE
Objectives[68]mission_Actors[0]Task_List_Count = 1
Objectives[68]mission_Actors[0]Task_Repeat = False
Objectives[68]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[68]mission_Actors[0]Task_List[0]PositionX = 258.3951
Objectives[68]mission_Actors[0]Task_List[0]PositionY = 6112.793
Objectives[68]mission_Actors[0]Task_List[0]PositionZ = -159.9192
Objectives[68]mission_Actors[0]Task_List[0]Block = True
Objectives[68]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[68]mission_Actors[0]COMPONENT_FACE_TEXTURE = 4
Objectives[68]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[68]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[68]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[68]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 4
Objectives[68]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 8
Objectives[68]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 4
Objectives[68]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[68]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 4
Objectives[68]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 7
Objectives[68]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[68]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[68]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[68]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[68]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[68]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[68]mission_Actors[0]PROP_GLASSES_INDEX = 2
Objectives[68]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[68]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[68]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[68]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[68]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 69
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = 257.9932
Objectives[69]positionY = 6111.183
Objectives[69]positionZ = -160.4219
Objectives[69]SetPlayerActor_Use_Player = False
Objectives[69]SetPlayerActor_Player_Controllable = True
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[69]SetPlayerActor_Use_Actor = True
Objectives[69]SetPlayerActor_RelationshipGroup_Change = False
Objectives[69]SetPlayerActor_RelationshipGroup = Neutral
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 99
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = True
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]TaskListCount = 1
Objectives[69]Task_List[0]Type = WalkTo
Objectives[69]Task_List[0]DestinationX = 258.4052
Objectives[69]Task_List[0]DestinationY = 6119.634
Objectives[69]Task_List[0]DestinationZ = -159.9222
Objectives[69]Task_List[0]Rotation = 5.265686
Objectives[69]Task_List[0]Speed = 1
Objectives[69]Task_List[0]GoStraitToCoord = False
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Set_Player_Actor_Objective
Objectives[70]Text = 
Objectives[70]positionX = 262.2228
Objectives[70]positionY = 6118.403
Objectives[70]positionZ = -160.4222
Objectives[70]SetPlayerActor_Use_Player = False
Objectives[70]SetPlayerActor_Player_Controllable = True
Objectives[70]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[70]SetPlayerActor_Use_Actor = True
Objectives[70]SetPlayerActor_RelationshipGroup_Change = True
Objectives[70]SetPlayerActor_RelationshipGroup = Friend
Objectives[70]SetPlayerActor_Invincible_Change = False
Objectives[70]SetPlayerActor_Invincible = False
Objectives[70]SetPlayerActor_NewTask = True
Objectives[70]Int_Task = 99
Objectives[70]Task_Repeat = False
Objectives[70]Task_Timeout = False
Objectives[70]Task_Guard_Range = 10
Objectives[70]Task_Stay_In_Range = True
Objectives[70]Task_Wander_Range = 10
Objectives[70]Task_Scenario = NONE
Objectives[70]Task_TalkingAnimation = mic_chatter
Objectives[70]Task_Time = 1
Objectives[70]TaskListCount = 3
Objectives[70]Task_List[0]Type = WalkTo
Objectives[70]Task_List[0]DestinationX = 258.657
Objectives[70]Task_List[0]DestinationY = 6117.761
Objectives[70]Task_List[0]DestinationZ = -159.9222
Objectives[70]Task_List[0]Rotation = 5.265686
Objectives[70]Task_List[0]Speed = 0.5
Objectives[70]Task_List[0]GoStraitToCoord = False
Objectives[70]Task_List[1]Type = WalkTo
Objectives[70]Task_List[1]DestinationX = 258.586
Objectives[70]Task_List[1]DestinationY = 6118.924
Objectives[70]Task_List[1]DestinationZ = -159.9222
Objectives[70]Task_List[1]Rotation = 5.265686
Objectives[70]Task_List[1]Speed = 0.5
Objectives[70]Task_List[1]GoStraitToCoord = False
Objectives[70]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[70]Task_List[2]positionX = 258.4717
Objectives[70]Task_List[2]positionY = 6120.041
Objectives[70]Task_List[2]positionZ = -159.9222
Objectives[70]Task_List[2]Block = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Text = 
Objectives[71]Text2 = 
Objectives[71]Type = Kill_Actors
Objectives[71]positionX = 263.9725
Objectives[71]positionY = 6118.748
Objectives[71]positionZ = -159.2641
Objectives[71]KillAll1 = False
Objectives[71]KillAll2 = True
Objectives[71]Kill_Actors_Add_Blips = False
Objectives[71]Kill_Actors_Add_Markers = False
Objectives[71]DropPickups = False
Objectives[71]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Teleport_Objective
Objectives[72]Text = 
Objectives[72]positionX = 258.4137
Objectives[72]positionY = 6122.307
Objectives[72]positionZ = -160.4222
Objectives[72]ObjectiveRotation = 5.265686
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Text = 
Objectives[73]Type = Timeout_Objective
Objectives[73]positionX = 252.6796
Objectives[73]positionY = 6125.015
Objectives[73]positionZ = -160.4222
Objectives[73]Timeout_Min = 0
Objectives[73]Timeout_Sec = 0
Objectives[73]mission_ActorsCount = 4
Objectives[73]mission_Actors[0]Survive_Number = 0
Objectives[73]mission_Actors[0]Failed_Text = 
Objectives[73]mission_Actors[0]Remove_After = 0
Objectives[73]mission_Actors[0]positionX = 259.2592
Objectives[73]mission_Actors[0]positionY = 6120.82
Objectives[73]mission_Actors[0]positionZ = -159.4222
Objectives[73]mission_Actors[0]Heading = 47.4241
Objectives[73]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[0]Relationship_Group = Enemy2
Objectives[73]mission_Actors[0]AddBlip = False
Objectives[73]mission_Actors[0]ShowCone = False
Objectives[73]mission_Actors[0]Invincible = False
Objectives[73]mission_Actors[0]SetHealth = 100
Objectives[73]mission_Actors[0]DieFromHeadShot = True
Objectives[73]mission_Actors[0]CanExitVehicle = True
Objectives[73]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[0]AlwaysFight = True
Objectives[73]mission_Actors[0]Seeing_Range = 30
Objectives[73]mission_Actors[0]Hearing_Range = 30
Objectives[73]mission_Actors[0]CombatMovement = Offensive
Objectives[73]mission_Actors[0]weapon = BullpupRifleMk2
Objectives[73]mission_Actors[0]Variation = Random
Objectives[73]mission_Actors[0]Task = 99
Objectives[73]mission_Actors[0]Task_Guard_Range = 5
Objectives[73]mission_Actors[0]Task_Stay_In_Range = True
Objectives[73]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[0]Task_Scenario = NONE
Objectives[73]mission_Actors[0]Task_List_Count = 1
Objectives[73]mission_Actors[0]Task_Repeat = False
Objectives[73]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[73]mission_Actors[0]Task_List[0]PositionX = 259.3233
Objectives[73]mission_Actors[0]Task_List[0]PositionY = 6120.08
Objectives[73]mission_Actors[0]Task_List[0]PositionZ = -159.9222
Objectives[73]mission_Actors[0]Task_List[0]Block = True
Objectives[73]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[73]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 76
Objectives[73]mission_Actors[1]Survive_Number = 0
Objectives[73]mission_Actors[1]Failed_Text = 
Objectives[73]mission_Actors[1]Remove_After = 0
Objectives[73]mission_Actors[1]positionX = 257.4474
Objectives[73]mission_Actors[1]positionY = 6120.998
Objectives[73]mission_Actors[1]positionZ = -159.4222
Objectives[73]mission_Actors[1]Heading = 324.0885
Objectives[73]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[1]Relationship_Group = Enemy2
Objectives[73]mission_Actors[1]AddBlip = False
Objectives[73]mission_Actors[1]ShowCone = False
Objectives[73]mission_Actors[1]Invincible = False
Objectives[73]mission_Actors[1]SetHealth = 100
Objectives[73]mission_Actors[1]DieFromHeadShot = True
Objectives[73]mission_Actors[1]CanExitVehicle = True
Objectives[73]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[1]AlwaysFight = True
Objectives[73]mission_Actors[1]Seeing_Range = 30
Objectives[73]mission_Actors[1]Hearing_Range = 30
Objectives[73]mission_Actors[1]CombatMovement = Offensive
Objectives[73]mission_Actors[1]weapon = BullpupRifleMk2
Objectives[73]mission_Actors[1]Variation = Random
Objectives[73]mission_Actors[1]Task = 99
Objectives[73]mission_Actors[1]Task_Guard_Range = 5
Objectives[73]mission_Actors[1]Task_Stay_In_Range = True
Objectives[73]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[1]Task_Scenario = NONE
Objectives[73]mission_Actors[1]Task_List_Count = 1
Objectives[73]mission_Actors[1]Task_Repeat = False
Objectives[73]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[73]mission_Actors[1]Task_List[0]PositionX = 257.3339
Objectives[73]mission_Actors[1]Task_List[0]PositionY = 6119.978
Objectives[73]mission_Actors[1]Task_List[0]PositionZ = -159.9222
Objectives[73]mission_Actors[1]Task_List[0]Block = True
Objectives[73]mission_Actors[2]Survive_Number = 0
Objectives[73]mission_Actors[2]Failed_Text = 
Objectives[73]mission_Actors[2]Remove_After = 0
Objectives[73]mission_Actors[2]positionX = 259.3337
Objectives[73]mission_Actors[2]positionY = 6123.592
Objectives[73]mission_Actors[2]positionZ = -159.4222
Objectives[73]mission_Actors[2]Heading = 150.1915
Objectives[73]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[2]Relationship_Group = Enemy2
Objectives[73]mission_Actors[2]AddBlip = False
Objectives[73]mission_Actors[2]ShowCone = False
Objectives[73]mission_Actors[2]Invincible = False
Objectives[73]mission_Actors[2]SetHealth = 100
Objectives[73]mission_Actors[2]DieFromHeadShot = True
Objectives[73]mission_Actors[2]CanExitVehicle = True
Objectives[73]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[2]AlwaysFight = True
Objectives[73]mission_Actors[2]Seeing_Range = 30
Objectives[73]mission_Actors[2]Hearing_Range = 30
Objectives[73]mission_Actors[2]CombatMovement = Offensive
Objectives[73]mission_Actors[2]weapon = BullpupRifleMk2
Objectives[73]mission_Actors[2]Variation = Random
Objectives[73]mission_Actors[2]Task = 99
Objectives[73]mission_Actors[2]Task_Guard_Range = 5
Objectives[73]mission_Actors[2]Task_Stay_In_Range = True
Objectives[73]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[2]Task_Scenario = NONE
Objectives[73]mission_Actors[2]Task_List_Count = 1
Objectives[73]mission_Actors[2]Task_Repeat = False
Objectives[73]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[73]mission_Actors[2]Task_List[0]PositionX = 259.9791
Objectives[73]mission_Actors[2]Task_List[0]PositionY = 6124.168
Objectives[73]mission_Actors[2]Task_List[0]PositionZ = -159.9222
Objectives[73]mission_Actors[2]Task_List[0]Block = True
Objectives[73]mission_Actors[3]Survive_Number = 0
Objectives[73]mission_Actors[3]Failed_Text = 
Objectives[73]mission_Actors[3]Remove_After = 0
Objectives[73]mission_Actors[3]positionX = 257.3439
Objectives[73]mission_Actors[3]positionY = 6123.666
Objectives[73]mission_Actors[3]positionZ = -159.4222
Objectives[73]mission_Actors[3]Heading = 226.7352
Objectives[73]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[3]Relationship_Group = Enemy2
Objectives[73]mission_Actors[3]AddBlip = False
Objectives[73]mission_Actors[3]ShowCone = False
Objectives[73]mission_Actors[3]Invincible = False
Objectives[73]mission_Actors[3]SetHealth = 100
Objectives[73]mission_Actors[3]DieFromHeadShot = True
Objectives[73]mission_Actors[3]CanExitVehicle = True
Objectives[73]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[3]AlwaysFight = True
Objectives[73]mission_Actors[3]Seeing_Range = 30
Objectives[73]mission_Actors[3]Hearing_Range = 30
Objectives[73]mission_Actors[3]CombatMovement = Offensive
Objectives[73]mission_Actors[3]weapon = BullpupRifleMk2
Objectives[73]mission_Actors[3]Variation = Random
Objectives[73]mission_Actors[3]Task = 99
Objectives[73]mission_Actors[3]Task_Guard_Range = 5
Objectives[73]mission_Actors[3]Task_Stay_In_Range = True
Objectives[73]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[3]Task_Scenario = NONE
Objectives[73]mission_Actors[3]Task_List_Count = 1
Objectives[73]mission_Actors[3]Task_Repeat = False
Objectives[73]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[73]mission_Actors[3]Task_List[0]PositionX = 257.5274
Objectives[73]mission_Actors[3]Task_List[0]PositionY = 6123.571
Objectives[73]mission_Actors[3]Task_List[0]PositionZ = -159.9222
Objectives[73]mission_Actors[3]Task_List[0]Block = True
Objectives[73]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[73]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 78
Objectives[73]mission_Actors[3]NeededForObjectiveCutsceneCount = 1
Objectives[73]mission_Actors[3]NeededForObjectiveCutscene[0] = 77
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Set_Player_Actor_Objective
Objectives[74]Text = 
Objectives[74]positionX = 263.413
Objectives[74]positionY = 6122.019
Objectives[74]positionZ = -160.4222
Objectives[74]SetPlayerActor_Use_Player = True
Objectives[74]SetPlayerActor_Player_Controllable = False
Objectives[74]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[74]SetPlayerActor_Use_Actor = False
Objectives[74]SetPlayerActor_RelationshipGroup_Change = False
Objectives[74]SetPlayerActor_RelationshipGroup = Neutral
Objectives[74]SetPlayerActor_Invincible_Change = False
Objectives[74]SetPlayerActor_Invincible = False
Objectives[74]SetPlayerActor_NewTask = True
Objectives[74]Int_Task = 3
Objectives[74]Task_Repeat = False
Objectives[74]Task_Timeout = False
Objectives[74]Task_Guard_Range = 10
Objectives[74]Task_Stay_In_Range = True
Objectives[74]Task_Wander_Range = 10
Objectives[74]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[74]Task_TalkingAnimation = mic_chatter
Objectives[74]Task_Time = 1
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Type = Cutscenes_Objective
Objectives[75]Text = 
Objectives[75]positionX = 258.4221
Objectives[75]positionY = 6122.507
Objectives[75]positionZ = -160.4222
Objectives[75]Cutscenes_Time = 2
Objectives[75]Cutscenes_Trans_Time = 0
Objectives[75]Cutscenes_FOV = 60
Objectives[75]Cutscenes_Shake = Hand
Objectives[75]Cutscenes_Amplitude = 0
Objectives[75]Cutscenes_FadeOut = False
Objectives[75]Cutscenes_FadeIn = False
Objectives[75]Cutscenes_End = False
Objectives[75]Cutscenes_Point_At_Position = True
Objectives[75]Cutscenes_Point_At_Player = False
Objectives[75]Cutscenes_Point_At_Actor = False
Objectives[75]Cutscenes_Point_At_Vehicle = False
Objectives[75]Cutscenes_Follow_Player = False
Objectives[75]Cutscenes_Follow_Actor = False
Objectives[75]Cutscenes_Follow_Vehicle = False
Objectives[75]Cutscenes_Follow_Distancee = 4
Objectives[75]Cutscenes_Follow_Hieght = 2
Objectives[75]Cutscenes_Follow_Angle = 0
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Type = Set_Player_Actor_Objective
Objectives[76]Text = Ha! Got you now, you son of a bitch!
Objectives[76]positionX = 263.2776
Objectives[76]positionY = 6124.487
Objectives[76]positionZ = -160.4222
Objectives[76]SetPlayerActor_Use_Player = False
Objectives[76]SetPlayerActor_Player_Controllable = True
Objectives[76]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[76]SetPlayerActor_Use_Actor = True
Objectives[76]SetPlayerActor_RelationshipGroup_Change = False
Objectives[76]SetPlayerActor_RelationshipGroup = Neutral
Objectives[76]SetPlayerActor_Invincible_Change = False
Objectives[76]SetPlayerActor_Invincible = False
Objectives[76]SetPlayerActor_NewTask = True
Objectives[76]Int_Task = 5
Objectives[76]Task_Repeat = False
Objectives[76]Task_Timeout = False
Objectives[76]Task_Guard_Range = 10
Objectives[76]Task_Stay_In_Range = True
Objectives[76]Task_Wander_Range = 10
Objectives[76]Task_Scenario = NONE
Objectives[76]Task_TalkingAnimation = mic_chatter
Objectives[76]Task_Time = 4
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Cutscenes_Objective
Objectives[77]Text = 
Objectives[77]positionX = 257.1872
Objectives[77]positionY = 6124.319
Objectives[77]positionZ = -160.4222
Objectives[77]Cutscenes_Time = 0
Objectives[77]Cutscenes_Trans_Time = 0
Objectives[77]Cutscenes_FOV = 60
Objectives[77]Cutscenes_Shake = Hand
Objectives[77]Cutscenes_Amplitude = 0
Objectives[77]Cutscenes_FadeOut = False
Objectives[77]Cutscenes_FadeIn = False
Objectives[77]Cutscenes_End = False
Objectives[77]Cutscenes_Point_At_Position = False
Objectives[77]Cutscenes_Point_At_Player = False
Objectives[77]Cutscenes_Point_At_Actor = True
Objectives[77]Cutscenes_Point_At_Vehicle = False
Objectives[77]Cutscenes_Follow_Player = False
Objectives[77]Cutscenes_Follow_Actor = False
Objectives[77]Cutscenes_Follow_Vehicle = False
Objectives[77]Cutscenes_Follow_Distancee = 3
Objectives[77]Cutscenes_Follow_Hieght = 1
Objectives[77]Cutscenes_Follow_Angle = 140
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Set_Player_Actor_Objective
Objectives[78]Text = Any last words, Townley?
Objectives[78]positionX = 260.2947
Objectives[78]positionY = 6125.381
Objectives[78]positionZ = -160.4222
Objectives[78]SetPlayerActor_Use_Player = False
Objectives[78]SetPlayerActor_Player_Controllable = True
Objectives[78]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[78]SetPlayerActor_Use_Actor = True
Objectives[78]SetPlayerActor_RelationshipGroup_Change = False
Objectives[78]SetPlayerActor_RelationshipGroup = Neutral
Objectives[78]SetPlayerActor_Invincible_Change = False
Objectives[78]SetPlayerActor_Invincible = False
Objectives[78]SetPlayerActor_NewTask = True
Objectives[78]Int_Task = 5
Objectives[78]Task_Repeat = False
Objectives[78]Task_Timeout = False
Objectives[78]Task_Guard_Range = 10
Objectives[78]Task_Stay_In_Range = True
Objectives[78]Task_Wander_Range = 10
Objectives[78]Task_Scenario = NONE
Objectives[78]Task_TalkingAnimation = mic_chatter
Objectives[78]Task_Time = 3
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Cutscenes_Objective
Objectives[79]Text = 
Objectives[79]positionX = 258.4235
Objectives[79]positionY = 6131.596
Objectives[79]positionZ = -160.4222
Objectives[79]Cutscenes_Time = 0
Objectives[79]Cutscenes_Trans_Time = 0
Objectives[79]Cutscenes_FOV = 60
Objectives[79]Cutscenes_Shake = Hand
Objectives[79]Cutscenes_Amplitude = 0
Objectives[79]Cutscenes_FadeOut = False
Objectives[79]Cutscenes_FadeIn = False
Objectives[79]Cutscenes_End = False
Objectives[79]Cutscenes_Point_At_Position = True
Objectives[79]Cutscenes_Point_At_Player = False
Objectives[79]Cutscenes_Point_At_Actor = False
Objectives[79]Cutscenes_Point_At_Vehicle = False
Objectives[79]Cutscenes_Follow_Player = False
Objectives[79]Cutscenes_Follow_Actor = False
Objectives[79]Cutscenes_Follow_Vehicle = False
Objectives[79]Cutscenes_Follow_Distancee = 15
Objectives[79]Cutscenes_Follow_Hieght = 1
Objectives[79]Cutscenes_Follow_Angle = 180
Objectives[79]mission_ActorsCount = 1
Objectives[79]mission_Actors[0]Survive_Number = 0
Objectives[79]mission_Actors[0]Failed_Text = 
Objectives[79]mission_Actors[0]Remove_After = 80
Objectives[79]mission_Actors[0]positionX = 258.4974
Objectives[79]mission_Actors[0]positionY = 6115.389
Objectives[79]mission_Actors[0]positionZ = -159.4222
Objectives[79]mission_Actors[0]Heading = 359.5631
Objectives[79]mission_Actors[0]String_Name = mp_f_freemode_01
Objectives[79]mission_Actors[0]Relationship_Group = Friend
Objectives[79]mission_Actors[0]AddBlip = False
Objectives[79]mission_Actors[0]ShowCone = False
Objectives[79]mission_Actors[0]Invincible = True
Objectives[79]mission_Actors[0]SetHealth = 100
Objectives[79]mission_Actors[0]DieFromHeadShot = True
Objectives[79]mission_Actors[0]CanExitVehicle = True
Objectives[79]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[79]mission_Actors[0]AlwaysFight = True
Objectives[79]mission_Actors[0]Seeing_Range = 30
Objectives[79]mission_Actors[0]Hearing_Range = 30
Objectives[79]mission_Actors[0]CombatMovement = Stationary
Objectives[79]mission_Actors[0]weapon = BullpupRifleMk2
Objectives[79]mission_Actors[0]Variation = Default
Objectives[79]mission_Actors[0]Task = 0
Objectives[79]mission_Actors[0]Task_Guard_Range = 5
Objectives[79]mission_Actors[0]Task_Stay_In_Range = True
Objectives[79]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[79]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[79]mission_Actors[0]Task_Scenario = NONE
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Text = 
Objectives[80]Text2 = 
Objectives[80]Type = Kill_Actors
Objectives[80]positionX = 245.7772
Objectives[80]positionY = 6099.54
Objectives[80]positionZ = -160.4272
Objectives[80]KillAll1 = False
Objectives[80]KillAll2 = True
Objectives[80]Kill_Actors_Add_Blips = False
Objectives[80]Kill_Actors_Add_Markers = False
Objectives[80]DropPickups = False
Objectives[80]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Text = 
Objectives[81]Type = Timeout_Objective
Objectives[81]positionX = 253.3204
Objectives[81]positionY = 6122.804
Objectives[81]positionZ = -160.4222
Objectives[81]Timeout_Min = 0
Objectives[81]Timeout_Sec = 2
Objectives[81]mission_ActorsCount = 4
Objectives[81]mission_Actors[0]Survive_Number = 0
Objectives[81]mission_Actors[0]Failed_Text = 
Objectives[81]mission_Actors[0]Remove_After = 132
Objectives[81]mission_Actors[0]positionX = 258.2032
Objectives[81]mission_Actors[0]positionY = 6113.115
Objectives[81]mission_Actors[0]positionZ = -159.4193
Objectives[81]mission_Actors[0]Heading = 359.7781
Objectives[81]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[81]mission_Actors[0]Relationship_Group = Friend
Objectives[81]mission_Actors[0]AddBlip = True
Objectives[81]mission_Actors[0]ShowCone = False
Objectives[81]mission_Actors[0]Invincible = True
Objectives[81]mission_Actors[0]SetHealth = 100
Objectives[81]mission_Actors[0]DieFromHeadShot = True
Objectives[81]mission_Actors[0]CanExitVehicle = True
Objectives[81]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[81]mission_Actors[0]AlwaysFight = True
Objectives[81]mission_Actors[0]Seeing_Range = 500
Objectives[81]mission_Actors[0]Hearing_Range = 500
Objectives[81]mission_Actors[0]CombatMovement = Offensive
Objectives[81]mission_Actors[0]weapon = BullpupRifleMk2
Objectives[81]mission_Actors[0]Variation = Custom
Objectives[81]mission_Actors[0]Task = 99
Objectives[81]mission_Actors[0]Task_Guard_Range = 5
Objectives[81]mission_Actors[0]Task_Stay_In_Range = True
Objectives[81]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[81]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[81]mission_Actors[0]Task_Scenario = NONE
Objectives[81]mission_Actors[0]Task_List_Count = 1
Objectives[81]mission_Actors[0]Task_Repeat = False
Objectives[81]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[81]mission_Actors[0]Task_List[0]PositionX = 258.8492
Objectives[81]mission_Actors[0]Task_List[0]PositionY = 6118.535
Objectives[81]mission_Actors[0]Task_List[0]PositionZ = -159.9222
Objectives[81]mission_Actors[0]Task_List[0]Block = True
Objectives[81]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[81]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 125
Objectives[81]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[81]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 50
Objectives[81]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 34
Objectives[81]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[81]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 61
Objectives[81]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[81]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 127
Objectives[81]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[81]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[81]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[81]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 53
Objectives[81]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 1
Objectives[81]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[81]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[81]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[81]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[81]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[81]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[81]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[81]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 83
Objectives[81]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 94
Objectives[81]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 103
Objectives[81]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[81]mission_Actors[0]NeededForObjectiveCutscene[0] = 82
Objectives[81]mission_Actors[1]Survive_Number = 0
Objectives[81]mission_Actors[1]Failed_Text = 
Objectives[81]mission_Actors[1]Remove_After = 132
Objectives[81]mission_Actors[1]positionX = 258.3055
Objectives[81]mission_Actors[1]positionY = 6112.375
Objectives[81]mission_Actors[1]positionZ = -159.4191
Objectives[81]mission_Actors[1]Heading = 359.9082
Objectives[81]mission_Actors[1]String_Name = mp_m_freemode_01
Objectives[81]mission_Actors[1]Relationship_Group = Friend
Objectives[81]mission_Actors[1]AddBlip = True
Objectives[81]mission_Actors[1]ShowCone = False
Objectives[81]mission_Actors[1]Invincible = True
Objectives[81]mission_Actors[1]SetHealth = 100
Objectives[81]mission_Actors[1]DieFromHeadShot = True
Objectives[81]mission_Actors[1]CanExitVehicle = True
Objectives[81]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[81]mission_Actors[1]AlwaysFight = True
Objectives[81]mission_Actors[1]Seeing_Range = 500
Objectives[81]mission_Actors[1]Hearing_Range = 500
Objectives[81]mission_Actors[1]CombatMovement = Offensive
Objectives[81]mission_Actors[1]weapon = PumpShotgunMk2
Objectives[81]mission_Actors[1]Variation = Custom
Objectives[81]mission_Actors[1]Task = 99
Objectives[81]mission_Actors[1]Task_Guard_Range = 5
Objectives[81]mission_Actors[1]Task_Stay_In_Range = True
Objectives[81]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[81]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[81]mission_Actors[1]Task_Scenario = NONE
Objectives[81]mission_Actors[1]Task_List_Count = 1
Objectives[81]mission_Actors[1]Task_Repeat = False
Objectives[81]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[81]mission_Actors[1]Task_List[0]PositionX = 258.0857
Objectives[81]mission_Actors[1]Task_List[0]PositionY = 6116.359
Objectives[81]mission_Actors[1]Task_List[0]PositionZ = -159.9222
Objectives[81]mission_Actors[1]Task_List[0]Block = True
Objectives[81]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[81]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 126
Objectives[81]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[81]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 50
Objectives[81]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 34
Objectives[81]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[81]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 61
Objectives[81]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[81]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 128
Objectives[81]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[81]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[81]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[81]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 53
Objectives[81]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 1
Objectives[81]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[81]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[81]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[81]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[81]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[81]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[81]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 3
Objectives[81]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 84
Objectives[81]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 95
Objectives[81]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 104
Objectives[81]mission_Actors[2]Survive_Number = 0
Objectives[81]mission_Actors[2]Failed_Text = 
Objectives[81]mission_Actors[2]Remove_After = 132
Objectives[81]mission_Actors[2]positionX = 258.4655
Objectives[81]mission_Actors[2]positionY = 6111.411
Objectives[81]mission_Actors[2]positionZ = -159.4193
Objectives[81]mission_Actors[2]Heading = 0.06324995
Objectives[81]mission_Actors[2]String_Name = mp_m_freemode_01
Objectives[81]mission_Actors[2]Relationship_Group = Friend
Objectives[81]mission_Actors[2]AddBlip = True
Objectives[81]mission_Actors[2]ShowCone = True
Objectives[81]mission_Actors[2]Invincible = True
Objectives[81]mission_Actors[2]SetHealth = 200
Objectives[81]mission_Actors[2]DieFromHeadShot = True
Objectives[81]mission_Actors[2]CanExitVehicle = True
Objectives[81]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[81]mission_Actors[2]AlwaysFight = True
Objectives[81]mission_Actors[2]Seeing_Range = 500
Objectives[81]mission_Actors[2]Hearing_Range = 500
Objectives[81]mission_Actors[2]CombatMovement = Stationary
Objectives[81]mission_Actors[2]weapon = MarksmanRifleMk2
Objectives[81]mission_Actors[2]Variation = Custom
Objectives[81]mission_Actors[2]Task = 99
Objectives[81]mission_Actors[2]Task_Guard_Range = 5
Objectives[81]mission_Actors[2]Task_Stay_In_Range = True
Objectives[81]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[81]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[81]mission_Actors[2]Task_Scenario = NONE
Objectives[81]mission_Actors[2]Task_List_Count = 1
Objectives[81]mission_Actors[2]Task_Repeat = False
Objectives[81]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[81]mission_Actors[2]Task_List[0]PositionX = 258.8458
Objectives[81]mission_Actors[2]Task_List[0]PositionY = 6114.406
Objectives[81]mission_Actors[2]Task_List[0]PositionZ = -159.9215
Objectives[81]mission_Actors[2]Task_List[0]Block = True
Objectives[81]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[81]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 132
Objectives[81]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 2
Objectives[81]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 0
Objectives[81]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 50
Objectives[81]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 33
Objectives[81]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[81]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 60
Objectives[81]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[81]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 124
Objectives[81]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[81]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[81]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[81]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 53
Objectives[81]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 1
Objectives[81]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[81]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[81]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[81]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[81]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[81]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[81]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 3
Objectives[81]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 85
Objectives[81]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 96
Objectives[81]mission_Actors[2]NeededForObjectiveSetPlayerActor[2] = 105
Objectives[81]mission_Actors[3]Survive_Number = 0
Objectives[81]mission_Actors[3]Failed_Text = 
Objectives[81]mission_Actors[3]Remove_After = 132
Objectives[81]mission_Actors[3]positionX = 258.5364
Objectives[81]mission_Actors[3]positionY = 6110.734
Objectives[81]mission_Actors[3]positionZ = -159.4267
Objectives[81]mission_Actors[3]Heading = 359.894
Objectives[81]mission_Actors[3]String_Name = mp_m_freemode_01
Objectives[81]mission_Actors[3]Relationship_Group = Friend
Objectives[81]mission_Actors[3]AddBlip = True
Objectives[81]mission_Actors[3]ShowCone = False
Objectives[81]mission_Actors[3]Invincible = True
Objectives[81]mission_Actors[3]SetHealth = 200
Objectives[81]mission_Actors[3]DieFromHeadShot = True
Objectives[81]mission_Actors[3]CanExitVehicle = True
Objectives[81]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[81]mission_Actors[3]AlwaysFight = True
Objectives[81]mission_Actors[3]Seeing_Range = 500
Objectives[81]mission_Actors[3]Hearing_Range = 500
Objectives[81]mission_Actors[3]CombatMovement = Offensive
Objectives[81]mission_Actors[3]weapon = SpecialCarbineMk2
Objectives[81]mission_Actors[3]Variation = Custom
Objectives[81]mission_Actors[3]Task = 99
Objectives[81]mission_Actors[3]Task_Guard_Range = 5
Objectives[81]mission_Actors[3]Task_Stay_In_Range = True
Objectives[81]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[81]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[81]mission_Actors[3]Task_Scenario = NONE
Objectives[81]mission_Actors[3]Task_List_Count = 1
Objectives[81]mission_Actors[3]Task_Repeat = False
Objectives[81]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[81]mission_Actors[3]Task_List[0]PositionX = 258.9949
Objectives[81]mission_Actors[3]Task_List[0]PositionY = 6113.795
Objectives[81]mission_Actors[3]Task_List[0]PositionZ = -159.9208
Objectives[81]mission_Actors[3]Task_List[0]Block = True
Objectives[81]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 0
Objectives[81]mission_Actors[3]COMPONENT_FACE_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 129
Objectives[81]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 0
Objectives[81]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 49
Objectives[81]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 1
Objectives[81]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 33
Objectives[81]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[81]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 60
Objectives[81]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[81]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 126
Objectives[81]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[81]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[81]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[81]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 53
Objectives[81]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 1
Objectives[81]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[81]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[81]mission_Actors[3]PROP_GLASSES_INDEX = -1
Objectives[81]mission_Actors[3]PROP_GLASSES_TEXTURE = -1
Objectives[81]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[81]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[81]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 3
Objectives[81]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 86
Objectives[81]mission_Actors[3]NeededForObjectiveSetPlayerActor[1] = 97
Objectives[81]mission_Actors[3]NeededForObjectiveSetPlayerActor[2] = 106
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = Cutscenes_Objective
Objectives[82]Text = 
Objectives[82]positionX = 258.3118
Objectives[82]positionY = 6118.725
Objectives[82]positionZ = -160.4222
Objectives[82]Cutscenes_Time = 0
Objectives[82]Cutscenes_Trans_Time = 0
Objectives[82]Cutscenes_FOV = 60
Objectives[82]Cutscenes_Shake = Hand
Objectives[82]Cutscenes_Amplitude = 0
Objectives[82]Cutscenes_FadeOut = False
Objectives[82]Cutscenes_FadeIn = False
Objectives[82]Cutscenes_End = False
Objectives[82]Cutscenes_Point_At_Position = False
Objectives[82]Cutscenes_Point_At_Player = False
Objectives[82]Cutscenes_Point_At_Actor = True
Objectives[82]Cutscenes_Point_At_Vehicle = False
Objectives[82]Cutscenes_Follow_Player = False
Objectives[82]Cutscenes_Follow_Actor = False
Objectives[82]Cutscenes_Follow_Vehicle = False
Objectives[82]Cutscenes_Follow_Distancee = 2
Objectives[82]Cutscenes_Follow_Hieght = 2
Objectives[82]Cutscenes_Follow_Angle = 0
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Type = Set_Player_Actor_Objective
Objectives[83]Text = 
Objectives[83]positionX = 260.2745
Objectives[83]positionY = 6113.918
Objectives[83]positionZ = -160.4216
Objectives[83]SetPlayerActor_Use_Player = False
Objectives[83]SetPlayerActor_Player_Controllable = True
Objectives[83]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[83]SetPlayerActor_Use_Actor = True
Objectives[83]SetPlayerActor_RelationshipGroup_Change = False
Objectives[83]SetPlayerActor_RelationshipGroup = Neutral
Objectives[83]SetPlayerActor_Invincible_Change = False
Objectives[83]SetPlayerActor_Invincible = False
Objectives[83]SetPlayerActor_NewTask = True
Objectives[83]Int_Task = 99
Objectives[83]Task_Repeat = False
Objectives[83]Task_Timeout = False
Objectives[83]Task_Guard_Range = 10
Objectives[83]Task_Stay_In_Range = True
Objectives[83]Task_Wander_Range = 10
Objectives[83]Task_Scenario = NONE
Objectives[83]Task_TalkingAnimation = mic_chatter
Objectives[83]Task_Time = 1
Objectives[83]TaskListCount = 1
Objectives[83]Task_List[0]Type = WalkTo
Objectives[83]Task_List[0]DestinationX = 258.3661
Objectives[83]Task_List[0]DestinationY = 6119.374
Objectives[83]Task_List[0]DestinationZ = -159.9222
Objectives[83]Task_List[0]Rotation = 340.266
Objectives[83]Task_List[0]Speed = 1
Objectives[83]Task_List[0]GoStraitToCoord = False
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Set_Player_Actor_Objective
Objectives[84]Text = 
Objectives[84]positionX = 260.0311
Objectives[84]positionY = 6109.173
Objectives[84]positionZ = -160.4218
Objectives[84]SetPlayerActor_Use_Player = False
Objectives[84]SetPlayerActor_Player_Controllable = True
Objectives[84]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[84]SetPlayerActor_Use_Actor = True
Objectives[84]SetPlayerActor_RelationshipGroup_Change = False
Objectives[84]SetPlayerActor_RelationshipGroup = Neutral
Objectives[84]SetPlayerActor_Invincible_Change = False
Objectives[84]SetPlayerActor_Invincible = False
Objectives[84]SetPlayerActor_NewTask = True
Objectives[84]Int_Task = 99
Objectives[84]Task_Repeat = False
Objectives[84]Task_Timeout = False
Objectives[84]Task_Guard_Range = 10
Objectives[84]Task_Stay_In_Range = True
Objectives[84]Task_Wander_Range = 10
Objectives[84]Task_Scenario = NONE
Objectives[84]Task_TalkingAnimation = mic_chatter
Objectives[84]Task_Time = 1
Objectives[84]TaskListCount = 1
Objectives[84]Task_List[0]Type = WalkTo
Objectives[84]Task_List[0]DestinationX = 260.0988
Objectives[84]Task_List[0]DestinationY = 6118.758
Objectives[84]Task_List[0]DestinationZ = -159.9222
Objectives[84]Task_List[0]Rotation = 340.266
Objectives[84]Task_List[0]Speed = 1
Objectives[84]Task_List[0]GoStraitToCoord = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Set_Player_Actor_Objective
Objectives[85]Text = 
Objectives[85]positionX = 260.1948
Objectives[85]positionY = 6105.398
Objectives[85]positionZ = -160.425
Objectives[85]SetPlayerActor_Use_Player = False
Objectives[85]SetPlayerActor_Player_Controllable = True
Objectives[85]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[85]SetPlayerActor_Use_Actor = True
Objectives[85]SetPlayerActor_RelationshipGroup_Change = False
Objectives[85]SetPlayerActor_RelationshipGroup = Neutral
Objectives[85]SetPlayerActor_Invincible_Change = False
Objectives[85]SetPlayerActor_Invincible = False
Objectives[85]SetPlayerActor_NewTask = True
Objectives[85]Int_Task = 99
Objectives[85]Task_Repeat = False
Objectives[85]Task_Timeout = False
Objectives[85]Task_Guard_Range = 10
Objectives[85]Task_Stay_In_Range = True
Objectives[85]Task_Wander_Range = 10
Objectives[85]Task_Scenario = NONE
Objectives[85]Task_TalkingAnimation = mic_chatter
Objectives[85]Task_Time = 1
Objectives[85]TaskListCount = 1
Objectives[85]Task_List[0]Type = WalkTo
Objectives[85]Task_List[0]DestinationX = 255.4005
Objectives[85]Task_List[0]DestinationY = 6119.056
Objectives[85]Task_List[0]DestinationZ = -159.9222
Objectives[85]Task_List[0]Rotation = 340.266
Objectives[85]Task_List[0]Speed = 1
Objectives[85]Task_List[0]GoStraitToCoord = False
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 0

Objectives[86]Type = Set_Player_Actor_Objective
Objectives[86]Text = 
Objectives[86]positionX = 260.442
Objectives[86]positionY = 6103.011
Objectives[86]positionZ = -160.4269
Objectives[86]SetPlayerActor_Use_Player = False
Objectives[86]SetPlayerActor_Player_Controllable = True
Objectives[86]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[86]SetPlayerActor_Use_Actor = True
Objectives[86]SetPlayerActor_RelationshipGroup_Change = False
Objectives[86]SetPlayerActor_RelationshipGroup = Neutral
Objectives[86]SetPlayerActor_Invincible_Change = False
Objectives[86]SetPlayerActor_Invincible = False
Objectives[86]SetPlayerActor_NewTask = True
Objectives[86]Int_Task = 99
Objectives[86]Task_Repeat = False
Objectives[86]Task_Timeout = False
Objectives[86]Task_Guard_Range = 10
Objectives[86]Task_Stay_In_Range = True
Objectives[86]Task_Wander_Range = 10
Objectives[86]Task_Scenario = NONE
Objectives[86]Task_TalkingAnimation = mic_chatter
Objectives[86]Task_Time = 1
Objectives[86]TaskListCount = 1
Objectives[86]Task_List[0]Type = WalkTo
Objectives[86]Task_List[0]DestinationX = 263.3016
Objectives[86]Task_List[0]DestinationY = 6119.666
Objectives[86]Task_List[0]DestinationZ = -159.9222
Objectives[86]Task_List[0]Rotation = 340.266
Objectives[86]Task_List[0]Speed = 1
Objectives[86]Task_List[0]GoStraitToCoord = False
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = Mission_Settings_Objective
Objectives[87]positionX = 254.3237
Objectives[87]positionY = 6118.951
Objectives[87]positionZ = -160.4222
Objectives[87]MissionSettings_TimesOfDay = Current
Objectives[87]MissionSettings_Weather = Current
Objectives[87]MissionSettings_WantedLevel = Current
Objectives[87]MissionSettings_SetWantedLevelNow = Current
Objectives[87]MissionSettings_StartNightvision = False
Objectives[87]MissionSettings_StopNightvision = False
Objectives[87]MissionSettings_StartSeethrough = False
Objectives[87]MissionSettings_StopSeethrough = False
Objectives[87]MissionSettings_StartMusic = True
Objectives[87]MissionSettings_StopMusic = False
Objectives[87]MissionSettings_Music = FBI4_EXPLODE_RESTART_ST
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Mission_Settings_Objective
Objectives[88]positionX = 260.3708
Objectives[88]positionY = 6112.261
Objectives[88]positionZ = -160.4216
Objectives[88]MissionSettings_TimesOfDay = Current
Objectives[88]MissionSettings_Weather = Current
Objectives[88]MissionSettings_WantedLevel = Current
Objectives[88]MissionSettings_SetWantedLevelNow = Current
Objectives[88]MissionSettings_StartNightvision = False
Objectives[88]MissionSettings_StopNightvision = False
Objectives[88]MissionSettings_StartSeethrough = False
Objectives[88]MissionSettings_StopSeethrough = False
Objectives[88]MissionSettings_StartMusic = True
Objectives[88]MissionSettings_StopMusic = False
Objectives[88]MissionSettings_Music = FBI4_PETROL
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Text = 
Objectives[89]Type = Timeout_Objective
Objectives[89]positionX = 261.0709
Objectives[89]positionY = 6101.638
Objectives[89]positionZ = -160.4272
Objectives[89]Timeout_Min = 0
Objectives[89]Timeout_Sec = 10
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 2
Objectives[89]ObjectiveMessages[0]positionX = 260.665
Objectives[89]ObjectiveMessages[0]positionY = 6100.46
Objectives[89]ObjectiveMessages[0]positionZ = -160.4272
Objectives[89]ObjectiveMessages[0]Message = I don't believe it!
Objectives[89]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[89]ObjectiveMessages[0]Sender = Lester
Objectives[89]ObjectiveMessages[0]Subject = 
Objectives[89]ObjectiveMessages[0]MessageColor = White
Objectives[89]ObjectiveMessages[0]PlayFromStart = False
Objectives[89]ObjectiveMessages[0]Delay = True
Objectives[89]ObjectiveMessages[0]DelayTime = 3
Objectives[89]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[0]TypeSubtitle = False
Objectives[89]ObjectiveMessages[0]TypeTextMesage = True
Objectives[89]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[89]ObjectiveMessages[1]positionX = 262.8467
Objectives[89]ObjectiveMessages[1]positionY = 6099.236
Objectives[89]ObjectiveMessages[1]positionZ = -160.4272
Objectives[89]ObjectiveMessages[1]Message = It's the other team!
Objectives[89]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[89]ObjectiveMessages[1]Sender = Lester
Objectives[89]ObjectiveMessages[1]Subject = 
Objectives[89]ObjectiveMessages[1]MessageColor = White
Objectives[89]ObjectiveMessages[1]PlayFromStart = False
Objectives[89]ObjectiveMessages[1]Delay = True
Objectives[89]ObjectiveMessages[1]DelayTime = 6
Objectives[89]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[1]TypeSubtitle = False
Objectives[89]ObjectiveMessages[1]TypeTextMesage = True
Objectives[89]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[90]Type = Cutscenes_Objective
Objectives[90]Text = 
Objectives[90]positionX = 264.9311
Objectives[90]positionY = 6099.763
Objectives[90]positionZ = -160.4272
Objectives[90]Cutscenes_Time = 0
Objectives[90]Cutscenes_Trans_Time = 0
Objectives[90]Cutscenes_FOV = 30
Objectives[90]Cutscenes_Shake = Hand
Objectives[90]Cutscenes_Amplitude = 0
Objectives[90]Cutscenes_FadeOut = False
Objectives[90]Cutscenes_FadeIn = False
Objectives[90]Cutscenes_End = True
Objectives[90]Cutscenes_Point_At_Position = False
Objectives[90]Cutscenes_Point_At_Player = False
Objectives[90]Cutscenes_Point_At_Actor = False
Objectives[90]Cutscenes_Point_At_Vehicle = False
Objectives[90]Cutscenes_Follow_Player = False
Objectives[90]Cutscenes_Follow_Actor = False
Objectives[90]Cutscenes_Follow_Vehicle = False
Objectives[90]Cutscenes_Follow_Distancee = 10
Objectives[90]Cutscenes_Follow_Hieght = 1
Objectives[90]Cutscenes_Follow_Angle = 0
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = Set_Player_Actor_Objective
Objectives[91]Text = 
Objectives[91]positionX = 261.2087
Objectives[91]positionY = 6135.361
Objectives[91]positionZ = -160.4222
Objectives[91]SetPlayerActor_Use_Player = True
Objectives[91]SetPlayerActor_Player_Controllable = True
Objectives[91]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[91]SetPlayerActor_Use_Actor = False
Objectives[91]SetPlayerActor_RelationshipGroup_Change = False
Objectives[91]SetPlayerActor_RelationshipGroup = Neutral
Objectives[91]SetPlayerActor_Invincible_Change = False
Objectives[91]SetPlayerActor_Invincible = False
Objectives[91]SetPlayerActor_NewTask = False
Objectives[91]Int_Task = 0
Objectives[91]Task_Repeat = False
Objectives[91]Task_Timeout = False
Objectives[91]Task_Guard_Range = 10
Objectives[91]Task_Stay_In_Range = True
Objectives[91]Task_Wander_Range = 10
Objectives[91]Task_Scenario = NONE
Objectives[91]Task_TalkingAnimation = mic_chatter
Objectives[91]Task_Time = 1
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Text = 
Objectives[92]Type = Timeout_Objective
Objectives[92]positionX = 258.5419
Objectives[92]positionY = 6127.234
Objectives[92]positionZ = -160.4222
Objectives[92]Timeout_Min = 0
Objectives[92]Timeout_Sec = 20
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 4
Objectives[92]ObjectiveMessages[0]positionX = 258.5902
Objectives[92]ObjectiveMessages[0]positionY = 6126.548
Objectives[92]ObjectiveMessages[0]positionZ = -160.4222
Objectives[92]ObjectiveMessages[0]Message = Michael, meet the other team, and vice versa.
Objectives[92]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[92]ObjectiveMessages[0]Sender = Lester
Objectives[92]ObjectiveMessages[0]Subject = 
Objectives[92]ObjectiveMessages[0]MessageColor = White
Objectives[92]ObjectiveMessages[0]PlayFromStart = False
Objectives[92]ObjectiveMessages[0]Delay = True
Objectives[92]ObjectiveMessages[0]DelayTime = 1
Objectives[92]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[0]TypeSubtitle = False
Objectives[92]ObjectiveMessages[0]TypeTextMesage = True
Objectives[92]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[1]positionX = 258.5425
Objectives[92]ObjectiveMessages[1]positionY = 6128.323
Objectives[92]ObjectiveMessages[1]positionZ = -160.4222
Objectives[92]ObjectiveMessages[1]Message = Why didn't you guys tell me you were coming? I mean, I know you don't talk, but still.
Objectives[92]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[92]ObjectiveMessages[1]Sender = Lester
Objectives[92]ObjectiveMessages[1]Subject = 
Objectives[92]ObjectiveMessages[1]MessageColor = White
Objectives[92]ObjectiveMessages[1]PlayFromStart = False
Objectives[92]ObjectiveMessages[1]Delay = True
Objectives[92]ObjectiveMessages[1]DelayTime = 5
Objectives[92]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[1]TypeSubtitle = False
Objectives[92]ObjectiveMessages[1]TypeTextMesage = True
Objectives[92]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[2]positionX = 258.4366
Objectives[92]ObjectiveMessages[2]positionY = 6130.418
Objectives[92]ObjectiveMessages[2]positionZ = -160.4222
Objectives[92]ObjectiveMessages[2]Message = Listen, Michael here is trying to rescue his wife. Since you're in the neighborhood, you mind
Objectives[92]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[92]ObjectiveMessages[2]Sender = Michael
Objectives[92]ObjectiveMessages[2]Subject = 
Objectives[92]ObjectiveMessages[2]MessageColor = White
Objectives[92]ObjectiveMessages[2]PlayFromStart = False
Objectives[92]ObjectiveMessages[2]Delay = True
Objectives[92]ObjectiveMessages[2]DelayTime = 11
Objectives[92]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[2]TypeSubtitle = False
Objectives[92]ObjectiveMessages[2]TypeTextMesage = True
Objectives[92]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[3]positionX = 258.4163
Objectives[92]ObjectiveMessages[3]positionY = 6132.497
Objectives[92]ObjectiveMessages[3]positionZ = -160.4222
Objectives[92]ObjectiveMessages[3]Message = giving him a hand?
Objectives[92]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[92]ObjectiveMessages[3]Sender = Lester
Objectives[92]ObjectiveMessages[3]Subject = 
Objectives[92]ObjectiveMessages[3]MessageColor = White
Objectives[92]ObjectiveMessages[3]PlayFromStart = False
Objectives[92]ObjectiveMessages[3]Delay = True
Objectives[92]ObjectiveMessages[3]DelayTime = 17
Objectives[92]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[3]TypeSubtitle = False
Objectives[92]ObjectiveMessages[3]TypeTextMesage = True
Objectives[92]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[93]Text = Enter the ~y~lab.
Objectives[93]Text2 = 
Objectives[93]Text3 = 
Objectives[93]Failed_Text = 
Objectives[93]Type = Checkpoint
Objectives[93]Checkpoint_Type = 52
Objectives[93]Reserved = 1
Objectives[93]ColorR = 255
Objectives[93]ColorG = 255
Objectives[93]ColorB = 0
Objectives[93]ColorA = 255
Objectives[93]IconColorR = 255
Objectives[93]IconColorG = 255
Objectives[93]IconColorB = 0
Objectives[93]IconColorA = 255
Objectives[93]positionX = 244.4462
Objectives[93]positionY = 6165.43
Objectives[93]positionZ = -160.4211
Objectives[93]Heading = 359.7781
Objectives[93]Diameter = 1
Objectives[93]minimum_hight = 1
Objectives[93]maximum_hight = 10
Objectives[93]TriggerDistance = 37.5
Objectives[93]PlaySound = False
Objectives[93]LoseWanted = False
Objectives[93]Stop_Vehicle = False
Objectives[93]DeliverVehicleOnly = False
Objectives[93]DeliverTrailor = False
Objectives[93]DeliverTowTruck = False
Objectives[93]DeliverVehicleCargobob = False
Objectives[93]DeliverPropCargobob = False
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 2
Objectives[93]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[93]mission_Pickup_Props[0]Value = 99999
Objectives[93]mission_Pickup_Props[0]positionX = 261.2714
Objectives[93]mission_Pickup_Props[0]positionY = 6125.383
Objectives[93]mission_Pickup_Props[0]positionZ = -159.9222
Objectives[93]mission_Pickup_Props[0]rotationX = 0
Objectives[93]mission_Pickup_Props[0]rotationY = 0
Objectives[93]mission_Pickup_Props[0]rotationZ = -1.001791E-05
Objectives[93]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[93]mission_Pickup_Props[1]Value = 99999
Objectives[93]mission_Pickup_Props[1]positionX = 260.6726
Objectives[93]mission_Pickup_Props[1]positionY = 6125.298
Objectives[93]mission_Pickup_Props[1]positionZ = -159.9222
Objectives[93]mission_Pickup_Props[1]rotationX = 0
Objectives[93]mission_Pickup_Props[1]rotationY = 0
Objectives[93]mission_Pickup_Props[1]rotationZ = -1.001791E-05
Objectives[93]ObjectiveMessages = 0

Objectives[94]Type = Set_Player_Actor_Objective
Objectives[94]Text = 
Objectives[94]positionX = 257.7632
Objectives[94]positionY = 6150.348
Objectives[94]positionZ = -162.0223
Objectives[94]SetPlayerActor_Use_Player = False
Objectives[94]SetPlayerActor_Player_Controllable = True
Objectives[94]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[94]SetPlayerActor_Use_Actor = True
Objectives[94]SetPlayerActor_RelationshipGroup_Change = False
Objectives[94]SetPlayerActor_RelationshipGroup = Neutral
Objectives[94]SetPlayerActor_Invincible_Change = False
Objectives[94]SetPlayerActor_Invincible = False
Objectives[94]SetPlayerActor_NewTask = True
Objectives[94]Int_Task = 99
Objectives[94]Task_Repeat = False
Objectives[94]Task_Timeout = False
Objectives[94]Task_Guard_Range = 10
Objectives[94]Task_Stay_In_Range = True
Objectives[94]Task_Wander_Range = 10
Objectives[94]Task_Scenario = NONE
Objectives[94]Task_TalkingAnimation = mic_chatter
Objectives[94]Task_Time = 1
Objectives[94]TaskListCount = 2
Objectives[94]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[94]Task_List[0]positionX = 257.9013
Objectives[94]Task_List[0]positionY = 6150.31
Objectives[94]Task_List[0]positionZ = -161.5223
Objectives[94]Task_List[0]Block = False
Objectives[94]Task_List[1]Type = WalkTo
Objectives[94]Task_List[1]DestinationX = 257.9799
Objectives[94]Task_List[1]DestinationY = 6150.251
Objectives[94]Task_List[1]DestinationZ = -161.5223
Objectives[94]Task_List[1]Rotation = -360.4867
Objectives[94]Task_List[1]Speed = 4
Objectives[94]Task_List[1]GoStraitToCoord = False
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 0

Objectives[95]Type = Set_Player_Actor_Objective
Objectives[95]Text = 
Objectives[95]positionX = 230.4269
Objectives[95]positionY = 6149.213
Objectives[95]positionZ = -162.0223
Objectives[95]SetPlayerActor_Use_Player = False
Objectives[95]SetPlayerActor_Player_Controllable = True
Objectives[95]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[95]SetPlayerActor_Use_Actor = True
Objectives[95]SetPlayerActor_RelationshipGroup_Change = False
Objectives[95]SetPlayerActor_RelationshipGroup = Neutral
Objectives[95]SetPlayerActor_Invincible_Change = False
Objectives[95]SetPlayerActor_Invincible = False
Objectives[95]SetPlayerActor_NewTask = True
Objectives[95]Int_Task = 99
Objectives[95]Task_Repeat = False
Objectives[95]Task_Timeout = False
Objectives[95]Task_Guard_Range = 10
Objectives[95]Task_Stay_In_Range = True
Objectives[95]Task_Wander_Range = 10
Objectives[95]Task_Scenario = NONE
Objectives[95]Task_TalkingAnimation = mic_chatter
Objectives[95]Task_Time = 1
Objectives[95]TaskListCount = 2
Objectives[95]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[95]Task_List[0]positionX = 230.3911
Objectives[95]Task_List[0]positionY = 6149.317
Objectives[95]Task_List[0]positionZ = -161.5223
Objectives[95]Task_List[0]Block = False
Objectives[95]Task_List[1]Type = WalkTo
Objectives[95]Task_List[1]DestinationX = 230.4152
Objectives[95]Task_List[1]DestinationY = 6149.459
Objectives[95]Task_List[1]DestinationZ = -161.5223
Objectives[95]Task_List[1]Rotation = -180.4867
Objectives[95]Task_List[1]Speed = 4
Objectives[95]Task_List[1]GoStraitToCoord = False
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 0

Objectives[96]Type = Set_Player_Actor_Objective
Objectives[96]Text = 
Objectives[96]positionX = 230.7915
Objectives[96]positionY = 6177.753
Objectives[96]positionZ = -162.0225
Objectives[96]SetPlayerActor_Use_Player = False
Objectives[96]SetPlayerActor_Player_Controllable = True
Objectives[96]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[96]SetPlayerActor_Use_Actor = True
Objectives[96]SetPlayerActor_RelationshipGroup_Change = False
Objectives[96]SetPlayerActor_RelationshipGroup = Neutral
Objectives[96]SetPlayerActor_Invincible_Change = False
Objectives[96]SetPlayerActor_Invincible = False
Objectives[96]SetPlayerActor_NewTask = True
Objectives[96]Int_Task = 99
Objectives[96]Task_Repeat = False
Objectives[96]Task_Timeout = False
Objectives[96]Task_Guard_Range = 10
Objectives[96]Task_Stay_In_Range = True
Objectives[96]Task_Wander_Range = 10
Objectives[96]Task_Scenario = NONE
Objectives[96]Task_TalkingAnimation = mic_chatter
Objectives[96]Task_Time = 1
Objectives[96]TaskListCount = 2
Objectives[96]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[96]Task_List[0]positionX = 231.0011
Objectives[96]Task_List[0]positionY = 6177.531
Objectives[96]Task_List[0]positionZ = -161.5225
Objectives[96]Task_List[0]Block = False
Objectives[96]Task_List[1]Type = WalkTo
Objectives[96]Task_List[1]DestinationX = 230.7604
Objectives[96]Task_List[1]DestinationY = 6177.641
Objectives[96]Task_List[1]DestinationZ = -161.5225
Objectives[96]Task_List[1]Rotation = -180.4867
Objectives[96]Task_List[1]Speed = 4
Objectives[96]Task_List[1]GoStraitToCoord = False
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 0

Objectives[97]Type = Set_Player_Actor_Objective
Objectives[97]Text = 
Objectives[97]positionX = 257.5298
Objectives[97]positionY = 6177.585
Objectives[97]positionZ = -162.0223
Objectives[97]SetPlayerActor_Use_Player = False
Objectives[97]SetPlayerActor_Player_Controllable = True
Objectives[97]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[97]SetPlayerActor_Use_Actor = True
Objectives[97]SetPlayerActor_RelationshipGroup_Change = False
Objectives[97]SetPlayerActor_RelationshipGroup = Neutral
Objectives[97]SetPlayerActor_Invincible_Change = False
Objectives[97]SetPlayerActor_Invincible = False
Objectives[97]SetPlayerActor_NewTask = True
Objectives[97]Int_Task = 99
Objectives[97]Task_Repeat = False
Objectives[97]Task_Timeout = False
Objectives[97]Task_Guard_Range = 10
Objectives[97]Task_Stay_In_Range = True
Objectives[97]Task_Wander_Range = 10
Objectives[97]Task_Scenario = NONE
Objectives[97]Task_TalkingAnimation = mic_chatter
Objectives[97]Task_Time = 1
Objectives[97]TaskListCount = 2
Objectives[97]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[97]Task_List[0]positionX = 257.1717
Objectives[97]Task_List[0]positionY = 6177.535
Objectives[97]Task_List[0]positionZ = -161.5223
Objectives[97]Task_List[0]Block = False
Objectives[97]Task_List[1]Type = WalkTo
Objectives[97]Task_List[1]DestinationX = 257.4283
Objectives[97]Task_List[1]DestinationY = 6177.578
Objectives[97]Task_List[1]DestinationZ = -161.5223
Objectives[97]Task_List[1]Rotation = -180.4867
Objectives[97]Task_List[1]Speed = 4
Objectives[97]Task_List[1]GoStraitToCoord = False
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Text = 
Objectives[98]Type = Timeout_Objective
Objectives[98]positionX = 258.448
Objectives[98]positionY = 6139.451
Objectives[98]positionZ = -161.4224
Objectives[98]Timeout_Min = 0
Objectives[98]Timeout_Sec = 10
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 2
Objectives[98]ObjectiveMessages[0]positionX = 258.448
Objectives[98]ObjectiveMessages[0]positionY = 6139.451
Objectives[98]ObjectiveMessages[0]positionZ = -161.4224
Objectives[98]ObjectiveMessages[0]Message = Attention everyone: it seems we have a pest control problem in the lab.
Objectives[98]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[98]ObjectiveMessages[0]Sender = Clone
Objectives[98]ObjectiveMessages[0]Subject = 
Objectives[98]ObjectiveMessages[0]MessageColor = White
Objectives[98]ObjectiveMessages[0]PlayFromStart = True
Objectives[98]ObjectiveMessages[0]Delay = False
Objectives[98]ObjectiveMessages[0]DelayTime = 0
Objectives[98]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[0]TypeSubtitle = False
Objectives[98]ObjectiveMessages[0]TypeTextMesage = True
Objectives[98]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[98]ObjectiveMessages[1]positionX = 258.4727
Objectives[98]ObjectiveMessages[1]positionY = 6142.042
Objectives[98]ObjectiveMessages[1]positionZ = -161.4224
Objectives[98]ObjectiveMessages[1]Message = Guys, I'm seeing lots of them closing in your location. Get ready.
Objectives[98]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[98]ObjectiveMessages[1]Sender = Lester
Objectives[98]ObjectiveMessages[1]Subject = 
Objectives[98]ObjectiveMessages[1]MessageColor = White
Objectives[98]ObjectiveMessages[1]PlayFromStart = False
Objectives[98]ObjectiveMessages[1]Delay = True
Objectives[98]ObjectiveMessages[1]DelayTime = 6
Objectives[98]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[1]TypeSubtitle = False
Objectives[98]ObjectiveMessages[1]TypeTextMesage = True
Objectives[98]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[99]Type = Mission_Settings_Objective
Objectives[99]positionX = 257.4011
Objectives[99]positionY = 6154.098
Objectives[99]positionZ = -162.0223
Objectives[99]MissionSettings_TimesOfDay = Current
Objectives[99]MissionSettings_Weather = Current
Objectives[99]MissionSettings_WantedLevel = Current
Objectives[99]MissionSettings_SetWantedLevelNow = Current
Objectives[99]MissionSettings_StartNightvision = False
Objectives[99]MissionSettings_StopNightvision = False
Objectives[99]MissionSettings_StartSeethrough = False
Objectives[99]MissionSettings_StopSeethrough = False
Objectives[99]MissionSettings_StartMusic = True
Objectives[99]MissionSettings_StopMusic = False
Objectives[99]MissionSettings_Music = FBI4_COVER_RESTART
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

Objectives[100]Text = Take out the ~r~Cliffford Mercenaries.
Objectives[100]Text2 = 
Objectives[100]Type = Kill_Actors
Objectives[100]positionX = 258.1587
Objectives[100]positionY = 6148.821
Objectives[100]positionZ = -162.0223
Objectives[100]KillAll1 = True
Objectives[100]KillAll2 = False
Objectives[100]Kill_Actors_Add_Blips = True
Objectives[100]Kill_Actors_Add_Markers = False
Objectives[100]DropPickups = False
Objectives[100]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[100]mission_ActorsCount = 6
Objectives[100]mission_Actors[0]Survive_Number = 0
Objectives[100]mission_Actors[0]Failed_Text = 
Objectives[100]mission_Actors[0]Remove_After = 0
Objectives[100]mission_Actors[0]positionX = 219.975
Objectives[100]mission_Actors[0]positionY = 6126.123
Objectives[100]mission_Actors[0]positionZ = -159.4222
Objectives[100]mission_Actors[0]Heading = 264.5133
Objectives[100]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[100]mission_Actors[0]Relationship_Group = Enemy1
Objectives[100]mission_Actors[0]AddBlip = True
Objectives[100]mission_Actors[0]ShowCone = False
Objectives[100]mission_Actors[0]Invincible = False
Objectives[100]mission_Actors[0]SetHealth = 200
Objectives[100]mission_Actors[0]DieFromHeadShot = True
Objectives[100]mission_Actors[0]CanExitVehicle = True
Objectives[100]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[100]mission_Actors[0]AlwaysFight = True
Objectives[100]mission_Actors[0]Seeing_Range = 30
Objectives[100]mission_Actors[0]Hearing_Range = 30
Objectives[100]mission_Actors[0]CombatMovement = Offensive
Objectives[100]mission_Actors[0]weapon = BullpupRifleMk2
Objectives[100]mission_Actors[0]Variation = Random
Objectives[100]mission_Actors[0]Task = 99
Objectives[100]mission_Actors[0]Task_Guard_Range = 5
Objectives[100]mission_Actors[0]Task_Stay_In_Range = True
Objectives[100]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[100]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[100]mission_Actors[0]Task_Scenario = NONE
Objectives[100]mission_Actors[0]Task_List_Count = 1
Objectives[100]mission_Actors[0]Task_Repeat = False
Objectives[100]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[100]mission_Actors[0]Task_List[0]DestinationX = 230.0401
Objectives[100]mission_Actors[0]Task_List[0]DestinationY = 6140.167
Objectives[100]mission_Actors[0]Task_List[0]DestinationZ = -160.9225
Objectives[100]mission_Actors[0]Task_List[0]Rotation = -0.4866638
Objectives[100]mission_Actors[0]Task_List[0]Speed = 3
Objectives[100]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[100]mission_Actors[1]Survive_Number = 0
Objectives[100]mission_Actors[1]Failed_Text = 
Objectives[100]mission_Actors[1]Remove_After = 0
Objectives[100]mission_Actors[1]positionX = 240.8499
Objectives[100]mission_Actors[1]positionY = 6119.605
Objectives[100]mission_Actors[1]positionZ = -159.4224
Objectives[100]mission_Actors[1]Heading = 359.5133
Objectives[100]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[100]mission_Actors[1]Relationship_Group = Enemy1
Objectives[100]mission_Actors[1]AddBlip = True
Objectives[100]mission_Actors[1]ShowCone = False
Objectives[100]mission_Actors[1]Invincible = False
Objectives[100]mission_Actors[1]SetHealth = 200
Objectives[100]mission_Actors[1]DieFromHeadShot = True
Objectives[100]mission_Actors[1]CanExitVehicle = True
Objectives[100]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[100]mission_Actors[1]AlwaysFight = True
Objectives[100]mission_Actors[1]Seeing_Range = 30
Objectives[100]mission_Actors[1]Hearing_Range = 30
Objectives[100]mission_Actors[1]CombatMovement = Offensive
Objectives[100]mission_Actors[1]weapon = PumpShotgunMk2
Objectives[100]mission_Actors[1]Variation = Random
Objectives[100]mission_Actors[1]Task = 99
Objectives[100]mission_Actors[1]Task_Guard_Range = 5
Objectives[100]mission_Actors[1]Task_Stay_In_Range = True
Objectives[100]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[100]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[100]mission_Actors[1]Task_Scenario = NONE
Objectives[100]mission_Actors[1]Task_List_Count = 1
Objectives[100]mission_Actors[1]Task_Repeat = False
Objectives[100]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[100]mission_Actors[1]Task_List[0]DestinationX = 230.9756
Objectives[100]mission_Actors[1]Task_List[0]DestinationY = 6140.747
Objectives[100]mission_Actors[1]Task_List[0]DestinationZ = -160.9225
Objectives[100]mission_Actors[1]Task_List[0]Rotation = -0.4866638
Objectives[100]mission_Actors[1]Task_List[0]Speed = 3
Objectives[100]mission_Actors[1]Task_List[0]GoStraitToCoord = False
Objectives[100]mission_Actors[2]Survive_Number = 0
Objectives[100]mission_Actors[2]Failed_Text = 
Objectives[100]mission_Actors[2]Remove_After = 0
Objectives[100]mission_Actors[2]positionX = 219.2202
Objectives[100]mission_Actors[2]positionY = 6119.383
Objectives[100]mission_Actors[2]positionZ = -159.4222
Objectives[100]mission_Actors[2]Heading = 359.5133
Objectives[100]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[100]mission_Actors[2]Relationship_Group = Enemy1
Objectives[100]mission_Actors[2]AddBlip = True
Objectives[100]mission_Actors[2]ShowCone = False
Objectives[100]mission_Actors[2]Invincible = False
Objectives[100]mission_Actors[2]SetHealth = 200
Objectives[100]mission_Actors[2]DieFromHeadShot = True
Objectives[100]mission_Actors[2]CanExitVehicle = True
Objectives[100]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[100]mission_Actors[2]AlwaysFight = True
Objectives[100]mission_Actors[2]Seeing_Range = 30
Objectives[100]mission_Actors[2]Hearing_Range = 30
Objectives[100]mission_Actors[2]CombatMovement = Offensive
Objectives[100]mission_Actors[2]weapon = BullpupRifleMk2
Objectives[100]mission_Actors[2]Variation = Random
Objectives[100]mission_Actors[2]Task = 99
Objectives[100]mission_Actors[2]Task_Guard_Range = 5
Objectives[100]mission_Actors[2]Task_Stay_In_Range = True
Objectives[100]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[100]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[100]mission_Actors[2]Task_Scenario = NONE
Objectives[100]mission_Actors[2]Task_List_Count = 1
Objectives[100]mission_Actors[2]Task_Repeat = False
Objectives[100]mission_Actors[2]Task_List[0]Type = WalkTo
Objectives[100]mission_Actors[2]Task_List[0]DestinationX = 229.2121
Objectives[100]mission_Actors[2]Task_List[0]DestinationY = 6138.587
Objectives[100]mission_Actors[2]Task_List[0]DestinationZ = -160.9225
Objectives[100]mission_Actors[2]Task_List[0]Rotation = -0.4866638
Objectives[100]mission_Actors[2]Task_List[0]Speed = 3
Objectives[100]mission_Actors[2]Task_List[0]GoStraitToCoord = False
Objectives[100]mission_Actors[3]Survive_Number = 0
Objectives[100]mission_Actors[3]Failed_Text = 
Objectives[100]mission_Actors[3]Remove_After = 0
Objectives[100]mission_Actors[3]positionX = 219.6148
Objectives[100]mission_Actors[3]positionY = 6202.087
Objectives[100]mission_Actors[3]positionZ = -159.4222
Objectives[100]mission_Actors[3]Heading = 274.5131
Objectives[100]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[100]mission_Actors[3]Relationship_Group = Enemy1
Objectives[100]mission_Actors[3]AddBlip = True
Objectives[100]mission_Actors[3]ShowCone = False
Objectives[100]mission_Actors[3]Invincible = False
Objectives[100]mission_Actors[3]SetHealth = 200
Objectives[100]mission_Actors[3]DieFromHeadShot = True
Objectives[100]mission_Actors[3]CanExitVehicle = True
Objectives[100]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[100]mission_Actors[3]AlwaysFight = True
Objectives[100]mission_Actors[3]Seeing_Range = 30
Objectives[100]mission_Actors[3]Hearing_Range = 30
Objectives[100]mission_Actors[3]CombatMovement = Offensive
Objectives[100]mission_Actors[3]weapon = BullpupRifleMk2
Objectives[100]mission_Actors[3]Variation = Random
Objectives[100]mission_Actors[3]Task = 99
Objectives[100]mission_Actors[3]Task_Guard_Range = 5
Objectives[100]mission_Actors[3]Task_Stay_In_Range = True
Objectives[100]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[100]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[100]mission_Actors[3]Task_Scenario = NONE
Objectives[100]mission_Actors[3]Task_List_Count = 1
Objectives[100]mission_Actors[3]Task_Repeat = False
Objectives[100]mission_Actors[3]Task_List[0]Type = WalkTo
Objectives[100]mission_Actors[3]Task_List[0]DestinationX = 230.2251
Objectives[100]mission_Actors[3]Task_List[0]DestinationY = 6183.107
Objectives[100]mission_Actors[3]Task_List[0]DestinationZ = -160.9224
Objectives[100]mission_Actors[3]Task_List[0]Rotation = -180.4867
Objectives[100]mission_Actors[3]Task_List[0]Speed = 3
Objectives[100]mission_Actors[3]Task_List[0]GoStraitToCoord = False
Objectives[100]mission_Actors[4]Survive_Number = 0
Objectives[100]mission_Actors[4]Failed_Text = 
Objectives[100]mission_Actors[4]Remove_After = 0
Objectives[100]mission_Actors[4]positionX = 218.9123
Objectives[100]mission_Actors[4]positionY = 6208.054
Objectives[100]mission_Actors[4]positionZ = -159.4222
Objectives[100]mission_Actors[4]Heading = 179.5133
Objectives[100]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[100]mission_Actors[4]Relationship_Group = Enemy1
Objectives[100]mission_Actors[4]AddBlip = True
Objectives[100]mission_Actors[4]ShowCone = False
Objectives[100]mission_Actors[4]Invincible = False
Objectives[100]mission_Actors[4]SetHealth = 200
Objectives[100]mission_Actors[4]DieFromHeadShot = True
Objectives[100]mission_Actors[4]CanExitVehicle = True
Objectives[100]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[100]mission_Actors[4]AlwaysFight = True
Objectives[100]mission_Actors[4]Seeing_Range = 30
Objectives[100]mission_Actors[4]Hearing_Range = 30
Objectives[100]mission_Actors[4]CombatMovement = Offensive
Objectives[100]mission_Actors[4]weapon = PumpShotgunMk2
Objectives[100]mission_Actors[4]Variation = Random
Objectives[100]mission_Actors[4]Task = 99
Objectives[100]mission_Actors[4]Task_Guard_Range = 5
Objectives[100]mission_Actors[4]Task_Stay_In_Range = True
Objectives[100]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[100]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[100]mission_Actors[4]Task_Scenario = NONE
Objectives[100]mission_Actors[4]Task_List_Count = 1
Objectives[100]mission_Actors[4]Task_Repeat = False
Objectives[100]mission_Actors[4]Task_List[0]Type = WalkTo
Objectives[100]mission_Actors[4]Task_List[0]DestinationX = 228.9212
Objectives[100]mission_Actors[4]Task_List[0]DestinationY = 6185.972
Objectives[100]mission_Actors[4]Task_List[0]DestinationZ = -160.9224
Objectives[100]mission_Actors[4]Task_List[0]Rotation = -180.4867
Objectives[100]mission_Actors[4]Task_List[0]Speed = 3
Objectives[100]mission_Actors[4]Task_List[0]GoStraitToCoord = False
Objectives[100]mission_Actors[5]Survive_Number = 0
Objectives[100]mission_Actors[5]Failed_Text = 
Objectives[100]mission_Actors[5]Remove_After = 0
Objectives[100]mission_Actors[5]positionX = 240.7676
Objectives[100]mission_Actors[5]positionY = 6207.891
Objectives[100]mission_Actors[5]positionZ = -159.4222
Objectives[100]mission_Actors[5]Heading = 179.5133
Objectives[100]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[100]mission_Actors[5]Relationship_Group = Enemy1
Objectives[100]mission_Actors[5]AddBlip = True
Objectives[100]mission_Actors[5]ShowCone = False
Objectives[100]mission_Actors[5]Invincible = False
Objectives[100]mission_Actors[5]SetHealth = 200
Objectives[100]mission_Actors[5]DieFromHeadShot = True
Objectives[100]mission_Actors[5]CanExitVehicle = True
Objectives[100]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[100]mission_Actors[5]AlwaysFight = True
Objectives[100]mission_Actors[5]Seeing_Range = 30
Objectives[100]mission_Actors[5]Hearing_Range = 30
Objectives[100]mission_Actors[5]CombatMovement = Offensive
Objectives[100]mission_Actors[5]weapon = PumpShotgunMk2
Objectives[100]mission_Actors[5]Variation = Random
Objectives[100]mission_Actors[5]Task = 99
Objectives[100]mission_Actors[5]Task_Guard_Range = 5
Objectives[100]mission_Actors[5]Task_Stay_In_Range = True
Objectives[100]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[100]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[100]mission_Actors[5]Task_Scenario = NONE
Objectives[100]mission_Actors[5]Task_List_Count = 1
Objectives[100]mission_Actors[5]Task_Repeat = False
Objectives[100]mission_Actors[5]Task_List[0]Type = WalkTo
Objectives[100]mission_Actors[5]Task_List[0]DestinationX = 231.1552
Objectives[100]mission_Actors[5]Task_List[0]DestinationY = 6187.308
Objectives[100]mission_Actors[5]Task_List[0]DestinationZ = -160.9225
Objectives[100]mission_Actors[5]Task_List[0]Rotation = -180.4867
Objectives[100]mission_Actors[5]Task_List[0]Speed = 3
Objectives[100]mission_Actors[5]Task_List[0]GoStraitToCoord = False
Objectives[100]mission_Vehicles = 0
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 0

Objectives[101]Text = 
Objectives[101]Type = Timeout_Objective
Objectives[101]positionX = 248.722
Objectives[101]positionY = 6149.126
Objectives[101]positionZ = -162.0223
Objectives[101]Timeout_Min = 0
Objectives[101]Timeout_Sec = 3
Objectives[101]mission_ActorsCount = 0
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 1
Objectives[101]ObjectiveMessages[0]positionX = 248.7616
Objectives[101]ObjectiveMessages[0]positionY = 6149.305
Objectives[101]ObjectiveMessages[0]positionZ = -162.0223
Objectives[101]ObjectiveMessages[0]Message = I ain't leaving here without my wife!
Objectives[101]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[101]ObjectiveMessages[0]Sender = Michael
Objectives[101]ObjectiveMessages[0]Subject = 
Objectives[101]ObjectiveMessages[0]MessageColor = Blue
Objectives[101]ObjectiveMessages[0]PlayFromStart = True
Objectives[101]ObjectiveMessages[0]Delay = False
Objectives[101]ObjectiveMessages[0]DelayTime = 0
Objectives[101]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[0]TypeSubtitle = False
Objectives[101]ObjectiveMessages[0]TypeTextMesage = True
Objectives[101]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[102]Text = 
Objectives[102]Text2 = 
Objectives[102]Type = Kill_Actors
Objectives[102]positionX = 244.5622
Objectives[102]positionY = 6167.889
Objectives[102]positionZ = -155.4224
Objectives[102]KillAll1 = True
Objectives[102]KillAll2 = False
Objectives[102]Kill_Actors_Add_Blips = True
Objectives[102]Kill_Actors_Add_Markers = False
Objectives[102]DropPickups = False
Objectives[102]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[102]mission_ActorsCount = 16
Objectives[102]mission_Actors[0]Survive_Number = 0
Objectives[102]mission_Actors[0]Failed_Text = 
Objectives[102]mission_Actors[0]Remove_After = 0
Objectives[102]mission_Actors[0]positionX = 263.2457
Objectives[102]mission_Actors[0]positionY = 6122.065
Objectives[102]mission_Actors[0]positionZ = -154.4224
Objectives[102]mission_Actors[0]Heading = 269.5133
Objectives[102]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[0]Relationship_Group = Enemy1
Objectives[102]mission_Actors[0]AddBlip = True
Objectives[102]mission_Actors[0]ShowCone = False
Objectives[102]mission_Actors[0]Invincible = False
Objectives[102]mission_Actors[0]SetHealth = 200
Objectives[102]mission_Actors[0]DieFromHeadShot = True
Objectives[102]mission_Actors[0]CanExitVehicle = True
Objectives[102]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[0]AlwaysFight = True
Objectives[102]mission_Actors[0]Seeing_Range = 30
Objectives[102]mission_Actors[0]Hearing_Range = 30
Objectives[102]mission_Actors[0]CombatMovement = Offensive
Objectives[102]mission_Actors[0]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[0]Variation = Random
Objectives[102]mission_Actors[0]Task = 99
Objectives[102]mission_Actors[0]Task_Guard_Range = 5
Objectives[102]mission_Actors[0]Task_Stay_In_Range = True
Objectives[102]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[0]Task_Scenario = NONE
Objectives[102]mission_Actors[0]Task_List_Count = 1
Objectives[102]mission_Actors[0]Task_Repeat = False
Objectives[102]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[102]mission_Actors[0]Task_List[0]DestinationX = 263.8325
Objectives[102]mission_Actors[0]Task_List[0]DestinationY = 6144.08
Objectives[102]mission_Actors[0]Task_List[0]DestinationZ = -154.9224
Objectives[102]mission_Actors[0]Task_List[0]Rotation = -450.4867
Objectives[102]mission_Actors[0]Task_List[0]Speed = 3
Objectives[102]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[102]mission_Actors[1]Survive_Number = 0
Objectives[102]mission_Actors[1]Failed_Text = 
Objectives[102]mission_Actors[1]Remove_After = 0
Objectives[102]mission_Actors[1]positionX = 254.767
Objectives[102]mission_Actors[1]positionY = 6125.701
Objectives[102]mission_Actors[1]positionZ = -154.4224
Objectives[102]mission_Actors[1]Heading = 359.5133
Objectives[102]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[1]Relationship_Group = Enemy1
Objectives[102]mission_Actors[1]AddBlip = True
Objectives[102]mission_Actors[1]ShowCone = True
Objectives[102]mission_Actors[1]Invincible = False
Objectives[102]mission_Actors[1]SetHealth = 200
Objectives[102]mission_Actors[1]DieFromHeadShot = True
Objectives[102]mission_Actors[1]CanExitVehicle = True
Objectives[102]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[1]AlwaysFight = True
Objectives[102]mission_Actors[1]Seeing_Range = 500
Objectives[102]mission_Actors[1]Hearing_Range = 500
Objectives[102]mission_Actors[1]CombatMovement = Stationary
Objectives[102]mission_Actors[1]weapon = MarksmanRifleMk2
Objectives[102]mission_Actors[1]Variation = Random
Objectives[102]mission_Actors[1]Task = 99
Objectives[102]mission_Actors[1]Task_Guard_Range = 5
Objectives[102]mission_Actors[1]Task_Stay_In_Range = True
Objectives[102]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[1]Task_Scenario = NONE
Objectives[102]mission_Actors[1]Task_List_Count = 3
Objectives[102]mission_Actors[1]Task_Repeat = False
Objectives[102]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[1]Task_List[0]PositionX = 254.7459
Objectives[102]mission_Actors[1]Task_List[0]PositionY = 6125.989
Objectives[102]mission_Actors[1]Task_List[0]PositionZ = -154.9224
Objectives[102]mission_Actors[1]Task_List[0]Block = True
Objectives[102]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[1]Task_List[1]DestinationX = 253.9481
Objectives[102]mission_Actors[1]Task_List[1]DestinationY = 6143.433
Objectives[102]mission_Actors[1]Task_List[1]DestinationZ = -154.9225
Objectives[102]mission_Actors[1]Task_List[1]Rotation = -360.4867
Objectives[102]mission_Actors[1]Task_List[1]Speed = 3
Objectives[102]mission_Actors[1]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[1]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[1]Task_List[2]PositionX = 254.3787
Objectives[102]mission_Actors[1]Task_List[2]PositionY = 6143.089
Objectives[102]mission_Actors[1]Task_List[2]PositionZ = -154.9225
Objectives[102]mission_Actors[1]Task_List[2]Block = False
Objectives[102]mission_Actors[2]Survive_Number = 0
Objectives[102]mission_Actors[2]Failed_Text = 
Objectives[102]mission_Actors[2]Remove_After = 0
Objectives[102]mission_Actors[2]positionX = 233.9333
Objectives[102]mission_Actors[2]positionY = 6124.931
Objectives[102]mission_Actors[2]positionZ = -154.4223
Objectives[102]mission_Actors[2]Heading = 359.5133
Objectives[102]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[2]Relationship_Group = Enemy1
Objectives[102]mission_Actors[2]AddBlip = True
Objectives[102]mission_Actors[2]ShowCone = False
Objectives[102]mission_Actors[2]Invincible = False
Objectives[102]mission_Actors[2]SetHealth = 200
Objectives[102]mission_Actors[2]DieFromHeadShot = True
Objectives[102]mission_Actors[2]CanExitVehicle = True
Objectives[102]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[2]AlwaysFight = True
Objectives[102]mission_Actors[2]Seeing_Range = 30
Objectives[102]mission_Actors[2]Hearing_Range = 30
Objectives[102]mission_Actors[2]CombatMovement = Offensive
Objectives[102]mission_Actors[2]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[2]Variation = Random
Objectives[102]mission_Actors[2]Task = 99
Objectives[102]mission_Actors[2]Task_Guard_Range = 5
Objectives[102]mission_Actors[2]Task_Stay_In_Range = True
Objectives[102]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[2]Task_Scenario = NONE
Objectives[102]mission_Actors[2]Task_List_Count = 3
Objectives[102]mission_Actors[2]Task_Repeat = False
Objectives[102]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[2]Task_List[0]PositionX = 233.9333
Objectives[102]mission_Actors[2]Task_List[0]PositionY = 6124.931
Objectives[102]mission_Actors[2]Task_List[0]PositionZ = -154.9223
Objectives[102]mission_Actors[2]Task_List[0]Block = True
Objectives[102]mission_Actors[2]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[2]Task_List[1]DestinationX = 232.2663
Objectives[102]mission_Actors[2]Task_List[1]DestinationY = 6143.521
Objectives[102]mission_Actors[2]Task_List[1]DestinationZ = -154.9225
Objectives[102]mission_Actors[2]Task_List[1]Rotation = -360.4867
Objectives[102]mission_Actors[2]Task_List[1]Speed = 3
Objectives[102]mission_Actors[2]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[2]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[2]Task_List[2]PositionX = 231.7151
Objectives[102]mission_Actors[2]Task_List[2]PositionY = 6143.89
Objectives[102]mission_Actors[2]Task_List[2]PositionZ = -154.9225
Objectives[102]mission_Actors[2]Task_List[2]Block = False
Objectives[102]mission_Actors[3]Survive_Number = 0
Objectives[102]mission_Actors[3]Failed_Text = 
Objectives[102]mission_Actors[3]Remove_After = 0
Objectives[102]mission_Actors[3]positionX = 225.5779
Objectives[102]mission_Actors[3]positionY = 6122.181
Objectives[102]mission_Actors[3]positionZ = -154.4223
Objectives[102]mission_Actors[3]Heading = 89.8103
Objectives[102]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[3]Relationship_Group = Enemy1
Objectives[102]mission_Actors[3]AddBlip = True
Objectives[102]mission_Actors[3]ShowCone = False
Objectives[102]mission_Actors[3]Invincible = False
Objectives[102]mission_Actors[3]SetHealth = 200
Objectives[102]mission_Actors[3]DieFromHeadShot = True
Objectives[102]mission_Actors[3]CanExitVehicle = True
Objectives[102]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[3]AlwaysFight = True
Objectives[102]mission_Actors[3]Seeing_Range = 30
Objectives[102]mission_Actors[3]Hearing_Range = 30
Objectives[102]mission_Actors[3]CombatMovement = Offensive
Objectives[102]mission_Actors[3]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[3]Variation = Random
Objectives[102]mission_Actors[3]Task = 99
Objectives[102]mission_Actors[3]Task_Guard_Range = 5
Objectives[102]mission_Actors[3]Task_Stay_In_Range = True
Objectives[102]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[3]Task_Scenario = NONE
Objectives[102]mission_Actors[3]Task_List_Count = 3
Objectives[102]mission_Actors[3]Task_Repeat = False
Objectives[102]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[3]Task_List[0]PositionX = 225.5553
Objectives[102]mission_Actors[3]Task_List[0]PositionY = 6122.852
Objectives[102]mission_Actors[3]Task_List[0]PositionZ = -154.9223
Objectives[102]mission_Actors[3]Task_List[0]Block = True
Objectives[102]mission_Actors[3]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[3]Task_List[1]DestinationX = 224.8781
Objectives[102]mission_Actors[3]Task_List[1]DestinationY = 6144.154
Objectives[102]mission_Actors[3]Task_List[1]DestinationZ = -154.9225
Objectives[102]mission_Actors[3]Task_List[1]Rotation = 449.8103
Objectives[102]mission_Actors[3]Task_List[1]Speed = 3
Objectives[102]mission_Actors[3]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[3]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[3]Task_List[2]PositionX = 224.8781
Objectives[102]mission_Actors[3]Task_List[2]PositionY = 6144.154
Objectives[102]mission_Actors[3]Task_List[2]PositionZ = -154.9225
Objectives[102]mission_Actors[3]Task_List[2]Block = False
Objectives[102]mission_Actors[4]Survive_Number = 0
Objectives[102]mission_Actors[4]Failed_Text = 
Objectives[102]mission_Actors[4]Remove_After = 0
Objectives[102]mission_Actors[4]positionX = 200.59
Objectives[102]mission_Actors[4]positionY = 6139.12
Objectives[102]mission_Actors[4]positionZ = -154.4224
Objectives[102]mission_Actors[4]Heading = 4.810297
Objectives[102]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[4]Relationship_Group = Enemy1
Objectives[102]mission_Actors[4]AddBlip = True
Objectives[102]mission_Actors[4]ShowCone = False
Objectives[102]mission_Actors[4]Invincible = False
Objectives[102]mission_Actors[4]SetHealth = 200
Objectives[102]mission_Actors[4]DieFromHeadShot = True
Objectives[102]mission_Actors[4]CanExitVehicle = True
Objectives[102]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[4]AlwaysFight = True
Objectives[102]mission_Actors[4]Seeing_Range = 30
Objectives[102]mission_Actors[4]Hearing_Range = 30
Objectives[102]mission_Actors[4]CombatMovement = Offensive
Objectives[102]mission_Actors[4]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[4]Variation = Random
Objectives[102]mission_Actors[4]Task = 99
Objectives[102]mission_Actors[4]Task_Guard_Range = 5
Objectives[102]mission_Actors[4]Task_Stay_In_Range = True
Objectives[102]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[4]Task_Scenario = NONE
Objectives[102]mission_Actors[4]Task_List_Count = 3
Objectives[102]mission_Actors[4]Task_Repeat = False
Objectives[102]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[4]Task_List[0]PositionX = 200.8938
Objectives[102]mission_Actors[4]Task_List[0]PositionY = 6138.997
Objectives[102]mission_Actors[4]Task_List[0]PositionZ = -154.9224
Objectives[102]mission_Actors[4]Task_List[0]Block = True
Objectives[102]mission_Actors[4]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[4]Task_List[1]DestinationX = 211.3323
Objectives[102]mission_Actors[4]Task_List[1]DestinationY = 6148.509
Objectives[102]mission_Actors[4]Task_List[1]DestinationZ = -154.9223
Objectives[102]mission_Actors[4]Task_List[1]Rotation = 364.8103
Objectives[102]mission_Actors[4]Task_List[1]Speed = 3
Objectives[102]mission_Actors[4]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[4]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[4]Task_List[2]PositionX = 211.4462
Objectives[102]mission_Actors[4]Task_List[2]PositionY = 6148.696
Objectives[102]mission_Actors[4]Task_List[2]PositionZ = -154.9223
Objectives[102]mission_Actors[4]Task_List[2]Block = False
Objectives[102]mission_Actors[5]Survive_Number = 0
Objectives[102]mission_Actors[5]Failed_Text = 
Objectives[102]mission_Actors[5]Remove_After = 0
Objectives[102]mission_Actors[5]positionX = 199.4718
Objectives[102]mission_Actors[5]positionY = 6155.097
Objectives[102]mission_Actors[5]positionZ = -154.4223
Objectives[102]mission_Actors[5]Heading = 4.810297
Objectives[102]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[5]Relationship_Group = Enemy1
Objectives[102]mission_Actors[5]AddBlip = True
Objectives[102]mission_Actors[5]ShowCone = False
Objectives[102]mission_Actors[5]Invincible = False
Objectives[102]mission_Actors[5]SetHealth = 200
Objectives[102]mission_Actors[5]DieFromHeadShot = True
Objectives[102]mission_Actors[5]CanExitVehicle = True
Objectives[102]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[5]AlwaysFight = True
Objectives[102]mission_Actors[5]Seeing_Range = 30
Objectives[102]mission_Actors[5]Hearing_Range = 30
Objectives[102]mission_Actors[5]CombatMovement = Offensive
Objectives[102]mission_Actors[5]weapon = PumpShotgunMk2
Objectives[102]mission_Actors[5]Variation = Random
Objectives[102]mission_Actors[5]Task = 99
Objectives[102]mission_Actors[5]Task_Guard_Range = 5
Objectives[102]mission_Actors[5]Task_Stay_In_Range = True
Objectives[102]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[5]Task_Scenario = NONE
Objectives[102]mission_Actors[5]Task_List_Count = 3
Objectives[102]mission_Actors[5]Task_Repeat = False
Objectives[102]mission_Actors[5]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[5]Task_List[0]PositionX = 199.9223
Objectives[102]mission_Actors[5]Task_List[0]PositionY = 6154.803
Objectives[102]mission_Actors[5]Task_List[0]PositionZ = -154.9223
Objectives[102]mission_Actors[5]Task_List[0]Block = True
Objectives[102]mission_Actors[5]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[5]Task_List[1]DestinationX = 213.8909
Objectives[102]mission_Actors[5]Task_List[1]DestinationY = 6152.395
Objectives[102]mission_Actors[5]Task_List[1]DestinationZ = -156.9227
Objectives[102]mission_Actors[5]Task_List[1]Rotation = 364.8103
Objectives[102]mission_Actors[5]Task_List[1]Speed = 3
Objectives[102]mission_Actors[5]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[5]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[5]Task_List[2]PositionX = 213.8909
Objectives[102]mission_Actors[5]Task_List[2]PositionY = 6152.395
Objectives[102]mission_Actors[5]Task_List[2]PositionZ = -156.9227
Objectives[102]mission_Actors[5]Task_List[2]Block = False
Objectives[102]mission_Actors[6]Survive_Number = 0
Objectives[102]mission_Actors[6]Failed_Text = 
Objectives[102]mission_Actors[6]Remove_After = 0
Objectives[102]mission_Actors[6]positionX = 199.6987
Objectives[102]mission_Actors[6]positionY = 6172.778
Objectives[102]mission_Actors[6]positionZ = -154.4223
Objectives[102]mission_Actors[6]Heading = 179.8103
Objectives[102]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[6]Relationship_Group = Enemy1
Objectives[102]mission_Actors[6]AddBlip = True
Objectives[102]mission_Actors[6]ShowCone = False
Objectives[102]mission_Actors[6]Invincible = False
Objectives[102]mission_Actors[6]SetHealth = 200
Objectives[102]mission_Actors[6]DieFromHeadShot = True
Objectives[102]mission_Actors[6]CanExitVehicle = True
Objectives[102]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[6]AlwaysFight = True
Objectives[102]mission_Actors[6]Seeing_Range = 30
Objectives[102]mission_Actors[6]Hearing_Range = 30
Objectives[102]mission_Actors[6]CombatMovement = Offensive
Objectives[102]mission_Actors[6]weapon = PumpShotgunMk2
Objectives[102]mission_Actors[6]Variation = Random
Objectives[102]mission_Actors[6]Task = 99
Objectives[102]mission_Actors[6]Task_Guard_Range = 5
Objectives[102]mission_Actors[6]Task_Stay_In_Range = True
Objectives[102]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[6]Task_Scenario = NONE
Objectives[102]mission_Actors[6]Task_List_Count = 3
Objectives[102]mission_Actors[6]Task_Repeat = False
Objectives[102]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[6]Task_List[0]PositionX = 199.2858
Objectives[102]mission_Actors[6]Task_List[0]PositionY = 6172.534
Objectives[102]mission_Actors[6]Task_List[0]PositionZ = -154.9223
Objectives[102]mission_Actors[6]Task_List[0]Block = True
Objectives[102]mission_Actors[6]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[6]Task_List[1]DestinationX = 214.2363
Objectives[102]mission_Actors[6]Task_List[1]DestinationY = 6176.09
Objectives[102]mission_Actors[6]Task_List[1]DestinationZ = -156.9227
Objectives[102]mission_Actors[6]Task_List[1]Rotation = 179.8103
Objectives[102]mission_Actors[6]Task_List[1]Speed = 3
Objectives[102]mission_Actors[6]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[6]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[6]Task_List[2]PositionX = 214.2363
Objectives[102]mission_Actors[6]Task_List[2]PositionY = 6176.09
Objectives[102]mission_Actors[6]Task_List[2]PositionZ = -156.9227
Objectives[102]mission_Actors[6]Task_List[2]Block = False
Objectives[102]mission_Actors[7]Survive_Number = 0
Objectives[102]mission_Actors[7]Failed_Text = 
Objectives[102]mission_Actors[7]Remove_After = 0
Objectives[102]mission_Actors[7]positionX = 200.4853
Objectives[102]mission_Actors[7]positionY = 6189.069
Objectives[102]mission_Actors[7]positionZ = -154.4224
Objectives[102]mission_Actors[7]Heading = 179.8103
Objectives[102]mission_Actors[7]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[7]Relationship_Group = Enemy1
Objectives[102]mission_Actors[7]AddBlip = True
Objectives[102]mission_Actors[7]ShowCone = False
Objectives[102]mission_Actors[7]Invincible = False
Objectives[102]mission_Actors[7]SetHealth = 200
Objectives[102]mission_Actors[7]DieFromHeadShot = True
Objectives[102]mission_Actors[7]CanExitVehicle = True
Objectives[102]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[7]AlwaysFight = True
Objectives[102]mission_Actors[7]Seeing_Range = 30
Objectives[102]mission_Actors[7]Hearing_Range = 30
Objectives[102]mission_Actors[7]CombatMovement = Offensive
Objectives[102]mission_Actors[7]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[7]Variation = Random
Objectives[102]mission_Actors[7]Task = 99
Objectives[102]mission_Actors[7]Task_Guard_Range = 5
Objectives[102]mission_Actors[7]Task_Stay_In_Range = True
Objectives[102]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[7]Task_Scenario = NONE
Objectives[102]mission_Actors[7]Task_List_Count = 3
Objectives[102]mission_Actors[7]Task_Repeat = False
Objectives[102]mission_Actors[7]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[7]Task_List[0]PositionX = 200.4853
Objectives[102]mission_Actors[7]Task_List[0]PositionY = 6189.069
Objectives[102]mission_Actors[7]Task_List[0]PositionZ = -154.9224
Objectives[102]mission_Actors[7]Task_List[0]Block = True
Objectives[102]mission_Actors[7]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[7]Task_List[1]DestinationX = 211.5299
Objectives[102]mission_Actors[7]Task_List[1]DestinationY = 6179.373
Objectives[102]mission_Actors[7]Task_List[1]DestinationZ = -154.9224
Objectives[102]mission_Actors[7]Task_List[1]Rotation = 179.8103
Objectives[102]mission_Actors[7]Task_List[1]Speed = 3
Objectives[102]mission_Actors[7]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[7]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[7]Task_List[2]PositionX = 211.5299
Objectives[102]mission_Actors[7]Task_List[2]PositionY = 6179.373
Objectives[102]mission_Actors[7]Task_List[2]PositionZ = -154.9224
Objectives[102]mission_Actors[7]Task_List[2]Block = False
Objectives[102]mission_Actors[8]Survive_Number = 0
Objectives[102]mission_Actors[8]Failed_Text = 
Objectives[102]mission_Actors[8]Remove_After = 0
Objectives[102]mission_Actors[8]positionX = 225.4802
Objectives[102]mission_Actors[8]positionY = 6205.694
Objectives[102]mission_Actors[8]positionZ = -154.4224
Objectives[102]mission_Actors[8]Heading = 89.8103
Objectives[102]mission_Actors[8]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[8]Relationship_Group = Enemy1
Objectives[102]mission_Actors[8]AddBlip = True
Objectives[102]mission_Actors[8]ShowCone = True
Objectives[102]mission_Actors[8]Invincible = False
Objectives[102]mission_Actors[8]SetHealth = 200
Objectives[102]mission_Actors[8]DieFromHeadShot = True
Objectives[102]mission_Actors[8]CanExitVehicle = True
Objectives[102]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[8]AlwaysFight = True
Objectives[102]mission_Actors[8]Seeing_Range = 30
Objectives[102]mission_Actors[8]Hearing_Range = 30
Objectives[102]mission_Actors[8]CombatMovement = Stationary
Objectives[102]mission_Actors[8]weapon = MarksmanRifleMk2
Objectives[102]mission_Actors[8]Variation = Random
Objectives[102]mission_Actors[8]Task = 99
Objectives[102]mission_Actors[8]Task_Guard_Range = 5
Objectives[102]mission_Actors[8]Task_Stay_In_Range = True
Objectives[102]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[8]Task_Scenario = NONE
Objectives[102]mission_Actors[8]Task_List_Count = 3
Objectives[102]mission_Actors[8]Task_Repeat = False
Objectives[102]mission_Actors[8]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[8]Task_List[0]PositionX = 224.7534
Objectives[102]mission_Actors[8]Task_List[0]PositionY = 6206.048
Objectives[102]mission_Actors[8]Task_List[0]PositionZ = -154.9224
Objectives[102]mission_Actors[8]Task_List[0]Block = True
Objectives[102]mission_Actors[8]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[8]Task_List[1]DestinationX = 231.4222
Objectives[102]mission_Actors[8]Task_List[1]DestinationY = 6184.386
Objectives[102]mission_Actors[8]Task_List[1]DestinationZ = -154.9225
Objectives[102]mission_Actors[8]Task_List[1]Rotation = 89.8103
Objectives[102]mission_Actors[8]Task_List[1]Speed = 3
Objectives[102]mission_Actors[8]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[8]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[8]Task_List[2]PositionX = 232.7005
Objectives[102]mission_Actors[8]Task_List[2]PositionY = 6184.652
Objectives[102]mission_Actors[8]Task_List[2]PositionZ = -154.9225
Objectives[102]mission_Actors[8]Task_List[2]Block = False
Objectives[102]mission_Actors[9]Survive_Number = 0
Objectives[102]mission_Actors[9]Failed_Text = 
Objectives[102]mission_Actors[9]Remove_After = 0
Objectives[102]mission_Actors[9]positionX = 233.7744
Objectives[102]mission_Actors[9]positionY = 6202.173
Objectives[102]mission_Actors[9]positionZ = -154.4224
Objectives[102]mission_Actors[9]Heading = 184.8103
Objectives[102]mission_Actors[9]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[9]Relationship_Group = Enemy1
Objectives[102]mission_Actors[9]AddBlip = True
Objectives[102]mission_Actors[9]ShowCone = False
Objectives[102]mission_Actors[9]Invincible = False
Objectives[102]mission_Actors[9]SetHealth = 200
Objectives[102]mission_Actors[9]DieFromHeadShot = True
Objectives[102]mission_Actors[9]CanExitVehicle = True
Objectives[102]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[9]AlwaysFight = True
Objectives[102]mission_Actors[9]Seeing_Range = 30
Objectives[102]mission_Actors[9]Hearing_Range = 30
Objectives[102]mission_Actors[9]CombatMovement = Offensive
Objectives[102]mission_Actors[9]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[9]Variation = Random
Objectives[102]mission_Actors[9]Task = 99
Objectives[102]mission_Actors[9]Task_Guard_Range = 5
Objectives[102]mission_Actors[9]Task_Stay_In_Range = True
Objectives[102]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[9]Task_Scenario = NONE
Objectives[102]mission_Actors[9]Task_List_Count = 3
Objectives[102]mission_Actors[9]Task_Repeat = False
Objectives[102]mission_Actors[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[9]Task_List[0]PositionX = 233.7744
Objectives[102]mission_Actors[9]Task_List[0]PositionY = 6202.173
Objectives[102]mission_Actors[9]Task_List[0]PositionZ = -154.9224
Objectives[102]mission_Actors[9]Task_List[0]Block = True
Objectives[102]mission_Actors[9]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[9]Task_List[1]DestinationX = 237.7555
Objectives[102]mission_Actors[9]Task_List[1]DestinationY = 6180.356
Objectives[102]mission_Actors[9]Task_List[1]DestinationZ = -154.9224
Objectives[102]mission_Actors[9]Task_List[1]Rotation = 184.8103
Objectives[102]mission_Actors[9]Task_List[1]Speed = 3
Objectives[102]mission_Actors[9]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[9]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[9]Task_List[2]PositionX = 237.82
Objectives[102]mission_Actors[9]Task_List[2]PositionY = 6180.425
Objectives[102]mission_Actors[9]Task_List[2]PositionZ = -154.9224
Objectives[102]mission_Actors[9]Task_List[2]Block = False
Objectives[102]mission_Actors[10]Survive_Number = 0
Objectives[102]mission_Actors[10]Failed_Text = 
Objectives[102]mission_Actors[10]Remove_After = 0
Objectives[102]mission_Actors[10]positionX = 254.6072
Objectives[102]mission_Actors[10]positionY = 6201.608
Objectives[102]mission_Actors[10]positionZ = -154.4223
Objectives[102]mission_Actors[10]Heading = 184.8103
Objectives[102]mission_Actors[10]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[10]Relationship_Group = Enemy1
Objectives[102]mission_Actors[10]AddBlip = True
Objectives[102]mission_Actors[10]ShowCone = False
Objectives[102]mission_Actors[10]Invincible = False
Objectives[102]mission_Actors[10]SetHealth = 200
Objectives[102]mission_Actors[10]DieFromHeadShot = True
Objectives[102]mission_Actors[10]CanExitVehicle = True
Objectives[102]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[10]AlwaysFight = True
Objectives[102]mission_Actors[10]Seeing_Range = 30
Objectives[102]mission_Actors[10]Hearing_Range = 30
Objectives[102]mission_Actors[10]CombatMovement = Offensive
Objectives[102]mission_Actors[10]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[10]Variation = Random
Objectives[102]mission_Actors[10]Task = 99
Objectives[102]mission_Actors[10]Task_Guard_Range = 5
Objectives[102]mission_Actors[10]Task_Stay_In_Range = True
Objectives[102]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[10]Task_Scenario = NONE
Objectives[102]mission_Actors[10]Task_List_Count = 3
Objectives[102]mission_Actors[10]Task_Repeat = False
Objectives[102]mission_Actors[10]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[10]Task_List[0]PositionX = 255.1001
Objectives[102]mission_Actors[10]Task_List[0]PositionY = 6202.16
Objectives[102]mission_Actors[10]Task_List[0]PositionZ = -154.9223
Objectives[102]mission_Actors[10]Task_List[0]Block = True
Objectives[102]mission_Actors[10]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[10]Task_List[1]DestinationX = 250.7798
Objectives[102]mission_Actors[10]Task_List[1]DestinationY = 6178.312
Objectives[102]mission_Actors[10]Task_List[1]DestinationZ = -154.9224
Objectives[102]mission_Actors[10]Task_List[1]Rotation = -360
Objectives[102]mission_Actors[10]Task_List[1]Speed = 3
Objectives[102]mission_Actors[10]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[10]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[10]Task_List[2]PositionX = 251.0695
Objectives[102]mission_Actors[10]Task_List[2]PositionY = 6178.311
Objectives[102]mission_Actors[10]Task_List[2]PositionZ = -154.9224
Objectives[102]mission_Actors[10]Task_List[2]Block = False
Objectives[102]mission_Actors[11]Survive_Number = 0
Objectives[102]mission_Actors[11]Failed_Text = 
Objectives[102]mission_Actors[11]Remove_After = 0
Objectives[102]mission_Actors[11]positionX = 262.9161
Objectives[102]mission_Actors[11]positionY = 6205.606
Objectives[102]mission_Actors[11]positionZ = -154.4223
Objectives[102]mission_Actors[11]Heading = 269.8103
Objectives[102]mission_Actors[11]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[11]Relationship_Group = Enemy1
Objectives[102]mission_Actors[11]AddBlip = True
Objectives[102]mission_Actors[11]ShowCone = False
Objectives[102]mission_Actors[11]Invincible = False
Objectives[102]mission_Actors[11]SetHealth = 200
Objectives[102]mission_Actors[11]DieFromHeadShot = True
Objectives[102]mission_Actors[11]CanExitVehicle = True
Objectives[102]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[11]AlwaysFight = True
Objectives[102]mission_Actors[11]Seeing_Range = 30
Objectives[102]mission_Actors[11]Hearing_Range = 30
Objectives[102]mission_Actors[11]CombatMovement = Offensive
Objectives[102]mission_Actors[11]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[11]Variation = Random
Objectives[102]mission_Actors[11]Task = 99
Objectives[102]mission_Actors[11]Task_Guard_Range = 5
Objectives[102]mission_Actors[11]Task_Stay_In_Range = True
Objectives[102]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[11]Task_Scenario = NONE
Objectives[102]mission_Actors[11]Task_List_Count = 3
Objectives[102]mission_Actors[11]Task_Repeat = False
Objectives[102]mission_Actors[11]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[11]Task_List[0]PositionX = 262.4495
Objectives[102]mission_Actors[11]Task_List[0]PositionY = 6205.544
Objectives[102]mission_Actors[11]Task_List[0]PositionZ = -154.9223
Objectives[102]mission_Actors[11]Task_List[0]Block = True
Objectives[102]mission_Actors[11]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[11]Task_List[1]DestinationX = 263.4014
Objectives[102]mission_Actors[11]Task_List[1]DestinationY = 6183.281
Objectives[102]mission_Actors[11]Task_List[1]DestinationZ = -154.9225
Objectives[102]mission_Actors[11]Task_List[1]Rotation = 269.8103
Objectives[102]mission_Actors[11]Task_List[1]Speed = 3
Objectives[102]mission_Actors[11]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[11]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[11]Task_List[2]PositionX = 263.4014
Objectives[102]mission_Actors[11]Task_List[2]PositionY = 6183.281
Objectives[102]mission_Actors[11]Task_List[2]PositionZ = -154.9225
Objectives[102]mission_Actors[11]Task_List[2]Block = False
Objectives[102]mission_Actors[12]Survive_Number = 0
Objectives[102]mission_Actors[12]Failed_Text = 
Objectives[102]mission_Actors[12]Remove_After = 0
Objectives[102]mission_Actors[12]positionX = 287.9312
Objectives[102]mission_Actors[12]positionY = 6188.357
Objectives[102]mission_Actors[12]positionZ = -154.4223
Objectives[102]mission_Actors[12]Heading = 180
Objectives[102]mission_Actors[12]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[12]Relationship_Group = Enemy1
Objectives[102]mission_Actors[12]AddBlip = True
Objectives[102]mission_Actors[12]ShowCone = False
Objectives[102]mission_Actors[12]Invincible = False
Objectives[102]mission_Actors[12]SetHealth = 200
Objectives[102]mission_Actors[12]DieFromHeadShot = True
Objectives[102]mission_Actors[12]CanExitVehicle = True
Objectives[102]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[12]AlwaysFight = True
Objectives[102]mission_Actors[12]Seeing_Range = 30
Objectives[102]mission_Actors[12]Hearing_Range = 30
Objectives[102]mission_Actors[12]CombatMovement = Offensive
Objectives[102]mission_Actors[12]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[12]Variation = Random
Objectives[102]mission_Actors[12]Task = 99
Objectives[102]mission_Actors[12]Task_Guard_Range = 5
Objectives[102]mission_Actors[12]Task_Stay_In_Range = True
Objectives[102]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[12]Task_Scenario = NONE
Objectives[102]mission_Actors[12]Task_List_Count = 3
Objectives[102]mission_Actors[12]Task_Repeat = False
Objectives[102]mission_Actors[12]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[12]Task_List[0]PositionX = 287.9731
Objectives[102]mission_Actors[12]Task_List[0]PositionY = 6188.17
Objectives[102]mission_Actors[12]Task_List[0]PositionZ = -154.9223
Objectives[102]mission_Actors[12]Task_List[0]Block = True
Objectives[102]mission_Actors[12]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[12]Task_List[1]DestinationX = 277.0442
Objectives[102]mission_Actors[12]Task_List[1]DestinationY = 6178.156
Objectives[102]mission_Actors[12]Task_List[1]DestinationZ = -154.9224
Objectives[102]mission_Actors[12]Task_List[1]Rotation = -180
Objectives[102]mission_Actors[12]Task_List[1]Speed = 3
Objectives[102]mission_Actors[12]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[12]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[12]Task_List[2]PositionX = 277.0442
Objectives[102]mission_Actors[12]Task_List[2]PositionY = 6178.156
Objectives[102]mission_Actors[12]Task_List[2]PositionZ = -154.9224
Objectives[102]mission_Actors[12]Task_List[2]Block = False
Objectives[102]mission_Actors[13]Survive_Number = 0
Objectives[102]mission_Actors[13]Failed_Text = 
Objectives[102]mission_Actors[13]Remove_After = 0
Objectives[102]mission_Actors[13]positionX = 288.7093
Objectives[102]mission_Actors[13]positionY = 6172.648
Objectives[102]mission_Actors[13]positionZ = -154.4223
Objectives[102]mission_Actors[13]Heading = 180
Objectives[102]mission_Actors[13]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[13]Relationship_Group = Enemy1
Objectives[102]mission_Actors[13]AddBlip = True
Objectives[102]mission_Actors[13]ShowCone = False
Objectives[102]mission_Actors[13]Invincible = False
Objectives[102]mission_Actors[13]SetHealth = 200
Objectives[102]mission_Actors[13]DieFromHeadShot = True
Objectives[102]mission_Actors[13]CanExitVehicle = True
Objectives[102]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[13]AlwaysFight = True
Objectives[102]mission_Actors[13]Seeing_Range = 30
Objectives[102]mission_Actors[13]Hearing_Range = 30
Objectives[102]mission_Actors[13]CombatMovement = Offensive
Objectives[102]mission_Actors[13]weapon = PumpShotgunMk2
Objectives[102]mission_Actors[13]Variation = Random
Objectives[102]mission_Actors[13]Task = 99
Objectives[102]mission_Actors[13]Task_Guard_Range = 5
Objectives[102]mission_Actors[13]Task_Stay_In_Range = True
Objectives[102]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[13]Task_Scenario = NONE
Objectives[102]mission_Actors[13]Task_List_Count = 3
Objectives[102]mission_Actors[13]Task_Repeat = False
Objectives[102]mission_Actors[13]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[13]Task_List[0]PositionX = 289.0565
Objectives[102]mission_Actors[13]Task_List[0]PositionY = 6172.597
Objectives[102]mission_Actors[13]Task_List[0]PositionZ = -154.9223
Objectives[102]mission_Actors[13]Task_List[0]Block = True
Objectives[102]mission_Actors[13]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[13]Task_List[1]DestinationX = 268.5168
Objectives[102]mission_Actors[13]Task_List[1]DestinationY = 6179.753
Objectives[102]mission_Actors[13]Task_List[1]DestinationZ = -158.9224
Objectives[102]mission_Actors[13]Task_List[1]Rotation = -180
Objectives[102]mission_Actors[13]Task_List[1]Speed = 3
Objectives[102]mission_Actors[13]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[13]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[13]Task_List[2]PositionX = 268.5317
Objectives[102]mission_Actors[13]Task_List[2]PositionY = 6179.751
Objectives[102]mission_Actors[13]Task_List[2]PositionZ = -158.9224
Objectives[102]mission_Actors[13]Task_List[2]Block = False
Objectives[102]mission_Actors[14]Survive_Number = 0
Objectives[102]mission_Actors[14]Failed_Text = 
Objectives[102]mission_Actors[14]Remove_After = 0
Objectives[102]mission_Actors[14]positionX = 288.8153
Objectives[102]mission_Actors[14]positionY = 6154.947
Objectives[102]mission_Actors[14]positionZ = -154.4223
Objectives[102]mission_Actors[14]Heading = 1.366038E-05
Objectives[102]mission_Actors[14]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[14]Relationship_Group = Enemy1
Objectives[102]mission_Actors[14]AddBlip = True
Objectives[102]mission_Actors[14]ShowCone = False
Objectives[102]mission_Actors[14]Invincible = False
Objectives[102]mission_Actors[14]SetHealth = 200
Objectives[102]mission_Actors[14]DieFromHeadShot = True
Objectives[102]mission_Actors[14]CanExitVehicle = True
Objectives[102]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[14]AlwaysFight = True
Objectives[102]mission_Actors[14]Seeing_Range = 30
Objectives[102]mission_Actors[14]Hearing_Range = 30
Objectives[102]mission_Actors[14]CombatMovement = Offensive
Objectives[102]mission_Actors[14]weapon = PumpShotgunMk2
Objectives[102]mission_Actors[14]Variation = Random
Objectives[102]mission_Actors[14]Task = 99
Objectives[102]mission_Actors[14]Task_Guard_Range = 5
Objectives[102]mission_Actors[14]Task_Stay_In_Range = True
Objectives[102]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[14]Task_Scenario = NONE
Objectives[102]mission_Actors[14]Task_List_Count = 3
Objectives[102]mission_Actors[14]Task_Repeat = False
Objectives[102]mission_Actors[14]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[14]Task_List[0]PositionX = 288.7792
Objectives[102]mission_Actors[14]Task_List[0]PositionY = 6155.779
Objectives[102]mission_Actors[14]Task_List[0]PositionZ = -154.9223
Objectives[102]mission_Actors[14]Task_List[0]Block = True
Objectives[102]mission_Actors[14]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[14]Task_List[1]DestinationX = 269.2932
Objectives[102]mission_Actors[14]Task_List[1]DestinationY = 6147.93
Objectives[102]mission_Actors[14]Task_List[1]DestinationZ = -158.9224
Objectives[102]mission_Actors[14]Task_List[1]Rotation = -360
Objectives[102]mission_Actors[14]Task_List[1]Speed = 3
Objectives[102]mission_Actors[14]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[14]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[14]Task_List[2]PositionX = 269.2932
Objectives[102]mission_Actors[14]Task_List[2]PositionY = 6147.93
Objectives[102]mission_Actors[14]Task_List[2]PositionZ = -158.9224
Objectives[102]mission_Actors[14]Task_List[2]Block = False
Objectives[102]mission_Actors[15]Survive_Number = 0
Objectives[102]mission_Actors[15]Failed_Text = 
Objectives[102]mission_Actors[15]Remove_After = 0
Objectives[102]mission_Actors[15]positionX = 287.9486
Objectives[102]mission_Actors[15]positionY = 6139.724
Objectives[102]mission_Actors[15]positionZ = -154.4224
Objectives[102]mission_Actors[15]Heading = 1.366038E-05
Objectives[102]mission_Actors[15]String_Name = mp_m_avongoon
Objectives[102]mission_Actors[15]Relationship_Group = Enemy1
Objectives[102]mission_Actors[15]AddBlip = True
Objectives[102]mission_Actors[15]ShowCone = False
Objectives[102]mission_Actors[15]Invincible = False
Objectives[102]mission_Actors[15]SetHealth = 200
Objectives[102]mission_Actors[15]DieFromHeadShot = True
Objectives[102]mission_Actors[15]CanExitVehicle = True
Objectives[102]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[15]AlwaysFight = True
Objectives[102]mission_Actors[15]Seeing_Range = 30
Objectives[102]mission_Actors[15]Hearing_Range = 30
Objectives[102]mission_Actors[15]CombatMovement = Offensive
Objectives[102]mission_Actors[15]weapon = BullpupRifleMk2
Objectives[102]mission_Actors[15]Variation = Random
Objectives[102]mission_Actors[15]Task = 99
Objectives[102]mission_Actors[15]Task_Guard_Range = 5
Objectives[102]mission_Actors[15]Task_Stay_In_Range = True
Objectives[102]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[15]Task_Scenario = NONE
Objectives[102]mission_Actors[15]Task_List_Count = 4
Objectives[102]mission_Actors[15]Task_Repeat = False
Objectives[102]mission_Actors[15]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[15]Task_List[0]PositionX = 287.8298
Objectives[102]mission_Actors[15]Task_List[0]PositionY = 6140.082
Objectives[102]mission_Actors[15]Task_List[0]PositionZ = -154.9224
Objectives[102]mission_Actors[15]Task_List[0]Block = True
Objectives[102]mission_Actors[15]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[15]Task_List[1]DestinationX = 285.8082
Objectives[102]mission_Actors[15]Task_List[1]DestinationY = 6142.679
Objectives[102]mission_Actors[15]Task_List[1]DestinationZ = -154.9224
Objectives[102]mission_Actors[15]Task_List[1]Rotation = 175.069
Objectives[102]mission_Actors[15]Task_List[1]Speed = 3
Objectives[102]mission_Actors[15]Task_List[1]GoStraitToCoord = False
Objectives[102]mission_Actors[15]Task_List[2]Type = WalkTo
Objectives[102]mission_Actors[15]Task_List[2]DestinationX = 258.1485
Objectives[102]mission_Actors[15]Task_List[2]DestinationY = 6142.86
Objectives[102]mission_Actors[15]Task_List[2]DestinationZ = -154.9056
Objectives[102]mission_Actors[15]Task_List[2]Rotation = 175.069
Objectives[102]mission_Actors[15]Task_List[2]Speed = 3
Objectives[102]mission_Actors[15]Task_List[2]GoStraitToCoord = False
Objectives[102]mission_Actors[15]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[102]mission_Actors[15]Task_List[3]PositionX = 255.3236
Objectives[102]mission_Actors[15]Task_List[3]PositionY = 6142.979
Objectives[102]mission_Actors[15]Task_List[3]PositionZ = -154.9225
Objectives[102]mission_Actors[15]Task_List[3]Block = False
Objectives[102]mission_Vehicles = 0
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 0

Objectives[103]Type = Set_Player_Actor_Objective
Objectives[103]Text = 
Objectives[103]positionX = 253.0517
Objectives[103]positionY = 6154.266
Objectives[103]positionZ = -147.3631
Objectives[103]SetPlayerActor_Use_Player = False
Objectives[103]SetPlayerActor_Player_Controllable = True
Objectives[103]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[103]SetPlayerActor_Use_Actor = True
Objectives[103]SetPlayerActor_RelationshipGroup_Change = False
Objectives[103]SetPlayerActor_RelationshipGroup = Neutral
Objectives[103]SetPlayerActor_Invincible_Change = False
Objectives[103]SetPlayerActor_Invincible = False
Objectives[103]SetPlayerActor_NewTask = True
Objectives[103]Int_Task = 99
Objectives[103]Task_Repeat = False
Objectives[103]Task_Timeout = False
Objectives[103]Task_Guard_Range = 10
Objectives[103]Task_Stay_In_Range = True
Objectives[103]Task_Wander_Range = 10
Objectives[103]Task_Scenario = NONE
Objectives[103]Task_TalkingAnimation = mic_chatter
Objectives[103]Task_Time = 1
Objectives[103]TaskListCount = 1
Objectives[103]Task_List[0]Type = WalkTo
Objectives[103]Task_List[0]DestinationX = 253.0814
Objectives[103]Task_List[0]DestinationY = 6154.384
Objectives[103]Task_List[0]DestinationZ = -146.8631
Objectives[103]Task_List[0]Rotation = -360
Objectives[103]Task_List[0]Speed = 4
Objectives[103]Task_List[0]GoStraitToCoord = False
Objectives[103]mission_ActorsCount = 0
Objectives[103]mission_Vehicles = 0
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 0

Objectives[104]Type = Set_Player_Actor_Objective
Objectives[104]Text = 
Objectives[104]positionX = 235.4199
Objectives[104]positionY = 6154.044
Objectives[104]positionZ = -147.3631
Objectives[104]SetPlayerActor_Use_Player = False
Objectives[104]SetPlayerActor_Player_Controllable = True
Objectives[104]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[104]SetPlayerActor_Use_Actor = True
Objectives[104]SetPlayerActor_RelationshipGroup_Change = False
Objectives[104]SetPlayerActor_RelationshipGroup = Neutral
Objectives[104]SetPlayerActor_Invincible_Change = False
Objectives[104]SetPlayerActor_Invincible = False
Objectives[104]SetPlayerActor_NewTask = True
Objectives[104]Int_Task = 99
Objectives[104]Task_Repeat = False
Objectives[104]Task_Timeout = False
Objectives[104]Task_Guard_Range = 10
Objectives[104]Task_Stay_In_Range = True
Objectives[104]Task_Wander_Range = 10
Objectives[104]Task_Scenario = NONE
Objectives[104]Task_TalkingAnimation = mic_chatter
Objectives[104]Task_Time = 1
Objectives[104]TaskListCount = 1
Objectives[104]Task_List[0]Type = WalkTo
Objectives[104]Task_List[0]DestinationX = 236.0256
Objectives[104]Task_List[0]DestinationY = 6154.292
Objectives[104]Task_List[0]DestinationZ = -146.8631
Objectives[104]Task_List[0]Rotation = -360
Objectives[104]Task_List[0]Speed = 4
Objectives[104]Task_List[0]GoStraitToCoord = False
Objectives[104]mission_ActorsCount = 0
Objectives[104]mission_Vehicles = 0
Objectives[104]Mission_Needed_Vehicles = 0
Objectives[104]mission_PropsCount = 0
Objectives[104]mission_Pickup_Props_Count = 0
Objectives[104]ObjectiveMessages = 0

Objectives[105]Type = Set_Player_Actor_Objective
Objectives[105]Text = 
Objectives[105]positionX = 236.2798
Objectives[105]positionY = 6173.638
Objectives[105]positionZ = -147.3631
Objectives[105]SetPlayerActor_Use_Player = False
Objectives[105]SetPlayerActor_Player_Controllable = True
Objectives[105]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[105]SetPlayerActor_Use_Actor = True
Objectives[105]SetPlayerActor_RelationshipGroup_Change = False
Objectives[105]SetPlayerActor_RelationshipGroup = Neutral
Objectives[105]SetPlayerActor_Invincible_Change = False
Objectives[105]SetPlayerActor_Invincible = False
Objectives[105]SetPlayerActor_NewTask = True
Objectives[105]Int_Task = 99
Objectives[105]Task_Repeat = False
Objectives[105]Task_Timeout = False
Objectives[105]Task_Guard_Range = 10
Objectives[105]Task_Stay_In_Range = True
Objectives[105]Task_Wander_Range = 10
Objectives[105]Task_Scenario = NONE
Objectives[105]Task_TalkingAnimation = mic_chatter
Objectives[105]Task_Time = 1
Objectives[105]TaskListCount = 1
Objectives[105]Task_List[0]Type = WalkTo
Objectives[105]Task_List[0]DestinationX = 236.2798
Objectives[105]Task_List[0]DestinationY = 6173.638
Objectives[105]Task_List[0]DestinationZ = -146.8631
Objectives[105]Task_List[0]Rotation = -360
Objectives[105]Task_List[0]Speed = 4
Objectives[105]Task_List[0]GoStraitToCoord = False
Objectives[105]mission_ActorsCount = 0
Objectives[105]mission_Vehicles = 0
Objectives[105]Mission_Needed_Vehicles = 0
Objectives[105]mission_PropsCount = 0
Objectives[105]mission_Pickup_Props_Count = 0
Objectives[105]ObjectiveMessages = 0

Objectives[106]Type = Set_Player_Actor_Objective
Objectives[106]Text = 
Objectives[106]positionX = 252.2654
Objectives[106]positionY = 6175.002
Objectives[106]positionZ = -147.3631
Objectives[106]SetPlayerActor_Use_Player = False
Objectives[106]SetPlayerActor_Player_Controllable = True
Objectives[106]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[106]SetPlayerActor_Use_Actor = True
Objectives[106]SetPlayerActor_RelationshipGroup_Change = False
Objectives[106]SetPlayerActor_RelationshipGroup = Neutral
Objectives[106]SetPlayerActor_Invincible_Change = False
Objectives[106]SetPlayerActor_Invincible = False
Objectives[106]SetPlayerActor_NewTask = True
Objectives[106]Int_Task = 99
Objectives[106]Task_Repeat = False
Objectives[106]Task_Timeout = False
Objectives[106]Task_Guard_Range = 10
Objectives[106]Task_Stay_In_Range = True
Objectives[106]Task_Wander_Range = 10
Objectives[106]Task_Scenario = NONE
Objectives[106]Task_TalkingAnimation = mic_chatter
Objectives[106]Task_Time = 1
Objectives[106]TaskListCount = 1
Objectives[106]Task_List[0]Type = WalkTo
Objectives[106]Task_List[0]DestinationX = 252.2654
Objectives[106]Task_List[0]DestinationY = 6175.002
Objectives[106]Task_List[0]DestinationZ = -146.8631
Objectives[106]Task_List[0]Rotation = -360
Objectives[106]Task_List[0]Speed = 4
Objectives[106]Task_List[0]GoStraitToCoord = False
Objectives[106]mission_ActorsCount = 0
Objectives[106]mission_Vehicles = 0
Objectives[106]Mission_Needed_Vehicles = 0
Objectives[106]mission_PropsCount = 0
Objectives[106]mission_Pickup_Props_Count = 0
Objectives[106]ObjectiveMessages = 0

Objectives[107]Text = 
Objectives[107]Type = Timeout_Objective
Objectives[107]positionX = 244.3376
Objectives[107]positionY = 6171.857
Objectives[107]positionZ = -147.4226
Objectives[107]Timeout_Min = 0
Objectives[107]Timeout_Sec = 3
Objectives[107]mission_ActorsCount = 0
Objectives[107]mission_Vehicles = 0
Objectives[107]Mission_Needed_Vehicles = 0
Objectives[107]mission_PropsCount = 0
Objectives[107]mission_Pickup_Props_Count = 0
Objectives[107]ObjectiveMessages = 1
Objectives[107]ObjectiveMessages[0]positionX = 244.9558
Objectives[107]ObjectiveMessages[0]positionY = 6171.871
Objectives[107]ObjectiveMessages[0]positionZ = -147.4226
Objectives[107]ObjectiveMessages[0]Message = I'll kill every last fucking one of you if I have to!
Objectives[107]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[107]ObjectiveMessages[0]Sender = Michael
Objectives[107]ObjectiveMessages[0]Subject = 
Objectives[107]ObjectiveMessages[0]MessageColor = Blue
Objectives[107]ObjectiveMessages[0]PlayFromStart = True
Objectives[107]ObjectiveMessages[0]Delay = False
Objectives[107]ObjectiveMessages[0]DelayTime = 0
Objectives[107]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[0]TypeSubtitle = False
Objectives[107]ObjectiveMessages[0]TypeTextMesage = True
Objectives[107]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[108]Text = 
Objectives[108]Text2 = 
Objectives[108]Type = Kill_Actors
Objectives[108]positionX = 241.6969
Objectives[108]positionY = 6171.117
Objectives[108]positionZ = -147.4227
Objectives[108]KillAll1 = True
Objectives[108]KillAll2 = False
Objectives[108]Kill_Actors_Add_Blips = True
Objectives[108]Kill_Actors_Add_Markers = False
Objectives[108]DropPickups = False
Objectives[108]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[108]mission_ActorsCount = 7
Objectives[108]mission_Actors[0]Survive_Number = 0
Objectives[108]mission_Actors[0]Failed_Text = 
Objectives[108]mission_Actors[0]Remove_After = 0
Objectives[108]mission_Actors[0]positionX = 238.064
Objectives[108]mission_Actors[0]positionY = 6204.705
Objectives[108]mission_Actors[0]positionZ = -146.4225
Objectives[108]mission_Actors[0]Heading = 89.99995
Objectives[108]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[108]mission_Actors[0]Relationship_Group = Enemy1
Objectives[108]mission_Actors[0]AddBlip = True
Objectives[108]mission_Actors[0]ShowCone = False
Objectives[108]mission_Actors[0]Invincible = False
Objectives[108]mission_Actors[0]SetHealth = 200
Objectives[108]mission_Actors[0]DieFromHeadShot = True
Objectives[108]mission_Actors[0]CanExitVehicle = True
Objectives[108]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[0]AlwaysFight = True
Objectives[108]mission_Actors[0]Seeing_Range = 30
Objectives[108]mission_Actors[0]Hearing_Range = 30
Objectives[108]mission_Actors[0]CombatMovement = Offensive
Objectives[108]mission_Actors[0]weapon = AssaultShotgun
Objectives[108]mission_Actors[0]Variation = Random
Objectives[108]mission_Actors[0]Task = 99
Objectives[108]mission_Actors[0]Task_Guard_Range = 5
Objectives[108]mission_Actors[0]Task_Stay_In_Range = True
Objectives[108]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[0]Task_Scenario = NONE
Objectives[108]mission_Actors[0]Task_List_Count = 3
Objectives[108]mission_Actors[0]Task_Repeat = False
Objectives[108]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[0]Task_List[0]PositionX = 237.9673
Objectives[108]mission_Actors[0]Task_List[0]PositionY = 6204.765
Objectives[108]mission_Actors[0]Task_List[0]PositionZ = -146.9225
Objectives[108]mission_Actors[0]Task_List[0]Block = True
Objectives[108]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[108]mission_Actors[0]Task_List[1]DestinationX = 234.7081
Objectives[108]mission_Actors[0]Task_List[1]DestinationY = 6192.506
Objectives[108]mission_Actors[0]Task_List[1]DestinationZ = -146.9227
Objectives[108]mission_Actors[0]Task_List[1]Rotation = -270
Objectives[108]mission_Actors[0]Task_List[1]Speed = 3
Objectives[108]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[108]mission_Actors[0]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[0]Task_List[2]PositionX = 234.7081
Objectives[108]mission_Actors[0]Task_List[2]PositionY = 6192.506
Objectives[108]mission_Actors[0]Task_List[2]PositionZ = -146.9227
Objectives[108]mission_Actors[0]Task_List[2]Block = False
Objectives[108]mission_Actors[1]Survive_Number = 0
Objectives[108]mission_Actors[1]Failed_Text = 
Objectives[108]mission_Actors[1]Remove_After = 0
Objectives[108]mission_Actors[1]positionX = 250.2069
Objectives[108]mission_Actors[1]positionY = 6204.819
Objectives[108]mission_Actors[1]positionZ = -146.4225
Objectives[108]mission_Actors[1]Heading = 270
Objectives[108]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[108]mission_Actors[1]Relationship_Group = Enemy1
Objectives[108]mission_Actors[1]AddBlip = True
Objectives[108]mission_Actors[1]ShowCone = False
Objectives[108]mission_Actors[1]Invincible = False
Objectives[108]mission_Actors[1]SetHealth = 200
Objectives[108]mission_Actors[1]DieFromHeadShot = True
Objectives[108]mission_Actors[1]CanExitVehicle = True
Objectives[108]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[1]AlwaysFight = True
Objectives[108]mission_Actors[1]Seeing_Range = 30
Objectives[108]mission_Actors[1]Hearing_Range = 30
Objectives[108]mission_Actors[1]CombatMovement = Offensive
Objectives[108]mission_Actors[1]weapon = CombatMGMk2
Objectives[108]mission_Actors[1]Variation = Random
Objectives[108]mission_Actors[1]Task = 99
Objectives[108]mission_Actors[1]Task_Guard_Range = 5
Objectives[108]mission_Actors[1]Task_Stay_In_Range = True
Objectives[108]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[1]Task_Scenario = NONE
Objectives[108]mission_Actors[1]Task_List_Count = 3
Objectives[108]mission_Actors[1]Task_Repeat = False
Objectives[108]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[1]Task_List[0]PositionX = 251.0911
Objectives[108]mission_Actors[1]Task_List[0]PositionY = 6204.848
Objectives[108]mission_Actors[1]Task_List[0]PositionZ = -146.9225
Objectives[108]mission_Actors[1]Task_List[0]Block = True
Objectives[108]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[108]mission_Actors[1]Task_List[1]DestinationX = 253.6302
Objectives[108]mission_Actors[1]Task_List[1]DestinationY = 6192.728
Objectives[108]mission_Actors[1]Task_List[1]DestinationZ = -146.9227
Objectives[108]mission_Actors[1]Task_List[1]Rotation = -450
Objectives[108]mission_Actors[1]Task_List[1]Speed = 3
Objectives[108]mission_Actors[1]Task_List[1]GoStraitToCoord = False
Objectives[108]mission_Actors[1]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[1]Task_List[2]PositionX = 253.6302
Objectives[108]mission_Actors[1]Task_List[2]PositionY = 6192.728
Objectives[108]mission_Actors[1]Task_List[2]PositionZ = -146.9227
Objectives[108]mission_Actors[1]Task_List[2]Block = False
Objectives[108]mission_Actors[2]Survive_Number = 0
Objectives[108]mission_Actors[2]Failed_Text = 
Objectives[108]mission_Actors[2]Remove_After = 0
Objectives[108]mission_Actors[2]positionX = 286.1339
Objectives[108]mission_Actors[2]positionY = 6184.295
Objectives[108]mission_Actors[2]positionZ = -146.4224
Objectives[108]mission_Actors[2]Heading = 180
Objectives[108]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[108]mission_Actors[2]Relationship_Group = Enemy1
Objectives[108]mission_Actors[2]AddBlip = True
Objectives[108]mission_Actors[2]ShowCone = False
Objectives[108]mission_Actors[2]Invincible = False
Objectives[108]mission_Actors[2]SetHealth = 200
Objectives[108]mission_Actors[2]DieFromHeadShot = True
Objectives[108]mission_Actors[2]CanExitVehicle = True
Objectives[108]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[2]AlwaysFight = True
Objectives[108]mission_Actors[2]Seeing_Range = 30
Objectives[108]mission_Actors[2]Hearing_Range = 30
Objectives[108]mission_Actors[2]CombatMovement = Offensive
Objectives[108]mission_Actors[2]weapon = CombatMGMk2
Objectives[108]mission_Actors[2]Variation = Random
Objectives[108]mission_Actors[2]Task = 99
Objectives[108]mission_Actors[2]Task_Guard_Range = 5
Objectives[108]mission_Actors[2]Task_Stay_In_Range = True
Objectives[108]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[2]Task_Scenario = NONE
Objectives[108]mission_Actors[2]Task_List_Count = 3
Objectives[108]mission_Actors[2]Task_Repeat = False
Objectives[108]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[2]Task_List[0]PositionX = 286.1218
Objectives[108]mission_Actors[2]Task_List[0]PositionY = 6183.706
Objectives[108]mission_Actors[2]Task_List[0]PositionZ = -146.9226
Objectives[108]mission_Actors[2]Task_List[0]Block = True
Objectives[108]mission_Actors[2]Task_List[1]Type = WalkTo
Objectives[108]mission_Actors[2]Task_List[1]DestinationX = 262.4046
Objectives[108]mission_Actors[2]Task_List[1]DestinationY = 6181.354
Objectives[108]mission_Actors[2]Task_List[1]DestinationZ = -146.9226
Objectives[108]mission_Actors[2]Task_List[1]Rotation = -540
Objectives[108]mission_Actors[2]Task_List[1]Speed = 3
Objectives[108]mission_Actors[2]Task_List[1]GoStraitToCoord = False
Objectives[108]mission_Actors[2]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[2]Task_List[2]PositionX = 262.4046
Objectives[108]mission_Actors[2]Task_List[2]PositionY = 6181.354
Objectives[108]mission_Actors[2]Task_List[2]PositionZ = -146.9226
Objectives[108]mission_Actors[2]Task_List[2]Block = False
Objectives[108]mission_Actors[3]Survive_Number = 0
Objectives[108]mission_Actors[3]Failed_Text = 
Objectives[108]mission_Actors[3]Remove_After = 0
Objectives[108]mission_Actors[3]positionX = 250.8796
Objectives[108]mission_Actors[3]positionY = 6122.987
Objectives[108]mission_Actors[3]positionZ = -146.4224
Objectives[108]mission_Actors[3]Heading = 265
Objectives[108]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[108]mission_Actors[3]Relationship_Group = Enemy1
Objectives[108]mission_Actors[3]AddBlip = True
Objectives[108]mission_Actors[3]ShowCone = False
Objectives[108]mission_Actors[3]Invincible = False
Objectives[108]mission_Actors[3]SetHealth = 200
Objectives[108]mission_Actors[3]DieFromHeadShot = True
Objectives[108]mission_Actors[3]CanExitVehicle = True
Objectives[108]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[3]AlwaysFight = True
Objectives[108]mission_Actors[3]Seeing_Range = 30
Objectives[108]mission_Actors[3]Hearing_Range = 30
Objectives[108]mission_Actors[3]CombatMovement = Offensive
Objectives[108]mission_Actors[3]weapon = AssaultShotgun
Objectives[108]mission_Actors[3]Variation = Random
Objectives[108]mission_Actors[3]Task = 99
Objectives[108]mission_Actors[3]Task_Guard_Range = 5
Objectives[108]mission_Actors[3]Task_Stay_In_Range = True
Objectives[108]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[3]Task_Scenario = NONE
Objectives[108]mission_Actors[3]Task_List_Count = 3
Objectives[108]mission_Actors[3]Task_Repeat = False
Objectives[108]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[3]Task_List[0]PositionX = 251.2098
Objectives[108]mission_Actors[3]Task_List[0]PositionY = 6123.19
Objectives[108]mission_Actors[3]Task_List[0]PositionZ = -146.9224
Objectives[108]mission_Actors[3]Task_List[0]Block = True
Objectives[108]mission_Actors[3]Task_List[1]Type = WalkTo
Objectives[108]mission_Actors[3]Task_List[1]DestinationX = 253.7835
Objectives[108]mission_Actors[3]Task_List[1]DestinationY = 6135.337
Objectives[108]mission_Actors[3]Task_List[1]DestinationZ = -146.9226
Objectives[108]mission_Actors[3]Task_List[1]Rotation = -815
Objectives[108]mission_Actors[3]Task_List[1]Speed = 3
Objectives[108]mission_Actors[3]Task_List[1]GoStraitToCoord = False
Objectives[108]mission_Actors[3]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[3]Task_List[2]PositionX = 253.7835
Objectives[108]mission_Actors[3]Task_List[2]PositionY = 6135.337
Objectives[108]mission_Actors[3]Task_List[2]PositionZ = -146.9226
Objectives[108]mission_Actors[3]Task_List[2]Block = False
Objectives[108]mission_Actors[4]Survive_Number = 0
Objectives[108]mission_Actors[4]Failed_Text = 
Objectives[108]mission_Actors[4]Remove_After = 0
Objectives[108]mission_Actors[4]positionX = 237.2195
Objectives[108]mission_Actors[4]positionY = 6123.007
Objectives[108]mission_Actors[4]positionZ = -146.4225
Objectives[108]mission_Actors[4]Heading = 90.00008
Objectives[108]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[108]mission_Actors[4]Relationship_Group = Enemy1
Objectives[108]mission_Actors[4]AddBlip = True
Objectives[108]mission_Actors[4]ShowCone = False
Objectives[108]mission_Actors[4]Invincible = False
Objectives[108]mission_Actors[4]SetHealth = 200
Objectives[108]mission_Actors[4]DieFromHeadShot = True
Objectives[108]mission_Actors[4]CanExitVehicle = True
Objectives[108]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[4]AlwaysFight = True
Objectives[108]mission_Actors[4]Seeing_Range = 30
Objectives[108]mission_Actors[4]Hearing_Range = 30
Objectives[108]mission_Actors[4]CombatMovement = Offensive
Objectives[108]mission_Actors[4]weapon = CombatMGMk2
Objectives[108]mission_Actors[4]Variation = Random
Objectives[108]mission_Actors[4]Task = 99
Objectives[108]mission_Actors[4]Task_Guard_Range = 5
Objectives[108]mission_Actors[4]Task_Stay_In_Range = True
Objectives[108]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[4]Task_Scenario = NONE
Objectives[108]mission_Actors[4]Task_List_Count = 3
Objectives[108]mission_Actors[4]Task_Repeat = False
Objectives[108]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[4]Task_List[0]PositionX = 237.3433
Objectives[108]mission_Actors[4]Task_List[0]PositionY = 6122.971
Objectives[108]mission_Actors[4]Task_List[0]PositionZ = -146.9225
Objectives[108]mission_Actors[4]Task_List[0]Block = True
Objectives[108]mission_Actors[4]Task_List[1]Type = WalkTo
Objectives[108]mission_Actors[4]Task_List[1]DestinationX = 234.4756
Objectives[108]mission_Actors[4]Task_List[1]DestinationY = 6133.951
Objectives[108]mission_Actors[4]Task_List[1]DestinationZ = -146.9225
Objectives[108]mission_Actors[4]Task_List[1]Rotation = -990
Objectives[108]mission_Actors[4]Task_List[1]Speed = 3
Objectives[108]mission_Actors[4]Task_List[1]GoStraitToCoord = False
Objectives[108]mission_Actors[4]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[4]Task_List[2]PositionX = 234.4756
Objectives[108]mission_Actors[4]Task_List[2]PositionY = 6133.951
Objectives[108]mission_Actors[4]Task_List[2]PositionZ = -146.9225
Objectives[108]mission_Actors[4]Task_List[2]Block = False
Objectives[108]mission_Actors[5]Survive_Number = 0
Objectives[108]mission_Actors[5]Failed_Text = 
Objectives[108]mission_Actors[5]Remove_After = 0
Objectives[108]mission_Actors[5]positionX = 202.3133
Objectives[108]mission_Actors[5]positionY = 6143.321
Objectives[108]mission_Actors[5]positionZ = -146.4225
Objectives[108]mission_Actors[5]Heading = 6.830187E-05
Objectives[108]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[108]mission_Actors[5]Relationship_Group = Enemy1
Objectives[108]mission_Actors[5]AddBlip = True
Objectives[108]mission_Actors[5]ShowCone = False
Objectives[108]mission_Actors[5]Invincible = False
Objectives[108]mission_Actors[5]SetHealth = 200
Objectives[108]mission_Actors[5]DieFromHeadShot = True
Objectives[108]mission_Actors[5]CanExitVehicle = True
Objectives[108]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[5]AlwaysFight = True
Objectives[108]mission_Actors[5]Seeing_Range = 30
Objectives[108]mission_Actors[5]Hearing_Range = 30
Objectives[108]mission_Actors[5]CombatMovement = Offensive
Objectives[108]mission_Actors[5]weapon = CombatMGMk2
Objectives[108]mission_Actors[5]Variation = Random
Objectives[108]mission_Actors[5]Task = 99
Objectives[108]mission_Actors[5]Task_Guard_Range = 5
Objectives[108]mission_Actors[5]Task_Stay_In_Range = True
Objectives[108]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[5]Task_Scenario = NONE
Objectives[108]mission_Actors[5]Task_List_Count = 3
Objectives[108]mission_Actors[5]Task_Repeat = False
Objectives[108]mission_Actors[5]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[5]Task_List[0]PositionX = 202.3094
Objectives[108]mission_Actors[5]Task_List[0]PositionY = 6143.321
Objectives[108]mission_Actors[5]Task_List[0]PositionZ = -146.9225
Objectives[108]mission_Actors[5]Task_List[0]Block = True
Objectives[108]mission_Actors[5]Task_List[1]Type = WalkTo
Objectives[108]mission_Actors[5]Task_List[1]DestinationX = 212.8772
Objectives[108]mission_Actors[5]Task_List[1]DestinationY = 6146.768
Objectives[108]mission_Actors[5]Task_List[1]DestinationZ = -146.9226
Objectives[108]mission_Actors[5]Task_List[1]Rotation = -1080
Objectives[108]mission_Actors[5]Task_List[1]Speed = 3
Objectives[108]mission_Actors[5]Task_List[1]GoStraitToCoord = False
Objectives[108]mission_Actors[5]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[5]Task_List[2]PositionX = 212.8772
Objectives[108]mission_Actors[5]Task_List[2]PositionY = 6146.768
Objectives[108]mission_Actors[5]Task_List[2]PositionZ = -146.9226
Objectives[108]mission_Actors[5]Task_List[2]Block = False
Objectives[108]mission_Actors[6]Survive_Number = 0
Objectives[108]mission_Actors[6]Failed_Text = 
Objectives[108]mission_Actors[6]Remove_After = 0
Objectives[108]mission_Actors[6]positionX = 202.3921
Objectives[108]mission_Actors[6]positionY = 6184.444
Objectives[108]mission_Actors[6]positionZ = -146.4225
Objectives[108]mission_Actors[6]Heading = 180.0001
Objectives[108]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[108]mission_Actors[6]Relationship_Group = Enemy1
Objectives[108]mission_Actors[6]AddBlip = True
Objectives[108]mission_Actors[6]ShowCone = False
Objectives[108]mission_Actors[6]Invincible = False
Objectives[108]mission_Actors[6]SetHealth = 200
Objectives[108]mission_Actors[6]DieFromHeadShot = True
Objectives[108]mission_Actors[6]CanExitVehicle = True
Objectives[108]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[6]AlwaysFight = True
Objectives[108]mission_Actors[6]Seeing_Range = 30
Objectives[108]mission_Actors[6]Hearing_Range = 30
Objectives[108]mission_Actors[6]CombatMovement = Offensive
Objectives[108]mission_Actors[6]weapon = AssaultShotgun
Objectives[108]mission_Actors[6]Variation = Random
Objectives[108]mission_Actors[6]Task = 99
Objectives[108]mission_Actors[6]Task_Guard_Range = 5
Objectives[108]mission_Actors[6]Task_Stay_In_Range = True
Objectives[108]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[6]Task_Scenario = NONE
Objectives[108]mission_Actors[6]Task_List_Count = 3
Objectives[108]mission_Actors[6]Task_Repeat = False
Objectives[108]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[6]Task_List[0]PositionX = 202.5874
Objectives[108]mission_Actors[6]Task_List[0]PositionY = 6184.864
Objectives[108]mission_Actors[6]Task_List[0]PositionZ = -146.9225
Objectives[108]mission_Actors[6]Task_List[0]Block = True
Objectives[108]mission_Actors[6]Task_List[1]Type = WalkTo
Objectives[108]mission_Actors[6]Task_List[1]DestinationX = 218.5706
Objectives[108]mission_Actors[6]Task_List[1]DestinationY = 6181.267
Objectives[108]mission_Actors[6]Task_List[1]DestinationZ = -146.9226
Objectives[108]mission_Actors[6]Task_List[1]Rotation = 87.40482
Objectives[108]mission_Actors[6]Task_List[1]Speed = 3
Objectives[108]mission_Actors[6]Task_List[1]GoStraitToCoord = False
Objectives[108]mission_Actors[6]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[6]Task_List[2]PositionX = 218.5554
Objectives[108]mission_Actors[6]Task_List[2]PositionY = 6181.268
Objectives[108]mission_Actors[6]Task_List[2]PositionZ = -146.9226
Objectives[108]mission_Actors[6]Task_List[2]Block = False
Objectives[108]mission_Vehicles = 0
Objectives[108]Mission_Needed_Vehicles = 0
Objectives[108]mission_PropsCount = 0
Objectives[108]mission_Pickup_Props_Count = 0
Objectives[108]ObjectiveMessages = 0

Objectives[109]Type = Mission_Settings_Objective
Objectives[109]positionX = 258.5149
Objectives[109]positionY = 6192.498
Objectives[109]positionZ = -160.4223
Objectives[109]MissionSettings_TimesOfDay = Current
Objectives[109]MissionSettings_Weather = Current
Objectives[109]MissionSettings_WantedLevel = Current
Objectives[109]MissionSettings_SetWantedLevelNow = Current
Objectives[109]MissionSettings_StartNightvision = False
Objectives[109]MissionSettings_StopNightvision = False
Objectives[109]MissionSettings_StartSeethrough = False
Objectives[109]MissionSettings_StopSeethrough = False
Objectives[109]MissionSettings_StartMusic = True
Objectives[109]MissionSettings_StopMusic = False
Objectives[109]MissionSettings_Music = FBI4_PETROL
Objectives[109]mission_ActorsCount = 0
Objectives[109]mission_Vehicles = 0
Objectives[109]Mission_Needed_Vehicles = 0
Objectives[109]mission_PropsCount = 0
Objectives[109]mission_Pickup_Props_Count = 0
Objectives[109]ObjectiveMessages = 0

Objectives[110]Text = 
Objectives[110]Type = Timeout_Objective
Objectives[110]positionX = 243.3013
Objectives[110]positionY = 6178.615
Objectives[110]positionZ = -162.0223
Objectives[110]Timeout_Min = 0
Objectives[110]Timeout_Sec = 13
Objectives[110]mission_ActorsCount = 1
Objectives[110]mission_Actors[0]Survive_Number = 0
Objectives[110]mission_Actors[0]Failed_Text = 
Objectives[110]mission_Actors[0]Remove_After = 114
Objectives[110]mission_Actors[0]positionX = 269.0009
Objectives[110]mission_Actors[0]positionY = 6258.429
Objectives[110]mission_Actors[0]positionZ = -160.0225
Objectives[110]mission_Actors[0]Heading = 100.0001
Objectives[110]mission_Actors[0]String_Name = u_m_y_juggernaut_01
Objectives[110]mission_Actors[0]Relationship_Group = Enemy1
Objectives[110]mission_Actors[0]AddBlip = True
Objectives[110]mission_Actors[0]ShowCone = False
Objectives[110]mission_Actors[0]Invincible = False
Objectives[110]mission_Actors[0]SetHealth = 1000
Objectives[110]mission_Actors[0]DieFromHeadShot = True
Objectives[110]mission_Actors[0]CanExitVehicle = True
Objectives[110]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[110]mission_Actors[0]AlwaysFight = True
Objectives[110]mission_Actors[0]Seeing_Range = 500
Objectives[110]mission_Actors[0]Hearing_Range = 500
Objectives[110]mission_Actors[0]CombatMovement = Defensive
Objectives[110]mission_Actors[0]weapon = Minigun
Objectives[110]mission_Actors[0]Variation = Random
Objectives[110]mission_Actors[0]Task = 99
Objectives[110]mission_Actors[0]Task_Guard_Range = 5
Objectives[110]mission_Actors[0]Task_Stay_In_Range = True
Objectives[110]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[110]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[110]mission_Actors[0]Task_Scenario = NONE
Objectives[110]mission_Actors[0]Task_List_Count = 4
Objectives[110]mission_Actors[0]Task_Repeat = False
Objectives[110]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[110]mission_Actors[0]Task_List[0]PositionX = 268.4454
Objectives[110]mission_Actors[0]Task_List[0]PositionY = 6258.477
Objectives[110]mission_Actors[0]Task_List[0]PositionZ = -160.5225
Objectives[110]mission_Actors[0]Task_List[0]Block = True
Objectives[110]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[110]mission_Actors[0]Task_List[1]DestinationX = 258.5738
Objectives[110]mission_Actors[0]Task_List[1]DestinationY = 6247.7
Objectives[110]mission_Actors[0]Task_List[1]DestinationZ = -160.5225
Objectives[110]mission_Actors[0]Task_List[1]Rotation = -1340
Objectives[110]mission_Actors[0]Task_List[1]Speed = 3
Objectives[110]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[110]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[110]mission_Actors[0]Task_List[2]DestinationX = 258.5506
Objectives[110]mission_Actors[0]Task_List[2]DestinationY = 6245.827
Objectives[110]mission_Actors[0]Task_List[2]DestinationZ = -160.5226
Objectives[110]mission_Actors[0]Task_List[2]Rotation = -1340
Objectives[110]mission_Actors[0]Task_List[2]Speed = 0.5
Objectives[110]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[110]mission_Actors[0]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[110]mission_Actors[0]Task_List[3]PositionX = 258.5497
Objectives[110]mission_Actors[0]Task_List[3]PositionY = 6245.781
Objectives[110]mission_Actors[0]Task_List[3]PositionZ = -160.5226
Objectives[110]mission_Actors[0]Task_List[3]Block = False
Objectives[110]mission_Vehicles = 0
Objectives[110]Mission_Needed_Vehicles = 0
Objectives[110]mission_PropsCount = 0
Objectives[110]mission_Pickup_Props_Count = 0
Objectives[110]ObjectiveMessages = 3
Objectives[110]ObjectiveMessages[0]positionX = 243.6096
Objectives[110]ObjectiveMessages[0]positionY = 6178.611
Objectives[110]ObjectiveMessages[0]positionZ = -162.0223
Objectives[110]ObjectiveMessages[0]Message = Hey, I just picked up your wife on a camera in the silo. She's in there.
Objectives[110]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[110]ObjectiveMessages[0]Sender = Lester
Objectives[110]ObjectiveMessages[0]Subject = 
Objectives[110]ObjectiveMessages[0]MessageColor = White
Objectives[110]ObjectiveMessages[0]PlayFromStart = False
Objectives[110]ObjectiveMessages[0]Delay = True
Objectives[110]ObjectiveMessages[0]DelayTime = 2
Objectives[110]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[110]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[110]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[110]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[110]ObjectiveMessages[0]TypeSubtitle = False
Objectives[110]ObjectiveMessages[0]TypeTextMesage = True
Objectives[110]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[110]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[110]ObjectiveMessages[1]positionX = 258.3534
Objectives[110]ObjectiveMessages[1]positionY = 6188.55
Objectives[110]ObjectiveMessages[1]positionZ = -161.4225
Objectives[110]ObjectiveMessages[1]Message = Good looking out, Lester.
Objectives[110]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[110]ObjectiveMessages[1]Sender = Michael
Objectives[110]ObjectiveMessages[1]Subject = 
Objectives[110]ObjectiveMessages[1]MessageColor = Blue
Objectives[110]ObjectiveMessages[1]PlayFromStart = False
Objectives[110]ObjectiveMessages[1]Delay = True
Objectives[110]ObjectiveMessages[1]DelayTime = 7
Objectives[110]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[110]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[110]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[110]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[110]ObjectiveMessages[1]TypeSubtitle = False
Objectives[110]ObjectiveMessages[1]TypeTextMesage = True
Objectives[110]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[110]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[110]ObjectiveMessages[2]positionX = 258.3656
Objectives[110]ObjectiveMessages[2]positionY = 6185.938
Objectives[110]ObjectiveMessages[2]positionZ = -161.4225
Objectives[110]ObjectiveMessages[2]Message = Hey, "other team". Thanks for your help.
Objectives[110]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[110]ObjectiveMessages[2]Sender = Michael
Objectives[110]ObjectiveMessages[2]Subject = 
Objectives[110]ObjectiveMessages[2]MessageColor = Blue
Objectives[110]ObjectiveMessages[2]PlayFromStart = False
Objectives[110]ObjectiveMessages[2]Delay = True
Objectives[110]ObjectiveMessages[2]DelayTime = 10
Objectives[110]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[110]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[110]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[110]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[110]ObjectiveMessages[2]TypeSubtitle = False
Objectives[110]ObjectiveMessages[2]TypeTextMesage = True
Objectives[110]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[110]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[111]Text = Go to ~y~Silo Access.
Objectives[111]Text2 = 
Objectives[111]Text3 = 
Objectives[111]Failed_Text = 
Objectives[111]Type = Checkpoint
Objectives[111]Checkpoint_Type = 45
Objectives[111]Reserved = 1
Objectives[111]ColorR = 255
Objectives[111]ColorG = 255
Objectives[111]ColorB = 0
Objectives[111]ColorA = 255
Objectives[111]IconColorR = 255
Objectives[111]IconColorG = 255
Objectives[111]IconColorB = 0
Objectives[111]IconColorA = 255
Objectives[111]positionX = 263.3398
Objectives[111]positionY = 6258.273
Objectives[111]positionZ = -161.0225
Objectives[111]Heading = -1260
Objectives[111]Diameter = 1
Objectives[111]minimum_hight = 1
Objectives[111]maximum_hight = 10
Objectives[111]TriggerDistance = 5
Objectives[111]PlaySound = False
Objectives[111]LoseWanted = False
Objectives[111]Stop_Vehicle = False
Objectives[111]DeliverVehicleOnly = False
Objectives[111]DeliverTrailor = False
Objectives[111]DeliverTowTruck = False
Objectives[111]DeliverVehicleCargobob = False
Objectives[111]DeliverPropCargobob = False
Objectives[111]mission_ActorsCount = 0
Objectives[111]mission_Vehicles = 0
Objectives[111]Mission_Needed_Vehicles = 0
Objectives[111]mission_PropsCount = 0
Objectives[111]mission_Pickup_Props_Count = 0
Objectives[111]ObjectiveMessages = 0

Objectives[112]Text = 
Objectives[112]Text2 = 
Objectives[112]Text3 = 
Objectives[112]Failed_Text = 
Objectives[112]Type = Checkpoint
Objectives[112]Checkpoint_Type = 52
Objectives[112]Reserved = 1
Objectives[112]ColorR = 255
Objectives[112]ColorG = 255
Objectives[112]ColorB = 255
Objectives[112]ColorA = 0
Objectives[112]IconColorR = 255
Objectives[112]IconColorG = 255
Objectives[112]IconColorB = 255
Objectives[112]IconColorA = 0
Objectives[112]positionX = 304.1648
Objectives[112]positionY = 6259.393
Objectives[112]positionZ = -161.2225
Objectives[112]Heading = 0
Objectives[112]Diameter = 1
Objectives[112]minimum_hight = 1
Objectives[112]maximum_hight = 10
Objectives[112]TriggerDistance = 5
Objectives[112]PlaySound = False
Objectives[112]LoseWanted = False
Objectives[112]Stop_Vehicle = False
Objectives[112]DeliverVehicleOnly = False
Objectives[112]DeliverTrailor = False
Objectives[112]DeliverTowTruck = False
Objectives[112]DeliverVehicleCargobob = False
Objectives[112]DeliverPropCargobob = False
Objectives[112]mission_ActorsCount = 3
Objectives[112]mission_Actors[0]Survive_Number = 0
Objectives[112]mission_Actors[0]Failed_Text = 
Objectives[112]mission_Actors[0]Remove_After = 114
Objectives[112]mission_Actors[0]positionX = 304.3781
Objectives[112]mission_Actors[0]positionY = 6268.583
Objectives[112]mission_Actors[0]positionZ = -160.023
Objectives[112]mission_Actors[0]Heading = 175.069
Objectives[112]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[112]mission_Actors[0]Relationship_Group = Enemy1
Objectives[112]mission_Actors[0]AddBlip = True
Objectives[112]mission_Actors[0]ShowCone = False
Objectives[112]mission_Actors[0]Invincible = False
Objectives[112]mission_Actors[0]SetHealth = 200
Objectives[112]mission_Actors[0]DieFromHeadShot = True
Objectives[112]mission_Actors[0]CanExitVehicle = True
Objectives[112]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[112]mission_Actors[0]AlwaysFight = True
Objectives[112]mission_Actors[0]Seeing_Range = 30
Objectives[112]mission_Actors[0]Hearing_Range = 30
Objectives[112]mission_Actors[0]CombatMovement = Defensive
Objectives[112]mission_Actors[0]weapon = BullpupRifleMk2
Objectives[112]mission_Actors[0]Variation = Random
Objectives[112]mission_Actors[0]Task = 0
Objectives[112]mission_Actors[0]Task_Guard_Range = 5
Objectives[112]mission_Actors[0]Task_Stay_In_Range = True
Objectives[112]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[112]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[112]mission_Actors[0]Task_Scenario = NONE
Objectives[112]mission_Actors[1]Survive_Number = 0
Objectives[112]mission_Actors[1]Failed_Text = 
Objectives[112]mission_Actors[1]Remove_After = 114
Objectives[112]mission_Actors[1]positionX = 304.6694
Objectives[112]mission_Actors[1]positionY = 6291.142
Objectives[112]mission_Actors[1]positionZ = -160.1472
Objectives[112]mission_Actors[1]Heading = 190.069
Objectives[112]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[112]mission_Actors[1]Relationship_Group = Enemy1
Objectives[112]mission_Actors[1]AddBlip = True
Objectives[112]mission_Actors[1]ShowCone = False
Objectives[112]mission_Actors[1]Invincible = False
Objectives[112]mission_Actors[1]SetHealth = 200
Objectives[112]mission_Actors[1]DieFromHeadShot = True
Objectives[112]mission_Actors[1]CanExitVehicle = True
Objectives[112]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[112]mission_Actors[1]AlwaysFight = True
Objectives[112]mission_Actors[1]Seeing_Range = 30
Objectives[112]mission_Actors[1]Hearing_Range = 30
Objectives[112]mission_Actors[1]CombatMovement = Defensive
Objectives[112]mission_Actors[1]weapon = SNSPistolMk2
Objectives[112]mission_Actors[1]Variation = Random
Objectives[112]mission_Actors[1]Task = 0
Objectives[112]mission_Actors[1]Task_Guard_Range = 5
Objectives[112]mission_Actors[1]Task_Stay_In_Range = True
Objectives[112]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[112]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[112]mission_Actors[1]Task_Scenario = NONE
Objectives[112]mission_Actors[2]Survive_Number = 0
Objectives[112]mission_Actors[2]Failed_Text = 
Objectives[112]mission_Actors[2]Remove_After = 114
Objectives[112]mission_Actors[2]positionX = 306.5147
Objectives[112]mission_Actors[2]positionY = 6291.509
Objectives[112]mission_Actors[2]positionZ = -160.1472
Objectives[112]mission_Actors[2]Heading = 170.069
Objectives[112]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[112]mission_Actors[2]Relationship_Group = Enemy1
Objectives[112]mission_Actors[2]AddBlip = True
Objectives[112]mission_Actors[2]ShowCone = False
Objectives[112]mission_Actors[2]Invincible = False
Objectives[112]mission_Actors[2]SetHealth = 200
Objectives[112]mission_Actors[2]DieFromHeadShot = True
Objectives[112]mission_Actors[2]CanExitVehicle = True
Objectives[112]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[112]mission_Actors[2]AlwaysFight = True
Objectives[112]mission_Actors[2]Seeing_Range = 500
Objectives[112]mission_Actors[2]Hearing_Range = 500
Objectives[112]mission_Actors[2]CombatMovement = Defensive
Objectives[112]mission_Actors[2]weapon = PumpShotgunMk2
Objectives[112]mission_Actors[2]Variation = Random
Objectives[112]mission_Actors[2]Task = 0
Objectives[112]mission_Actors[2]Task_Guard_Range = 5
Objectives[112]mission_Actors[2]Task_Stay_In_Range = True
Objectives[112]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[112]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[112]mission_Actors[2]Task_Scenario = NONE
Objectives[112]mission_Vehicles = 0
Objectives[112]Mission_Needed_Vehicles = 0
Objectives[112]mission_PropsCount = 0
Objectives[112]mission_Pickup_Props_Count = 0
Objectives[112]ObjectiveMessages = 0

Objectives[113]Text = 
Objectives[113]Text2 = 
Objectives[113]Text3 = 
Objectives[113]Failed_Text = 
Objectives[113]Type = Checkpoint
Objectives[113]Checkpoint_Type = 52
Objectives[113]Reserved = 1
Objectives[113]ColorR = 255
Objectives[113]ColorG = 255
Objectives[113]ColorB = 255
Objectives[113]ColorA = 0
Objectives[113]IconColorR = 255
Objectives[113]IconColorG = 255
Objectives[113]IconColorB = 255
Objectives[113]IconColorA = 0
Objectives[113]positionX = 310.4977
Objectives[113]positionY = 6295.404
Objectives[113]positionZ = -161.1472
Objectives[113]Heading = 175.069
Objectives[113]Diameter = 1
Objectives[113]minimum_hight = 1
Objectives[113]maximum_hight = 10
Objectives[113]TriggerDistance = 1
Objectives[113]PlaySound = False
Objectives[113]LoseWanted = False
Objectives[113]Stop_Vehicle = False
Objectives[113]DeliverVehicleOnly = False
Objectives[113]DeliverTrailor = False
Objectives[113]DeliverTowTruck = False
Objectives[113]DeliverVehicleCargobob = False
Objectives[113]DeliverPropCargobob = False
Objectives[113]mission_ActorsCount = 0
Objectives[113]mission_Vehicles = 0
Objectives[113]Mission_Needed_Vehicles = 0
Objectives[113]mission_PropsCount = 0
Objectives[113]mission_Pickup_Props_Count = 0
Objectives[113]ObjectiveMessages = 0

Objectives[114]Text = 
Objectives[114]Text2 = 
Objectives[114]Text3 = 
Objectives[114]Failed_Text = 
Objectives[114]Type = Checkpoint
Objectives[114]Checkpoint_Type = 52
Objectives[114]Reserved = 1
Objectives[114]ColorR = 255
Objectives[114]ColorG = 255
Objectives[114]ColorB = 255
Objectives[114]ColorA = 0
Objectives[114]IconColorR = 255
Objectives[114]IconColorG = 255
Objectives[114]IconColorB = 255
Objectives[114]IconColorA = 0
Objectives[114]positionX = 351.2276
Objectives[114]positionY = 6307.419
Objectives[114]positionZ = -161.0495
Objectives[114]Heading = 175.069
Objectives[114]Diameter = 1
Objectives[114]minimum_hight = 1
Objectives[114]maximum_hight = 10
Objectives[114]TriggerDistance = 2.5
Objectives[114]PlaySound = False
Objectives[114]LoseWanted = False
Objectives[114]Stop_Vehicle = False
Objectives[114]DeliverVehicleOnly = False
Objectives[114]DeliverTrailor = False
Objectives[114]DeliverTowTruck = False
Objectives[114]DeliverVehicleCargobob = False
Objectives[114]DeliverPropCargobob = False
Objectives[114]mission_ActorsCount = 3
Objectives[114]mission_Actors[0]Survive_Number = 0
Objectives[114]mission_Actors[0]Failed_Text = 
Objectives[114]mission_Actors[0]Remove_After = 114
Objectives[114]mission_Actors[0]positionX = 306.8489
Objectives[114]mission_Actors[0]positionY = 6310.457
Objectives[114]mission_Actors[0]positionZ = -160.2225
Objectives[114]mission_Actors[0]Heading = 135.069
Objectives[114]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[114]mission_Actors[0]Relationship_Group = Enemy1
Objectives[114]mission_Actors[0]AddBlip = True
Objectives[114]mission_Actors[0]ShowCone = False
Objectives[114]mission_Actors[0]Invincible = False
Objectives[114]mission_Actors[0]SetHealth = 200
Objectives[114]mission_Actors[0]DieFromHeadShot = True
Objectives[114]mission_Actors[0]CanExitVehicle = True
Objectives[114]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[0]AlwaysFight = True
Objectives[114]mission_Actors[0]Seeing_Range = 30
Objectives[114]mission_Actors[0]Hearing_Range = 30
Objectives[114]mission_Actors[0]CombatMovement = Defensive
Objectives[114]mission_Actors[0]weapon = BullpupRifleMk2
Objectives[114]mission_Actors[0]Variation = Random
Objectives[114]mission_Actors[0]Task = 99
Objectives[114]mission_Actors[0]Task_Guard_Range = 5
Objectives[114]mission_Actors[0]Task_Stay_In_Range = True
Objectives[114]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[0]Task_Scenario = NONE
Objectives[114]mission_Actors[0]Task_List_Count = 3
Objectives[114]mission_Actors[0]Task_Repeat = False
Objectives[114]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[114]mission_Actors[0]Task_List[0]PositionX = 306.7507
Objectives[114]mission_Actors[0]Task_List[0]PositionY = 6310.553
Objectives[114]mission_Actors[0]Task_List[0]PositionZ = -160.7225
Objectives[114]mission_Actors[0]Task_List[0]Block = True
Objectives[114]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[114]mission_Actors[0]Task_List[1]DestinationX = 305.2943
Objectives[114]mission_Actors[0]Task_List[1]DestinationY = 6303.368
Objectives[114]mission_Actors[0]Task_List[1]DestinationZ = -160.6472
Objectives[114]mission_Actors[0]Task_List[1]Rotation = 300.069
Objectives[114]mission_Actors[0]Task_List[1]Speed = 2
Objectives[114]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[114]mission_Actors[0]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[114]mission_Actors[0]Task_List[2]PositionX = 305.2943
Objectives[114]mission_Actors[0]Task_List[2]PositionY = 6303.368
Objectives[114]mission_Actors[0]Task_List[2]PositionZ = -160.6472
Objectives[114]mission_Actors[0]Task_List[2]Block = False
Objectives[114]mission_Actors[1]Survive_Number = 0
Objectives[114]mission_Actors[1]Failed_Text = 
Objectives[114]mission_Actors[1]Remove_After = 114
Objectives[114]mission_Actors[1]positionX = 319.3575
Objectives[114]mission_Actors[1]positionY = 6310.672
Objectives[114]mission_Actors[1]positionZ = -160.0225
Objectives[114]mission_Actors[1]Heading = 80.06895
Objectives[114]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[114]mission_Actors[1]Relationship_Group = Enemy1
Objectives[114]mission_Actors[1]AddBlip = True
Objectives[114]mission_Actors[1]ShowCone = False
Objectives[114]mission_Actors[1]Invincible = False
Objectives[114]mission_Actors[1]SetHealth = 100
Objectives[114]mission_Actors[1]DieFromHeadShot = True
Objectives[114]mission_Actors[1]CanExitVehicle = True
Objectives[114]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[1]AlwaysFight = True
Objectives[114]mission_Actors[1]Seeing_Range = 30
Objectives[114]mission_Actors[1]Hearing_Range = 30
Objectives[114]mission_Actors[1]CombatMovement = Defensive
Objectives[114]mission_Actors[1]weapon = PumpShotgunMk2
Objectives[114]mission_Actors[1]Variation = Random
Objectives[114]mission_Actors[1]Task = 0
Objectives[114]mission_Actors[1]Task_Guard_Range = 5
Objectives[114]mission_Actors[1]Task_Stay_In_Range = True
Objectives[114]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[1]Task_Scenario = NONE
Objectives[114]mission_Actors[2]Survive_Number = 0
Objectives[114]mission_Actors[2]Failed_Text = 
Objectives[114]mission_Actors[2]Remove_After = 114
Objectives[114]mission_Actors[2]positionX = 328.0345
Objectives[114]mission_Actors[2]positionY = 6312.064
Objectives[114]mission_Actors[2]positionZ = -160.0225
Objectives[114]mission_Actors[2]Heading = 105.069
Objectives[114]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[114]mission_Actors[2]Relationship_Group = Enemy1
Objectives[114]mission_Actors[2]AddBlip = True
Objectives[114]mission_Actors[2]ShowCone = False
Objectives[114]mission_Actors[2]Invincible = False
Objectives[114]mission_Actors[2]SetHealth = 100
Objectives[114]mission_Actors[2]DieFromHeadShot = True
Objectives[114]mission_Actors[2]CanExitVehicle = True
Objectives[114]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[2]AlwaysFight = True
Objectives[114]mission_Actors[2]Seeing_Range = 30
Objectives[114]mission_Actors[2]Hearing_Range = 30
Objectives[114]mission_Actors[2]CombatMovement = Defensive
Objectives[114]mission_Actors[2]weapon = BullpupRifleMk2
Objectives[114]mission_Actors[2]Variation = Random
Objectives[114]mission_Actors[2]Task = 0
Objectives[114]mission_Actors[2]Task_Guard_Range = 5
Objectives[114]mission_Actors[2]Task_Stay_In_Range = True
Objectives[114]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[2]Task_Scenario = NONE
Objectives[114]mission_Vehicles = 0
Objectives[114]Mission_Needed_Vehicles = 0
Objectives[114]mission_PropsCount = 0
Objectives[114]mission_Pickup_Props_Count = 0
Objectives[114]ObjectiveMessages = 0

Objectives[115]Type = Cutscenes_Objective
Objectives[115]Text = 
Objectives[115]positionX = 348.9546
Objectives[115]positionY = 6308.456
Objectives[115]positionZ = -161.0495
Objectives[115]Cutscenes_Time = 0
Objectives[115]Cutscenes_Trans_Time = 0
Objectives[115]Cutscenes_FOV = 60
Objectives[115]Cutscenes_Shake = Hand
Objectives[115]Cutscenes_Amplitude = 0
Objectives[115]Cutscenes_FadeOut = False
Objectives[115]Cutscenes_FadeIn = False
Objectives[115]Cutscenes_End = False
Objectives[115]Cutscenes_Point_At_Position = False
Objectives[115]Cutscenes_Point_At_Player = True
Objectives[115]Cutscenes_Point_At_Actor = False
Objectives[115]Cutscenes_Point_At_Vehicle = False
Objectives[115]Cutscenes_Follow_Player = False
Objectives[115]Cutscenes_Follow_Actor = False
Objectives[115]Cutscenes_Follow_Vehicle = False
Objectives[115]Cutscenes_Follow_Distancee = 12
Objectives[115]Cutscenes_Follow_Hieght = 2
Objectives[115]Cutscenes_Follow_Angle = 95
Objectives[115]mission_ActorsCount = 1
Objectives[115]mission_Actors[0]Survive_Number = 137
Objectives[115]mission_Actors[0]Failed_Text = Amanda died.
Objectives[115]mission_Actors[0]Remove_After = 138
Objectives[115]mission_Actors[0]positionX = 370.6193
Objectives[115]mission_Actors[0]positionY = 6307.351
Objectives[115]mission_Actors[0]positionZ = -160.5437
Objectives[115]mission_Actors[0]Heading = 98.98746
Objectives[115]mission_Actors[0]String_Name = ig_amandatownley
Objectives[115]mission_Actors[0]Relationship_Group = Neutral
Objectives[115]mission_Actors[0]AddBlip = False
Objectives[115]mission_Actors[0]ShowCone = False
Objectives[115]mission_Actors[0]Invincible = False
Objectives[115]mission_Actors[0]SetHealth = 200
Objectives[115]mission_Actors[0]DieFromHeadShot = True
Objectives[115]mission_Actors[0]CanExitVehicle = True
Objectives[115]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[115]mission_Actors[0]AlwaysFight = True
Objectives[115]mission_Actors[0]Seeing_Range = 30
Objectives[115]mission_Actors[0]Hearing_Range = 30
Objectives[115]mission_Actors[0]CombatMovement = Offensive
Objectives[115]mission_Actors[0]weapon = Unarmed
Objectives[115]mission_Actors[0]Variation = Custom
Objectives[115]mission_Actors[0]Task = 99
Objectives[115]mission_Actors[0]Task_Guard_Range = 5
Objectives[115]mission_Actors[0]Task_Stay_In_Range = True
Objectives[115]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[115]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[115]mission_Actors[0]Task_Scenario = NONE
Objectives[115]mission_Actors[0]Task_List_Count = 2
Objectives[115]mission_Actors[0]Task_Repeat = False
Objectives[115]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[115]mission_Actors[0]Task_List[0]PositionX = 368.3782
Objectives[115]mission_Actors[0]Task_List[0]PositionY = 6307.572
Objectives[115]mission_Actors[0]Task_List[0]PositionZ = -160.7531
Objectives[115]mission_Actors[0]Task_List[0]Block = True
Objectives[115]mission_Actors[0]Task_List[1]Type = HandsUp
Objectives[115]mission_Actors[0]Task_List[1]PositionX = 367.4683
Objectives[115]mission_Actors[0]Task_List[1]PositionY = 6307.575
Objectives[115]mission_Actors[0]Task_List[1]PositionZ = -160.4581
Objectives[115]mission_Actors[0]Task_List[1]time = 59
Objectives[115]mission_Actors[0]Task_List[1]FacePlayer = False
Objectives[115]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[115]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[115]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[115]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 5
Objectives[115]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 5
Objectives[115]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[115]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[115]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[115]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[115]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[115]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 1
Objectives[115]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[115]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[115]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[115]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[115]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[115]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[115]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[115]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[115]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[115]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 7
Objectives[115]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 118
Objectives[115]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 119
Objectives[115]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 120
Objectives[115]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 128
Objectives[115]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 129
Objectives[115]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 138
Objectives[115]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 133
Objectives[115]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[115]mission_Actors[0]NeededForObjectiveGoToActor[0] = 127
Objectives[115]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[115]mission_Actors[0]NeededForObjectiveCutscene[0] = 117
Objectives[115]mission_Vehicles = 0
Objectives[115]Mission_Needed_Vehicles = 0
Objectives[115]mission_PropsCount = 0
Objectives[115]mission_Pickup_Props_Count = 0
Objectives[115]ObjectiveMessages = 0

Objectives[116]Type = Set_Player_Actor_Objective
Objectives[116]Text = 
Objectives[116]positionX = 349.5611
Objectives[116]positionY = 6311.301
Objectives[116]positionZ = -161.2595
Objectives[116]SetPlayerActor_Use_Player = True
Objectives[116]SetPlayerActor_Player_Controllable = False
Objectives[116]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[116]SetPlayerActor_Use_Actor = False
Objectives[116]SetPlayerActor_RelationshipGroup_Change = False
Objectives[116]SetPlayerActor_RelationshipGroup = Neutral
Objectives[116]SetPlayerActor_Invincible_Change = False
Objectives[116]SetPlayerActor_Invincible = False
Objectives[116]SetPlayerActor_NewTask = True
Objectives[116]Int_Task = 99
Objectives[116]Task_Repeat = False
Objectives[116]Task_Timeout = True
Objectives[116]Task_Guard_Range = 10
Objectives[116]Task_Stay_In_Range = True
Objectives[116]Task_Wander_Range = 10
Objectives[116]Task_Scenario = NONE
Objectives[116]Task_TalkingAnimation = mic_chatter
Objectives[116]Task_Time = 1
Objectives[116]TaskListCount = 2
Objectives[116]Task_List[0]Type = WalkTo
Objectives[116]Task_List[0]DestinationX = 352.5559
Objectives[116]Task_List[0]DestinationY = 6307.28
Objectives[116]Task_List[0]DestinationZ = -160.5495
Objectives[116]Task_List[0]Rotation = 95.06897
Objectives[116]Task_List[0]Speed = 1
Objectives[116]Task_List[0]GoStraitToCoord = False
Objectives[116]Task_List[1]Type = WalkTo
Objectives[116]Task_List[1]DestinationX = 355.3714
Objectives[116]Task_List[1]DestinationY = 6307.36
Objectives[116]Task_List[1]DestinationZ = -160.4274
Objectives[116]Task_List[1]Rotation = 95.06897
Objectives[116]Task_List[1]Speed = 0.5
Objectives[116]Task_List[1]GoStraitToCoord = False
Objectives[116]mission_ActorsCount = 0
Objectives[116]mission_Vehicles = 0
Objectives[116]Mission_Needed_Vehicles = 0
Objectives[116]mission_PropsCount = 0
Objectives[116]mission_Pickup_Props_Count = 0
Objectives[116]ObjectiveMessages = 0

Objectives[117]Type = Cutscenes_Objective
Objectives[117]Text = 
Objectives[117]positionX = 365.8354
Objectives[117]positionY = 6307.484
Objectives[117]positionZ = -160.9581
Objectives[117]Cutscenes_Time = 1
Objectives[117]Cutscenes_Trans_Time = 0
Objectives[117]Cutscenes_FOV = 30
Objectives[117]Cutscenes_Shake = Hand
Objectives[117]Cutscenes_Amplitude = 0
Objectives[117]Cutscenes_FadeOut = False
Objectives[117]Cutscenes_FadeIn = False
Objectives[117]Cutscenes_End = False
Objectives[117]Cutscenes_Point_At_Position = False
Objectives[117]Cutscenes_Point_At_Player = False
Objectives[117]Cutscenes_Point_At_Actor = True
Objectives[117]Cutscenes_Point_At_Vehicle = False
Objectives[117]Cutscenes_Follow_Player = False
Objectives[117]Cutscenes_Follow_Actor = False
Objectives[117]Cutscenes_Follow_Vehicle = False
Objectives[117]Cutscenes_Follow_Distancee = 5
Objectives[117]Cutscenes_Follow_Hieght = 1
Objectives[117]Cutscenes_Follow_Angle = 270
Objectives[117]mission_ActorsCount = 0
Objectives[117]mission_Vehicles = 0
Objectives[117]Mission_Needed_Vehicles = 0
Objectives[117]mission_PropsCount = 0
Objectives[117]mission_Pickup_Props_Count = 0
Objectives[117]ObjectiveMessages = 0

Objectives[118]Type = Set_Player_Actor_Objective
Objectives[118]Text = Michael!
Objectives[118]positionX = 367.631
Objectives[118]positionY = 6305.064
Objectives[118]positionZ = -160.9581
Objectives[118]SetPlayerActor_Use_Player = False
Objectives[118]SetPlayerActor_Player_Controllable = False
Objectives[118]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[118]SetPlayerActor_Use_Actor = True
Objectives[118]SetPlayerActor_RelationshipGroup_Change = False
Objectives[118]SetPlayerActor_RelationshipGroup = Neutral
Objectives[118]SetPlayerActor_Invincible_Change = False
Objectives[118]SetPlayerActor_Invincible = False
Objectives[118]SetPlayerActor_NewTask = True
Objectives[118]Int_Task = 5
Objectives[118]Task_Repeat = False
Objectives[118]Task_Timeout = False
Objectives[118]Task_Guard_Range = 10
Objectives[118]Task_Stay_In_Range = True
Objectives[118]Task_Wander_Range = 10
Objectives[118]Task_Scenario = NONE
Objectives[118]Task_TalkingAnimation = mic_chatter
Objectives[118]Task_Time = 2
Objectives[118]mission_ActorsCount = 0
Objectives[118]mission_Vehicles = 0
Objectives[118]Mission_Needed_Vehicles = 0
Objectives[118]mission_PropsCount = 0
Objectives[118]mission_Pickup_Props_Count = 0
Objectives[118]ObjectiveMessages = 0

Objectives[119]Type = Set_Player_Actor_Objective
Objectives[119]Text = Don't come any closer!
Objectives[119]positionX = 369.2526
Objectives[119]positionY = 6302.986
Objectives[119]positionZ = -160.9581
Objectives[119]SetPlayerActor_Use_Player = False
Objectives[119]SetPlayerActor_Player_Controllable = False
Objectives[119]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[119]SetPlayerActor_Use_Actor = True
Objectives[119]SetPlayerActor_RelationshipGroup_Change = False
Objectives[119]SetPlayerActor_RelationshipGroup = Neutral
Objectives[119]SetPlayerActor_Invincible_Change = False
Objectives[119]SetPlayerActor_Invincible = False
Objectives[119]SetPlayerActor_NewTask = True
Objectives[119]Int_Task = 5
Objectives[119]Task_Repeat = False
Objectives[119]Task_Timeout = False
Objectives[119]Task_Guard_Range = 10
Objectives[119]Task_Stay_In_Range = True
Objectives[119]Task_Wander_Range = 10
Objectives[119]Task_Scenario = NONE
Objectives[119]Task_TalkingAnimation = mic_chatter
Objectives[119]Task_Time = 2
Objectives[119]mission_ActorsCount = 0
Objectives[119]mission_Vehicles = 0
Objectives[119]Mission_Needed_Vehicles = 0
Objectives[119]mission_PropsCount = 0
Objectives[119]mission_Pickup_Props_Count = 0
Objectives[119]ObjectiveMessages = 0

Objectives[120]Type = Set_Player_Actor_Objective
Objectives[120]Text = One of those clones said he'd test the thrusters if I moved.
Objectives[120]positionX = 372.173
Objectives[120]positionY = 6302.621
Objectives[120]positionZ = -160.9581
Objectives[120]SetPlayerActor_Use_Player = False
Objectives[120]SetPlayerActor_Player_Controllable = False
Objectives[120]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[120]SetPlayerActor_Use_Actor = True
Objectives[120]SetPlayerActor_RelationshipGroup_Change = False
Objectives[120]SetPlayerActor_RelationshipGroup = Neutral
Objectives[120]SetPlayerActor_Invincible_Change = False
Objectives[120]SetPlayerActor_Invincible = False
Objectives[120]SetPlayerActor_NewTask = True
Objectives[120]Int_Task = 5
Objectives[120]Task_Repeat = False
Objectives[120]Task_Timeout = False
Objectives[120]Task_Guard_Range = 10
Objectives[120]Task_Stay_In_Range = True
Objectives[120]Task_Wander_Range = 10
Objectives[120]Task_Scenario = NONE
Objectives[120]Task_TalkingAnimation = mic_chatter
Objectives[120]Task_Time = 4
Objectives[120]mission_ActorsCount = 0
Objectives[120]mission_Vehicles = 0
Objectives[120]Mission_Needed_Vehicles = 0
Objectives[120]mission_PropsCount = 0
Objectives[120]mission_Pickup_Props_Count = 0
Objectives[120]ObjectiveMessages = 0

Objectives[121]Type = Cutscenes_Objective
Objectives[121]Text = 
Objectives[121]positionX = 362.1529
Objectives[121]positionY = 6304.503
Objectives[121]positionZ = -160.9274
Objectives[121]Cutscenes_Time = 0
Objectives[121]Cutscenes_Trans_Time = 0
Objectives[121]Cutscenes_FOV = 30
Objectives[121]Cutscenes_Shake = Hand
Objectives[121]Cutscenes_Amplitude = 0
Objectives[121]Cutscenes_FadeOut = False
Objectives[121]Cutscenes_FadeIn = False
Objectives[121]Cutscenes_End = True
Objectives[121]Cutscenes_Point_At_Position = False
Objectives[121]Cutscenes_Point_At_Player = False
Objectives[121]Cutscenes_Point_At_Actor = False
Objectives[121]Cutscenes_Point_At_Vehicle = False
Objectives[121]Cutscenes_Follow_Player = False
Objectives[121]Cutscenes_Follow_Actor = False
Objectives[121]Cutscenes_Follow_Vehicle = False
Objectives[121]Cutscenes_Follow_Distancee = 10
Objectives[121]Cutscenes_Follow_Hieght = 1
Objectives[121]Cutscenes_Follow_Angle = 0
Objectives[121]mission_ActorsCount = 0
Objectives[121]mission_Vehicles = 0
Objectives[121]Mission_Needed_Vehicles = 0
Objectives[121]mission_PropsCount = 0
Objectives[121]mission_Pickup_Props_Count = 0
Objectives[121]ObjectiveMessages = 0

Objectives[122]Type = Set_Player_Actor_Objective
Objectives[122]Text = 
Objectives[122]positionX = 368.1251
Objectives[122]positionY = 6312.003
Objectives[122]positionZ = -161.5437
Objectives[122]SetPlayerActor_Use_Player = True
Objectives[122]SetPlayerActor_Player_Controllable = True
Objectives[122]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[122]SetPlayerActor_Use_Actor = False
Objectives[122]SetPlayerActor_RelationshipGroup_Change = False
Objectives[122]SetPlayerActor_RelationshipGroup = Neutral
Objectives[122]SetPlayerActor_Invincible_Change = False
Objectives[122]SetPlayerActor_Invincible = False
Objectives[122]SetPlayerActor_NewTask = False
Objectives[122]Int_Task = 0
Objectives[122]Task_Repeat = False
Objectives[122]Task_Timeout = False
Objectives[122]Task_Guard_Range = 10
Objectives[122]Task_Stay_In_Range = True
Objectives[122]Task_Wander_Range = 10
Objectives[122]Task_Scenario = NONE
Objectives[122]Task_TalkingAnimation = mic_chatter
Objectives[122]Task_Time = 1
Objectives[122]mission_ActorsCount = 0
Objectives[122]mission_Vehicles = 0
Objectives[122]Mission_Needed_Vehicles = 0
Objectives[122]mission_PropsCount = 0
Objectives[122]mission_Pickup_Props_Count = 0
Objectives[122]ObjectiveMessages = 0

Objectives[123]Text = 
Objectives[123]Type = Timeout_Objective
Objectives[123]positionX = 361.4815
Objectives[123]positionY = 6308.457
Objectives[123]positionZ = -160.9274
Objectives[123]Timeout_Min = 0
Objectives[123]Timeout_Sec = 5
Objectives[123]mission_ActorsCount = 0
Objectives[123]mission_Vehicles = 0
Objectives[123]Mission_Needed_Vehicles = 0
Objectives[123]mission_PropsCount = 0
Objectives[123]mission_Pickup_Props_Count = 0
Objectives[123]ObjectiveMessages = 1
Objectives[123]ObjectiveMessages[0]positionX = 361.0354
Objectives[123]ObjectiveMessages[0]positionY = 6307.457
Objectives[123]ObjectiveMessages[0]positionZ = -160.9274
Objectives[123]ObjectiveMessages[0]Message = Okay, stay still, and stay calm. I'll think of something.
Objectives[123]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[123]ObjectiveMessages[0]Sender = 
Objectives[123]ObjectiveMessages[0]Subject = 
Objectives[123]ObjectiveMessages[0]MessageColor = White
Objectives[123]ObjectiveMessages[0]PlayFromStart = True
Objectives[123]ObjectiveMessages[0]Delay = False
Objectives[123]ObjectiveMessages[0]DelayTime = 0
Objectives[123]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[123]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[123]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[123]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[123]ObjectiveMessages[0]TypeSubtitle = True
Objectives[123]ObjectiveMessages[0]TypeTextMesage = False
Objectives[123]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[123]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[124]Text = 
Objectives[124]Text2 = 
Objectives[124]Text3 = 
Objectives[124]Failed_Text = 
Objectives[124]Type = Checkpoint
Objectives[124]Checkpoint_Type = 52
Objectives[124]Reserved = 1
Objectives[124]ColorR = 255
Objectives[124]ColorG = 255
Objectives[124]ColorB = 0
Objectives[124]ColorA = 255
Objectives[124]IconColorR = 255
Objectives[124]IconColorG = 255
Objectives[124]IconColorB = 0
Objectives[124]IconColorA = 255
Objectives[124]positionX = 369.8872
Objectives[124]positionY = 6318.164
Objectives[124]positionZ = -160.9274
Objectives[124]Heading = 170.069
Objectives[124]Diameter = 1
Objectives[124]minimum_hight = 1
Objectives[124]maximum_hight = 10
Objectives[124]TriggerDistance = 2
Objectives[124]PlaySound = False
Objectives[124]LoseWanted = False
Objectives[124]Stop_Vehicle = False
Objectives[124]DeliverVehicleOnly = False
Objectives[124]DeliverTrailor = False
Objectives[124]DeliverTowTruck = False
Objectives[124]DeliverVehicleCargobob = False
Objectives[124]DeliverPropCargobob = False
Objectives[124]mission_ActorsCount = 0
Objectives[124]mission_Vehicles = 0
Objectives[124]Mission_Needed_Vehicles = 0
Objectives[124]mission_PropsCount = 0
Objectives[124]mission_Pickup_Props_Count = 0
Objectives[124]ObjectiveMessages = 0

Objectives[125]Type = Hint_Objective
Objectives[125]Text = 
Objectives[125]positionX = 370.7061
Objectives[125]positionY = 6316.116
Objectives[125]positionZ = -160.0749
Objectives[125]Hint_Time = 10
Objectives[125]Hint_FOV = 30
Objectives[125]Hint_Use_Position = True
Objectives[125]Hint_Use_Player = False
Objectives[125]Hint_Use_Actor = False
Objectives[125]Hint_Use_Vehicle = False
Objectives[125]mission_ActorsCount = 0
Objectives[125]mission_Vehicles = 0
Objectives[125]Mission_Needed_Vehicles = 0
Objectives[125]mission_PropsCount = 0
Objectives[125]mission_Pickup_Props_Count = 0
Objectives[125]ObjectiveMessages = 2
Objectives[125]ObjectiveMessages[0]positionX = 372.8939
Objectives[125]ObjectiveMessages[0]positionY = 6316.604
Objectives[125]ObjectiveMessages[0]positionZ = -160.9274
Objectives[125]ObjectiveMessages[0]Message = Lester, any chance you can hack into the silo's system and shut down the missile controls?
Objectives[125]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[125]ObjectiveMessages[0]Sender = Michael
Objectives[125]ObjectiveMessages[0]Subject = 
Objectives[125]ObjectiveMessages[0]MessageColor = Blue
Objectives[125]ObjectiveMessages[0]PlayFromStart = True
Objectives[125]ObjectiveMessages[0]Delay = False
Objectives[125]ObjectiveMessages[0]DelayTime = 0
Objectives[125]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[125]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[125]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[125]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[125]ObjectiveMessages[0]TypeSubtitle = False
Objectives[125]ObjectiveMessages[0]TypeTextMesage = True
Objectives[125]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[125]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[125]ObjectiveMessages[1]positionX = 374.2689
Objectives[125]ObjectiveMessages[1]positionY = 6315.813
Objectives[125]ObjectiveMessages[1]positionZ = -160.9274
Objectives[125]ObjectiveMessages[1]Message = Sorry, I can't do that from here. You'll have to do so yourself.
Objectives[125]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[125]ObjectiveMessages[1]Sender = Lester
Objectives[125]ObjectiveMessages[1]Subject = 
Objectives[125]ObjectiveMessages[1]MessageColor = White
Objectives[125]ObjectiveMessages[1]PlayFromStart = False
Objectives[125]ObjectiveMessages[1]Delay = True
Objectives[125]ObjectiveMessages[1]DelayTime = 5
Objectives[125]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[125]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[125]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[125]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[125]ObjectiveMessages[1]TypeSubtitle = False
Objectives[125]ObjectiveMessages[1]TypeTextMesage = True
Objectives[125]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[125]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[126]Type = Hack_Objective
Objectives[126]Text = Hack into the ~y~missile controls.
Objectives[126]positionX = 370.949
Objectives[126]positionY = 6315.825
Objectives[126]positionZ = -160.9274
Objectives[126]Hack_Anim = Laptop on desk
Objectives[126]Hack_Both = True
Objectives[126]Hack_Prop_PositionX = 370.9359
Objectives[126]Hack_Prop_PositionY = 6316.014
Objectives[126]Hack_Prop_PositionZ = -160.0504
Objectives[126]mission_ActorsCount = 0
Objectives[126]mission_Vehicles = 0
Objectives[126]Mission_Needed_Vehicles = 0
Objectives[126]mission_PropsCount = 1
Objectives[126]mission_Props[0]Model = prop_keyboard_01a
Objectives[126]mission_Props[0]PlaceOnGround = False
Objectives[126]mission_Props[0]FreesePosition = True
Objectives[126]mission_Props[0]positionX = 370.9359
Objectives[126]mission_Props[0]positionY = 6316.014
Objectives[126]mission_Props[0]positionZ = -160.0504
Objectives[126]mission_Props[0]rotationX = 12.5
Objectives[126]mission_Props[0]rotationY = 0
Objectives[126]mission_Props[0]rotationZ = -180
Objectives[126]mission_Pickup_Props_Count = 0
Objectives[126]ObjectiveMessages = 0

Objectives[127]Type = GoTo_Actor
Objectives[127]Text = Go to ~b~Amanda.
Objectives[127]positionX = 371.002
Objectives[127]positionY = 6307.643
Objectives[127]positionZ = -161.5437
Objectives[127]GoTo_Actor_ChangToCompanion = True
Objectives[127]GoTo_Actor_Distance = 3
Objectives[127]GoTo_Actor_Remove_Blip = True
Objectives[127]mission_ActorsCount = 0
Objectives[127]mission_Vehicles = 0
Objectives[127]Mission_Needed_Vehicles = 0
Objectives[127]mission_PropsCount = 0
Objectives[127]mission_Pickup_Props_Count = 0
Objectives[127]ObjectiveMessages = 0

Objectives[128]Type = Set_Player_Actor_Objective
Objectives[128]Text = Michael. Thank God you came.
Objectives[128]positionX = 375.8967
Objectives[128]positionY = 6315.106
Objectives[128]positionZ = -160.9274
Objectives[128]SetPlayerActor_Use_Player = False
Objectives[128]SetPlayerActor_Player_Controllable = True
Objectives[128]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[128]SetPlayerActor_Use_Actor = True
Objectives[128]SetPlayerActor_RelationshipGroup_Change = False
Objectives[128]SetPlayerActor_RelationshipGroup = Neutral
Objectives[128]SetPlayerActor_Invincible_Change = False
Objectives[128]SetPlayerActor_Invincible = False
Objectives[128]SetPlayerActor_NewTask = True
Objectives[128]Int_Task = 5
Objectives[128]Task_Repeat = False
Objectives[128]Task_Timeout = False
Objectives[128]Task_Guard_Range = 10
Objectives[128]Task_Stay_In_Range = True
Objectives[128]Task_Wander_Range = 10
Objectives[128]Task_Scenario = NONE
Objectives[128]Task_TalkingAnimation = mic_chatter
Objectives[128]Task_Time = 3
Objectives[128]mission_ActorsCount = 0
Objectives[128]mission_Vehicles = 0
Objectives[128]Mission_Needed_Vehicles = 0
Objectives[128]mission_PropsCount = 0
Objectives[128]mission_Pickup_Props_Count = 0
Objectives[128]ObjectiveMessages = 0

Objectives[129]Type = Set_Player_Actor_Objective
Objectives[129]Text = I don't want to lose you, or the kids. Definitely not to some terrorist organization of clones.
Objectives[129]positionX = 378.0562
Objectives[129]positionY = 6313.442
Objectives[129]positionZ = -160.9274
Objectives[129]SetPlayerActor_Use_Player = False
Objectives[129]SetPlayerActor_Player_Controllable = True
Objectives[129]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[129]SetPlayerActor_Use_Actor = True
Objectives[129]SetPlayerActor_RelationshipGroup_Change = False
Objectives[129]SetPlayerActor_RelationshipGroup = Neutral
Objectives[129]SetPlayerActor_Invincible_Change = False
Objectives[129]SetPlayerActor_Invincible = False
Objectives[129]SetPlayerActor_NewTask = True
Objectives[129]Int_Task = 5
Objectives[129]Task_Repeat = False
Objectives[129]Task_Timeout = False
Objectives[129]Task_Guard_Range = 10
Objectives[129]Task_Stay_In_Range = True
Objectives[129]Task_Wander_Range = 10
Objectives[129]Task_Scenario = NONE
Objectives[129]Task_TalkingAnimation = mic_chatter
Objectives[129]Task_Time = 6
Objectives[129]mission_ActorsCount = 0
Objectives[129]mission_Vehicles = 0
Objectives[129]Mission_Needed_Vehicles = 0
Objectives[129]mission_PropsCount = 0
Objectives[129]mission_Pickup_Props_Count = 0
Objectives[129]ObjectiveMessages = 0

Objectives[130]Type = Set_Player_Actor_Objective
Objectives[130]Text = Let's get the fuck out of here.
Objectives[130]positionX = 379.5154
Objectives[130]positionY = 6310.738
Objectives[130]positionZ = -160.9274
Objectives[130]SetPlayerActor_Use_Player = True
Objectives[130]SetPlayerActor_Player_Controllable = True
Objectives[130]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[130]SetPlayerActor_Use_Actor = False
Objectives[130]SetPlayerActor_RelationshipGroup_Change = False
Objectives[130]SetPlayerActor_RelationshipGroup = Neutral
Objectives[130]SetPlayerActor_Invincible_Change = False
Objectives[130]SetPlayerActor_Invincible = False
Objectives[130]SetPlayerActor_NewTask = True
Objectives[130]Int_Task = 5
Objectives[130]Task_Repeat = False
Objectives[130]Task_Timeout = False
Objectives[130]Task_Guard_Range = 10
Objectives[130]Task_Stay_In_Range = True
Objectives[130]Task_Wander_Range = 10
Objectives[130]Task_Scenario = NONE
Objectives[130]Task_TalkingAnimation = gesture_come_here_soft
Objectives[130]Task_Time = 3
Objectives[130]mission_ActorsCount = 0
Objectives[130]mission_Vehicles = 0
Objectives[130]Mission_Needed_Vehicles = 0
Objectives[130]mission_PropsCount = 0
Objectives[130]mission_Pickup_Props_Count = 0
Objectives[130]ObjectiveMessages = 0

Objectives[131]Type = Mission_Settings_Objective
Objectives[131]positionX = -364.6406
Objectives[131]positionY = 4829.74
Objectives[131]positionZ = 142.2982
Objectives[131]MissionSettings_TimesOfDay = Current
Objectives[131]MissionSettings_Weather = Current
Objectives[131]MissionSettings_WantedLevel = Current
Objectives[131]MissionSettings_SetWantedLevelNow = Current
Objectives[131]MissionSettings_StartNightvision = False
Objectives[131]MissionSettings_StopNightvision = False
Objectives[131]MissionSettings_StartSeethrough = False
Objectives[131]MissionSettings_StopSeethrough = False
Objectives[131]MissionSettings_StartMusic = False
Objectives[131]MissionSettings_StopMusic = True
Objectives[131]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[131]mission_ActorsCount = 0
Objectives[131]mission_Vehicles = 0
Objectives[131]Mission_Needed_Vehicles = 0
Objectives[131]mission_PropsCount = 0
Objectives[131]mission_Pickup_Props_Count = 0
Objectives[131]ObjectiveMessages = 0

Objectives[132]Type = Teleport_Objective
Objectives[132]Text = 
Objectives[132]positionX = -356.5327
Objectives[132]positionY = 4822.573
Objectives[132]positionZ = 141.9581
Objectives[132]ObjectiveRotation = 140.069
Objectives[132]mission_ActorsCount = 0
Objectives[132]mission_Vehicles = 1
Objectives[132]mission_Vehicles[0]positionX = -362.1028
Objectives[132]mission_Vehicles[0]positionY = 4818.607
Objectives[132]mission_Vehicles[0]positionZ = 142.6773
Objectives[132]mission_Vehicles[0]Heading = 230.0935
Objectives[132]mission_Vehicles[0]Name = Tailgater
Objectives[132]mission_Vehicles[0]Model = tailgater
Objectives[132]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[132]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[132]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[132]mission_Vehicles[0]HasPearlescent = False
Objectives[132]mission_Vehicles[0]Livery = 0
Objectives[132]mission_Vehicles[0]DirtLevel = 0
Objectives[132]mission_Vehicles[0]LockedForPlayer = False
Objectives[132]mission_Vehicles[0]Locked = False
Objectives[132]mission_Vehicles[0]Alarm = False
Objectives[132]mission_Vehicles[0]HotWired = False
Objectives[132]mission_Vehicles[0]Invincible = False
Objectives[132]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[132]mission_Vehicles[0]Remove_After = 0
Objectives[132]mission_Vehicles[0]Survive_Number = 0
Objectives[132]mission_Vehicles[0]Failed_Text = 
Objectives[132]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[132]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 134
Objectives[132]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[132]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 136
Objectives[132]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[132]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[132]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 133
Objectives[132]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[132]Mission_Needed_Vehicles = 0
Objectives[132]mission_PropsCount = 0
Objectives[132]mission_Pickup_Props_Count = 0
Objectives[132]ObjectiveMessages = 0

Objectives[133]Type = Set_Player_Actor_Objective
Objectives[133]Text = 
Objectives[133]positionX = -354.6871
Objectives[133]positionY = 4819.985
Objectives[133]positionZ = 141.8433
Objectives[133]SetPlayerActor_Use_Player = False
Objectives[133]SetPlayerActor_Player_Controllable = True
Objectives[133]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[133]SetPlayerActor_Use_Actor = True
Objectives[133]SetPlayerActor_RelationshipGroup_Change = True
Objectives[133]SetPlayerActor_RelationshipGroup = Friend
Objectives[133]SetPlayerActor_Invincible_Change = False
Objectives[133]SetPlayerActor_Invincible = False
Objectives[133]SetPlayerActor_NewTask = True
Objectives[133]Int_Task = 99
Objectives[133]Task_Repeat = False
Objectives[133]Task_Timeout = False
Objectives[133]Task_Guard_Range = 10
Objectives[133]Task_Stay_In_Range = True
Objectives[133]Task_Wander_Range = 10
Objectives[133]Task_Scenario = NONE
Objectives[133]Task_TalkingAnimation = mic_chatter
Objectives[133]Task_Time = 1
Objectives[133]TaskListCount = 1
Objectives[133]Task_List[0]Type = EnterVehicle
Objectives[133]Task_List[0]PositionX = -362.4132
Objectives[133]Task_List[0]PositionY = 4817.722
Objectives[133]Task_List[0]PositionZ = 142.5118
Objectives[133]Task_List[0]Speed = 1
Objectives[133]Task_List[0]SeatIndex = 0
Objectives[133]Task_List[0]TaskIndex = 0
Objectives[133]Task_List[0]Warp = False
Objectives[133]mission_ActorsCount = 0
Objectives[133]mission_Vehicles = 0
Objectives[133]Mission_Needed_Vehicles = 0
Objectives[133]mission_PropsCount = 0
Objectives[133]mission_Pickup_Props_Count = 0
Objectives[133]ObjectiveMessages = 0

Objectives[134]Text = Get in the ~b~car.
Objectives[134]FaildText = 
Objectives[134]Type = Enter_Vehicle
Objectives[134]positionX = -360.3035
Objectives[134]positionY = 4816.962
Objectives[134]positionZ = 141.9497
Objectives[134]EnterVehicle_AsPassenger = False
Objectives[134]EnterVehicle_CanExit = True
Objectives[134]EnterVehicle_SetIsWanted = False
Objectives[134]EnterVehicle_SeatIndex = 0
Objectives[134]mission_ActorsCount = 0
Objectives[134]mission_Vehicles = 0
Objectives[134]Mission_Needed_Vehicles = 0
Objectives[134]mission_PropsCount = 0
Objectives[134]mission_Pickup_Props_Count = 0
Objectives[134]ObjectiveMessages = 0

Objectives[135]Text = 
Objectives[135]Type = Timeout_Objective
Objectives[135]positionX = 1123.509
Objectives[135]positionY = 2866.147
Objectives[135]positionZ = 38.30907
Objectives[135]Timeout_Min = 0
Objectives[135]Timeout_Sec = 4
Objectives[135]mission_ActorsCount = 0
Objectives[135]mission_Vehicles = 0
Objectives[135]Mission_Needed_Vehicles = 0
Objectives[135]mission_PropsCount = 0
Objectives[135]mission_Pickup_Props_Count = 0
Objectives[135]ObjectiveMessages = 1
Objectives[135]ObjectiveMessages[0]positionX = 1121.915
Objectives[135]ObjectiveMessages[0]positionY = 2867.238
Objectives[135]ObjectiveMessages[0]positionZ = 38.21194
Objectives[135]ObjectiveMessages[0]Message = Can we swing by the hotel? I've gotta pick up our luggage.
Objectives[135]ObjectiveMessages[0]Contact = CHAR_AMANDA
Objectives[135]ObjectiveMessages[0]Sender = Amanda
Objectives[135]ObjectiveMessages[0]Subject = 
Objectives[135]ObjectiveMessages[0]MessageColor = White
Objectives[135]ObjectiveMessages[0]PlayFromStart = True
Objectives[135]ObjectiveMessages[0]Delay = False
Objectives[135]ObjectiveMessages[0]DelayTime = 0
Objectives[135]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[135]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[135]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[135]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[135]ObjectiveMessages[0]TypeSubtitle = False
Objectives[135]ObjectiveMessages[0]TypeTextMesage = True
Objectives[135]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[135]ObjectiveMessages[0]PhoneMessageDisplayTime = 4

Objectives[136]Text = Go to the ~y~motel.
Objectives[136]Text2 = 
Objectives[136]Text3 = 
Objectives[136]Failed_Text = 
Objectives[136]Type = Checkpoint
Objectives[136]Checkpoint_Type = 45
Objectives[136]Reserved = 0
Objectives[136]ColorR = 255
Objectives[136]ColorG = 255
Objectives[136]ColorB = 0
Objectives[136]ColorA = 255
Objectives[136]IconColorR = 255
Objectives[136]IconColorG = 255
Objectives[136]IconColorB = 0
Objectives[136]IconColorA = 255
Objectives[136]positionX = 1120.278
Objectives[136]positionY = 2647.175
Objectives[136]positionZ = 36.99633
Objectives[136]Heading = 50.00087
Objectives[136]Diameter = 1
Objectives[136]minimum_hight = 1
Objectives[136]maximum_hight = 10
Objectives[136]TriggerDistance = 2
Objectives[136]PlaySound = False
Objectives[136]LoseWanted = False
Objectives[136]Stop_Vehicle = True
Objectives[136]DeliverVehicleOnly = True
Objectives[136]DeliverTrailor = False
Objectives[136]DeliverTowTruck = False
Objectives[136]DeliverVehicleCargobob = False
Objectives[136]DeliverPropCargobob = False
Objectives[136]mission_ActorsCount = 0
Objectives[136]mission_Vehicles = 0
Objectives[136]Mission_Needed_Vehicles = 0
Objectives[136]mission_PropsCount = 0
Objectives[136]mission_Pickup_Props_Count = 0
Objectives[136]ObjectiveMessages = 13
Objectives[136]ObjectiveMessages[0]positionX = 1132.477
Objectives[136]ObjectiveMessages[0]positionY = 2636.368
Objectives[136]ObjectiveMessages[0]positionZ = 42.05998
Objectives[136]ObjectiveMessages[0]Message = Are the kids okay?
Objectives[136]ObjectiveMessages[0]Contact = CHAR_AMANDA
Objectives[136]ObjectiveMessages[0]Sender = Amanda
Objectives[136]ObjectiveMessages[0]Subject = 
Objectives[136]ObjectiveMessages[0]MessageColor = White
Objectives[136]ObjectiveMessages[0]PlayFromStart = False
Objectives[136]ObjectiveMessages[0]Delay = True
Objectives[136]ObjectiveMessages[0]DelayTime = 3
Objectives[136]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[0]TypeSubtitle = False
Objectives[136]ObjectiveMessages[0]TypeTextMesage = True
Objectives[136]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[1]positionX = 1129.219
Objectives[136]ObjectiveMessages[1]positionY = 2636.446
Objectives[136]ObjectiveMessages[1]positionZ = 42.24135
Objectives[136]ObjectiveMessages[1]Message = Jimmy got shot, but his cosplay armor protected him.
Objectives[136]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[136]ObjectiveMessages[1]Sender = Michael
Objectives[136]ObjectiveMessages[1]Subject = 
Objectives[136]ObjectiveMessages[1]MessageColor = Blue
Objectives[136]ObjectiveMessages[1]PlayFromStart = False
Objectives[136]ObjectiveMessages[1]Delay = True
Objectives[136]ObjectiveMessages[1]DelayTime = 5
Objectives[136]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[1]TypeSubtitle = False
Objectives[136]ObjectiveMessages[1]TypeTextMesage = True
Objectives[136]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[2]positionX = 1126.01
Objectives[136]ObjectiveMessages[2]positionY = 2636.525
Objectives[136]ObjectiveMessages[2]positionZ = 42.2209
Objectives[136]ObjectiveMessages[2]Message = Don't worry, Tracey took him to the hospital.
Objectives[136]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[136]ObjectiveMessages[2]Sender = Michael
Objectives[136]ObjectiveMessages[2]Subject = 
Objectives[136]ObjectiveMessages[2]MessageColor = Blue
Objectives[136]ObjectiveMessages[2]PlayFromStart = False
Objectives[136]ObjectiveMessages[2]Delay = True
Objectives[136]ObjectiveMessages[2]DelayTime = 9
Objectives[136]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[2]TypeSubtitle = False
Objectives[136]ObjectiveMessages[2]TypeTextMesage = True
Objectives[136]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[3]positionX = 1122.522
Objectives[136]ObjectiveMessages[3]positionY = 2636.665
Objectives[136]ObjectiveMessages[3]positionZ = 42.17917
Objectives[136]ObjectiveMessages[3]Message = Oh my God. My baby.
Objectives[136]ObjectiveMessages[3]Contact = CHAR_AMANDA
Objectives[136]ObjectiveMessages[3]Sender = Amanda
Objectives[136]ObjectiveMessages[3]Subject = 
Objectives[136]ObjectiveMessages[3]MessageColor = White
Objectives[136]ObjectiveMessages[3]PlayFromStart = False
Objectives[136]ObjectiveMessages[3]Delay = True
Objectives[136]ObjectiveMessages[3]DelayTime = 12
Objectives[136]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[3]TypeSubtitle = False
Objectives[136]ObjectiveMessages[3]TypeTextMesage = True
Objectives[136]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[4]positionX = 1119.046
Objectives[136]ObjectiveMessages[4]positionY = 2636.648
Objectives[136]ObjectiveMessages[4]positionZ = 42.10847
Objectives[136]ObjectiveMessages[4]Message = Anyways, you have any idea why the clones kidnapped you?
Objectives[136]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[136]ObjectiveMessages[4]Sender = Michael
Objectives[136]ObjectiveMessages[4]Subject = 
Objectives[136]ObjectiveMessages[4]MessageColor = Blue
Objectives[136]ObjectiveMessages[4]PlayFromStart = False
Objectives[136]ObjectiveMessages[4]Delay = True
Objectives[136]ObjectiveMessages[4]DelayTime = 15
Objectives[136]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[4]TypeSubtitle = False
Objectives[136]ObjectiveMessages[4]TypeTextMesage = True
Objectives[136]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[5]positionX = 1115.382
Objectives[136]ObjectiveMessages[5]positionY = 2636.709
Objectives[136]ObjectiveMessages[5]positionZ = 42.11691
Objectives[136]ObjectiveMessages[5]Message = No. Maybe to get at you.
Objectives[136]ObjectiveMessages[5]Contact = CHAR_AMANDA
Objectives[136]ObjectiveMessages[5]Sender = Amanda
Objectives[136]ObjectiveMessages[5]Subject = 
Objectives[136]ObjectiveMessages[5]MessageColor = White
Objectives[136]ObjectiveMessages[5]PlayFromStart = False
Objectives[136]ObjectiveMessages[5]Delay = True
Objectives[136]ObjectiveMessages[5]DelayTime = 19
Objectives[136]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[5]TypeSubtitle = False
Objectives[136]ObjectiveMessages[5]TypeTextMesage = True
Objectives[136]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[6]positionX = 1112.017
Objectives[136]ObjectiveMessages[6]positionY = 2636.631
Objectives[136]ObjectiveMessages[6]positionZ = 42.15491
Objectives[136]ObjectiveMessages[6]Message = From what I've seen, one of those clones seems to have become the ringleader.
Objectives[136]ObjectiveMessages[6]Contact = CHAR_AMANDA
Objectives[136]ObjectiveMessages[6]Sender = Amanda
Objectives[136]ObjectiveMessages[6]Subject = 
Objectives[136]ObjectiveMessages[6]MessageColor = White
Objectives[136]ObjectiveMessages[6]PlayFromStart = False
Objectives[136]ObjectiveMessages[6]Delay = True
Objectives[136]ObjectiveMessages[6]DelayTime = 22
Objectives[136]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[6]TypeSubtitle = False
Objectives[136]ObjectiveMessages[6]TypeTextMesage = True
Objectives[136]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[7]positionX = 1108.846
Objectives[136]ObjectiveMessages[7]positionY = 2636.69
Objectives[136]ObjectiveMessages[7]positionZ = 42.15271
Objectives[136]ObjectiveMessages[7]Message = I'm guessing it's the one who talked to me on your phone.
Objectives[136]ObjectiveMessages[7]Contact = CHAR_MICHAEL
Objectives[136]ObjectiveMessages[7]Sender = Michael
Objectives[136]ObjectiveMessages[7]Subject = 
Objectives[136]ObjectiveMessages[7]MessageColor = Blue
Objectives[136]ObjectiveMessages[7]PlayFromStart = False
Objectives[136]ObjectiveMessages[7]Delay = True
Objectives[136]ObjectiveMessages[7]DelayTime = 27
Objectives[136]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[7]TypeSubtitle = False
Objectives[136]ObjectiveMessages[7]TypeTextMesage = True
Objectives[136]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[8]positionX = 1105.861
Objectives[136]ObjectiveMessages[8]positionY = 2636.967
Objectives[136]ObjectiveMessages[8]positionZ = 42.05443
Objectives[136]ObjectiveMessages[8]Message = I don't think those guys are gonna give up anytime soon.
Objectives[136]ObjectiveMessages[8]Contact = CHAR_AMANDA
Objectives[136]ObjectiveMessages[8]Sender = Amanda
Objectives[136]ObjectiveMessages[8]Subject = 
Objectives[136]ObjectiveMessages[8]MessageColor = White
Objectives[136]ObjectiveMessages[8]PlayFromStart = False
Objectives[136]ObjectiveMessages[8]Delay = True
Objectives[136]ObjectiveMessages[8]DelayTime = 32
Objectives[136]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[8]TypeSubtitle = False
Objectives[136]ObjectiveMessages[8]TypeTextMesage = True
Objectives[136]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[9]positionX = 1103.159
Objectives[136]ObjectiveMessages[9]positionY = 2637.138
Objectives[136]ObjectiveMessages[9]positionZ = 41.99466
Objectives[136]ObjectiveMessages[9]Message = They're just as relentless as the terrorists over in the Middle East.
Objectives[136]ObjectiveMessages[9]Contact = CHAR_AMANDA
Objectives[136]ObjectiveMessages[9]Sender = Amanda
Objectives[136]ObjectiveMessages[9]Subject = 
Objectives[136]ObjectiveMessages[9]MessageColor = White
Objectives[136]ObjectiveMessages[9]PlayFromStart = False
Objectives[136]ObjectiveMessages[9]Delay = True
Objectives[136]ObjectiveMessages[9]DelayTime = 36
Objectives[136]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[9]TypeSubtitle = False
Objectives[136]ObjectiveMessages[9]TypeTextMesage = True
Objectives[136]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[10]positionX = 1101.783
Objectives[136]ObjectiveMessages[10]positionY = 2640.163
Objectives[136]ObjectiveMessages[10]positionZ = 41.93324
Objectives[136]ObjectiveMessages[10]Message = Don't worry, we'll find some way to put a stop to them once and for all.
Objectives[136]ObjectiveMessages[10]Contact = CHAR_MICHAEL
Objectives[136]ObjectiveMessages[10]Sender = Michael
Objectives[136]ObjectiveMessages[10]Subject = 
Objectives[136]ObjectiveMessages[10]MessageColor = Blue
Objectives[136]ObjectiveMessages[10]PlayFromStart = False
Objectives[136]ObjectiveMessages[10]Delay = True
Objectives[136]ObjectiveMessages[10]DelayTime = 40
Objectives[136]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[10]TypeSubtitle = False
Objectives[136]ObjectiveMessages[10]TypeTextMesage = True
Objectives[136]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[11]positionX = 1101.785
Objectives[136]ObjectiveMessages[11]positionY = 2643.353
Objectives[136]ObjectiveMessages[11]positionZ = 41.93372
Objectives[136]ObjectiveMessages[11]Message = I meant to ask. Is the war over?
Objectives[136]ObjectiveMessages[11]Contact = CHAR_AMANDA
Objectives[136]ObjectiveMessages[11]Sender = Amanda
Objectives[136]ObjectiveMessages[11]Subject = 
Objectives[136]ObjectiveMessages[11]MessageColor = White
Objectives[136]ObjectiveMessages[11]PlayFromStart = False
Objectives[136]ObjectiveMessages[11]Delay = True
Objectives[136]ObjectiveMessages[11]DelayTime = 45
Objectives[136]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[11]TypeSubtitle = False
Objectives[136]ObjectiveMessages[11]TypeTextMesage = True
Objectives[136]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[136]ObjectiveMessages[12]positionX = 1101.722
Objectives[136]ObjectiveMessages[12]positionY = 2646.58
Objectives[136]ObjectiveMessages[12]positionZ = 41.9576
Objectives[136]ObjectiveMessages[12]Message = Yup, the Civilization Committee came in and deployed peacekeepers. All is safe now, hopefully.
Objectives[136]ObjectiveMessages[12]Contact = CHAR_MICHAEL
Objectives[136]ObjectiveMessages[12]Sender = Michael
Objectives[136]ObjectiveMessages[12]Subject = 
Objectives[136]ObjectiveMessages[12]MessageColor = Blue
Objectives[136]ObjectiveMessages[12]PlayFromStart = False
Objectives[136]ObjectiveMessages[12]Delay = True
Objectives[136]ObjectiveMessages[12]DelayTime = 49
Objectives[136]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[136]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[136]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[136]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[136]ObjectiveMessages[12]TypeSubtitle = False
Objectives[136]ObjectiveMessages[12]TypeTextMesage = True
Objectives[136]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[136]ObjectiveMessages[12]PhoneMessageDisplayTime = 15

Objectives[137]Type = Set_Player_Actor_Objective
Objectives[137]Text = 
Objectives[137]positionX = 1112.85
Objectives[137]positionY = 2629.364
Objectives[137]positionZ = 36.99617
Objectives[137]SetPlayerActor_Use_Player = True
Objectives[137]SetPlayerActor_Player_Controllable = False
Objectives[137]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[137]SetPlayerActor_Use_Actor = False
Objectives[137]SetPlayerActor_RelationshipGroup_Change = False
Objectives[137]SetPlayerActor_RelationshipGroup = Neutral
Objectives[137]SetPlayerActor_Invincible_Change = False
Objectives[137]SetPlayerActor_Invincible = False
Objectives[137]SetPlayerActor_NewTask = False
Objectives[137]Int_Task = 0
Objectives[137]Task_Repeat = False
Objectives[137]Task_Timeout = False
Objectives[137]Task_Guard_Range = 10
Objectives[137]Task_Stay_In_Range = True
Objectives[137]Task_Wander_Range = 10
Objectives[137]Task_Scenario = NONE
Objectives[137]Task_TalkingAnimation = mic_chatter
Objectives[137]Task_Time = 1
Objectives[137]mission_ActorsCount = 0
Objectives[137]mission_Vehicles = 0
Objectives[137]Mission_Needed_Vehicles = 0
Objectives[137]mission_PropsCount = 0
Objectives[137]mission_Pickup_Props_Count = 0
Objectives[137]ObjectiveMessages = 0

Objectives[138]Type = Set_Player_Actor_Objective
Objectives[138]Text = 
Objectives[138]positionX = 1117.178
Objectives[138]positionY = 2643.493
Objectives[138]positionZ = 37.14873
Objectives[138]SetPlayerActor_Use_Player = False
Objectives[138]SetPlayerActor_Player_Controllable = False
Objectives[138]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[138]SetPlayerActor_Use_Actor = True
Objectives[138]SetPlayerActor_RelationshipGroup_Change = True
Objectives[138]SetPlayerActor_RelationshipGroup = Friend
Objectives[138]SetPlayerActor_Invincible_Change = False
Objectives[138]SetPlayerActor_Invincible = False
Objectives[138]SetPlayerActor_NewTask = True
Objectives[138]Int_Task = 99
Objectives[138]Task_Repeat = False
Objectives[138]Task_Timeout = True
Objectives[138]Task_Guard_Range = 10
Objectives[138]Task_Stay_In_Range = True
Objectives[138]Task_Wander_Range = 10
Objectives[138]Task_Scenario = NONE
Objectives[138]Task_TalkingAnimation = mic_chatter
Objectives[138]Task_Time = 1
Objectives[138]TaskListCount = 1
Objectives[138]Task_List[0]Type = WalkTo
Objectives[138]Task_List[0]DestinationX = 1121.437
Objectives[138]Task_List[0]DestinationY = 2643.129
Objectives[138]Task_List[0]DestinationZ = 37.64873
Objectives[138]Task_List[0]Rotation = 50.00087
Objectives[138]Task_List[0]Speed = 1
Objectives[138]Task_List[0]GoStraitToCoord = False
Objectives[138]mission_ActorsCount = 0
Objectives[138]mission_Vehicles = 0
Objectives[138]Mission_Needed_Vehicles = 0
Objectives[138]mission_PropsCount = 0
Objectives[138]mission_Pickup_Props_Count = 0
Objectives[138]ObjectiveMessages = 0

Objectives[139]Type = Cutscenes_Objective
Objectives[139]Text = 
Objectives[139]positionX = 1122.351
Objectives[139]positionY = 2638.195
Objectives[139]positionZ = 41.62435
Objectives[139]Cutscenes_Time = 0
Objectives[139]Cutscenes_Trans_Time = 0
Objectives[139]Cutscenes_FOV = 30
Objectives[139]Cutscenes_Shake = Hand
Objectives[139]Cutscenes_Amplitude = 0
Objectives[139]Cutscenes_FadeOut = False
Objectives[139]Cutscenes_FadeIn = False
Objectives[139]Cutscenes_End = False
Objectives[139]Cutscenes_Point_At_Position = True
Objectives[139]Cutscenes_Point_At_Player = False
Objectives[139]Cutscenes_Point_At_Actor = False
Objectives[139]Cutscenes_Point_At_Vehicle = False
Objectives[139]Cutscenes_Follow_Player = False
Objectives[139]Cutscenes_Follow_Actor = False
Objectives[139]Cutscenes_Follow_Vehicle = False
Objectives[139]Cutscenes_Follow_Distancee = 10
Objectives[139]Cutscenes_Follow_Hieght = -1
Objectives[139]Cutscenes_Follow_Angle = 0
Objectives[139]mission_ActorsCount = 1
Objectives[139]mission_Actors[0]Survive_Number = 0
Objectives[139]mission_Actors[0]Failed_Text = 
Objectives[139]mission_Actors[0]Remove_After = 150
Objectives[139]mission_Actors[0]positionX = 1121.545
Objectives[139]mission_Actors[0]positionY = 2642.074
Objectives[139]mission_Actors[0]positionZ = 38.14375
Objectives[139]mission_Actors[0]Heading = 351.2648
Objectives[139]mission_Actors[0]String_Name = ig_amandatownley
Objectives[139]mission_Actors[0]Relationship_Group = Friend
Objectives[139]mission_Actors[0]AddBlip = False
Objectives[139]mission_Actors[0]ShowCone = False
Objectives[139]mission_Actors[0]Invincible = True
Objectives[139]mission_Actors[0]SetHealth = 200
Objectives[139]mission_Actors[0]DieFromHeadShot = True
Objectives[139]mission_Actors[0]CanExitVehicle = True
Objectives[139]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[139]mission_Actors[0]AlwaysFight = True
Objectives[139]mission_Actors[0]Seeing_Range = 30
Objectives[139]mission_Actors[0]Hearing_Range = 30
Objectives[139]mission_Actors[0]CombatMovement = Offensive
Objectives[139]mission_Actors[0]weapon = Unarmed
Objectives[139]mission_Actors[0]Variation = Custom
Objectives[139]mission_Actors[0]Task = 0
Objectives[139]mission_Actors[0]Task_Guard_Range = 5
Objectives[139]mission_Actors[0]Task_Stay_In_Range = True
Objectives[139]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[139]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[139]mission_Actors[0]Task_Scenario = NONE
Objectives[139]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[139]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[139]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[139]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 5
Objectives[139]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 5
Objectives[139]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[139]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[139]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[139]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[139]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[139]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 1
Objectives[139]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[139]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[139]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[139]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[139]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[139]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[139]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[139]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[139]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[139]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[139]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 140
Objectives[139]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 148
Objectives[139]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[139]mission_Actors[0]NeededForObjectiveCutscene[0] = 141
Objectives[139]mission_Vehicles = 0
Objectives[139]Mission_Needed_Vehicles = 0
Objectives[139]mission_PropsCount = 0
Objectives[139]mission_Pickup_Props_Count = 0
Objectives[139]ObjectiveMessages = 0

Objectives[140]Type = Set_Player_Actor_Objective
Objectives[140]Text = 
Objectives[140]positionX = 1111.033
Objectives[140]positionY = 2643.469
Objectives[140]positionZ = 37.14873
Objectives[140]SetPlayerActor_Use_Player = False
Objectives[140]SetPlayerActor_Player_Controllable = False
Objectives[140]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[140]SetPlayerActor_Use_Actor = True
Objectives[140]SetPlayerActor_RelationshipGroup_Change = True
Objectives[140]SetPlayerActor_RelationshipGroup = Companion
Objectives[140]SetPlayerActor_Invincible_Change = False
Objectives[140]SetPlayerActor_Invincible = False
Objectives[140]SetPlayerActor_NewTask = False
Objectives[140]Int_Task = 99
Objectives[140]Task_Repeat = False
Objectives[140]Task_Timeout = False
Objectives[140]Task_Guard_Range = 10
Objectives[140]Task_Stay_In_Range = True
Objectives[140]Task_Wander_Range = 10
Objectives[140]Task_Scenario = NONE
Objectives[140]Task_TalkingAnimation = mic_chatter
Objectives[140]Task_Time = 1
Objectives[140]mission_ActorsCount = 0
Objectives[140]mission_Vehicles = 0
Objectives[140]Mission_Needed_Vehicles = 0
Objectives[140]mission_PropsCount = 0
Objectives[140]mission_Pickup_Props_Count = 0
Objectives[140]ObjectiveMessages = 0

Objectives[141]Type = Cutscenes_Objective
Objectives[141]Text = 
Objectives[141]positionX = 1121.61
Objectives[141]positionY = 2642.282
Objectives[141]positionZ = 37.14873
Objectives[141]Cutscenes_Time = 3
Objectives[141]Cutscenes_Trans_Time = 3
Objectives[141]Cutscenes_FOV = 30
Objectives[141]Cutscenes_Shake = Hand
Objectives[141]Cutscenes_Amplitude = 0
Objectives[141]Cutscenes_FadeOut = False
Objectives[141]Cutscenes_FadeIn = False
Objectives[141]Cutscenes_End = False
Objectives[141]Cutscenes_Point_At_Position = False
Objectives[141]Cutscenes_Point_At_Player = False
Objectives[141]Cutscenes_Point_At_Actor = True
Objectives[141]Cutscenes_Point_At_Vehicle = False
Objectives[141]Cutscenes_Follow_Player = False
Objectives[141]Cutscenes_Follow_Actor = False
Objectives[141]Cutscenes_Follow_Vehicle = False
Objectives[141]Cutscenes_Follow_Distancee = 6
Objectives[141]Cutscenes_Follow_Hieght = 1
Objectives[141]Cutscenes_Follow_Angle = 0
Objectives[141]mission_ActorsCount = 0
Objectives[141]mission_Vehicles = 0
Objectives[141]Mission_Needed_Vehicles = 0
Objectives[141]mission_PropsCount = 0
Objectives[141]mission_Pickup_Props_Count = 0
Objectives[141]ObjectiveMessages = 0

Objectives[142]Type = Cutscenes_Objective
Objectives[142]Text = 
Objectives[142]positionX = 1144.72
Objectives[142]positionY = 2637.007
Objectives[142]positionZ = 42.08939
Objectives[142]Cutscenes_Time = 0
Objectives[142]Cutscenes_Trans_Time = 0
Objectives[142]Cutscenes_FOV = 30
Objectives[142]Cutscenes_Shake = Hand
Objectives[142]Cutscenes_Amplitude = 0
Objectives[142]Cutscenes_FadeOut = False
Objectives[142]Cutscenes_FadeIn = False
Objectives[142]Cutscenes_End = True
Objectives[142]Cutscenes_Point_At_Position = False
Objectives[142]Cutscenes_Point_At_Player = False
Objectives[142]Cutscenes_Point_At_Actor = False
Objectives[142]Cutscenes_Point_At_Vehicle = False
Objectives[142]Cutscenes_Follow_Player = False
Objectives[142]Cutscenes_Follow_Actor = False
Objectives[142]Cutscenes_Follow_Vehicle = False
Objectives[142]Cutscenes_Follow_Distancee = 10
Objectives[142]Cutscenes_Follow_Hieght = 1
Objectives[142]Cutscenes_Follow_Angle = 0
Objectives[142]mission_ActorsCount = 0
Objectives[142]mission_Vehicles = 0
Objectives[142]Mission_Needed_Vehicles = 0
Objectives[142]mission_PropsCount = 0
Objectives[142]mission_Pickup_Props_Count = 0
Objectives[142]ObjectiveMessages = 0

Objectives[143]Type = Set_Player_Actor_Objective
Objectives[143]Text = 
Objectives[143]positionX = 1139.368
Objectives[143]positionY = 2636.355
Objectives[143]positionZ = 42.2994
Objectives[143]SetPlayerActor_Use_Player = True
Objectives[143]SetPlayerActor_Player_Controllable = True
Objectives[143]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[143]SetPlayerActor_Use_Actor = False
Objectives[143]SetPlayerActor_RelationshipGroup_Change = False
Objectives[143]SetPlayerActor_RelationshipGroup = Neutral
Objectives[143]SetPlayerActor_Invincible_Change = False
Objectives[143]SetPlayerActor_Invincible = False
Objectives[143]SetPlayerActor_NewTask = False
Objectives[143]Int_Task = 0
Objectives[143]Task_Repeat = False
Objectives[143]Task_Timeout = False
Objectives[143]Task_Guard_Range = 10
Objectives[143]Task_Stay_In_Range = True
Objectives[143]Task_Wander_Range = 10
Objectives[143]Task_Scenario = NONE
Objectives[143]Task_TalkingAnimation = mic_chatter
Objectives[143]Task_Time = 1
Objectives[143]mission_ActorsCount = 0
Objectives[143]mission_Vehicles = 0
Objectives[143]Mission_Needed_Vehicles = 0
Objectives[143]mission_PropsCount = 0
Objectives[143]mission_Pickup_Props_Count = 0
Objectives[143]ObjectiveMessages = 0

Objectives[144]Text = 
Objectives[144]Type = Timeout_Objective
Objectives[144]positionX = 1820.416
Objectives[144]positionY = 3654.29
Objectives[144]positionZ = 33.17008
Objectives[144]Timeout_Min = 0
Objectives[144]Timeout_Sec = 5
Objectives[144]mission_ActorsCount = 0
Objectives[144]mission_Vehicles = 0
Objectives[144]Mission_Needed_Vehicles = 0
Objectives[144]mission_PropsCount = 0
Objectives[144]mission_Pickup_Props_Count = 0
Objectives[144]ObjectiveMessages = 1
Objectives[144]ObjectiveMessages[0]positionX = 1819.781
Objectives[144]ObjectiveMessages[0]positionY = 3653.834
Objectives[144]ObjectiveMessages[0]positionZ = 33.19151
Objectives[144]ObjectiveMessages[0]Message = Let's swing by the hospital and check on Jimmy.
Objectives[144]ObjectiveMessages[0]Contact = CHAR_AMANDA
Objectives[144]ObjectiveMessages[0]Sender = Amanda
Objectives[144]ObjectiveMessages[0]Subject = 
Objectives[144]ObjectiveMessages[0]MessageColor = White
Objectives[144]ObjectiveMessages[0]PlayFromStart = False
Objectives[144]ObjectiveMessages[0]Delay = True
Objectives[144]ObjectiveMessages[0]DelayTime = 2
Objectives[144]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[144]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[144]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[144]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[144]ObjectiveMessages[0]TypeSubtitle = False
Objectives[144]ObjectiveMessages[0]TypeTextMesage = True
Objectives[144]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[144]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[145]Text = Go to ~y~Sandy Shores Medical Center.
Objectives[145]Text2 = 
Objectives[145]Text3 = 
Objectives[145]Failed_Text = 
Objectives[145]Type = Checkpoint
Objectives[145]Checkpoint_Type = 45
Objectives[145]Reserved = 1
Objectives[145]ColorR = 255
Objectives[145]ColorG = 255
Objectives[145]ColorB = 0
Objectives[145]ColorA = 255
Objectives[145]IconColorR = 255
Objectives[145]IconColorG = 255
Objectives[145]IconColorB = 0
Objectives[145]IconColorA = 255
Objectives[145]positionX = 1841.59
Objectives[145]positionY = 3668.94
Objectives[145]positionZ = 32.67998
Objectives[145]Heading = 347.9911
Objectives[145]Diameter = 1
Objectives[145]minimum_hight = 1
Objectives[145]maximum_hight = 10
Objectives[145]TriggerDistance = 5
Objectives[145]PlaySound = False
Objectives[145]LoseWanted = False
Objectives[145]Stop_Vehicle = True
Objectives[145]DeliverVehicleOnly = True
Objectives[145]DeliverTrailor = False
Objectives[145]DeliverTowTruck = False
Objectives[145]DeliverVehicleCargobob = False
Objectives[145]DeliverPropCargobob = False
Objectives[145]mission_ActorsCount = 0
Objectives[145]mission_Vehicles = 0
Objectives[145]Mission_Needed_Vehicles = 0
Objectives[145]mission_PropsCount = 0
Objectives[145]mission_Pickup_Props_Count = 0
Objectives[145]ObjectiveMessages = 5
Objectives[145]ObjectiveMessages[0]positionX = 1791.699
Objectives[145]ObjectiveMessages[0]positionY = 3618.649
Objectives[145]ObjectiveMessages[0]positionZ = 33.29731
Objectives[145]ObjectiveMessages[0]Message = How did you manage to take on all of those guys by yourself?
Objectives[145]ObjectiveMessages[0]Contact = CHAR_AMANDA
Objectives[145]ObjectiveMessages[0]Sender = Amanda
Objectives[145]ObjectiveMessages[0]Subject = 
Objectives[145]ObjectiveMessages[0]MessageColor = White
Objectives[145]ObjectiveMessages[0]PlayFromStart = False
Objectives[145]ObjectiveMessages[0]Delay = True
Objectives[145]ObjectiveMessages[0]DelayTime = 5
Objectives[145]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[145]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[145]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[145]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[145]ObjectiveMessages[0]TypeSubtitle = False
Objectives[145]ObjectiveMessages[0]TypeTextMesage = True
Objectives[145]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[145]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[145]ObjectiveMessages[1]positionX = 1795.031
Objectives[145]ObjectiveMessages[1]positionY = 3620.404
Objectives[145]ObjectiveMessages[1]positionZ = 33.25122
Objectives[145]ObjectiveMessages[1]Message = I didn't. I mean, I killed most of them, but I had some help from some... mutual friends.
Objectives[145]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[145]ObjectiveMessages[1]Sender = Michael
Objectives[145]ObjectiveMessages[1]Subject = 
Objectives[145]ObjectiveMessages[1]MessageColor = Blue
Objectives[145]ObjectiveMessages[1]PlayFromStart = False
Objectives[145]ObjectiveMessages[1]Delay = True
Objectives[145]ObjectiveMessages[1]DelayTime = 10
Objectives[145]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[145]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[145]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[145]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[145]ObjectiveMessages[1]TypeSubtitle = False
Objectives[145]ObjectiveMessages[1]TypeTextMesage = True
Objectives[145]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[145]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[145]ObjectiveMessages[2]positionX = 1798.427
Objectives[145]ObjectiveMessages[2]positionY = 3622.189
Objectives[145]ObjectiveMessages[2]positionZ = 33.20302
Objectives[145]ObjectiveMessages[2]Message = Let me guess. Trevor? Or Franklin?
Objectives[145]ObjectiveMessages[2]Contact = CHAR_AMANDA
Objectives[145]ObjectiveMessages[2]Sender = Amanda
Objectives[145]ObjectiveMessages[2]Subject = 
Objectives[145]ObjectiveMessages[2]MessageColor = White
Objectives[145]ObjectiveMessages[2]PlayFromStart = False
Objectives[145]ObjectiveMessages[2]Delay = True
Objectives[145]ObjectiveMessages[2]DelayTime = 18
Objectives[145]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[145]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[145]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[145]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[145]ObjectiveMessages[2]TypeSubtitle = False
Objectives[145]ObjectiveMessages[2]TypeTextMesage = True
Objectives[145]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[145]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[145]ObjectiveMessages[3]positionX = 1801.603
Objectives[145]ObjectiveMessages[3]positionY = 3623.791
Objectives[145]ObjectiveMessages[3]positionZ = 33.17075
Objectives[145]ObjectiveMessages[3]Message = I said 'mutual' friends. There were four of them. They were mute, faceless motherfuckers.
Objectives[145]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[145]ObjectiveMessages[3]Sender = Michael
Objectives[145]ObjectiveMessages[3]Subject = 
Objectives[145]ObjectiveMessages[3]MessageColor = Blue
Objectives[145]ObjectiveMessages[3]PlayFromStart = False
Objectives[145]ObjectiveMessages[3]Delay = True
Objectives[145]ObjectiveMessages[3]DelayTime = 23
Objectives[145]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[145]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[145]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[145]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[145]ObjectiveMessages[3]TypeSubtitle = False
Objectives[145]ObjectiveMessages[3]TypeTextMesage = True
Objectives[145]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[145]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[145]ObjectiveMessages[4]positionX = 1804.23
Objectives[145]ObjectiveMessages[4]positionY = 3625.223
Objectives[145]ObjectiveMessages[4]positionZ = 33.17538
Objectives[145]ObjectiveMessages[4]Message = Never seen them before, but they're deadly.
Objectives[145]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[145]ObjectiveMessages[4]Sender = Michael
Objectives[145]ObjectiveMessages[4]Subject = 
Objectives[145]ObjectiveMessages[4]MessageColor = Blue
Objectives[145]ObjectiveMessages[4]PlayFromStart = False
Objectives[145]ObjectiveMessages[4]Delay = True
Objectives[145]ObjectiveMessages[4]DelayTime = 30
Objectives[145]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[145]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[145]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[145]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[145]ObjectiveMessages[4]TypeSubtitle = False
Objectives[145]ObjectiveMessages[4]TypeTextMesage = True
Objectives[145]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[145]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[146]Type = Cutscenes_Objective
Objectives[146]Text = 
Objectives[146]positionX = 1839.586
Objectives[146]positionY = 3671.486
Objectives[146]positionZ = 37.46096
Objectives[146]Cutscenes_Time = 0
Objectives[146]Cutscenes_Trans_Time = 0
Objectives[146]Cutscenes_FOV = 60
Objectives[146]Cutscenes_Shake = Hand
Objectives[146]Cutscenes_Amplitude = 0
Objectives[146]Cutscenes_FadeOut = False
Objectives[146]Cutscenes_FadeIn = False
Objectives[146]Cutscenes_End = False
Objectives[146]Cutscenes_Point_At_Position = True
Objectives[146]Cutscenes_Point_At_Player = False
Objectives[146]Cutscenes_Point_At_Actor = False
Objectives[146]Cutscenes_Point_At_Vehicle = False
Objectives[146]Cutscenes_Follow_Player = False
Objectives[146]Cutscenes_Follow_Actor = False
Objectives[146]Cutscenes_Follow_Vehicle = False
Objectives[146]Cutscenes_Follow_Distancee = 22.5
Objectives[146]Cutscenes_Follow_Hieght = 0
Objectives[146]Cutscenes_Follow_Angle = 150
Objectives[146]mission_ActorsCount = 0
Objectives[146]mission_Vehicles = 0
Objectives[146]Mission_Needed_Vehicles = 0
Objectives[146]mission_PropsCount = 0
Objectives[146]mission_Pickup_Props_Count = 0
Objectives[146]ObjectiveMessages = 0

Objectives[147]Type = Set_Player_Actor_Objective
Objectives[147]Text = 
Objectives[147]positionX = 1838.098
Objectives[147]positionY = 3672.811
Objectives[147]positionZ = 33.27669
Objectives[147]SetPlayerActor_Use_Player = True
Objectives[147]SetPlayerActor_Player_Controllable = False
Objectives[147]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[147]SetPlayerActor_Use_Actor = False
Objectives[147]SetPlayerActor_RelationshipGroup_Change = False
Objectives[147]SetPlayerActor_RelationshipGroup = Neutral
Objectives[147]SetPlayerActor_Invincible_Change = False
Objectives[147]SetPlayerActor_Invincible = False
Objectives[147]SetPlayerActor_NewTask = True
Objectives[147]Int_Task = 99
Objectives[147]Task_Repeat = False
Objectives[147]Task_Timeout = False
Objectives[147]Task_Guard_Range = 10
Objectives[147]Task_Stay_In_Range = True
Objectives[147]Task_Wander_Range = 10
Objectives[147]Task_Scenario = NONE
Objectives[147]Task_TalkingAnimation = mic_chatter
Objectives[147]Task_Time = 1
Objectives[147]TaskListCount = 1
Objectives[147]Task_List[0]Type = WalkTo
Objectives[147]Task_List[0]DestinationX = 1838.104
Objectives[147]Task_List[0]DestinationY = 3672.401
Objectives[147]Task_List[0]DestinationZ = 33.77671
Objectives[147]Task_List[0]Rotation = -15
Objectives[147]Task_List[0]Speed = 0.5
Objectives[147]Task_List[0]GoStraitToCoord = False
Objectives[147]mission_ActorsCount = 0
Objectives[147]mission_Vehicles = 0
Objectives[147]Mission_Needed_Vehicles = 0
Objectives[147]mission_PropsCount = 0
Objectives[147]mission_Pickup_Props_Count = 0
Objectives[147]ObjectiveMessages = 0

Objectives[148]Type = Set_Player_Actor_Objective
Objectives[148]Text = 
Objectives[148]positionX = 1836.261
Objectives[148]positionY = 3671.383
Objectives[148]positionZ = 33.2767
Objectives[148]SetPlayerActor_Use_Player = False
Objectives[148]SetPlayerActor_Player_Controllable = False
Objectives[148]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[148]SetPlayerActor_Use_Actor = True
Objectives[148]SetPlayerActor_RelationshipGroup_Change = False
Objectives[148]SetPlayerActor_RelationshipGroup = Neutral
Objectives[148]SetPlayerActor_Invincible_Change = False
Objectives[148]SetPlayerActor_Invincible = False
Objectives[148]SetPlayerActor_NewTask = True
Objectives[148]Int_Task = 99
Objectives[148]Task_Repeat = False
Objectives[148]Task_Timeout = False
Objectives[148]Task_Guard_Range = 10
Objectives[148]Task_Stay_In_Range = True
Objectives[148]Task_Wander_Range = 10
Objectives[148]Task_Scenario = NONE
Objectives[148]Task_TalkingAnimation = mic_chatter
Objectives[148]Task_Time = 1
Objectives[148]TaskListCount = 1
Objectives[148]Task_List[0]Type = WalkTo
Objectives[148]Task_List[0]DestinationX = 1839.18
Objectives[148]Task_List[0]DestinationY = 3673.374
Objectives[148]Task_List[0]DestinationZ = 33.77669
Objectives[148]Task_List[0]Rotation = -15
Objectives[148]Task_List[0]Speed = 0.5
Objectives[148]Task_List[0]GoStraitToCoord = False
Objectives[148]mission_ActorsCount = 0
Objectives[148]mission_Vehicles = 0
Objectives[148]Mission_Needed_Vehicles = 0
Objectives[148]mission_PropsCount = 0
Objectives[148]mission_Pickup_Props_Count = 0
Objectives[148]ObjectiveMessages = 0

Objectives[149]Type = Set_Player_Actor_Objective
Objectives[149]Text = After this, can we go home? Assuming we can do that now?
Objectives[149]positionX = 1835.708
Objectives[149]positionY = 3664.012
Objectives[149]positionZ = 32.74566
Objectives[149]SetPlayerActor_Use_Player = False
Objectives[149]SetPlayerActor_Player_Controllable = True
Objectives[149]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[149]SetPlayerActor_Use_Actor = True
Objectives[149]SetPlayerActor_RelationshipGroup_Change = False
Objectives[149]SetPlayerActor_RelationshipGroup = Neutral
Objectives[149]SetPlayerActor_Invincible_Change = False
Objectives[149]SetPlayerActor_Invincible = False
Objectives[149]SetPlayerActor_NewTask = True
Objectives[149]Int_Task = 5
Objectives[149]Task_Repeat = False
Objectives[149]Task_Timeout = False
Objectives[149]Task_Guard_Range = 10
Objectives[149]Task_Stay_In_Range = True
Objectives[149]Task_Wander_Range = 10
Objectives[149]Task_Scenario = NONE
Objectives[149]Task_TalkingAnimation = mic_chatter
Objectives[149]Task_Time = 5
Objectives[149]mission_ActorsCount = 0
Objectives[149]mission_Vehicles = 0
Objectives[149]Mission_Needed_Vehicles = 0
Objectives[149]mission_PropsCount = 0
Objectives[149]mission_Pickup_Props_Count = 0
Objectives[149]ObjectiveMessages = 0

Objectives[150]Type = Teleport_Objective
Objectives[150]Text = 
Objectives[150]positionX = 1840.12
Objectives[150]positionY = 3673.359
Objectives[150]positionZ = 33.27671
Objectives[150]ObjectiveRotation = -147.5952
Objectives[150]mission_ActorsCount = 0
Objectives[150]mission_Vehicles = 0
Objectives[150]Mission_Needed_Vehicles = 0
Objectives[150]mission_PropsCount = 0
Objectives[150]mission_Pickup_Props_Count = 0
Objectives[150]ObjectiveMessages = 0

Objectives[151]Type = Cutscenes_Objective
Objectives[151]Text = 
Objectives[151]positionX = 1850.291
Objectives[151]positionY = 3670.28
Objectives[151]positionZ = 32.74649
Objectives[151]Cutscenes_Time = 0
Objectives[151]Cutscenes_Trans_Time = 0
Objectives[151]Cutscenes_FOV = 30
Objectives[151]Cutscenes_Shake = Hand
Objectives[151]Cutscenes_Amplitude = 0
Objectives[151]Cutscenes_FadeOut = False
Objectives[151]Cutscenes_FadeIn = False
Objectives[151]Cutscenes_End = True
Objectives[151]Cutscenes_Point_At_Position = False
Objectives[151]Cutscenes_Point_At_Player = False
Objectives[151]Cutscenes_Point_At_Actor = False
Objectives[151]Cutscenes_Point_At_Vehicle = False
Objectives[151]Cutscenes_Follow_Player = False
Objectives[151]Cutscenes_Follow_Actor = False
Objectives[151]Cutscenes_Follow_Vehicle = False
Objectives[151]Cutscenes_Follow_Distancee = 10
Objectives[151]Cutscenes_Follow_Hieght = 1
Objectives[151]Cutscenes_Follow_Angle = 0
Objectives[151]mission_ActorsCount = 0
Objectives[151]mission_Vehicles = 0
Objectives[151]Mission_Needed_Vehicles = 0
Objectives[151]mission_PropsCount = 0
Objectives[151]mission_Pickup_Props_Count = 0
Objectives[151]ObjectiveMessages = 0

